| Index: cc/output/gl_renderer_draw_cache.h
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| diff --git a/cc/output/gl_renderer_draw_cache.h b/cc/output/gl_renderer_draw_cache.h
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| index e02b73b4e381c10bb02decbd40ac0ee00ebce184..b083ff02a8154949a463776b55250cadaa217143 100644
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| --- a/cc/output/gl_renderer_draw_cache.h
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| +++ b/cc/output/gl_renderer_draw_cache.h
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| @@ -38,6 +38,7 @@ struct TexturedQuadDrawCache {
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|  
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|    // Information about the program binding that is required to draw.
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|    int uv_xform_location;
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| +  int tex_clamp_rect_location = -1;
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|    int background_color_location;
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|    int vertex_opacity_location;
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|    int matrix_location;
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| @@ -45,6 +46,7 @@ struct TexturedQuadDrawCache {
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|  
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|    // A cache for the coalesced quad data.
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|    std::vector<Float4> uv_xform_data;
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| +  std::vector<Float4> tex_clamp_rect_data;
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|    std::vector<float> vertex_opacity_data;
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|    std::vector<Float16> matrix_data;
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|  
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| 
 |