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Side by Side Diff: media/video/capture/video_capture_device.h

Issue 24133002: Make VideoCaptureController single-threaded and not ref counted. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: git pull Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // VideoCaptureDevice is the abstract base class for realizing video capture 5 // VideoCaptureDevice is the abstract base class for realizing video capture
6 // device support in Chromium. It provides the interface for OS dependent 6 // device support in Chromium. It provides the interface for OS dependent
7 // implementations. 7 // implementations.
8 // The class is created and functions are invoked on a thread owned by 8 // The class is created and functions are invoked on a thread owned by
9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS 9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS
10 // specific implementation. 10 // specific implementation.
(...skipping 102 matching lines...) Expand 10 before | Expand all | Expand 10 after
113 : public NON_EXPORTED_BASE(std::list<Name>) { 113 : public NON_EXPORTED_BASE(std::list<Name>) {
114 public: 114 public:
115 // Returns NULL if no entry was found by that ID. 115 // Returns NULL if no entry was found by that ID.
116 Name* FindById(const std::string& id); 116 Name* FindById(const std::string& id);
117 117
118 // Allow generated copy constructor and assignment. 118 // Allow generated copy constructor and assignment.
119 }; 119 };
120 120
121 class MEDIA_EXPORT EventHandler { 121 class MEDIA_EXPORT EventHandler {
122 public: 122 public:
123 virtual ~EventHandler() {}
perkj_chrome 2013/09/16 08:50:15 Why make this public? Do you really want to allow
ncarter (slow) 2013/09/16 15:18:17 Yes, that's the design. With this new change, the
123 124
124 // Reserve an output buffer into which a video frame can be captured 125 // Reserve an output buffer into which a video frame can be captured
125 // directly. If all buffers are currently busy, returns NULL. 126 // directly. If all buffers are currently busy, returns NULL.
126 // 127 //
127 // The returned VideoFrames will always be allocated with a YV12 format. The 128 // The returned VideoFrames will always be allocated with a YV12 format. The
128 // size will match that specified by an earlier call to OnFrameInfo. It is 129 // size will match that specified by an earlier call to OnFrameInfo. It is
129 // the VideoCaptureDevice's responsibility to obey whatever stride and 130 // the VideoCaptureDevice's responsibility to obey whatever stride and
130 // memory layout are indicated on the returned VideoFrame object. 131 // memory layout are indicated on the returned VideoFrame object.
131 // 132 //
132 // The output buffer stays reserved for use by the calling 133 // The output buffer stays reserved for use by the calling
133 // VideoCaptureDevice until either the last reference to the VideoFrame is 134 // VideoCaptureDevice until either the last reference to the VideoFrame is
134 // released, or until the buffer is passed back to the EventHandler's 135 // released, or until the buffer is passed back to the EventHandler's
135 // OnIncomingCapturedFrame() method. 136 // OnIncomingCapturedFrame() method.
136 //
137 // Threading note: After VideoCaptureDevice::DeAllocate() occurs, the
138 // VideoCaptureDevice is not permitted to make any additional calls through
139 // its EventHandler. However, any VideoFrames returned from the EventHandler
140 // DO remain valid after DeAllocate(). The VideoCaptureDevice must still
141 // eventually release them, but it may do so later -- e.g., after a queued
142 // capture operation completes.
143 virtual scoped_refptr<media::VideoFrame> ReserveOutputBuffer() = 0; 137 virtual scoped_refptr<media::VideoFrame> ReserveOutputBuffer() = 0;
144 138
145 // Captured a new video frame as a raw buffer. The size, color format, and 139 // Captured a new video frame as a raw buffer. The size, color format, and
146 // layout are taken from the parameters specified by an earlier call to 140 // layout are taken from the parameters specified by an earlier call to
147 // OnFrameInfo(). |data| must be packed, with no padding between rows and/or 141 // OnFrameInfo(). |data| must be packed, with no padding between rows and/or
148 // color planes. 142 // color planes.
149 // 143 //
150 // This method will try to reserve an output buffer and copy from |data| 144 // This method will try to reserve an output buffer and copy from |data|
151 // into the output buffer. If no output buffer is available, the frame will 145 // into the output buffer. If no output buffer is available, the frame will
152 // be silently dropped. 146 // be silently dropped.
(...skipping 17 matching lines...) Expand all
170 // If |frame| was NOT created via ReserveOutputBuffer(), then this method 164 // If |frame| was NOT created via ReserveOutputBuffer(), then this method
171 // will try to reserve an output buffer and copy from |frame| into the 165 // will try to reserve an output buffer and copy from |frame| into the
172 // output buffer. If no output buffer is available, the frame will be 166 // output buffer. If no output buffer is available, the frame will be
173 // silently dropped. |frame| must be allocated as RGB32, YV12 or I420, and 167 // silently dropped. |frame| must be allocated as RGB32, YV12 or I420, and
174 // the size must match that specified by an earlier call to OnFrameInfo(). 168 // the size must match that specified by an earlier call to OnFrameInfo().
175 virtual void OnIncomingCapturedVideoFrame( 169 virtual void OnIncomingCapturedVideoFrame(
176 const scoped_refptr<media::VideoFrame>& frame, 170 const scoped_refptr<media::VideoFrame>& frame,
177 base::Time timestamp) = 0; 171 base::Time timestamp) = 0;
178 172
179 // An error has occurred that cannot be handled and VideoCaptureDevice must 173 // An error has occurred that cannot be handled and VideoCaptureDevice must
180 // be DeAllocate()-ed. 174 // be StopAndDeAllocate()-ed.
181 virtual void OnError() = 0; 175 virtual void OnError() = 0;
182 176
183 // Called when VideoCaptureDevice::Allocate() has been called to inform of 177 // Called when VideoCaptureDevice::AllocateAndStart() has been called to
184 // the resulting frame size. 178 // inform of the resulting frame size.
185 virtual void OnFrameInfo(const VideoCaptureCapability& info) = 0; 179 virtual void OnFrameInfo(const VideoCaptureCapability& info) = 0;
186 180
187 // Called when the native resolution of VideoCaptureDevice has been changed 181 // Called when the native resolution of VideoCaptureDevice has been changed
188 // and it needs to inform its client of the new frame size. 182 // and it needs to inform its client of the new frame size.
189 virtual void OnFrameInfoChanged(const VideoCaptureCapability& info) {}; 183 virtual void OnFrameInfoChanged(const VideoCaptureCapability& info) {};
190
191 protected:
192 virtual ~EventHandler() {}
193 }; 184 };
194 // Creates a VideoCaptureDevice object. 185 // Creates a VideoCaptureDevice object.
195 // Return NULL if the hardware is not available. 186 // Return NULL if the hardware is not available.
196 static VideoCaptureDevice* Create(const Name& device_name); 187 static VideoCaptureDevice* Create(const Name& device_name);
197 virtual ~VideoCaptureDevice() {} 188 virtual ~VideoCaptureDevice();
198 189
199 // Gets the names of all video capture devices connected to this computer. 190 // Gets the names of all video capture devices connected to this computer.
200 static void GetDeviceNames(Names* device_names); 191 static void GetDeviceNames(Names* device_names);
201 192
202 // Prepare the camera for use. After this function has been called no other 193 // Prepare the camera for use. After this function has been called no other
203 // applications can use the camera. On completion EventHandler::OnFrameInfo() 194 // applications can use the camera. On completion EventHandler::OnFrameInfo()
204 // is called informing of the resulting resolution and frame rate. 195 // is called informing of the resulting resolution and frame rate.
196 // StopAndDeAllocate() must be called before the object is deleted.
197 virtual void AllocateAndStart(
198 const VideoCaptureCapability& capture_format,
199 scoped_ptr<EventHandler> client) = 0;
200
201 // Deallocates the camera, possibly asynchronously.
202 //
203 // This call requires the device to do the following things, eventually: put
204 // camera hardware into a state where other applications could use it, free
205 // the memory associated with capture, and delete the |client| pointer passed
206 // into AllocateAndStart.
207 //
208 // If deallocation is done asynchronously, then the device implementation must
209 // ensure that a subsequent AllocateAndStart() operation targeting the same ID
210 // would be sequenced through the same task runner, so that deallocation
211 // happens first.
212 virtual void StopAndDeAllocate() = 0;
213 };
214
215 // VideoCaptureDevice1 is a bridge to an older API against which
216 // VideoCaptureDevices were implemented. Differences between VideoCaptureDevice
217 // (new style) and VideoCaptureDevice1 (old style) are as follows:
218 //
219 // [1] The Stop+DeAllocate calls are merged in the new style.
220 // [2] The Allocate+Start calls are merged in the new style.
221 // [3] New style devices own their EventHandler* pointers, allowing handlers to
222 // remain valid even after the device is stopped. Whereas old style devices
223 // may not dereference their handlers after DeAllocate().
224 // [4] device_name() is eliminated from the new-style interface.
225 //
226 // TODO(nick): Remove this bridge class. It exists to enable incremental
227 // migration to an alternative VideoCaptureDevice API.
228 class MEDIA_EXPORT VideoCaptureDevice1 : public VideoCaptureDevice {
229 public:
230 VideoCaptureDevice1();
231 virtual ~VideoCaptureDevice1();
232
233 // VideoCaptureDevice implementation.
234 virtual void AllocateAndStart(
235 const VideoCaptureCapability& capture_format,
236 scoped_ptr<EventHandler> client) OVERRIDE;
237 virtual void StopAndDeAllocate() OVERRIDE;
238
239 // Prepare the camera for use. After this function has been called no other
240 // applications can use the camera. On completion EventHandler::OnFrameInfo()
241 // is called informing of the resulting resolution and frame rate.
205 // DeAllocate() must be called before this function can be called again and 242 // DeAllocate() must be called before this function can be called again and
206 // before the object is deleted. 243 // before the object is deleted.
207 virtual void Allocate(const VideoCaptureCapability& capture_format, 244 virtual void Allocate(const VideoCaptureCapability& capture_format,
208 EventHandler* observer) = 0; 245 EventHandler* client) = 0;
209 246
210 // Start capturing video frames. Allocate must be called before this function. 247 // Start capturing video frames. Allocate must be called before this function.
211 virtual void Start() = 0; 248 virtual void Start() = 0;
212 249
213 // Stop capturing video frames. 250 // Stop capturing video frames.
214 virtual void Stop() = 0; 251 virtual void Stop() = 0;
215 252
216 // Deallocates the camera. This means other applications can use it. After 253 // Deallocates the camera. This means other applications can use it. After
217 // this function has been called the capture device is reset to the state it 254 // this function has been called the capture device is reset to the state it
218 // was when created. After DeAllocate() is called, the VideoCaptureDevice is 255 // was when created. After DeAllocate() is called, the VideoCaptureDevice is
219 // not permitted to make any additional calls to its EventHandler. 256 // not permitted to make any additional calls to its EventHandler.
220 virtual void DeAllocate() = 0; 257 virtual void DeAllocate() = 0;
221 258
222 // Get the name of the capture device. 259 // Get the name of the capture device.
223 virtual const Name& device_name() = 0; 260 virtual const Name& device_name() = 0;
261
262 private:
263 // The device client which proxies device events to the controller.
264 scoped_ptr<EventHandler> client_;
224 }; 265 };
225 266
226 } // namespace media 267 } // namespace media
227 268
228 #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_ 269 #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_
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