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Unified Diff: ui/gl/gl_surface_egl.cc

Issue 24120004: Add an enable D3D11 flag and blacklist specific intel drivers and windows vista from using D3D11. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 3 months ago
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Index: ui/gl/gl_surface_egl.cc
diff --git a/ui/gl/gl_surface_egl.cc b/ui/gl/gl_surface_egl.cc
index 5f4edf4783f369c461a95a07bc0b9eaf1dac4417..af9bccedadcc9ea2d3ad32041ca597dafe8309bc 100644
--- a/ui/gl/gl_surface_egl.cc
+++ b/ui/gl/gl_surface_egl.cc
@@ -104,7 +104,8 @@ bool GLSurfaceEGL::InitializeOneOff() {
g_native_display = base::MessagePumpForUI::GetDefaultXDisplay();
#elif defined(OS_WIN)
g_native_display = EGL_DEFAULT_DISPLAY;
- if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11)) {
+ if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableD3D11) &&
+ CommandLine::ForCurrentProcess()->HasSwitch(switches::kEnableD3D11)) {
piman 2013/09/16 17:01:06 So, by default, this disables D3D11 everywhere (be
g_native_display = EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE;
}
#elif defined(USE_OZONE)
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