Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(892)

Unified Diff: Source/core/html/canvas/WebGLShader.h

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed typo in gypi, was only causing issues on Windows (?!?) Created 6 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: Source/core/html/canvas/WebGLShader.h
diff --git a/Source/core/html/canvas/WebGLShader.h b/Source/core/html/canvas/WebGLShader.h
index 940231f0f14a04e05b77dbcedef0f6ba18a0d34c..2d2fc23be20f12d60dbb96a9be4efe4a27bd0b38 100644
--- a/Source/core/html/canvas/WebGLShader.h
+++ b/Source/core/html/canvas/WebGLShader.h
@@ -37,7 +37,7 @@ class WebGLShader FINAL : public WebGLSharedObject, public ScriptWrappable {
public:
virtual ~WebGLShader();
- static PassRefPtr<WebGLShader> create(WebGLRenderingContext*, GLenum);
+ static PassRefPtr<WebGLShader> create(WebGLRenderingContextBase*, GLenum);
GLenum type() const { return m_type; }
const String& source() const { return m_source; }
@@ -45,7 +45,7 @@ public:
void setSource(const String& source) { m_source = source; }
private:
- WebGLShader(WebGLRenderingContext*, GLenum);
+ WebGLShader(WebGLRenderingContextBase*, GLenum);
virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject) OVERRIDE;

Powered by Google App Engine
This is Rietveld 408576698