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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_WINDOW_SETTINGS_H_ | 5 #ifndef ASH_WM_WINDOW_STATE_H_ |
| 6 #define ASH_WM_WINDOW_SETTINGS_H_ | 6 #define ASH_WM_WINDOW_STATE_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/memory/scoped_ptr.h" | |
| 10 #include "base/observer_list.h" | 11 #include "base/observer_list.h" |
| 12 #include "ui/base/ui_base_types.h" | |
| 11 | 13 |
| 12 namespace aura { | 14 namespace aura { |
| 13 class Window; | 15 class Window; |
| 14 } | 16 } |
| 15 | 17 |
| 18 namespace gfx { | |
| 19 class Rect; | |
| 20 } | |
| 21 | |
| 16 namespace ash { | 22 namespace ash { |
| 17 namespace wm { | 23 namespace wm { |
| 18 | 24 |
| 19 // Per managed window information should be stored here | 25 // WindowState manages and defines ash specific window state and |
| 20 // instead of using plain aura window property. | 26 // behavior. |
|
James Cook
2013/09/18 20:44:17
Given that this class is going to be a core piece
oshima
2013/09/19 01:52:01
Done.
| |
| 21 class ASH_EXPORT WindowSettings { | 27 class ASH_EXPORT WindowState { |
| 22 public: | 28 public: |
| 23 class ASH_EXPORT Observer { | 29 class ASH_EXPORT Observer { |
| 24 public: | 30 public: |
| 25 // Called when the tracked_by_workspace has changed. | 31 // Called when the tracked_by_workspace has changed. |
| 26 virtual void OnTrackedByWorkspaceChanged(aura::Window* window, | 32 virtual void OnTrackedByWorkspaceChanged(aura::Window* window, |
| 27 bool old_value) {} | 33 bool old_value) {} |
| 28 }; | 34 }; |
| 29 | 35 |
| 30 explicit WindowSettings(aura::Window* window); | 36 static bool IsMaximizedOrFullscreenState(ui::WindowShowState state); |
|
James Cook
2013/09/18 20:44:17
Does this need to be part of the API for this clas
oshima
2013/09/19 01:52:01
I added here because this class has IsMaximizedOrF
| |
| 31 ~WindowSettings(); | 37 |
| 38 explicit WindowState(aura::Window* window); | |
| 39 ~WindowState(); | |
| 40 | |
| 41 aura::Window* window() { return window_; } | |
| 42 const aura::Window* window() const { return window_; } | |
| 43 | |
| 44 // Returns the window's current shows tate. | |
| 45 ui::WindowShowState GetShowState() const; | |
| 46 | |
| 47 // Returns true if the window is minimized. | |
| 48 bool IsMinimized() const; | |
| 49 | |
| 50 // Returns true if the window is maximzied. | |
|
James Cook
2013/09/18 20:44:17
maximzied -> maximized. Or just delete all these
oshima
2013/09/19 01:52:01
I'm glad you wanted remove them. I agree :)
| |
| 51 bool IsMaximized() const; | |
| 52 | |
| 53 // Returns true if the window is fullscreen. | |
| 54 bool IsFullscreen() const; | |
| 55 | |
| 56 // Return true if the window is either maximized or fullscreen. | |
| 57 bool IsMaximizedOrFullscreen() const; | |
|
James Cook
2013/09/18 20:44:17
Do we really need this API? Callers can do an ||.
oshima
2013/09/19 01:52:01
I found that this condition is used many places (9
| |
| 58 | |
| 59 // Returns true if the window is normal or default. | |
| 60 bool IsNormal() const; | |
|
James Cook
2013/09/18 20:44:17
This probably needs more explanation or a better n
oshima
2013/09/19 01:52:01
Changed to NormalShowState. I'll look into if we c
| |
| 61 | |
| 62 // Returns true if the window is active. | |
| 63 bool IsActive() const; | |
| 64 | |
| 65 // Returns true if the window can be maximized. | |
| 66 bool CanMaximize() const; | |
| 67 | |
| 68 // Returns true if the window can be minimized. | |
| 69 bool CanMinimize() const; | |
| 70 | |
| 71 // Returns true if the window can be resized. | |
| 72 bool CanResize() const; | |
| 73 | |
| 74 // Returns true if the window can be snapped to the left or right. | |
| 75 bool CanSnap() const; | |
| 76 | |
| 77 // Returns true if the window can be ativated. | |
| 78 bool CanActivate() const; | |
| 79 | |
| 80 // Returns true if the window has restore bounds. | |
| 81 bool HasRestoreBounds() const; | |
| 82 | |
| 83 void Maximize(); | |
| 84 void Minimize(); | |
| 85 void Unminimize(); | |
| 86 void Activate(); | |
| 87 void Normalize(); | |
|
James Cook
2013/09/18 20:44:17
What does this do?
oshima
2013/09/19 01:52:01
Thank you for asking. This is same as Restore() an
| |
| 88 void Deactivate(); | |
| 89 void Restore(); | |
| 90 void ToggleMaximized(); | |
| 91 | |
| 92 // Sets the window's bounds in screen coordinates. | |
| 93 void SetBoundsInScreen(const gfx::Rect& bounds_in_screen); | |
| 94 | |
| 95 // Saves the current bounds to be used as a restore bounds. | |
| 96 void SaveCurrentBoundsForRestore(); | |
| 97 | |
| 98 // Same as |GetRestoreBoundsInScreen| except that it returns the | |
| 99 // bounds in the parent's coordinates. | |
| 100 gfx::Rect GetRestoreBoundsInParent() const; | |
| 101 | |
| 102 // Returns the restore bounds property on the window in the virtual screen | |
| 103 // coordinates. The bounds can be NULL if the bounds property does not | |
| 104 // exist for the window. The window owns the bounds object. | |
| 105 gfx::Rect GetRestoreBoundsInScreen() const; | |
| 106 | |
| 107 // Same as |SetRestoreBoundsInScreen| except that the bounds is in the | |
| 108 // parent's coordinates. | |
| 109 void SetRestoreBoundsInParent(const gfx::Rect& bounds_in_parent); | |
| 110 | |
| 111 // Sets the restore bounds property on the window in the virtual screen | |
| 112 // coordinates. Deletes existing bounds value if exists. | |
| 113 void SetRestoreBoundsInScreen(const gfx::Rect& bounds_in_screen); | |
| 114 | |
| 115 // Deletes and clears the restore bounds property on the window. | |
| 116 void ClearRestoreBounds(); | |
| 117 | |
| 118 // Sets whether the window should always be restored to the restore bounds | |
| 119 // (sometimes the workspace layout manager restores the window to its original | |
| 120 // bounds instead of the restore bounds. Setting this key overrides that | |
| 121 // behaviour). The flag is reset to the default value after the window is | |
| 122 // restored. | |
| 123 bool always_restores_to_restore_bounds() const { | |
| 124 return always_restores_to_restore_bounds_; | |
| 125 } | |
| 126 void set_always_restores_to_restore_bounds(bool value) { | |
| 127 always_restores_to_restore_bounds_ = value; | |
| 128 } | |
| 129 | |
| 130 // Gets/Sets the bounds of the window before it was moved by the auto window | |
| 131 // management. As long as it was not auto-managed, it will return NULL. | |
| 132 const gfx::Rect* pre_auto_manage_window_bounds() const { | |
| 133 return pre_auto_manage_window_bounds_.get(); | |
| 134 } | |
| 135 void SetPreAutoManageWindowBounds(const gfx::Rect& bounds); | |
| 136 | |
| 137 // Layout related properties | |
| 32 | 138 |
| 33 void AddObserver(Observer* observer); | 139 void AddObserver(Observer* observer); |
| 34 void RemoveObserver(Observer* observer); | 140 void RemoveObserver(Observer* observer); |
| 35 | 141 |
| 36 // Whether the window is tracked by workspace code. Default is | 142 // Whether the window is tracked by workspace code. Default is |
| 37 // true. If set to false the workspace does not switch the current | 143 // true. If set to false the workspace does not switch the current |
| 38 // workspace, nor does it attempt to impose constraints on the | 144 // workspace, nor does it attempt to impose constraints on the |
| 39 // bounds of the window. This is intended for tab dragging. | 145 // bounds of the window. This is intended for tab dragging. |
| 40 bool tracked_by_workspace() const { return tracked_by_workspace_; } | 146 bool tracked_by_workspace() const { return tracked_by_workspace_; } |
| 41 void SetTrackedByWorkspace(bool tracked_by_workspace); | 147 void SetTrackedByWorkspace(bool tracked_by_workspace); |
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| 81 // The owner of this window settings. | 187 // The owner of this window settings. |
| 82 aura::Window* window_; | 188 aura::Window* window_; |
| 83 | 189 |
| 84 bool tracked_by_workspace_; | 190 bool tracked_by_workspace_; |
| 85 bool window_position_managed_; | 191 bool window_position_managed_; |
| 86 bool bounds_changed_by_user_; | 192 bool bounds_changed_by_user_; |
| 87 bool panel_attached_; | 193 bool panel_attached_; |
| 88 bool continue_drag_after_reparent_; | 194 bool continue_drag_after_reparent_; |
| 89 bool ignored_by_shelf_; | 195 bool ignored_by_shelf_; |
| 90 | 196 |
| 197 bool always_restores_to_restore_bounds_; | |
| 198 | |
| 199 // A property to remember the window position which was set before the | |
| 200 // auto window position manager changed the window bounds, so that it can get | |
| 201 // restored when only this one window gets shown. | |
| 202 scoped_ptr<gfx::Rect> pre_auto_manage_window_bounds_; | |
| 203 | |
| 91 ObserverList<Observer> observer_list_; | 204 ObserverList<Observer> observer_list_; |
| 92 | 205 |
| 93 DISALLOW_COPY_AND_ASSIGN(WindowSettings); | 206 DISALLOW_COPY_AND_ASSIGN(WindowState); |
| 94 }; | 207 }; |
|
James Cook
2013/09/18 20:44:17
Overall, I like having all this information in one
| |
| 95 | 208 |
| 96 // Returns the WindowSettings for |window|. Creates WindowSettings | 209 // Returns the WindowState for active window. Returns |NULL| |
| 210 // if there is no active window. | |
| 211 ASH_EXPORT WindowState* GetActiveWindowState(); | |
| 212 | |
| 213 // Returns the WindowState for |window|. Creates WindowState | |
| 97 // if it didn't exist. The settings object is owned by |window|. | 214 // if it didn't exist. The settings object is owned by |window|. |
| 98 ASH_EXPORT WindowSettings* GetWindowSettings(aura::Window* window); | 215 ASH_EXPORT WindowState* GetWindowState(aura::Window* window); |
| 99 | 216 |
| 100 // const version of GetWindowSettings. | 217 // const version of GetWindowState. |
| 101 ASH_EXPORT const WindowSettings* | 218 ASH_EXPORT const WindowState* |
| 102 GetWindowSettings(const aura::Window* window); | 219 GetWindowState(const aura::Window* window); |
| 103 | 220 |
| 104 } // namespace wm | 221 } // namespace wm |
| 105 } // namespace ash | 222 } // namespace ash |
| 106 | 223 |
| 107 #endif // ASH_WM_WINDOW_SETTINGS_H_ | 224 #endif // ASH_WM_WINDOW_STATE_H_ |
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