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Issue 2413063002: content/blimp: Set up hooks for enabling LTHRemote in the renderer. (Closed)
Patch Set: Rebase. Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <blimp/engine/renderer/frame_scheduler.h>
6 #include "base/run_loop.h"
7 #include "base/threading/thread_task_runner_handle.h"
8 #include "testing/gtest/include/gtest/gtest.h"
9
10 namespace blimp {
11 namespace engine {
12 namespace {
13
14 class FrameSchedulerForTesting : public FrameScheduler {
15 public:
16 explicit FrameSchedulerForTesting(FrameSchedulerClient* client)
17 // Use a zero time delta to let tests run main frames back-to-back.
18 : FrameScheduler(base::TimeDelta::FromSeconds(0),
19 base::ThreadTaskRunnerHandle::Get(),
20 client) {}
21 ~FrameSchedulerForTesting() override = default;
22 };
23
24 class FrameSchedulerTest : public testing::Test, public FrameSchedulerClient {
25 public:
26 FrameSchedulerTest() : scheduler_(this) {}
27 ~FrameSchedulerTest() override {}
28
29 // FrameSchedulerClient implementation.
30 void StartFrameUpdate() override {
31 num_frames_++;
32 if (send_client_update_during_frame_) {
33 scheduler_.DidSendFrameUpdateToClient();
34 send_client_update_during_frame_ = false;
35 }
36 }
37
38 protected:
39 base::MessageLoop loop_;
40 FrameSchedulerForTesting scheduler_;
41 int num_frames_ = 0;
42
43 bool send_client_update_during_frame_ = false;
44 };
45
46 TEST_F(FrameSchedulerTest, FirstMainFrameRequest) {
47 // The request for the first main frame should be responded to right away.
48 scheduler_.ScheduleFrameUpdate();
49 base::RunLoop().RunUntilIdle();
50 EXPECT_EQ(1, num_frames_);
51 }
52
53 TEST_F(FrameSchedulerTest, MultipleMainFrameRequestsResultInSingleFrame) {
54 // Multiple main frame requests result in a single callback to the client.
55 scheduler_.ScheduleFrameUpdate();
56 scheduler_.ScheduleFrameUpdate();
57 base::RunLoop().RunUntilIdle();
58 EXPECT_EQ(1, num_frames_);
59 }
60
61 TEST_F(FrameSchedulerTest, MainFrameBlockedOnAckFromClient) {
62 // Request a main frame, start it and send an update to the client. The second
63 // frame should remain blocked till an ack is received.
64 scheduler_.ScheduleFrameUpdate();
65 send_client_update_during_frame_ = true;
66 base::RunLoop().RunUntilIdle();
67 EXPECT_EQ(1, num_frames_);
68
69 // Request a frame and ensure that the client is not asked to start it.
70 scheduler_.ScheduleFrameUpdate();
71 base::RunLoop().RunUntilIdle();
72 EXPECT_EQ(1, num_frames_);
73
74 // Now we have an ack from the client. This should start another frame.
75 scheduler_.DidReceiveFrameUpdateAck();
76 base::RunLoop().RunUntilIdle();
77 EXPECT_EQ(2, num_frames_);
78 }
79
80 } // namespace
81 } // namespace engine
82 } // namespace blimp
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