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Side by Side Diff: ui/compositor/test/in_process_context_factory.cc

Issue 2417613003: Remove usage of FOR_EACH_OBSERVER macro in ui/compositor/. (Closed)
Patch Set: Add missing entries. Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_factory.h" 5 #include "ui/compositor/test/in_process_context_factory.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 DCHECK_NE(gl::GetGLImplementation(), gl::kGLImplementationNone) 124 DCHECK_NE(gl::GetGLImplementation(), gl::kGLImplementationNone)
125 << "If running tests, ensure that main() is calling " 125 << "If running tests, ensure that main() is calling "
126 << "gl::GLSurfaceTestSupport::InitializeOneOff()"; 126 << "gl::GLSurfaceTestSupport::InitializeOneOff()";
127 } 127 }
128 128
129 InProcessContextFactory::~InProcessContextFactory() { 129 InProcessContextFactory::~InProcessContextFactory() {
130 DCHECK(per_compositor_data_.empty()); 130 DCHECK(per_compositor_data_.empty());
131 } 131 }
132 132
133 void InProcessContextFactory::SendOnLostResources() { 133 void InProcessContextFactory::SendOnLostResources() {
134 FOR_EACH_OBSERVER(ContextFactoryObserver, observer_list_, OnLostResources()); 134 for (auto& observer : observer_list_)
135 observer.OnLostResources();
135 } 136 }
136 137
137 void InProcessContextFactory::CreateCompositorFrameSink( 138 void InProcessContextFactory::CreateCompositorFrameSink(
138 base::WeakPtr<Compositor> compositor) { 139 base::WeakPtr<Compositor> compositor) {
139 // Try to reuse existing shared worker context provider. 140 // Try to reuse existing shared worker context provider.
140 bool shared_worker_context_provider_lost = false; 141 bool shared_worker_context_provider_lost = false;
141 if (shared_worker_context_provider_) { 142 if (shared_worker_context_provider_) {
142 // Note: If context is lost, delete reference after releasing the lock. 143 // Note: If context is lost, delete reference after releasing the lock.
143 base::AutoLock lock(*shared_worker_context_provider_->GetLock()); 144 base::AutoLock lock(*shared_worker_context_provider_->GetLock());
144 if (shared_worker_context_provider_->ContextGL() 145 if (shared_worker_context_provider_->ContextGL()
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
280 281
281 void InProcessContextFactory::AddObserver(ContextFactoryObserver* observer) { 282 void InProcessContextFactory::AddObserver(ContextFactoryObserver* observer) {
282 observer_list_.AddObserver(observer); 283 observer_list_.AddObserver(observer);
283 } 284 }
284 285
285 void InProcessContextFactory::RemoveObserver(ContextFactoryObserver* observer) { 286 void InProcessContextFactory::RemoveObserver(ContextFactoryObserver* observer) {
286 observer_list_.RemoveObserver(observer); 287 observer_list_.RemoveObserver(observer);
287 } 288 }
288 289
289 } // namespace ui 290 } // namespace ui
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