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Side by Side Diff: src/effects/gradients/SkGradientShader.cpp

Issue 241173005: Get gradient information for gpu effect directly from SkGradientShader instead of calling asAGradie… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGradientShaderPriv.h" 8 #include "SkGradientShaderPriv.h"
9 #include "SkLinearGradient.h" 9 #include "SkLinearGradient.h"
10 #include "SkRadialGradient.h" 10 #include "SkRadialGradient.h"
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196 if (fColorCount > 2) { 196 if (fColorCount > 2) {
197 Rec* recs = fRecs; 197 Rec* recs = fRecs;
198 for (int i = 1; i < fColorCount; i++) { 198 for (int i = 1; i < fColorCount; i++) {
199 buffer.writeInt(recs[i].fPos); 199 buffer.writeInt(recs[i].fPos);
200 buffer.writeUInt(recs[i].fScale); 200 buffer.writeUInt(recs[i].fScale);
201 } 201 }
202 } 202 }
203 buffer.writeMatrix(fPtsToUnit); 203 buffer.writeMatrix(fPtsToUnit);
204 } 204 }
205 205
206 void SkGradientShaderBase::getGradientDescriptorGpu(DescriptorGpu* desc) const {
207 desc->fCount = fColorCount;
208 if (fColorCount <= 3) {
209 memcpy(desc->fColors, fOrigColors, fColorCount * sizeof(SkColor));
210 }
211 if (3 == fColorCount){
212 desc->fMidPos = SkFixedToScalar(fRecs[1].fPos);
213 }
214 desc->fTileMode = fTileMode;
215 desc->fFlags = fGradFlags;
216 }
217
206 bool SkGradientShaderBase::isOpaque() const { 218 bool SkGradientShaderBase::isOpaque() const {
207 return fColorsAreOpaque; 219 return fColorsAreOpaque;
208 } 220 }
209 221
210 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext( 222 SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext(
211 const SkGradientShaderBase& shader, const SkBitmap& device, 223 const SkGradientShaderBase& shader, const SkBitmap& device,
212 const SkPaint& paint, const SkMatrix& matrix) 224 const SkPaint& paint, const SkMatrix& matrix)
213 : INHERITED(shader, device, paint, matrix) 225 : INHERITED(shader, device, paint, matrix)
214 , fCache(shader.refCache(getPaintAlpha())) 226 , fCache(shader.refCache(getPaintAlpha()))
215 { 227 {
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998 } 1010 }
999 1011
1000 ///////////////////////////////////////////////////////////////////// 1012 /////////////////////////////////////////////////////////////////////
1001 1013
1002 GrGradientEffect::GrGradientEffect(GrContext* ctx, 1014 GrGradientEffect::GrGradientEffect(GrContext* ctx,
1003 const SkGradientShaderBase& shader, 1015 const SkGradientShaderBase& shader,
1004 const SkMatrix& matrix, 1016 const SkMatrix& matrix,
1005 SkShader::TileMode tileMode) { 1017 SkShader::TileMode tileMode) {
1006 1018
1007 fIsOpaque = shader.isOpaque(); 1019 fIsOpaque = shader.isOpaque();
1020 SkGradientShaderBase::DescriptorGpu gradDesc;
1008 1021
1009 SkShader::GradientInfo info; 1022 gradDesc.fColors = &fColors[0];
1010 SkScalar pos[3] = {0}; 1023 shader.getGradientDescriptorGpu(&gradDesc);
1011
1012 info.fColorCount = 3;
1013 info.fColors = &fColors[0];
1014 info.fColorOffsets = &pos[0];
1015 shader.asAGradient(&info);
1016 1024
1017 // The two and three color specializations do not currently support tiling. 1025 // The two and three color specializations do not currently support tiling.
1018 bool foundSpecialCase = false; 1026 bool foundSpecialCase = false;
1019 if (SkShader::kClamp_TileMode == info.fTileMode) { 1027 if (SkShader::kClamp_TileMode == gradDesc.fTileMode) {
1020 if (2 == info.fColorCount) { 1028 if (2 == gradDesc.fCount) {
1021 fRow = -1; // flag for no atlas 1029 fRow = -1; // flag for no atlas
1022 fColorType = kTwo_ColorType; 1030 fColorType = kTwo_ColorType;
1023 foundSpecialCase = true; 1031 foundSpecialCase = true;
1024 } else if (3 == info.fColorCount && 1032 } else if (3 == gradDesc.fCount &&
1025 (SkScalarAbs(pos[1] - SK_ScalarHalf) < SK_Scalar1 / 1000)) { // 3 color symmetric 1033 (SkScalarAbs(gradDesc.fMidPos - SK_ScalarHalf) < SK_Scalar1 / 1000)) { // 3 color symmetric
1026 fRow = -1; // flag for no atlas 1034 fRow = -1; // flag for no atlas
1027 fColorType = kThree_ColorType; 1035 fColorType = kThree_ColorType;
1028 foundSpecialCase = true; 1036 foundSpecialCase = true;
1029 } 1037 }
1030 } 1038 }
1031 if (foundSpecialCase) { 1039 if (foundSpecialCase) {
1032 if (SkGradientShader::kInterpolateColorsInPremul_Flag & info.fGradientFl ags) { 1040 if (SkGradientShader::kInterpolateColorsInPremul_Flag & gradDesc.fFlags) {
1033 fPremulType = kBeforeInterp_PremulType; 1041 fPremulType = kBeforeInterp_PremulType;
1034 } else { 1042 } else {
1035 fPremulType = kAfterInterp_PremulType; 1043 fPremulType = kAfterInterp_PremulType;
1036 } 1044 }
1037 fCoordTransform.reset(kCoordSet, matrix); 1045 fCoordTransform.reset(kCoordSet, matrix);
1038 } else { 1046 } else {
1039 // doesn't matter how this is set, just be consistent because it is part of the effect key. 1047 // doesn't matter how this is set, just be consistent because it is part of the effect key.
1040 fPremulType = kBeforeInterp_PremulType; 1048 fPremulType = kBeforeInterp_PremulType;
1041 SkBitmap bitmap; 1049 SkBitmap bitmap;
1042 shader.getGradientTableBitmap(&bitmap); 1050 shader.getGradientTableBitmap(&bitmap);
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1142 (*stops)[i] = stop; 1150 (*stops)[i] = stop;
1143 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f; 1151 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st op) : 1.f;
1144 } 1152 }
1145 } 1153 }
1146 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount)); 1154 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM odeCount));
1147 1155
1148 return outColors; 1156 return outColors;
1149 } 1157 }
1150 1158
1151 #endif 1159 #endif
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