| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkGradientShaderPriv_DEFINED | 8 #ifndef SkGradientShaderPriv_DEFINED |
| 9 #define SkGradientShaderPriv_DEFINED | 9 #define SkGradientShaderPriv_DEFINED |
| 10 | 10 |
| 11 #include "SkGradientShader.h" | 11 #include "SkGradientShader.h" |
| 12 #include "SkClampRange.h" | 12 #include "SkClampRange.h" |
| 13 #include "SkColorPriv.h" | 13 #include "SkColorPriv.h" |
| 14 #include "SkReadBuffer.h" | 14 #include "SkReadBuffer.h" |
| 15 #include "SkWriteBuffer.h" | 15 #include "SkWriteBuffer.h" |
| 16 #include "SkMallocPixelRef.h" | 16 #include "SkMallocPixelRef.h" |
| 17 #include "SkUnitMapper.h" | 17 #include "SkUnitMapper.h" |
| 18 #include "SkUtils.h" | 18 #include "SkUtils.h" |
| 19 #include "SkTemplates.h" | 19 #include "SkTemplates.h" |
| 20 #include "SkBitmapCache.h" | 20 #include "SkBitmapCache.h" |
| 21 #include "SkShader.h" | 21 #include "SkShader.h" |
| 22 #include "SkOnce.h" | |
| 23 | 22 |
| 24 static inline void sk_memset32_dither(uint32_t dst[], uint32_t v0, uint32_t v1, | 23 static inline void sk_memset32_dither(uint32_t dst[], uint32_t v0, uint32_t v1, |
| 25 int count) { | 24 int count) { |
| 26 if (count > 0) { | 25 if (count > 0) { |
| 27 if (v0 == v1) { | 26 if (v0 == v1) { |
| 28 sk_memset32(dst, v0, count); | 27 sk_memset32(dst, v0, count); |
| 29 } else { | 28 } else { |
| 30 int pairs = count >> 1; | 29 int pairs = count >> 1; |
| 31 for (int i = 0; i < pairs; i++) { | 30 for (int i = 0; i < pairs; i++) { |
| 32 *dst++ = v0; | 31 *dst++ = v0; |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 95 int fCount; | 94 int fCount; |
| 96 SkShader::TileMode fTileMode; | 95 SkShader::TileMode fTileMode; |
| 97 SkUnitMapper* fMapper; | 96 SkUnitMapper* fMapper; |
| 98 uint32_t fFlags; | 97 uint32_t fFlags; |
| 99 }; | 98 }; |
| 100 | 99 |
| 101 public: | 100 public: |
| 102 SkGradientShaderBase(const Descriptor& desc); | 101 SkGradientShaderBase(const Descriptor& desc); |
| 103 virtual ~SkGradientShaderBase(); | 102 virtual ~SkGradientShaderBase(); |
| 104 | 103 |
| 105 // The cache is initialized on-demand when getCache16/32 is called. | 104 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK
_OVERRIDE; |
| 106 class GradientShaderCache : public SkRefCnt { | 105 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } |
| 107 public: | |
| 108 GradientShaderCache(U8CPU alpha, const SkGradientShaderBase& shader); | |
| 109 ~GradientShaderCache(); | |
| 110 | |
| 111 const uint16_t* getCache16(); | |
| 112 const SkPMColor* getCache32(); | |
| 113 | |
| 114 SkMallocPixelRef* getCache32PixelRef() const { return fCache32PixelRef;
} | |
| 115 | |
| 116 unsigned getAlpha() const { return fCacheAlpha; } | |
| 117 | |
| 118 private: | |
| 119 // Working pointers. If either is NULL, we need to recompute the corresp
onding cache values. | |
| 120 uint16_t* fCache16; | |
| 121 SkPMColor* fCache32; | |
| 122 | |
| 123 uint16_t* fCache16Storage; // Storage for fCache16, allocated
on demand. | |
| 124 SkMallocPixelRef* fCache32PixelRef; | |
| 125 const unsigned fCacheAlpha; // The alpha value we used when we
computed the cache. | |
| 126 // Larger than 8bits so we can sto
re uninitialized | |
| 127 // value. | |
| 128 | |
| 129 const SkGradientShaderBase& fShader; | |
| 130 | |
| 131 // Make sure we only initialize the caches once. | |
| 132 bool fCache16Inited, fCache32Inited; | |
| 133 SkMutex fCache16Mutex, fCache32Mutex; | |
| 134 | |
| 135 static void initCache16(GradientShaderCache* cache); | |
| 136 static void initCache32(GradientShaderCache* cache); | |
| 137 | |
| 138 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int coun
t); | |
| 139 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int cou
nt, | |
| 140 U8CPU alpha, uint32_t gradFlags); | |
| 141 }; | |
| 142 | |
| 143 class GradientShaderBaseContext : public SkShader::Context { | |
| 144 public: | |
| 145 GradientShaderBaseContext(const SkGradientShaderBase& shader, const SkBi
tmap& device, | |
| 146 const SkPaint& paint, const SkMatrix& matrix); | |
| 147 ~GradientShaderBaseContext() {} | |
| 148 | |
| 149 virtual uint32_t getFlags() const SK_OVERRIDE { return fFlags; } | |
| 150 | |
| 151 protected: | |
| 152 SkMatrix fDstToIndex; | |
| 153 SkMatrix::MapXYProc fDstToIndexProc; | |
| 154 uint8_t fDstToIndexClass; | |
| 155 uint8_t fFlags; | |
| 156 | |
| 157 SkAutoTUnref<GradientShaderCache> fCache; | |
| 158 | |
| 159 private: | |
| 160 typedef SkShader::Context INHERITED; | |
| 161 }; | |
| 162 | |
| 163 virtual bool isOpaque() const SK_OVERRIDE; | 106 virtual bool isOpaque() const SK_OVERRIDE; |
| 164 | 107 |
| 165 void getGradientTableBitmap(SkBitmap*) const; | 108 void getGradientTableBitmap(SkBitmap*) const; |
| 166 | 109 |
| 167 enum { | 110 enum { |
| 168 /// Seems like enough for visual accuracy. TODO: if pos[] deserves | 111 /// Seems like enough for visual accuracy. TODO: if pos[] deserves |
| 169 /// it, use a larger cache. | 112 /// it, use a larger cache. |
| 170 kCache16Bits = 8, | 113 kCache16Bits = 8, |
| 171 kCache16Count = (1 << kCache16Bits), | 114 kCache16Count = (1 << kCache16Bits), |
| 172 kCache16Shift = 16 - kCache16Bits, | 115 kCache16Shift = 16 - kCache16Bits, |
| 173 kSqrt16Shift = 8 - kCache16Bits, | 116 kSqrt16Shift = 8 - kCache16Bits, |
| 174 | 117 |
| 175 /// Seems like enough for visual accuracy. TODO: if pos[] deserves | 118 /// Seems like enough for visual accuracy. TODO: if pos[] deserves |
| 176 /// it, use a larger cache. | 119 /// it, use a larger cache. |
| 177 kCache32Bits = 8, | 120 kCache32Bits = 8, |
| 178 kCache32Count = (1 << kCache32Bits), | 121 kCache32Count = (1 << kCache32Bits), |
| 179 kCache32Shift = 16 - kCache32Bits, | 122 kCache32Shift = 16 - kCache32Bits, |
| 180 kSqrt32Shift = 8 - kCache32Bits, | 123 kSqrt32Shift = 8 - kCache32Bits, |
| 181 | 124 |
| 182 /// This value is used to *read* the dither cache; it may be 0 | 125 /// This value is used to *read* the dither cache; it may be 0 |
| 183 /// if dithering is disabled. | 126 /// if dithering is disabled. |
| 184 kDitherStride32 = kCache32Count, | 127 kDitherStride32 = kCache32Count, |
| 185 kDitherStride16 = kCache16Count, | 128 kDitherStride16 = kCache16Count, |
| 186 }; | 129 }; |
| 187 | 130 |
| 131 |
| 188 protected: | 132 protected: |
| 189 SkGradientShaderBase(SkReadBuffer& ); | 133 SkGradientShaderBase(SkReadBuffer& ); |
| 190 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 134 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 191 SK_TO_STRING_OVERRIDE() | 135 SK_TO_STRING_OVERRIDE() |
| 192 | 136 |
| 193 SkUnitMapper* fMapper; | 137 SkUnitMapper* fMapper; |
| 194 SkMatrix fPtsToUnit; // set by subclass | 138 SkMatrix fPtsToUnit; // set by subclass |
| 139 SkMatrix fDstToIndex; |
| 140 SkMatrix::MapXYProc fDstToIndexProc; |
| 195 TileMode fTileMode; | 141 TileMode fTileMode; |
| 196 TileProc fTileProc; | 142 TileProc fTileProc; |
| 197 int fColorCount; | 143 int fColorCount; |
| 144 uint8_t fDstToIndexClass; |
| 145 uint8_t fFlags; |
| 198 uint8_t fGradFlags; | 146 uint8_t fGradFlags; |
| 199 | 147 |
| 200 struct Rec { | 148 struct Rec { |
| 201 SkFixed fPos; // 0...1 | 149 SkFixed fPos; // 0...1 |
| 202 uint32_t fScale; // (1 << 24) / range | 150 uint32_t fScale; // (1 << 24) / range |
| 203 }; | 151 }; |
| 204 Rec* fRecs; | 152 Rec* fRecs; |
| 205 | 153 |
| 154 const uint16_t* getCache16() const; |
| 155 const SkPMColor* getCache32() const; |
| 156 |
| 206 void commonAsAGradient(GradientInfo*) const; | 157 void commonAsAGradient(GradientInfo*) const; |
| 207 | 158 |
| 208 private: | 159 private: |
| 209 enum { | 160 enum { |
| 210 kColorStorageCount = 4, // more than this many colors, and we'll use sk_
malloc for the space | 161 kColorStorageCount = 4, // more than this many colors, and we'll use sk_
malloc for the space |
| 211 | 162 |
| 212 kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec)) | 163 kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec)) |
| 213 }; | 164 }; |
| 214 SkColor fStorage[(kStorageSize + 3) >> 2]; | 165 SkColor fStorage[(kStorageSize + 3) >> 2]; |
| 215 SkColor* fOrigColors; // original colors, before modulation by paint in c
ontext. | 166 SkColor* fOrigColors; // original colors, before modulation by paint in s
etContext |
| 216 bool fColorsAreOpaque; | 167 bool fColorsAreOpaque; |
| 217 | 168 |
| 218 GradientShaderCache* getCache(U8CPU alpha) const; | 169 mutable uint16_t* fCache16; // working ptr. If this is NULL, we need to
recompute the cache values |
| 219 mutable SkMutex fCacheMutex; | 170 mutable SkPMColor* fCache32; // working ptr. If this is NULL, we need to
recompute the cache values |
| 220 mutable SkAutoTUnref<GradientShaderCache> fCache; | |
| 221 | 171 |
| 172 mutable uint16_t* fCache16Storage; // storage for fCache16, allocated o
n demand |
| 173 mutable SkMallocPixelRef* fCache32PixelRef; |
| 174 mutable unsigned fCacheAlpha; // the alpha value we used when we c
omputed the cache. larger than 8bits so we can store uninitialized value |
| 175 |
| 176 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count); |
| 177 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count, |
| 178 U8CPU alpha, uint32_t gradFlags); |
| 179 void setCacheAlpha(U8CPU alpha) const; |
| 222 void initCommon(); | 180 void initCommon(); |
| 223 | 181 |
| 224 typedef SkShader INHERITED; | 182 typedef SkShader INHERITED; |
| 225 }; | 183 }; |
| 226 | 184 |
| 227 static inline int init_dither_toggle(int x, int y) { | 185 static inline int init_dither_toggle(int x, int y) { |
| 228 x &= 1; | 186 x &= 1; |
| 229 y = (y & 1) << 1; | 187 y = (y & 1) << 1; |
| 230 return (x | y) * SkGradientShaderBase::kDitherStride32; | 188 return (x | y) * SkGradientShaderBase::kDitherStride32; |
| 231 } | 189 } |
| (...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 423 GrGLUniformManager::UniformHandle fColorStartUni; | 381 GrGLUniformManager::UniformHandle fColorStartUni; |
| 424 GrGLUniformManager::UniformHandle fColorMidUni; | 382 GrGLUniformManager::UniformHandle fColorMidUni; |
| 425 GrGLUniformManager::UniformHandle fColorEndUni; | 383 GrGLUniformManager::UniformHandle fColorEndUni; |
| 426 | 384 |
| 427 typedef GrGLEffect INHERITED; | 385 typedef GrGLEffect INHERITED; |
| 428 }; | 386 }; |
| 429 | 387 |
| 430 #endif | 388 #endif |
| 431 | 389 |
| 432 #endif | 390 #endif |
| OLD | NEW |