Index: Source/core/rendering/RenderBox.cpp |
diff --git a/Source/core/rendering/RenderBox.cpp b/Source/core/rendering/RenderBox.cpp |
index 8756ec20bba70887dee1193988a1d533d89cad40..25d3c276d7a174195d5c1fd7afa8a0c64db2cb6b 100644 |
--- a/Source/core/rendering/RenderBox.cpp |
+++ b/Source/core/rendering/RenderBox.cpp |
@@ -612,30 +612,6 @@ void RenderBox::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutP |
rects.append(LayoutRect(layerOffset, size())); |
} |
-LayoutRect RenderBox::reflectionBox() const |
-{ |
- LayoutRect result; |
- if (!style()->boxReflect()) |
- return result; |
- LayoutRect box = borderBoxRect(); |
- result = box; |
- switch (style()->boxReflect()->direction()) { |
- case ReflectionBelow: |
- result.move(0, box.height() + reflectionOffset()); |
- break; |
- case ReflectionAbove: |
- result.move(0, -box.height() - reflectionOffset()); |
- break; |
- case ReflectionLeft: |
- result.move(-box.width() - reflectionOffset(), 0); |
- break; |
- case ReflectionRight: |
- result.move(box.width() + reflectionOffset(), 0); |
- break; |
- } |
- return result; |
-} |
- |
int RenderBox::reflectionOffset() const |
{ |
if (!style()->boxReflect()) |
@@ -1462,30 +1438,6 @@ void RenderBox::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& pa |
paintInfo.context->endLayer(); |
} |
-LayoutRect RenderBox::maskClipRect() |
-{ |
- const NinePieceImage& maskBoxImage = style()->maskBoxImage(); |
- if (maskBoxImage.image()) { |
- LayoutRect borderImageRect = borderBoxRect(); |
- |
- // Apply outsets to the border box. |
- borderImageRect.expand(style()->maskBoxImageOutsets()); |
- return borderImageRect; |
- } |
- |
- LayoutRect result; |
- LayoutRect borderBox = borderBoxRect(); |
- for (const FillLayer* maskLayer = style()->maskLayers(); maskLayer; maskLayer = maskLayer->next()) { |
- if (maskLayer->image()) { |
- BackgroundImageGeometry geometry; |
- // Masks should never have fixed attachment, so it's OK for paintContainer to be null. |
- calculateBackgroundImageGeometry(0, maskLayer, borderBox, geometry); |
- result.unite(geometry.destRect()); |
- } |
- } |
- return result; |
-} |
- |
void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, |
BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject) |
{ |