| Index: gpu/command_buffer/tests/gl_map_buffer_range_unittest.cc
|
| diff --git a/gpu/command_buffer/tests/gl_map_buffer_range_unittest.cc b/gpu/command_buffer/tests/gl_map_buffer_range_unittest.cc
|
| deleted file mode 100644
|
| index 798f02a9f89017268abd8a3ced050b698e0685a6..0000000000000000000000000000000000000000
|
| --- a/gpu/command_buffer/tests/gl_map_buffer_range_unittest.cc
|
| +++ /dev/null
|
| @@ -1,409 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <GLES2/gl2.h>
|
| -#include <GLES2/gl2ext.h>
|
| -#include <GLES2/gl2extchromium.h>
|
| -#include <GLES3/gl3.h>
|
| -#include <stdint.h>
|
| -
|
| -#include "base/command_line.h"
|
| -#include "gpu/command_buffer/service/context_group.h"
|
| -#include "gpu/command_buffer/tests/gl_manager.h"
|
| -#include "gpu/command_buffer/tests/gl_test_utils.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "ui/gl/gl_switches.h"
|
| -
|
| -#define SHADER(Src) #Src
|
| -
|
| -namespace gpu {
|
| -
|
| -class ES3MapBufferRangeTest : public testing::Test {
|
| - protected:
|
| - static const GLsizei kCanvasSize = 4;
|
| -
|
| - void SetUp() override {
|
| - GLManager::Options options;
|
| - options.size = gfx::Size(kCanvasSize, kCanvasSize);
|
| - options.context_type = gles2::CONTEXT_TYPE_OPENGLES3;
|
| -
|
| - base::CommandLine cmd_line(base::CommandLine::NO_PROGRAM);
|
| - cmd_line.AppendSwitch(switches::kEnableUnsafeES3APIs);
|
| - gl_.InitializeWithCommandLine(options, cmd_line);
|
| - }
|
| -
|
| - void TearDown() override { gl_.Destroy(); }
|
| -
|
| - GLuint SetupSimpleProgram(GLint* ret_position_loc) {
|
| - static const char* v_shader_src =
|
| - SHADER(attribute vec2 a_position;
|
| - void main() { gl_Position = vec4(a_position, 0.0, 1.0); });
|
| - static const char* f_shader_src =
|
| - SHADER(precision mediump float;
|
| - void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); });
|
| - GLuint program = GLTestHelper::LoadProgram(v_shader_src, f_shader_src);
|
| - EXPECT_LT(0u, program);
|
| - glUseProgram(program);
|
| - *ret_position_loc = glGetAttribLocation(program, "a_position");
|
| - EXPECT_LE(0, *ret_position_loc);
|
| - return program;
|
| - }
|
| -
|
| - GLuint SetupTransformFeedbackProgram(GLint* ret_position_loc) {
|
| - static const char* v_shader_src =
|
| - "#version 300 es\n"
|
| - "in vec2 a_position;\n"
|
| - "out vec3 var0;\n"
|
| - "out vec2 var1;\n"
|
| - "void main() {\n"
|
| - " var0 = vec3(a_position, 0.5);\n"
|
| - " var1 = a_position;\n"
|
| - " gl_Position = vec4(a_position, 0.0, 1.0);\n"
|
| - "}";
|
| - static const char* f_shader_src =
|
| - "#version 300 es\n"
|
| - "precision mediump float;\n"
|
| - "out vec4 color;\n"
|
| - "in vec3 var0;\n"
|
| - "in vec2 var1;\n"
|
| - "void main() {\n"
|
| - " color = vec4(0.0, 1.0, 0.0, 1.0);\n"
|
| - "}";
|
| - static const char* varyings[] = {"var0", "var1"};
|
| - GLuint program = GLTestHelper::LoadProgram(v_shader_src, f_shader_src);
|
| - EXPECT_LT(0u, program);
|
| - glTransformFeedbackVaryings(program, 2, varyings, GL_SEPARATE_ATTRIBS);
|
| - glLinkProgram(program);
|
| - GLint link_status = GL_FALSE;
|
| - glGetProgramiv(program, GL_LINK_STATUS, &link_status);
|
| - EXPECT_EQ(GL_TRUE, link_status);
|
| - glUseProgram(program);
|
| - *ret_position_loc = glGetAttribLocation(program, "a_position");
|
| - EXPECT_LE(0, *ret_position_loc);
|
| - return program;
|
| - }
|
| -
|
| - GLManager gl_;
|
| -};
|
| -
|
| -TEST_F(ES3MapBufferRangeTest, DrawArraysAndInstanced) {
|
| - const uint8_t kRedColor[] = {255, 0, 0, 255};
|
| - const uint8_t kBlackColor[] = {0, 0, 0, 255};
|
| - const GLsizei kPrimCount = 4;
|
| -
|
| - GLint position_loc = 0;
|
| - SetupSimpleProgram(&position_loc);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_LT(0u, buffer);
|
| -
|
| - glClearColor(0.0, 0.0, 0.0, 1.0);
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1,
|
| - kBlackColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1,
|
| - kBlackColor));
|
| -
|
| - glUnmapBuffer(GL_ARRAY_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -}
|
| -
|
| -TEST_F(ES3MapBufferRangeTest, DrawElementsAndInstanced) {
|
| - const uint8_t kRedColor[] = {255, 0, 0, 255};
|
| - const uint8_t kBlackColor[] = {0, 0, 0, 255};
|
| - const GLsizei kPrimCount = 4;
|
| -
|
| - GLint position_loc = 0;
|
| - SetupSimpleProgram(&position_loc);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - std::vector<GLuint> buffers =
|
| - GLTestHelper::SetupIndexedUnitQuad(position_loc);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_EQ(2u, buffers.size());
|
| - EXPECT_LT(0u, buffers[0]);
|
| - EXPECT_LT(0u, buffers[1]);
|
| -
|
| - glClearColor(0.0, 0.0, 0.0, 1.0);
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0,
|
| - kPrimCount);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1,
|
| - kBlackColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0,
|
| - kPrimCount);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1,
|
| - kBlackColor));
|
| -
|
| - glUnmapBuffer(GL_ARRAY_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0,
|
| - kPrimCount);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1,
|
| - kBlackColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0,
|
| - kPrimCount);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1,
|
| - kBlackColor));
|
| -
|
| - glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -
|
| - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
| - glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0,
|
| - kPrimCount);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_TRUE(
|
| - GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor));
|
| -}
|
| -
|
| -TEST_F(ES3MapBufferRangeTest, ReadPixels) {
|
| - GLuint buffer = 0;
|
| - glGenBuffers(1, &buffer);
|
| - EXPECT_LT(0u, buffer);
|
| - glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer);
|
| - glBufferData(GL_PIXEL_PACK_BUFFER, 4 * kCanvasSize * kCanvasSize, 0,
|
| - GL_STATIC_READ);
|
| -
|
| - glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| -
|
| - glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glReadPixels(0, 0, kCanvasSize, kCanvasSize, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage2D) {
|
| - const GLsizei kTextureSize = 4;
|
| - GLuint buffer = 0;
|
| - glGenBuffers(1, &buffer);
|
| - EXPECT_LT(0u, buffer);
|
| - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer);
|
| - glBufferData(GL_PIXEL_UNPACK_BUFFER, 4 * kTextureSize * kTextureSize, 0,
|
| - GL_STATIC_READ);
|
| -
|
| - GLuint tex = 0;
|
| - glGenTextures(1, &tex);
|
| - EXPECT_LT(0u, tex);
|
| - glBindTexture(GL_TEXTURE_2D, tex);
|
| - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0,
|
| - GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA,
|
| - GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, 6, GL_MAP_READ_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0,
|
| - GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA,
|
| - GL_UNSIGNED_BYTE, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| -
|
| - glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kTextureSize, kTextureSize, 0,
|
| - GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kTextureSize, kTextureSize, GL_RGBA,
|
| - GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -TEST_F(ES3MapBufferRangeTest, TexImageAndSubImage3D) {
|
| - const GLsizei kTextureSize = 4;
|
| - GLuint buffer = 0;
|
| - glGenBuffers(1, &buffer);
|
| - EXPECT_LT(0u, buffer);
|
| - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer);
|
| - glBufferData(GL_PIXEL_UNPACK_BUFFER,
|
| - 4 * kTextureSize * kTextureSize * kTextureSize, 0,
|
| - GL_STATIC_READ);
|
| -
|
| - GLuint tex = 0;
|
| - glGenTextures(1, &tex);
|
| - EXPECT_LT(0u, tex);
|
| - glBindTexture(GL_TEXTURE_3D, tex);
|
| - glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize,
|
| - kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize,
|
| - kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glMapBufferRange(GL_PIXEL_UNPACK_BUFFER, 0, 6, GL_MAP_READ_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize,
|
| - kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| - glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize,
|
| - kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| -
|
| - glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, kTextureSize, kTextureSize,
|
| - kTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, kTextureSize, kTextureSize,
|
| - kTextureSize, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -// TODO(zmo): Add tests for CompressedTex* functions.
|
| -
|
| -TEST_F(ES3MapBufferRangeTest, TransformFeedback) {
|
| - GLuint transform_feedback_buffer[2];
|
| - glGenBuffers(2, transform_feedback_buffer);
|
| - EXPECT_LT(0u, transform_feedback_buffer[0]);
|
| - EXPECT_LT(0u, transform_feedback_buffer[1]);
|
| - glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
|
| - transform_feedback_buffer[0]);
|
| - glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * 6 * sizeof(float), 0,
|
| - GL_STATIC_READ);
|
| - glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 1,
|
| - transform_feedback_buffer[1]);
|
| - glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 2 * 6 * sizeof(float), 0,
|
| - GL_STATIC_READ);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - GLint position_loc = 0;
|
| - SetupTransformFeedbackProgram(&position_loc);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| - EXPECT_LT(0u, buffer);
|
| -
|
| - GLuint transform_feedback = 0;
|
| - glGenTransformFeedbacks(1, &transform_feedback);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glBeginTransformFeedback(GL_TRIANGLES);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| -
|
| - glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glBeginTransformFeedback(GL_TRIANGLES);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError());
|
| -
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| - glEndTransformFeedback();
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 6, GL_MAP_WRITE_BIT);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -
|
| - glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -// TODO(zmo): add tests for uniform buffer mapping.
|
| -
|
| -// TODO(zmo): add tests for CopyBufferSubData case.
|
| -
|
| -} // namespace gpu
|
|
|