| Index: Source/core/html/canvas/WebGLExtensionName.h
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| diff --git a/Source/core/html/canvas/WebGLExtensionName.h b/Source/core/html/canvas/WebGLExtensionName.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ed96581326a10b62a1fe423ac9e0d5b23253d582
|
| --- /dev/null
|
| +++ b/Source/core/html/canvas/WebGLExtensionName.h
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| @@ -0,0 +1,35 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef WebGLExtensionName_h
|
| +#define WebGLExtensionName_h
|
| +
|
| +namespace WebCore {
|
| +
|
| +// Extension names are needed to properly wrap instances in JavaScript objects.
|
| +enum WebGLExtensionName {
|
| + ANGLEInstancedArraysName,
|
| + EXTFragDepthName,
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| + EXTTextureFilterAnisotropicName,
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| + OESElementIndexUintName,
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| + OESStandardDerivativesName,
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| + OESTextureFloatLinearName,
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| + OESTextureFloatName,
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| + OESTextureHalfFloatLinearName,
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| + OESTextureHalfFloatName,
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| + OESVertexArrayObjectName,
|
| + WebGLCompressedTextureATCName,
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| + WebGLCompressedTexturePVRTCName,
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| + WebGLCompressedTextureS3TCName,
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| + WebGLDebugRendererInfoName,
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| + WebGLDebugShadersName,
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| + WebGLDepthTextureName,
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| + WebGLDrawBuffersName,
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| + WebGLLoseContextName,
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| + WebGLExtensionNameCount, // Must be the last entry
|
| +};
|
| +
|
| +}
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| +
|
| +#endif // WebGLExtensionName_h
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|
|