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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // VideoCaptureDevice is the abstract base class for realizing video capture | 5 // VideoCaptureDevice is the abstract base class for realizing video capture |
| 6 // device support in Chromium. It provides the interface for OS dependent | 6 // device support in Chromium. It provides the interface for OS dependent |
| 7 // implementations. | 7 // implementations. |
| 8 // The class is created and functions are invoked on a thread owned by | 8 // The class is created and functions are invoked on a thread owned by |
| 9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS | 9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS |
| 10 // specific implementation. | 10 // specific implementation. |
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| 113 : public NON_EXPORTED_BASE(std::list<Name>) { | 113 : public NON_EXPORTED_BASE(std::list<Name>) { |
| 114 public: | 114 public: |
| 115 // Returns NULL if no entry was found by that ID. | 115 // Returns NULL if no entry was found by that ID. |
| 116 Name* FindById(const std::string& id); | 116 Name* FindById(const std::string& id); |
| 117 | 117 |
| 118 // Allow generated copy constructor and assignment. | 118 // Allow generated copy constructor and assignment. |
| 119 }; | 119 }; |
| 120 | 120 |
| 121 class MEDIA_EXPORT EventHandler { | 121 class MEDIA_EXPORT EventHandler { |
| 122 public: | 122 public: |
| 123 virtual ~EventHandler() {} | |
| 123 | 124 |
| 124 // Reserve an output buffer into which a video frame can be captured | 125 // Reserve an output buffer into which a video frame can be captured |
| 125 // directly. If all buffers are currently busy, returns NULL. | 126 // directly. If all buffers are currently busy, returns NULL. |
| 126 // | 127 // |
| 127 // The returned VideoFrames will always be allocated with a YV12 format. The | 128 // The returned VideoFrames will always be allocated with a YV12 format. The |
| 128 // size will match that specified by an earlier call to OnFrameInfo. It is | 129 // size will match that specified by an earlier call to OnFrameInfo. It is |
| 129 // the VideoCaptureDevice's responsibility to obey whatever stride and | 130 // the VideoCaptureDevice's responsibility to obey whatever stride and |
| 130 // memory layout are indicated on the returned VideoFrame object. | 131 // memory layout are indicated on the returned VideoFrame object. |
| 131 // | 132 // |
| 132 // The output buffer stays reserved for use by the calling | 133 // The output buffer stays reserved for use by the calling |
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| 180 // be DeAllocate()-ed. | 181 // be DeAllocate()-ed. |
| 181 virtual void OnError() = 0; | 182 virtual void OnError() = 0; |
| 182 | 183 |
| 183 // Called when VideoCaptureDevice::Allocate() has been called to inform of | 184 // Called when VideoCaptureDevice::Allocate() has been called to inform of |
| 184 // the resulting frame size. | 185 // the resulting frame size. |
| 185 virtual void OnFrameInfo(const VideoCaptureCapability& info) = 0; | 186 virtual void OnFrameInfo(const VideoCaptureCapability& info) = 0; |
| 186 | 187 |
| 187 // Called when the native resolution of VideoCaptureDevice has been changed | 188 // Called when the native resolution of VideoCaptureDevice has been changed |
| 188 // and it needs to inform its client of the new frame size. | 189 // and it needs to inform its client of the new frame size. |
| 189 virtual void OnFrameInfoChanged(const VideoCaptureCapability& info) {}; | 190 virtual void OnFrameInfoChanged(const VideoCaptureCapability& info) {}; |
| 190 | |
| 191 protected: | |
| 192 virtual ~EventHandler() {} | |
| 193 }; | 191 }; |
| 194 // Creates a VideoCaptureDevice object. | 192 // Creates a VideoCaptureDevice object. |
| 195 // Return NULL if the hardware is not available. | 193 // Return NULL if the hardware is not available. |
| 196 static VideoCaptureDevice* Create(const Name& device_name); | 194 static VideoCaptureDevice* Create(const Name& device_name); |
| 197 virtual ~VideoCaptureDevice() {} | 195 virtual ~VideoCaptureDevice(); |
| 198 | 196 |
| 199 // Gets the names of all video capture devices connected to this computer. | 197 // Gets the names of all video capture devices connected to this computer. |
| 200 static void GetDeviceNames(Names* device_names); | 198 static void GetDeviceNames(Names* device_names); |
| 201 | 199 |
| 202 // Prepare the camera for use. After this function has been called no other | 200 // Prepare the camera for use. After this function has been called no other |
| 203 // applications can use the camera. On completion EventHandler::OnFrameInfo() | 201 // applications can use the camera. On completion EventHandler::OnFrameInfo() |
| 204 // is called informing of the resulting resolution and frame rate. | 202 // is called informing of the resulting resolution and frame rate. |
| 203 // StopAndDeAllocate() must be called before the object is deleted. | |
| 204 virtual void AllocateAndStart( | |
| 205 const VideoCaptureCapability& capture_format, | |
| 206 scoped_ptr<EventHandler> observer) = 0; | |
| 207 | |
| 208 // Deallocates the camera. This means other applications can use it, and that | |
| 209 // the camera could be re-acquired by another VideoCaptureDevice instance if | |
| 210 // one were to be created immediately after this call. After this call the | |
| 211 // device should free the |observer| passed into AllocateAndStart as soon as | |
| 212 // possible, but may do so asynchronously. | |
| 213 virtual void StopAndDeAllocate() = 0; | |
| 214 }; | |
| 215 | |
| 216 // VideoCaptureDevice1 is a bridge to an older API against which | |
| 217 // VideoCaptureDevices were implemented. Differences between VideoCaptureDevice | |
| 218 // (new style) and VideoCaptureDevice1 (old style) are as follows: | |
| 219 // | |
| 220 // [1] The Stop+DeAllocate calls are merged in the new style. | |
| 221 // [2] The Allocate+Start calls are merged in the new style. | |
| 222 // [3] New style devices own their EventHandler* pointers, allowing handlers | |
| 223 // remain valid even after the device is stopped. Whereas old style devices | |
|
Ami GONE FROM CHROMIUM
2013/09/13 21:17:59
s/remain/to remain/
ncarter (slow)
2013/09/14 00:07:24
Done.
| |
| 224 // may not dereference their handlers after DeAllocate(). | |
|
Ami GONE FROM CHROMIUM
2013/09/13 21:17:59
I don't follow. AFAICT from the commentary above
ncarter (slow)
2013/09/14 00:07:24
I think I figured out what was missing. I made the
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| 225 // [4] device_name() is eliminated from the new-style interface. | |
| 226 // | |
| 227 // TODO(nick): Remove this bridge class. It exists to enable incremental | |
| 228 // migration to an alternative VideoCaptureDevice API. | |
| 229 class MEDIA_EXPORT VideoCaptureDevice1 : public VideoCaptureDevice { | |
| 230 public: | |
| 231 VideoCaptureDevice1(); | |
| 232 virtual ~VideoCaptureDevice1(); | |
| 233 | |
| 234 // VideoCaptureDevice implementation. | |
| 235 virtual void AllocateAndStart( | |
| 236 const VideoCaptureCapability& capture_format, | |
| 237 scoped_ptr<EventHandler> client) OVERRIDE; | |
| 238 virtual void StopAndDeAllocate() OVERRIDE; | |
| 239 | |
| 240 // Gets the names of all video capture devices | |
|
Ami GONE FROM CHROMIUM
2013/09/13 21:17:59
stray?
ncarter (slow)
2013/09/14 00:07:24
Done.
| |
| 241 // Prepare the camera for use. After this function has been called no other | |
| 242 // applications can use the camera. On completion EventHandler::OnFrameInfo() | |
| 243 // is called informing of the resulting resolution and frame rate. | |
| 205 // DeAllocate() must be called before this function can be called again and | 244 // DeAllocate() must be called before this function can be called again and |
| 206 // before the object is deleted. | 245 // before the object is deleted. |
| 207 virtual void Allocate(const VideoCaptureCapability& capture_format, | 246 virtual void Allocate(const VideoCaptureCapability& capture_format, |
| 208 EventHandler* observer) = 0; | 247 EventHandler* client) = 0; |
| 209 | 248 |
| 210 // Start capturing video frames. Allocate must be called before this function. | 249 // Start capturing video frames. Allocate must be called before this function. |
| 211 virtual void Start() = 0; | 250 virtual void Start() = 0; |
| 212 | 251 |
| 213 // Stop capturing video frames. | 252 // Stop capturing video frames. |
| 214 virtual void Stop() = 0; | 253 virtual void Stop() = 0; |
| 215 | 254 |
| 216 // Deallocates the camera. This means other applications can use it. After | 255 // Deallocates the camera. This means other applications can use it. After |
| 217 // this function has been called the capture device is reset to the state it | 256 // this function has been called the capture device is reset to the state it |
| 218 // was when created. After DeAllocate() is called, the VideoCaptureDevice is | 257 // was when created. After DeAllocate() is called, the VideoCaptureDevice is |
| 219 // not permitted to make any additional calls to its EventHandler. | 258 // not permitted to make any additional calls to its EventHandler. |
| 220 virtual void DeAllocate() = 0; | 259 virtual void DeAllocate() = 0; |
| 221 | 260 |
| 222 // Get the name of the capture device. | 261 // Get the name of the capture device. |
| 223 virtual const Name& device_name() = 0; | 262 virtual const Name& device_name() = 0; |
| 263 | |
| 264 private: | |
| 265 // The device client which proxies device events to the controller. | |
| 266 scoped_ptr<EventHandler> client_; | |
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Ami GONE FROM CHROMIUM
2013/09/13 21:17:59
This thing is known as a "Handler" (by the type),
ncarter (slow)
2013/09/14 00:07:24
"Client" is right term and it might have been a mi
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| 224 }; | 267 }; |
| 225 | 268 |
| 226 } // namespace media | 269 } // namespace media |
| 227 | 270 |
| 228 #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_ | 271 #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_ |
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