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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/scheduler/renderer/renderer_scheduler_impl.h" | 5 #include "platform/scheduler/renderer/renderer_scheduler_impl.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/stack_trace.h" | 8 #include "base/debug/stack_trace.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
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| 483 suspend_timers_when_backgrounded_closure_.Cancel(); | 483 suspend_timers_when_backgrounded_closure_.Cancel(); |
| 484 ResumeTimerQueueWhenForegrounded(); | 484 ResumeTimerQueueWhenForegrounded(); |
| 485 } | 485 } |
| 486 | 486 |
| 487 void RendererSchedulerImpl::SuspendRenderer() { | 487 void RendererSchedulerImpl::SuspendRenderer() { |
| 488 helper_.CheckOnValidThread(); | 488 helper_.CheckOnValidThread(); |
| 489 DCHECK(MainThreadOnly().renderer_backgrounded); | 489 DCHECK(MainThreadOnly().renderer_backgrounded); |
| 490 if (helper_.IsShutdown()) | 490 if (helper_.IsShutdown()) |
| 491 return; | 491 return; |
| 492 suspend_timers_when_backgrounded_closure_.Cancel(); | 492 suspend_timers_when_backgrounded_closure_.Cancel(); |
| 493 |
| 494 UMA_HISTOGRAM_COUNTS("PurgeAndSuspend.PendingTaskCount", |
| 495 helper_.GetNumberOfPendingTasks()); |
| 496 |
| 493 // TODO(hajimehoshi): We might need to suspend not only timer queue but also | 497 // TODO(hajimehoshi): We might need to suspend not only timer queue but also |
| 494 // e.g. loading tasks or postMessage. | 498 // e.g. loading tasks or postMessage. |
| 495 MainThreadOnly().renderer_suspended = true; | 499 MainThreadOnly().renderer_suspended = true; |
| 496 SuspendTimerQueueWhenBackgrounded(); | 500 SuspendTimerQueueWhenBackgrounded(); |
| 497 } | 501 } |
| 498 | 502 |
| 499 void RendererSchedulerImpl::EndIdlePeriod() { | 503 void RendererSchedulerImpl::EndIdlePeriod() { |
| 500 if (MainThreadOnly().in_idle_period_for_testing) | 504 if (MainThreadOnly().in_idle_period_for_testing) |
| 501 return; | 505 return; |
| 502 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), | 506 TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"), |
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| 1586 case v8::PERFORMANCE_LOAD: | 1590 case v8::PERFORMANCE_LOAD: |
| 1587 return "load"; | 1591 return "load"; |
| 1588 default: | 1592 default: |
| 1589 NOTREACHED(); | 1593 NOTREACHED(); |
| 1590 return nullptr; | 1594 return nullptr; |
| 1591 } | 1595 } |
| 1592 } | 1596 } |
| 1593 | 1597 |
| 1594 } // namespace scheduler | 1598 } // namespace scheduler |
| 1595 } // namespace blink | 1599 } // namespace blink |
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