Index: src/core/SkBitmapProcState.cpp |
diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp |
index 8874e7b4452308e62bcb12e964f3e9d9660ce92f..cdc582bfeec64a70791d0ecb615186b98296e639 100644 |
--- a/src/core/SkBitmapProcState.cpp |
+++ b/src/core/SkBitmapProcState.cpp |
@@ -398,7 +398,6 @@ |
} |
// The above logic should have always assigned fBitmap, but in case it |
// didn't, we check for that now... |
- // TODO(dominikg): Ask humper@ if we can just use an SkASSERT(fBitmap)? |
if (NULL == fBitmap) { |
return false; |
} |
@@ -481,7 +480,6 @@ |
// shader will perform. |
fMatrixProc = this->chooseMatrixProc(trivialMatrix); |
- // TODO(dominikg): SkASSERT(fMatrixProc) instead? chooseMatrixProc never returns NULL. |
if (NULL == fMatrixProc) { |
return false; |
} |
@@ -523,7 +521,6 @@ |
fPaintPMColor = SkPreMultiplyColor(paint.getColor()); |
break; |
default: |
- // TODO(dominikg): Should we ever get here? SkASSERT(false) instead? |
return false; |
} |