Index: ash/wm/window_cycle_controller_unittest.cc |
diff --git a/ash/wm/window_cycle_controller_unittest.cc b/ash/wm/window_cycle_controller_unittest.cc |
index 7cb4bbc11efb438c3a41437168ae5c1132eb300a..ef1f1e52aa2e649024209bd5ceacc05afaea6239 100644 |
--- a/ash/wm/window_cycle_controller_unittest.cc |
+++ b/ash/wm/window_cycle_controller_unittest.cc |
@@ -12,6 +12,7 @@ |
#include "ash/test/ash_test_base.h" |
#include "ash/test/test_shell_delegate.h" |
#include "ash/wm/window_cycle_list.h" |
+#include "ash/wm/window_state.h" |
#include "ash/wm/window_util.h" |
#include "base/memory/scoped_ptr.h" |
#include "ui/aura/client/aura_constants.h" |
@@ -185,20 +186,20 @@ TEST_F(WindowCycleControllerTest, MaximizedWindow) { |
// Create a couple of test windows. |
scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
- |
- wm::MaximizeWindow(window1.get()); |
- wm::ActivateWindow(window1.get()); |
- EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
+ wm::WindowState* window1_state = wm::GetWindowState(window1.get()); |
+ window1_state->Maximize(); |
+ window1_state->Activate(); |
+ EXPECT_TRUE(window1_state->IsActive()); |
// Rotate focus, this should move focus to window0. |
WindowCycleController* controller = |
Shell::GetInstance()->window_cycle_controller(); |
controller->HandleCycleWindow(WindowCycleController::FORWARD, false); |
- EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
+ EXPECT_TRUE(wm::GetWindowState(window0.get())->IsActive()); |
// One more time. |
controller->HandleCycleWindow(WindowCycleController::FORWARD, false); |
- EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
+ EXPECT_TRUE(window1_state->IsActive()); |
} |
// Cycles to a minimized window. |
@@ -206,21 +207,23 @@ TEST_F(WindowCycleControllerTest, Minimized) { |
// Create a couple of test windows. |
scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
+ wm::WindowState* window0_state = wm::GetWindowState(window0.get()); |
+ wm::WindowState* window1_state = wm::GetWindowState(window1.get()); |
- wm::MinimizeWindow(window1.get()); |
- wm::ActivateWindow(window0.get()); |
- EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
+ window1_state->Minimize(); |
+ window0_state->Activate(); |
+ EXPECT_TRUE(window0_state->IsActive()); |
// Rotate focus, this should move focus to window1 and unminimize it. |
WindowCycleController* controller = |
Shell::GetInstance()->window_cycle_controller(); |
controller->HandleCycleWindow(WindowCycleController::FORWARD, false); |
- EXPECT_FALSE(wm::IsWindowMinimized(window1.get())); |
- EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
+ EXPECT_FALSE(window1_state->IsMinimized()); |
+ EXPECT_TRUE(window1_state->IsActive()); |
// One more time back to w0. |
controller->HandleCycleWindow(WindowCycleController::FORWARD, false); |
- EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
+ EXPECT_TRUE(window0_state->IsActive()); |
} |
TEST_F(WindowCycleControllerTest, AlwaysOnTopWindow) { |