| Index: third_party/libxml/src/xmlschemas.c
|
| diff --git a/third_party/libxml/src/xmlschemas.c b/third_party/libxml/src/xmlschemas.c
|
| index e1b3a4f038649c2d55fcae35a9551e6a38f0dbb0..d42afb776e95c611f8376920f0a5c73a72aa37ec 100644
|
| --- a/third_party/libxml/src/xmlschemas.c
|
| +++ b/third_party/libxml/src/xmlschemas.c
|
| @@ -3168,8 +3168,8 @@ xmlSchemaPSimpleTypeErr(xmlSchemaParserCtxtPtr ctxt,
|
| "valid.");
|
| }
|
| if (expected) {
|
| - msg = xmlStrcat(msg, BAD_CAST " Expected is '");
|
| xmlChar *expectedEscaped = xmlCharStrdup(expected);
|
| + msg = xmlStrcat(msg, BAD_CAST " Expected is '");
|
| msg = xmlStrcat(msg, xmlEscapeFormatString(&expectedEscaped));
|
| FREE_AND_NULL(expectedEscaped);
|
| msg = xmlStrcat(msg, BAD_CAST "'.\n");
|
| @@ -27391,6 +27391,7 @@ xmlSchemaSAXHandleStartElementNs(void *ctx,
|
| * attributes yet.
|
| */
|
| if (nb_attributes != 0) {
|
| + int valueLen, k, l;
|
| xmlChar *value;
|
|
|
| for (j = 0, i = 0; i < nb_attributes; i++, j += 5) {
|
| @@ -27400,12 +27401,31 @@ xmlSchemaSAXHandleStartElementNs(void *ctx,
|
| * libxml2 differs from normal SAX here in that it escapes all ampersands
|
| * as & instead of delivering the raw converted string. Changing the
|
| * behavior at this point would break applications that use this API, so
|
| - * we are forced to work around it. There is no danger of accidentally
|
| - * decoding some entity other than & in this step because without
|
| - * unescaped ampersands there can be no other entities in the string.
|
| + * we are forced to work around it.
|
| */
|
| - value = xmlStringLenDecodeEntities(vctxt->parserCtxt, attributes[j+3],
|
| - attributes[j+4] - attributes[j+3], XML_SUBSTITUTE_REF, 0, 0, 0);
|
| + valueLen = attributes[j+4] - attributes[j+3];
|
| + value = xmlMallocAtomic(valueLen + 1);
|
| + if (value == NULL) {
|
| + xmlSchemaVErrMemory(vctxt,
|
| + "allocating string for decoded attribute",
|
| + NULL);
|
| + goto internal_error;
|
| + }
|
| + for (k = 0, l = 0; k < valueLen; l++) {
|
| + if (k < valueLen - 4 &&
|
| + attributes[j+3][k+0] == '&' &&
|
| + attributes[j+3][k+1] == '#' &&
|
| + attributes[j+3][k+2] == '3' &&
|
| + attributes[j+3][k+3] == '8' &&
|
| + attributes[j+3][k+4] == ';') {
|
| + value[l] = '&';
|
| + k += 5;
|
| + } else {
|
| + value[l] = attributes[j+3][k];
|
| + k++;
|
| + }
|
| + }
|
| + value[l] = '\0';
|
| /*
|
| * TODO: Set the node line.
|
| */
|
|
|