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| 1 # Copyright 2014 The Chromium Authors. All rights reserved. | 1 # Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//build/config/ui.gni") | 5 import("//build/config/ui.gni") |
| 6 | 6 |
| 7 # This is the public target. It contains only the public headers. The | 7 # This is the public target. It contains only the public headers. The |
| 8 # implementation (and private haders) are in 'internal'. | 8 # implementation (and private haders) are in 'internal'. |
| 9 source_set("cpp") { | 9 source_set("cpp") { |
| 10 sources = [ | 10 sources = [ |
| 11 "compositor_frame_sink.h", | 11 "compositor_frame_sink.h", |
| 12 "gpu_service.h", | 12 "gpu_service.h", |
| 13 "input_event_handler.h", | 13 "input_event_handler.h", |
| 14 "mojo_gpu_memory_buffer_manager.h", | 14 "mojo_gpu_memory_buffer_manager.h", |
| 15 "property_type_converters.h", | 15 "property_type_converters.h", |
| 16 "raster_thread_helper.h", | 16 "raster_thread_helper.h", |
| 17 "scoped_window_ptr.h", | 17 "scoped_window_ptr.h", |
| 18 "surface_id_handler.h", |
| 18 "window.h", | 19 "window.h", |
| 19 "window_manager_delegate.h", | 20 "window_manager_delegate.h", |
| 20 "window_observer.h", | 21 "window_observer.h", |
| 21 "window_property.h", | 22 "window_property.h", |
| 22 "window_surface.h", | 23 "window_surface.h", |
| 23 "window_surface_client.h", | 24 "window_surface_client.h", |
| 24 "window_tracker.h", | 25 "window_tracker.h", |
| 25 "window_tree_client.h", | 26 "window_tree_client.h", |
| 26 "window_tree_client_delegate.h", | 27 "window_tree_client_delegate.h", |
| 27 "window_tree_client_observer.h", | 28 "window_tree_client_observer.h", |
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| 150 data_deps = [ | 151 data_deps = [ |
| 151 "//services/ui", | 152 "//services/ui", |
| 152 ] | 153 ] |
| 153 | 154 |
| 154 defines = [ "GL_GLEXT_PROTOTYPES" ] | 155 defines = [ "GL_GLEXT_PROTOTYPES" ] |
| 155 | 156 |
| 156 if (use_ozone) { | 157 if (use_ozone) { |
| 157 deps += [ "//ui/ozone" ] | 158 deps += [ "//ui/ozone" ] |
| 158 } | 159 } |
| 159 } | 160 } |
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