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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "2.18", | 22 "version": "2.19", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": { | 30 "gl_vendor": { |
31 "op": "beginwith", | 31 "op": "beginwith", |
32 "value": "Imagination" | 32 "value": "Imagination" |
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540 "os": { | 540 "os": { |
541 "type": "macosx" | 541 "type": "macosx" |
542 }, | 542 }, |
543 "features": [ | 543 "features": [ |
544 "validate_multisample_buffer_allocation" | 544 "validate_multisample_buffer_allocation" |
545 ] | 545 ] |
546 }, | 546 }, |
547 { | 547 { |
548 "id": 40, | 548 "id": 40, |
549 "cr_bugs": [290876], | 549 "cr_bugs": [290876], |
550 "description": "Framebuffer discarding causes flickering on ARM", | 550 "description": "Framebuffer discarding causes flickering on old ARM driver
s", |
551 "os": { | 551 "os": { |
552 "type": "android" | 552 "type": "android", |
| 553 "version": { |
| 554 "op": "<", |
| 555 "value": "4.4" |
| 556 } |
553 }, | 557 }, |
554 "gl_vendor": { | 558 "gl_vendor": { |
555 "op": "beginwith", | 559 "op": "beginwith", |
556 "value": "ARM" | 560 "value": "ARM" |
557 }, | 561 }, |
558 "features": [ | 562 "features": [ |
559 "disable_ext_discard_framebuffer" | 563 "disable_ext_discard_framebuffer" |
560 ] | 564 ] |
561 }, | 565 }, |
562 { | 566 { |
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593 "features": [ | 597 "features": [ |
594 "disable_ext_discard_framebuffer" | 598 "disable_ext_discard_framebuffer" |
595 ] | 599 ] |
596 } | 600 } |
597 ] | 601 ] |
598 } | 602 } |
599 | 603 |
600 ); // LONG_STRING_CONST macro | 604 ); // LONG_STRING_CONST macro |
601 | 605 |
602 } // namespace gpu | 606 } // namespace gpu |
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