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Side by Side Diff: ash/wm/workspace_controller.cc

Issue 24108003: [Cleanup] Rename WindowSettings to WindowState (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace_controller.h" 5 #include "ash/wm/workspace_controller.h"
6 6
7 #include "ash/shelf/shelf_layout_manager.h" 7 #include "ash/shelf/shelf_layout_manager.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/shell_window_ids.h" 9 #include "ash/shell_window_ids.h"
10 #include "ash/wm/base_layout_manager.h" 10 #include "ash/wm/base_layout_manager.h"
11 #include "ash/wm/property_util.h"
12 #include "ash/wm/window_animations.h" 11 #include "ash/wm/window_animations.h"
13 #include "ash/wm/window_settings.h" 12 #include "ash/wm/window_state.h"
14 #include "ash/wm/window_util.h" 13 #include "ash/wm/window_util.h"
15 #include "ash/wm/workspace/workspace_event_handler.h" 14 #include "ash/wm/workspace/workspace_event_handler.h"
16 #include "ash/wm/workspace/workspace_layout_manager.h" 15 #include "ash/wm/workspace/workspace_layout_manager.h"
17 #include "ui/aura/client/activation_client.h" 16 #include "ui/aura/client/activation_client.h"
18 #include "ui/aura/client/aura_constants.h" 17 #include "ui/aura/client/aura_constants.h"
19 #include "ui/aura/root_window.h" 18 #include "ui/aura/root_window.h"
20 #include "ui/aura/window.h" 19 #include "ui/aura/window.h"
21 #include "ui/compositor/layer.h" 20 #include "ui/compositor/layer.h"
22 #include "ui/compositor/scoped_layer_animation_settings.h" 21 #include "ui/compositor/scoped_layer_animation_settings.h"
23 #include "ui/views/corewm/visibility_controller.h" 22 #include "ui/views/corewm/visibility_controller.h"
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
58 WorkspaceWindowState WorkspaceController::GetWindowState() const { 57 WorkspaceWindowState WorkspaceController::GetWindowState() const {
59 if (!shelf_) 58 if (!shelf_)
60 return WORKSPACE_WINDOW_STATE_DEFAULT; 59 return WORKSPACE_WINDOW_STATE_DEFAULT;
61 60
62 const gfx::Rect shelf_bounds(shelf_->GetIdealBounds()); 61 const gfx::Rect shelf_bounds(shelf_->GetIdealBounds());
63 const aura::Window::Windows& windows(viewport_->children()); 62 const aura::Window::Windows& windows(viewport_->children());
64 bool window_overlaps_launcher = false; 63 bool window_overlaps_launcher = false;
65 bool has_maximized_window = false; 64 bool has_maximized_window = false;
66 for (aura::Window::Windows::const_iterator i = windows.begin(); 65 for (aura::Window::Windows::const_iterator i = windows.begin();
67 i != windows.end(); ++i) { 66 i != windows.end(); ++i) {
68 if (wm::GetWindowSettings(*i)->ignored_by_shelf()) 67 wm::WindowState* window_state = wm::GetWindowState(*i);
68 if (window_state->ignored_by_shelf())
69 continue; 69 continue;
70 ui::Layer* layer = (*i)->layer(); 70 ui::Layer* layer = (*i)->layer();
71 if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f) 71 if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f)
72 continue; 72 continue;
73 if (wm::IsWindowMaximized(*i)) { 73 if (window_state->IsMaximized()) {
74 // An untracked window may still be fullscreen so we keep iterating when 74 // An untracked window may still be fullscreen so we keep iterating when
75 // we hit a maximized window. 75 // we hit a maximized window.
76 has_maximized_window = true; 76 has_maximized_window = true;
77 } else if (wm::IsWindowFullscreen(*i)) { 77 } else if (window_state->IsFullscreen()) {
78 return WORKSPACE_WINDOW_STATE_FULL_SCREEN; 78 return WORKSPACE_WINDOW_STATE_FULL_SCREEN;
79 } 79 }
80 if (!window_overlaps_launcher && (*i)->bounds().Intersects(shelf_bounds)) 80 if (!window_overlaps_launcher && (*i)->bounds().Intersects(shelf_bounds))
81 window_overlaps_launcher = true; 81 window_overlaps_launcher = true;
82 } 82 }
83 if (has_maximized_window) 83 if (has_maximized_window)
84 return WORKSPACE_WINDOW_STATE_MAXIMIZED; 84 return WORKSPACE_WINDOW_STATE_MAXIMIZED;
85 85
86 return window_overlaps_launcher ? 86 return window_overlaps_launcher ?
87 WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF : 87 WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF :
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 settings.SetTweenType(gfx::Tween::EASE_OUT); 119 settings.SetTweenType(gfx::Tween::EASE_OUT);
120 settings.SetTransitionDuration( 120 settings.SetTransitionDuration(
121 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); 121 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS));
122 viewport_->layer()->SetTransform(gfx::Transform()); 122 viewport_->layer()->SetTransform(gfx::Transform());
123 viewport_->layer()->SetOpacity(1.0f); 123 viewport_->layer()->SetOpacity(1.0f);
124 } 124 }
125 } 125 }
126 126
127 } // namespace internal 127 } // namespace internal
128 } // namespace ash 128 } // namespace ash
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