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Side by Side Diff: ui/views/controls/tabbed_pane/tabbed_pane_unittest.cc

Issue 2415633002: TabbedPane: refactor away manual layout and selected_tab_index_ (Closed)
Patch Set: nits for msw Created 4 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/tabbed_pane/tabbed_pane.h" 5 #include "ui/views/controls/tabbed_pane/tabbed_pane.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/message_loop/message_loop.h" 10 #include "base/message_loop/message_loop.h"
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 EXPECT_EQ(bounds, child2->bounds()); 67 EXPECT_EQ(bounds, child2->bounds());
68 } 68 }
69 69
70 TEST_F(TabbedPaneTest, AddAndSelect) { 70 TEST_F(TabbedPaneTest, AddAndSelect) {
71 std::unique_ptr<TabbedPane> tabbed_pane(new TabbedPane()); 71 std::unique_ptr<TabbedPane> tabbed_pane(new TabbedPane());
72 // Add several tabs; only the first should be a selected automatically. 72 // Add several tabs; only the first should be a selected automatically.
73 for (int i = 0; i < 3; ++i) { 73 for (int i = 0; i < 3; ++i) {
74 View* tab = new View(); 74 View* tab = new View();
75 tabbed_pane->AddTab(ASCIIToUTF16("tab"), tab); 75 tabbed_pane->AddTab(ASCIIToUTF16("tab"), tab);
76 EXPECT_EQ(i + 1, tabbed_pane->GetTabCount()); 76 EXPECT_EQ(i + 1, tabbed_pane->GetTabCount());
77 EXPECT_EQ(0, tabbed_pane->selected_tab_index()); 77 EXPECT_EQ(0, tabbed_pane->GetSelectedTabIndex());
78 } 78 }
79 79
80 // Select each tab. 80 // Select each tab.
81 for (int i = 0; i < tabbed_pane->GetTabCount(); ++i) { 81 for (int i = 0; i < tabbed_pane->GetTabCount(); ++i) {
82 tabbed_pane->SelectTabAt(i); 82 tabbed_pane->SelectTabAt(i);
83 EXPECT_EQ(i, tabbed_pane->selected_tab_index()); 83 EXPECT_EQ(i, tabbed_pane->GetSelectedTabIndex());
84 } 84 }
85 85
86 // Add a tab at index 0, it should not be selected automatically. 86 // Add a tab at index 0, it should not be selected automatically.
87 View* tab0 = new View(); 87 View* tab0 = new View();
88 tabbed_pane->AddTabAtIndex(0, ASCIIToUTF16("tab0"), tab0); 88 tabbed_pane->AddTabAtIndex(0, ASCIIToUTF16("tab0"), tab0);
89 EXPECT_NE(tab0, tabbed_pane->GetSelectedTabContentView()); 89 EXPECT_NE(tab0, tabbed_pane->GetSelectedTabContentView());
90 EXPECT_NE(0, tabbed_pane->selected_tab_index()); 90 EXPECT_NE(0, tabbed_pane->GetSelectedTabIndex());
91 } 91 }
92 92
93 ui::KeyEvent MakeKeyPressedEvent(ui::KeyboardCode keyboard_code, int flags) { 93 ui::KeyEvent MakeKeyPressedEvent(ui::KeyboardCode keyboard_code, int flags) {
94 return ui::KeyEvent(ui::ET_KEY_PRESSED, keyboard_code, 94 return ui::KeyEvent(ui::ET_KEY_PRESSED, keyboard_code,
95 ui::UsLayoutKeyboardCodeToDomCode(keyboard_code), flags); 95 ui::UsLayoutKeyboardCodeToDomCode(keyboard_code), flags);
96 } 96 }
97 97
98 TEST_F(TabbedPaneTest, ArrowKeyBindings) { 98 TEST_F(TabbedPaneTest, ArrowKeyBindings) {
99 std::unique_ptr<TabbedPane> tabbed_pane(new TabbedPane()); 99 std::unique_ptr<TabbedPane> tabbed_pane(new TabbedPane());
100 // Add several tabs; only the first should be a selected automatically. 100 // Add several tabs; only the first should be a selected automatically.
101 for (int i = 0; i < 3; ++i) { 101 for (int i = 0; i < 3; ++i) {
102 View* tab = new View(); 102 View* tab = new View();
103 tabbed_pane->AddTab(ASCIIToUTF16("tab"), tab); 103 tabbed_pane->AddTab(ASCIIToUTF16("tab"), tab);
104 EXPECT_EQ(i + 1, tabbed_pane->GetTabCount()); 104 EXPECT_EQ(i + 1, tabbed_pane->GetTabCount());
105 } 105 }
106 106
107 EXPECT_EQ(0, tabbed_pane->selected_tab_index()); 107 EXPECT_EQ(0, tabbed_pane->GetSelectedTabIndex());
108 108
109 // Right arrow should select tab 1: 109 // Right arrow should select tab 1:
110 tabbed_pane->GetSelectedTab()->OnKeyPressed( 110 tabbed_pane->GetSelectedTab()->OnKeyPressed(
111 MakeKeyPressedEvent(ui::VKEY_RIGHT, 0)); 111 MakeKeyPressedEvent(ui::VKEY_RIGHT, 0));
112 EXPECT_EQ(1, tabbed_pane->selected_tab_index()); 112 EXPECT_EQ(1, tabbed_pane->GetSelectedTabIndex());
113 113
114 // Left arrow should select tab 0: 114 // Left arrow should select tab 0:
115 tabbed_pane->GetSelectedTab()->OnKeyPressed( 115 tabbed_pane->GetSelectedTab()->OnKeyPressed(
116 MakeKeyPressedEvent(ui::VKEY_LEFT, 0)); 116 MakeKeyPressedEvent(ui::VKEY_LEFT, 0));
117 EXPECT_EQ(0, tabbed_pane->selected_tab_index()); 117 EXPECT_EQ(0, tabbed_pane->GetSelectedTabIndex());
118 118
119 // Left arrow again should wrap to tab 2: 119 // Left arrow again should wrap to tab 2:
120 tabbed_pane->GetSelectedTab()->OnKeyPressed( 120 tabbed_pane->GetSelectedTab()->OnKeyPressed(
121 MakeKeyPressedEvent(ui::VKEY_LEFT, 0)); 121 MakeKeyPressedEvent(ui::VKEY_LEFT, 0));
122 EXPECT_EQ(2, tabbed_pane->selected_tab_index()); 122 EXPECT_EQ(2, tabbed_pane->GetSelectedTabIndex());
123 123
124 // Right arrow again should wrap to tab 0: 124 // Right arrow again should wrap to tab 0:
125 tabbed_pane->GetSelectedTab()->OnKeyPressed( 125 tabbed_pane->GetSelectedTab()->OnKeyPressed(
126 MakeKeyPressedEvent(ui::VKEY_RIGHT, 0)); 126 MakeKeyPressedEvent(ui::VKEY_RIGHT, 0));
127 EXPECT_EQ(0, tabbed_pane->selected_tab_index()); 127 EXPECT_EQ(0, tabbed_pane->GetSelectedTabIndex());
128 } 128 }
129 129
130 } // namespace views 130 } // namespace views
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