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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <GLES2/gl2.h> |
| 6 #include <GLES2/gl2ext.h> |
| 7 #include <GLES2/gl2extchromium.h> |
| 8 #include <GLES3/gl3.h> |
| 9 #include <stdint.h> |
| 10 |
| 11 #include "base/command_line.h" |
| 12 #include "gpu/command_buffer/service/context_group.h" |
| 13 #include "gpu/command_buffer/tests/gl_manager.h" |
| 14 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 15 #include "testing/gmock/include/gmock/gmock.h" |
| 16 #include "testing/gtest/include/gtest/gtest.h" |
| 17 #include "ui/gl/gl_switches.h" |
| 18 |
| 19 #define SHADER(Src) #Src |
| 20 |
| 21 namespace gpu { |
| 22 |
| 23 class ES3MapBufferRangeTest : public testing::Test { |
| 24 protected: |
| 25 static const GLsizei kCanvasSize = 4; |
| 26 |
| 27 void SetUp() override { |
| 28 GLManager::Options options; |
| 29 options.size = gfx::Size(kCanvasSize, kCanvasSize); |
| 30 options.context_type = gles2::CONTEXT_TYPE_OPENGLES3; |
| 31 |
| 32 base::CommandLine cmd_line(base::CommandLine::NO_PROGRAM); |
| 33 cmd_line.AppendSwitch(switches::kEnableUnsafeES3APIs); |
| 34 gl_.InitializeWithCommandLine(options, cmd_line); |
| 35 } |
| 36 |
| 37 bool ShouldSkipTest() const { |
| 38 // If a driver isn't capable of supporting ES3 context, creating |
| 39 // ContextGroup will fail. |
| 40 // See crbug.com/654709. |
| 41 return (!gl_.decoder() || !gl_.decoder()->GetContextGroup()); |
| 42 } |
| 43 |
| 44 void TearDown() override { gl_.Destroy(); } |
| 45 |
| 46 GLuint SetupSimpleProgram(GLint* ret_position_loc) { |
| 47 static const char* v_shader_src = |
| 48 SHADER(attribute vec2 a_position; |
| 49 void main() { gl_Position = vec4(a_position, 0.0, 1.0); }); |
| 50 static const char* f_shader_src = |
| 51 SHADER(precision mediump float; |
| 52 void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }); |
| 53 GLuint program = GLTestHelper::LoadProgram(v_shader_src, f_shader_src); |
| 54 EXPECT_LT(0u, program); |
| 55 glUseProgram(program); |
| 56 *ret_position_loc = glGetAttribLocation(program, "a_position"); |
| 57 EXPECT_LE(0, *ret_position_loc); |
| 58 return program; |
| 59 } |
| 60 |
| 61 GLuint SetupTransformFeedbackProgram(GLint* ret_position_loc) { |
| 62 static const char* v_shader_src = |
| 63 "#version 300 es\n" |
| 64 "in vec2 a_position;\n" |
| 65 "out vec3 var0;\n" |
| 66 "out vec2 var1;\n" |
| 67 "void main() {\n" |
| 68 " var0 = vec3(a_position, 0.5);\n" |
| 69 " var1 = a_position;\n" |
| 70 " gl_Position = vec4(a_position, 0.0, 1.0);\n" |
| 71 "}"; |
| 72 static const char* f_shader_src = |
| 73 "#version 300 es\n" |
| 74 "precision mediump float;\n" |
| 75 "out vec4 color;\n" |
| 76 "in vec3 var0;\n" |
| 77 "in vec2 var1;\n" |
| 78 "void main() {\n" |
| 79 " color = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 80 "}"; |
| 81 static const char* varyings[] = {"var0", "var1"}; |
| 82 GLuint program = GLTestHelper::LoadProgram(v_shader_src, f_shader_src); |
| 83 EXPECT_LT(0u, program); |
| 84 glTransformFeedbackVaryings(program, 2, varyings, GL_SEPARATE_ATTRIBS); |
| 85 glLinkProgram(program); |
| 86 GLint link_status = GL_FALSE; |
| 87 glGetProgramiv(program, GL_LINK_STATUS, &link_status); |
| 88 EXPECT_EQ(GL_TRUE, link_status); |
| 89 glUseProgram(program); |
| 90 *ret_position_loc = glGetAttribLocation(program, "a_position"); |
| 91 EXPECT_LE(0, *ret_position_loc); |
| 92 return program; |
| 93 } |
| 94 |
| 95 GLManager gl_; |
| 96 }; |
| 97 |
| 98 TEST_F(ES3MapBufferRangeTest, DrawArraysAndInstanced) { |
| 99 if (ShouldSkipTest()) |
| 100 return; |
| 101 |
| 102 const uint8_t kRedColor[] = {255, 0, 0, 255}; |
| 103 const uint8_t kBlackColor[] = {0, 0, 0, 255}; |
| 104 const GLsizei kPrimCount = 4; |
| 105 |
| 106 GLint position_loc = 0; |
| 107 SetupSimpleProgram(&position_loc); |
| 108 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 109 |
| 110 GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc); |
| 111 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 112 EXPECT_LT(0u, buffer); |
| 113 |
| 114 glClearColor(0.0, 0.0, 0.0, 1.0); |
| 115 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 116 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 117 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 118 EXPECT_TRUE( |
| 119 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 120 |
| 121 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 122 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 123 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 124 EXPECT_TRUE( |
| 125 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 126 |
| 127 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 128 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 129 |
| 130 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 131 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 132 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 133 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 134 kBlackColor)); |
| 135 |
| 136 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 137 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 138 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 139 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 140 kBlackColor)); |
| 141 |
| 142 glUnmapBuffer(GL_ARRAY_BUFFER); |
| 143 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 144 |
| 145 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 146 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 147 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 148 EXPECT_TRUE( |
| 149 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 150 |
| 151 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 152 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 153 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 154 EXPECT_TRUE( |
| 155 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 156 } |
| 157 |
| 158 TEST_F(ES3MapBufferRangeTest, DrawElementsAndInstanced) { |
| 159 if (ShouldSkipTest()) |
| 160 return; |
| 161 |
| 162 const uint8_t kRedColor[] = {255, 0, 0, 255}; |
| 163 const uint8_t kBlackColor[] = {0, 0, 0, 255}; |
| 164 const GLsizei kPrimCount = 4; |
| 165 |
| 166 GLint position_loc = 0; |
| 167 SetupSimpleProgram(&position_loc); |
| 168 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 169 |
| 170 std::vector<GLuint> buffers = |
| 171 GLTestHelper::SetupIndexedUnitQuad(position_loc); |
| 172 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 173 EXPECT_EQ(2u, buffers.size()); |
| 174 EXPECT_LT(0u, buffers[0]); |
| 175 EXPECT_LT(0u, buffers[1]); |
| 176 |
| 177 glClearColor(0.0, 0.0, 0.0, 1.0); |
| 178 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 179 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 180 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 181 EXPECT_TRUE( |
| 182 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 183 |
| 184 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 185 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 186 kPrimCount); |
| 187 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 188 EXPECT_TRUE( |
| 189 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 190 |
| 191 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 192 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 193 |
| 194 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 195 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 196 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 197 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 198 kBlackColor)); |
| 199 |
| 200 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 201 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 202 kPrimCount); |
| 203 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 204 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 205 kBlackColor)); |
| 206 |
| 207 glUnmapBuffer(GL_ARRAY_BUFFER); |
| 208 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 209 |
| 210 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 211 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 212 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 213 EXPECT_TRUE( |
| 214 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 215 |
| 216 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 217 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 218 kPrimCount); |
| 219 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 220 EXPECT_TRUE( |
| 221 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 222 |
| 223 glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 224 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 225 |
| 226 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 227 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 228 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 229 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 230 kBlackColor)); |
| 231 |
| 232 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 233 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 234 kPrimCount); |
| 235 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 236 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 237 kBlackColor)); |
| 238 |
| 239 glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); |
| 240 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 241 |
| 242 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 243 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 244 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 245 EXPECT_TRUE( |
| 246 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 247 |
| 248 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 249 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 250 kPrimCount); |
| 251 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 252 EXPECT_TRUE( |
| 253 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); |
| 254 } |
| 255 |
| 256 TEST_F(ES3MapBufferRangeTest, ReadPixels) { |
| 257 if (ShouldSkipTest()) |
| 258 return; |
| 259 |
| 260 GLuint buffer = 0; |
| 261 glGenBuffers(1, &buffer); |
| 262 EXPECT_LT(0u, buffer); |
| 263 glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); |
| 264 glBufferData(GL_PIXEL_PACK_BUFFER, 4 * kCanvasSize * kCanvasSize, 0, |
| 265 GL_STATIC_READ); |
| 266 |
| 267 glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 268 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 269 |
| 270 glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); |
| 271 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 272 |
| 273 glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 274 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 275 |
| 276 glUnmapBuffer(GL_PIXEL_PACK_BUFFER); |
| 277 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 278 |
| 279 glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 280 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 281 } |
| 282 |
| 283 TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage2D) { |
| 284 if (ShouldSkipTest()) |
| 285 return; |
| 286 |
| 287 const GLsizei kTextureSize = 4; |
| 288 GLuint buffer = 0; |
| 289 glGenBuffers(1, &buffer); |
| 290 EXPECT_LT(0u, buffer); |
| 291 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); |
| 292 glBufferData(GL_PIXEL_UNPACK_BUFFER, 4 * kTextureSize * kTextureSize, 0, |
| 293 GL_STATIC_READ); |
| 294 |
| 295 GLuint tex = 0; |
| 296 glGenTextures(1, &tex); |
| 297 EXPECT_LT(0u, tex); |
| 298 glBindTexture(GL_TEXTURE_2D, tex); |
| 299 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0, |
| 300 GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 301 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 302 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA, |
| 303 GL_UNSIGNED_BYTE, 0); |
| 304 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 305 |
| 306 glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 307 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 308 |
| 309 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0, |
| 310 GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 311 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 312 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA, |
| 313 GL_UNSIGNED_BYTE, 0); |
| 314 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 315 |
| 316 glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); |
| 317 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 318 |
| 319 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0, |
| 320 GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 321 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 322 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA, |
| 323 GL_UNSIGNED_BYTE, 0); |
| 324 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 325 } |
| 326 |
| 327 TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage3D) { |
| 328 if (ShouldSkipTest()) |
| 329 return; |
| 330 |
| 331 const GLsizei kTextureSize = 4; |
| 332 GLuint buffer = 0; |
| 333 glGenBuffers(1, &buffer); |
| 334 EXPECT_LT(0u, buffer); |
| 335 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); |
| 336 glBufferData(GL_PIXEL_UNPACK_BUFFER, |
| 337 4 * kTextureSize * kTextureSize * kTextureSize, 0, |
| 338 GL_STATIC_READ); |
| 339 |
| 340 GLuint tex = 0; |
| 341 glGenTextures(1, &tex); |
| 342 EXPECT_LT(0u, tex); |
| 343 glBindTexture(GL_TEXTURE_3D, tex); |
| 344 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize, |
| 345 kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 346 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 347 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize, |
| 348 kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 349 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 350 |
| 351 glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 352 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 353 |
| 354 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize, |
| 355 kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 356 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 357 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize, |
| 358 kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 359 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 360 |
| 361 glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER); |
| 362 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 363 |
| 364 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize, |
| 365 kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 366 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 367 glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize, |
| 368 kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| 369 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 370 } |
| 371 |
| 372 // TODO(zmo): Add tests for CompressedTex* functions. |
| 373 |
| 374 TEST_F(ES3MapBufferRangeTest, TransformFeedback) { |
| 375 if (ShouldSkipTest()) |
| 376 return; |
| 377 |
| 378 GLuint transform_feedback_buffer[2]; |
| 379 glGenBuffers(2, transform_feedback_buffer); |
| 380 EXPECT_LT(0u, transform_feedback_buffer[0]); |
| 381 EXPECT_LT(0u, transform_feedback_buffer[1]); |
| 382 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, |
| 383 transform_feedback_buffer[0]); |
| 384 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * 6 * sizeof(float), 0, |
| 385 GL_STATIC_READ); |
| 386 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 1, |
| 387 transform_feedback_buffer[1]); |
| 388 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * 6 * sizeof(float), 0, |
| 389 GL_STATIC_READ); |
| 390 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 391 |
| 392 GLint position_loc = 0; |
| 393 SetupTransformFeedbackProgram(&position_loc); |
| 394 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 395 |
| 396 GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc); |
| 397 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 398 EXPECT_LT(0u, buffer); |
| 399 |
| 400 GLuint transform_feedback = 0; |
| 401 glGenTransformFeedbacks(1, &transform_feedback); |
| 402 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 403 |
| 404 glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); |
| 405 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 406 |
| 407 glBeginTransformFeedback(GL_TRIANGLES); |
| 408 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 409 |
| 410 glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); |
| 411 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 412 |
| 413 glBeginTransformFeedback(GL_TRIANGLES); |
| 414 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 415 |
| 416 glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); |
| 417 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 418 |
| 419 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 420 glEndTransformFeedback(); |
| 421 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 422 |
| 423 glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT); |
| 424 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 425 |
| 426 glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); |
| 427 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 428 } |
| 429 |
| 430 // TODO(zmo): add tests for uniform buffer mapping. |
| 431 |
| 432 // TODO(zmo): add tests for CopyBufferSubData case. |
| 433 |
| 434 } // namespace gpu |
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