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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_IME_INPUT_METHOD_IBUS_H_ | 5 #ifndef UI_BASE_IME_INPUT_METHOD_IBUS_H_ |
6 #define UI_BASE_IME_INPUT_METHOD_IBUS_H_ | 6 #define UI_BASE_IME_INPUT_METHOD_IBUS_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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106 void ProcessInputMethodResult(const base::NativeEvent& native_key_event, | 106 void ProcessInputMethodResult(const base::NativeEvent& native_key_event, |
107 bool filtered); | 107 bool filtered); |
108 | 108 |
109 // Checks if the pending input method result needs inserting into the focused | 109 // Checks if the pending input method result needs inserting into the focused |
110 // text input client as a single character. | 110 // text input client as a single character. |
111 bool NeedInsertChar() const; | 111 bool NeedInsertChar() const; |
112 | 112 |
113 // Checks if there is pending input method result. | 113 // Checks if there is pending input method result. |
114 bool HasInputMethodResult() const; | 114 bool HasInputMethodResult() const; |
115 | 115 |
116 // Fabricates a key event with VKEY_PROCESSKEY key code and dispatches it to | |
117 // the focused View. | |
118 void SendFakeProcessKeyEvent(bool pressed) const; | |
119 | |
120 // Abandons all pending key events. It usually happends when we lose keyboard | 116 // Abandons all pending key events. It usually happends when we lose keyboard |
121 // focus, the text input type is changed or we are destroyed. | 117 // focus, the text input type is changed or we are destroyed. |
122 void AbandonAllPendingKeyEvents(); | 118 void AbandonAllPendingKeyEvents(); |
123 | 119 |
124 // Passes keyevent and executes character composition if necessary. Returns | 120 // Passes keyevent and executes character composition if necessary. Returns |
125 // true if character composer comsumes key event. | 121 // true if character composer comsumes key event. |
126 bool ExecuteCharacterComposer(uint32 ibus_keyval, | 122 bool ExecuteCharacterComposer(uint32 ibus_keyval, |
127 uint32 ibus_keycode, | 123 uint32 ibus_keycode, |
128 uint32 ibus_state); | 124 uint32 ibus_state); |
129 | 125 |
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181 | 177 |
182 // Used for making callbacks. | 178 // Used for making callbacks. |
183 base::WeakPtrFactory<InputMethodIBus> weak_ptr_factory_; | 179 base::WeakPtrFactory<InputMethodIBus> weak_ptr_factory_; |
184 | 180 |
185 DISALLOW_COPY_AND_ASSIGN(InputMethodIBus); | 181 DISALLOW_COPY_AND_ASSIGN(InputMethodIBus); |
186 }; | 182 }; |
187 | 183 |
188 } // namespace ui | 184 } // namespace ui |
189 | 185 |
190 #endif // UI_BASE_IME_INPUT_METHOD_IBUS_H_ | 186 #endif // UI_BASE_IME_INPUT_METHOD_IBUS_H_ |
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