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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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521 switch (target) { | 521 switch (target) { |
522 case GL_TEXTURE_2D: | 522 case GL_TEXTURE_2D: |
523 case GL_TEXTURE_EXTERNAL_OES: | 523 case GL_TEXTURE_EXTERNAL_OES: |
524 return max_texture_size_; | 524 return max_texture_size_; |
525 default: | 525 default: |
526 return max_cube_map_texture_size_; | 526 return max_cube_map_texture_size_; |
527 } | 527 } |
528 } | 528 } |
529 | 529 |
530 // Returns the maxium number of levels a texture of the given size can have. | 530 // Returns the maxium number of levels a texture of the given size can have. |
531 static GLsizei ComputeMipMapCount( | 531 static GLsizei ComputeMipMapCount(GLenum target, |
532 GLsizei width, GLsizei height, GLsizei depth); | 532 GLsizei width, |
| 533 GLsizei height, |
| 534 GLsizei depth); |
533 | 535 |
534 // Checks if a dimensions are valid for a given target. | 536 // Checks if a dimensions are valid for a given target. |
535 bool ValidForTarget( | 537 bool ValidForTarget( |
536 GLenum target, GLint level, | 538 GLenum target, GLint level, |
537 GLsizei width, GLsizei height, GLsizei depth); | 539 GLsizei width, GLsizei height, GLsizei depth); |
538 | 540 |
539 // True if this texture meets all the GLES2 criteria for rendering. | 541 // True if this texture meets all the GLES2 criteria for rendering. |
540 // See section 3.8.2 of the GLES2 spec. | 542 // See section 3.8.2 of the GLES2 spec. |
541 bool CanRender(const TextureRef* ref) const { | 543 bool CanRender(const TextureRef* ref) const { |
542 return ref->texture()->CanRender(feature_info_.get()); | 544 return ref->texture()->CanRender(feature_info_.get()); |
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808 private: | 810 private: |
809 DecoderTextureState* texture_state_; | 811 DecoderTextureState* texture_state_; |
810 base::TimeTicks begin_time_; | 812 base::TimeTicks begin_time_; |
811 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); | 813 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); |
812 }; | 814 }; |
813 | 815 |
814 } // namespace gles2 | 816 } // namespace gles2 |
815 } // namespace gpu | 817 } // namespace gpu |
816 | 818 |
817 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 819 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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