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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PaintInvalidator.h" | 5 #include "core/paint/PaintInvalidator.h" |
6 | 6 |
7 #include "core/editing/FrameSelection.h" | 7 #include "core/editing/FrameSelection.h" |
8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
11 #include "core/layout/LayoutBlockFlow.h" | 11 #include "core/layout/LayoutBlockFlow.h" |
12 #include "core/layout/LayoutObject.h" | 12 #include "core/layout/LayoutObject.h" |
13 #include "core/layout/LayoutTable.h" | 13 #include "core/layout/LayoutTable.h" |
14 #include "core/layout/LayoutView.h" | 14 #include "core/layout/LayoutView.h" |
15 #include "core/layout/svg/SVGLayoutSupport.h" | 15 #include "core/layout/svg/SVGLayoutSupport.h" |
16 #include "core/paint/ObjectPaintProperties.h" | 16 #include "core/paint/ObjectPaintProperties.h" |
17 #include "core/paint/PaintLayer.h" | 17 #include "core/paint/PaintLayer.h" |
18 #include "core/paint/PaintLayerScrollableArea.h" | 18 #include "core/paint/PaintLayerScrollableArea.h" |
19 #include "core/paint/PaintPropertyTreeBuilder.h" | 19 #include "core/paint/PaintPropertyTreeBuilder.h" |
20 | 20 |
21 namespace blink { | 21 namespace blink { |
22 | 22 |
23 // TODO(wangxianzhu): Avoid using function when possible. For example, we can | |
24 // avoid it by avoiding unnecessary conversions between LayoutRects and | |
25 // FloatRects. | |
26 static LayoutRect enclosingLayoutRectIfNotEmpty(const FloatRect& floatRect) { | |
27 return floatRect.isEmpty() ? LayoutRect(floatRect) | |
28 : enclosingLayoutRect(floatRect); | |
29 } | |
30 | |
31 static LayoutRect slowMapToVisualRectInAncestorSpace( | 23 static LayoutRect slowMapToVisualRectInAncestorSpace( |
32 const LayoutObject& object, | 24 const LayoutObject& object, |
33 const LayoutBoxModelObject& ancestor, | 25 const LayoutBoxModelObject& ancestor, |
34 const FloatRect& rect) { | 26 const FloatRect& rect) { |
35 if (object.isSVG() && !object.isSVGRoot()) { | 27 if (object.isSVG() && !object.isSVGRoot()) { |
36 LayoutRect result; | 28 LayoutRect result; |
37 SVGLayoutSupport::mapToVisualRectInAncestorSpace(object, &ancestor, rect, | 29 SVGLayoutSupport::mapToVisualRectInAncestorSpace(object, &ancestor, rect, |
38 result); | 30 result); |
39 return result; | 31 return result; |
40 } | 32 } |
41 | 33 |
42 LayoutRect result = enclosingLayoutRectIfNotEmpty(rect); | 34 LayoutRect result(rect); |
43 if (object.isLayoutView()) | 35 if (object.isLayoutView()) |
44 toLayoutView(object).mapToVisualRectInAncestorSpace( | 36 toLayoutView(object).mapToVisualRectInAncestorSpace( |
45 &ancestor, result, InputIsInFrameCoordinates, DefaultVisualRectFlags); | 37 &ancestor, result, InputIsInFrameCoordinates, DefaultVisualRectFlags); |
46 else | 38 else |
47 object.mapToVisualRectInAncestorSpace(&ancestor, result); | 39 object.mapToVisualRectInAncestorSpace(&ancestor, result); |
48 return result; | 40 return result; |
49 } | 41 } |
50 | 42 |
51 // TODO(wangxianzhu): Combine this into | 43 // TODO(wangxianzhu): Combine this into |
52 // PaintInvalidator::mapLocalRectToPaintInvalidationBacking() when removing | 44 // PaintInvalidator::mapLocalRectToPaintInvalidationBacking() when removing |
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73 // physical coordinates for boxes, but "physical coordinates with flipped | 65 // physical coordinates for boxes, but "physical coordinates with flipped |
74 // block-flow direction" for non-boxes for which we don't need to flip.) | 66 // block-flow direction" for non-boxes for which we don't need to flip.) |
75 // TODO(wangxianzhu): Avoid containingBlock(). | 67 // TODO(wangxianzhu): Avoid containingBlock(). |
76 object.containingBlock()->flipForWritingMode(rect); | 68 object.containingBlock()->flipForWritingMode(rect); |
77 } | 69 } |
78 } | 70 } |
79 | 71 |
80 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | 72 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { |
81 // In SPv2, visual rects are in the space of their local transform node. | 73 // In SPv2, visual rects are in the space of their local transform node. |
82 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); | 74 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); |
83 return enclosingLayoutRectIfNotEmpty(rect); | 75 return LayoutRect(rect); |
84 } | 76 } |
85 | 77 |
86 LayoutRect result; | 78 LayoutRect result; |
87 if (context.forcedSubtreeInvalidationFlags & | 79 if (context.forcedSubtreeInvalidationFlags & |
88 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) { | 80 PaintInvalidatorContext::ForcedSubtreeSlowPathRect) { |
89 result = slowMapToVisualRectInAncestorSpace( | 81 result = slowMapToVisualRectInAncestorSpace( |
90 object, *context.paintInvalidationContainer, rect); | 82 object, *context.paintInvalidationContainer, rect); |
91 } else if (object == context.paintInvalidationContainer) { | 83 } else if (object == context.paintInvalidationContainer) { |
92 result = enclosingLayoutRectIfNotEmpty(rect); | 84 result = LayoutRect(rect); |
93 } else { | 85 } else { |
94 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); | 86 rect.moveBy(FloatPoint(context.treeBuilderContext.current.paintOffset)); |
95 | 87 |
96 PropertyTreeState currentTreeState( | 88 PropertyTreeState currentTreeState( |
97 context.treeBuilderContext.current.transform, | 89 context.treeBuilderContext.current.transform, |
98 context.treeBuilderContext.current.clip, | 90 context.treeBuilderContext.current.clip, |
99 context.treeBuilderContext.currentEffect, | 91 context.treeBuilderContext.currentEffect, |
100 context.treeBuilderContext.current.scroll); | 92 context.treeBuilderContext.current.scroll); |
101 const ObjectPaintProperties* containerPaintProperties = | 93 const ObjectPaintProperties* containerPaintProperties = |
102 context.paintInvalidationContainer->objectPaintProperties(); | 94 context.paintInvalidationContainer->objectPaintProperties(); |
103 auto containerContentsProperties = | 95 auto containerContentsProperties = |
104 containerPaintProperties->contentsProperties(); | 96 containerPaintProperties->contentsProperties(); |
105 | 97 |
106 bool success = false; | 98 bool success = false; |
107 result = enclosingLayoutRectIfNotEmpty( | 99 result = LayoutRect(geometryMapper.mapToVisualRectInDestinationSpace( |
108 geometryMapper.mapToVisualRectInDestinationSpace( | 100 rect, currentTreeState, containerContentsProperties.propertyTreeState, |
109 rect, currentTreeState, | 101 success)); |
110 containerContentsProperties.propertyTreeState, success)); | |
111 DCHECK(success); | 102 DCHECK(success); |
112 | 103 |
113 // Convert the result to the container's contents space. | 104 // Convert the result to the container's contents space. |
114 result.moveBy(-containerContentsProperties.paintOffset); | 105 result.moveBy(-containerContentsProperties.paintOffset); |
115 } | 106 } |
116 | 107 |
117 if (context.paintInvalidationContainer->layer()->groupedMapping()) | 108 if (context.paintInvalidationContainer->layer()->groupedMapping()) |
118 PaintLayer::mapRectInPaintInvalidationContainerToBacking( | 109 PaintLayer::mapRectInPaintInvalidationContainerToBacking( |
119 *context.paintInvalidationContainer, result); | 110 *context.paintInvalidationContainer, result); |
120 return result; | 111 return result; |
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449 object.getMutableForPainting().clearPaintInvalidationFlags(); | 440 object.getMutableForPainting().clearPaintInvalidationFlags(); |
450 } | 441 } |
451 | 442 |
452 void PaintInvalidator::processPendingDelayedPaintInvalidations() { | 443 void PaintInvalidator::processPendingDelayedPaintInvalidations() { |
453 for (auto target : m_pendingDelayedPaintInvalidations) | 444 for (auto target : m_pendingDelayedPaintInvalidations) |
454 target->getMutableForPainting().setShouldDoFullPaintInvalidation( | 445 target->getMutableForPainting().setShouldDoFullPaintInvalidation( |
455 PaintInvalidationDelayedFull); | 446 PaintInvalidationDelayedFull); |
456 } | 447 } |
457 | 448 |
458 } // namespace blink | 449 } // namespace blink |
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