OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 165 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
176 | 176 |
177 bool scrollingLayerDidChange(RenderLayer*); | 177 bool scrollingLayerDidChange(RenderLayer*); |
178 | 178 |
179 String layerTreeAsText(LayerTreeFlags); | 179 String layerTreeAsText(LayerTreeFlags); |
180 | 180 |
181 virtual void didCommitChangesForLayer(const GraphicsLayer*) const OVERRIDE; | 181 virtual void didCommitChangesForLayer(const GraphicsLayer*) const OVERRIDE; |
182 | 182 |
183 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo
ntalScrollbar.get(); } | 183 GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizo
ntalScrollbar.get(); } |
184 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical
Scrollbar.get(); } | 184 GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVertical
Scrollbar.get(); } |
185 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.
get(); } | 185 GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.
get(); } |
186 #if ENABLE(RUBBER_BANDING) | 186 #if USE(RUBBER_BANDING) |
187 GraphicsLayer* layerForOverhangAreas() const { return m_layerForOverhangArea
s.get(); } | 187 GraphicsLayer* layerForOverhangAreas() const { return m_layerForOverhangArea
s.get(); } |
188 | 188 |
189 GraphicsLayer* updateLayerForTopOverhangArea(bool wantsLayer); | 189 GraphicsLayer* updateLayerForTopOverhangArea(bool wantsLayer); |
190 GraphicsLayer* updateLayerForBottomOverhangArea(bool wantsLayer); | 190 GraphicsLayer* updateLayerForBottomOverhangArea(bool wantsLayer); |
191 #endif | 191 #endif |
192 | 192 |
193 void updateViewportConstraintStatus(RenderLayer*); | 193 void updateViewportConstraintStatus(RenderLayer*); |
194 void removeViewportConstrainedLayer(RenderLayer*); | 194 void removeViewportConstrainedLayer(RenderLayer*); |
195 | 195 |
196 void addOutOfFlowPositionedLayer(RenderLayer*); | 196 void addOutOfFlowPositionedLayer(RenderLayer*); |
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
291 bool requiresCompositingForOverflowScrolling(const RenderLayer*) const; | 291 bool requiresCompositingForOverflowScrolling(const RenderLayer*) const; |
292 | 292 |
293 void addViewportConstrainedLayer(RenderLayer*); | 293 void addViewportConstrainedLayer(RenderLayer*); |
294 | 294 |
295 FixedPositionViewportConstraints computeFixedViewportConstraints(RenderLayer
*) const; | 295 FixedPositionViewportConstraints computeFixedViewportConstraints(RenderLayer
*) const; |
296 StickyPositionViewportConstraints computeStickyViewportConstraints(RenderLay
er*) const; | 296 StickyPositionViewportConstraints computeStickyViewportConstraints(RenderLay
er*) const; |
297 | 297 |
298 bool requiresHorizontalScrollbarLayer() const; | 298 bool requiresHorizontalScrollbarLayer() const; |
299 bool requiresVerticalScrollbarLayer() const; | 299 bool requiresVerticalScrollbarLayer() const; |
300 bool requiresScrollCornerLayer() const; | 300 bool requiresScrollCornerLayer() const; |
301 #if ENABLE(RUBBER_BANDING) | 301 #if USE(RUBBER_BANDING) |
302 bool requiresOverhangLayers() const; | 302 bool requiresOverhangLayers() const; |
303 #endif | 303 #endif |
304 | 304 |
305 #if !LOG_DISABLED | 305 #if !LOG_DISABLED |
306 const char* logReasonsForCompositing(const RenderLayer*); | 306 const char* logReasonsForCompositing(const RenderLayer*); |
307 void logLayerInfo(const RenderLayer*, int depth); | 307 void logLayerInfo(const RenderLayer*, int depth); |
308 #endif | 308 #endif |
309 | 309 |
310 private: | 310 private: |
311 RenderView* m_renderView; | 311 RenderView* m_renderView; |
(...skipping 30 matching lines...) Expand all Loading... |
342 // walks while determining if layers have unclipped descendants. | 342 // walks while determining if layers have unclipped descendants. |
343 HashSet<RenderLayer*> m_outOfFlowPositionedLayers; | 343 HashSet<RenderLayer*> m_outOfFlowPositionedLayers; |
344 | 344 |
345 // Enclosing layer for overflow controls and the clipping layer | 345 // Enclosing layer for overflow controls and the clipping layer |
346 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; | 346 OwnPtr<GraphicsLayer> m_overflowControlsHostLayer; |
347 | 347 |
348 // Layers for overflow controls | 348 // Layers for overflow controls |
349 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; | 349 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; |
350 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 350 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
351 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 351 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
352 #if ENABLE(RUBBER_BANDING) | 352 #if USE(RUBBER_BANDING) |
353 OwnPtr<GraphicsLayer> m_layerForOverhangAreas; | 353 OwnPtr<GraphicsLayer> m_layerForOverhangAreas; |
354 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 354 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
355 #endif | 355 #endif |
356 | 356 |
357 #if !LOG_DISABLED | 357 #if !LOG_DISABLED |
358 int m_rootLayerUpdateCount; | 358 int m_rootLayerUpdateCount; |
359 int m_obligateCompositedLayerCount; // count of layer that have to be compos
ited. | 359 int m_obligateCompositedLayerCount; // count of layer that have to be compos
ited. |
360 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. | 360 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. |
361 double m_obligatoryBackingStoreBytes; | 361 double m_obligatoryBackingStoreBytes; |
362 double m_secondaryBackingStoreBytes; | 362 double m_secondaryBackingStoreBytes; |
363 #endif | 363 #endif |
364 }; | 364 }; |
365 | 365 |
366 | 366 |
367 } // namespace WebCore | 367 } // namespace WebCore |
368 | 368 |
369 #endif // RenderLayerCompositor_h | 369 #endif // RenderLayerCompositor_h |
OLD | NEW |