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Side by Side Diff: ui/display/android/screen_android.h

Issue 2416403002: Reland of Android: support multiple displays on C++ side (Closed)
Patch Set: Update a map of Displays from Java Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
boliu 2016/10/26 17:24:20 remove (c)
Tima Vaisburd 2016/10/27 07:55:58 Gone while moving/renaming
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_DISPLAY_TEST_TEST_SCREEN_H_ 5 #include <map>
6 #define UI_DISPLAY_TEST_TEST_SCREEN_H_
7 6
8 #include <vector>
9
10 #include "base/macros.h"
11 #include "ui/display/display.h" 7 #include "ui/display/display.h"
8 #include "ui/display/display_export.h"
12 #include "ui/display/screen.h" 9 #include "ui/display/screen.h"
13 10
14 namespace display { 11 namespace display {
15 namespace test {
16 12
17 // A dummy implementation of display::Screen that contains a single 13 class DISPLAY_EXPORT ScreenAndroid : public Screen {
18 // display::Display only. The contained Display can be accessed and modified via
19 // TestScreen::display().
20 //
21 // NOTE: Adding and removing display::DisplayOberver's are no-ops and observers
22 // will NOT be notified ever.
23 class TestScreen : public Screen {
24 public: 14 public:
25 TestScreen(); 15 ScreenAndroid();
26 ~TestScreen() override; 16 ~ScreenAndroid();
27 17
28 Display* display() { return &display_; } 18 // Disallow copy and assign.
19 ScreenAndroid(const ScreenAndroid& rhs) = delete;
20 ScreenAndroid& operator=(const ScreenAndroid& rhs) = delete;
29 21
30 // display::Screen: 22 // Screen interface.
31 gfx::Point GetCursorScreenPoint() override; 23 gfx::Point GetCursorScreenPoint() override;
32 bool IsWindowUnderCursor(gfx::NativeWindow window) override; 24 bool IsWindowUnderCursor(gfx::NativeWindow window) override;
33 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; 25 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
26
34 int GetNumDisplays() const override; 27 int GetNumDisplays() const override;
35 std::vector<Display> GetAllDisplays() const override; 28 std::vector<Display> GetAllDisplays() const override;
36 Display GetDisplayNearestWindow(gfx::NativeView view) const override; 29 Display GetDisplayNearestWindow(gfx::NativeView view) const override;
37 Display GetDisplayNearestPoint(const gfx::Point& point) const override; 30 Display GetDisplayNearestPoint(const gfx::Point& point) const override;
38 Display GetDisplayMatching(const gfx::Rect& match_rect) const override; 31 Display GetDisplayMatching(const gfx::Rect& match_rect) const override;
39 Display GetPrimaryDisplay() const override; 32 Display GetPrimaryDisplay() const override;
33
40 void AddObserver(DisplayObserver* observer) override; 34 void AddObserver(DisplayObserver* observer) override;
41 void RemoveObserver(DisplayObserver* observer) override; 35 void RemoveObserver(DisplayObserver* observer) override;
42 36
37 // Called from Java side.
38 void UpdateDisplay(int display_id, const Display& display);
39 void RemoveDisplay(int display_id);
40
43 private: 41 private:
44 // The only display. 42 std::map<int, Display> displays_;
mthiesse 2016/10/26 14:49:49 It looks like other platforms (like ash) keep thei
boliu 2016/10/26 17:24:20 The point here is we don't want to expose ScreenAn
Tima Vaisburd 2016/10/27 07:55:58 Renamed screen_android.cc into display_android_man
45 Display display_;
46
47 DISALLOW_COPY_AND_ASSIGN(TestScreen);
48 }; 43 };
49 44
50 } // namespace test
51 } // namespace display 45 } // namespace display
52
53 #endif // UI_DISPLAY_TEST_TEST_SCREEN_H_
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