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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "views/controls/button/image_button.h" | 5 #include "views/controls/button/image_button.h" |
6 | 6 |
7 #include "app/throb_animation.h" | 7 #include "app/throb_animation.h" |
8 #include "gfx/canvas.h" | 8 #include "gfx/canvas.h" |
9 #include "gfx/skbitmap_operations.h" | 9 #include "gfx/skbitmap_operations.h" |
10 | 10 |
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22 v_alignment_(ALIGN_TOP) { | 22 v_alignment_(ALIGN_TOP) { |
23 // By default, we request that the gfx::Canvas passed to our View::Paint() | 23 // By default, we request that the gfx::Canvas passed to our View::Paint() |
24 // implementation is flipped horizontally so that the button's bitmaps are | 24 // implementation is flipped horizontally so that the button's bitmaps are |
25 // mirrored when the UI directionality is right-to-left. | 25 // mirrored when the UI directionality is right-to-left. |
26 EnableCanvasFlippingForRTLUI(true); | 26 EnableCanvasFlippingForRTLUI(true); |
27 } | 27 } |
28 | 28 |
29 ImageButton::~ImageButton() { | 29 ImageButton::~ImageButton() { |
30 } | 30 } |
31 | 31 |
32 void ImageButton::SetImage(ButtonState aState, SkBitmap* anImage) { | 32 void ImageButton::SetImage(ButtonState aState, const SkBitmap* anImage) { |
33 images_[aState] = anImage ? *anImage : SkBitmap(); | 33 images_[aState] = anImage ? *anImage : SkBitmap(); |
34 } | 34 } |
35 | 35 |
36 void ImageButton::SetBackground(SkColor color, | 36 void ImageButton::SetBackground(SkColor color, |
37 SkBitmap* image, | 37 const SkBitmap* image, |
38 SkBitmap* mask) { | 38 const SkBitmap* mask) { |
39 if (!image || !mask) { | 39 if (!image || !mask) { |
40 background_image_.reset(); | 40 background_image_.reset(); |
41 return; | 41 return; |
42 } | 42 } |
43 | 43 |
44 background_image_ = | 44 background_image_ = |
45 SkBitmapOperations::CreateButtonBackground(color, *image, *mask); | 45 SkBitmapOperations::CreateButtonBackground(color, *image, *mask); |
46 } | 46 } |
47 | 47 |
48 void ImageButton::SetImageAlignment(HorizontalAlignment h_align, | 48 void ImageButton::SetImageAlignment(HorizontalAlignment h_align, |
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120 | 120 |
121 for (int i = 0; i < BS_COUNT; ++i) { | 121 for (int i = 0; i < BS_COUNT; ++i) { |
122 SkBitmap temp = images_[i]; | 122 SkBitmap temp = images_[i]; |
123 images_[i] = alternate_images_[i]; | 123 images_[i] = alternate_images_[i]; |
124 alternate_images_[i] = temp; | 124 alternate_images_[i] = temp; |
125 } | 125 } |
126 toggled_ = toggled; | 126 toggled_ = toggled; |
127 SchedulePaint(); | 127 SchedulePaint(); |
128 } | 128 } |
129 | 129 |
130 void ToggleImageButton::SetToggledImage(ButtonState state, SkBitmap* image) { | 130 void ToggleImageButton::SetToggledImage(ButtonState state, |
| 131 const SkBitmap* image) { |
131 if (toggled_) { | 132 if (toggled_) { |
132 images_[state] = image ? *image : SkBitmap(); | 133 images_[state] = image ? *image : SkBitmap(); |
133 if (state_ == state) | 134 if (state_ == state) |
134 SchedulePaint(); | 135 SchedulePaint(); |
135 } else { | 136 } else { |
136 alternate_images_[state] = image ? *image : SkBitmap(); | 137 alternate_images_[state] = image ? *image : SkBitmap(); |
137 } | 138 } |
138 } | 139 } |
139 | 140 |
140 void ToggleImageButton::SetToggledTooltipText(const std::wstring& tooltip) { | 141 void ToggleImageButton::SetToggledTooltipText(const std::wstring& tooltip) { |
141 toggled_tooltip_text_.assign(tooltip); | 142 toggled_tooltip_text_.assign(tooltip); |
142 } | 143 } |
143 | 144 |
144 //////////////////////////////////////////////////////////////////////////////// | 145 //////////////////////////////////////////////////////////////////////////////// |
145 // ToggleImageButton, ImageButton overrides: | 146 // ToggleImageButton, ImageButton overrides: |
146 | 147 |
147 void ToggleImageButton::SetImage(ButtonState state, SkBitmap* image) { | 148 void ToggleImageButton::SetImage(ButtonState state, const SkBitmap* image) { |
148 if (toggled_) { | 149 if (toggled_) { |
149 alternate_images_[state] = image ? *image : SkBitmap(); | 150 alternate_images_[state] = image ? *image : SkBitmap(); |
150 } else { | 151 } else { |
151 images_[state] = image ? *image : SkBitmap(); | 152 images_[state] = image ? *image : SkBitmap(); |
152 if (state_ == state) | 153 if (state_ == state) |
153 SchedulePaint(); | 154 SchedulePaint(); |
154 } | 155 } |
155 } | 156 } |
156 | 157 |
157 //////////////////////////////////////////////////////////////////////////////// | 158 //////////////////////////////////////////////////////////////////////////////// |
158 // ToggleImageButton, View overrides: | 159 // ToggleImageButton, View overrides: |
159 | 160 |
160 bool ToggleImageButton::GetTooltipText(const gfx::Point& p, | 161 bool ToggleImageButton::GetTooltipText(const gfx::Point& p, |
161 std::wstring* tooltip) { | 162 std::wstring* tooltip) { |
162 if (!toggled_ || toggled_tooltip_text_.empty()) | 163 if (!toggled_ || toggled_tooltip_text_.empty()) |
163 return Button::GetTooltipText(p, tooltip); | 164 return Button::GetTooltipText(p, tooltip); |
164 | 165 |
165 *tooltip = toggled_tooltip_text_; | 166 *tooltip = toggled_tooltip_text_; |
166 return true; | 167 return true; |
167 } | 168 } |
168 | 169 |
169 } // namespace views | 170 } // namespace views |
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