Index: Source/core/rendering/RenderFlowThread.h |
diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h |
index 594b6e4438e3b4fd0a19157e042c1b933ea63fb8..deaa5e336fe963caa2cd03ff9d7c9f47076e2267 100644 |
--- a/Source/core/rendering/RenderFlowThread.h |
+++ b/Source/core/rendering/RenderFlowThread.h |
@@ -100,8 +100,6 @@ public: |
}; |
RenderRegion* regionAtBlockOffset(LayoutUnit, bool extendLastRegion = false, RegionAutoGenerationPolicy = AllowRegionAutoGeneration); |
- RenderRegion* regionFromAbsolutePointAndBox(IntPoint, const RenderBox* flowedBox); |
- |
bool regionsHaveUniformLogicalHeight() const { return m_regionsHaveUniformLogicalHeight; } |
RenderRegion* mapFromFlowToRegion(TransformState&) const; |
@@ -142,11 +140,8 @@ protected: |
void updateRegionsFlowThreadPortionRect(); |
bool shouldRepaint(const LayoutRect&) const; |
- bool regionInRange(const RenderRegion* targetRegion, const RenderRegion* startRegion, const RenderRegion* endRegion) const; |
- |
- LayoutRect computeRegionClippingRect(const LayoutPoint&, const LayoutRect&, const LayoutRect&) const; |
- virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { }; |
+ virtual void autoGenerateRegionsToBlockOffset(LayoutUnit) { } |
bool cachedOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit&) const; |
void setOffsetFromLogicalTopOfFirstRegion(const RenderBox*, LayoutUnit); |