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Unified Diff: Source/core/html/canvas/OESTextureHalfFloatLinear.h

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed typo in gypi, was only causing issues on Windows (?!?) Created 6 years, 10 months ago
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Index: Source/core/html/canvas/OESTextureHalfFloatLinear.h
diff --git a/Source/core/html/canvas/OESTextureHalfFloatLinear.h b/Source/core/html/canvas/OESTextureHalfFloatLinear.h
index c817d7beb3b4ec61eceb979b935002aea79d0daa..421bbbca4d07662ed9364f0d9c2b652bc69931fd 100644
--- a/Source/core/html/canvas/OESTextureHalfFloatLinear.h
+++ b/Source/core/html/canvas/OESTextureHalfFloatLinear.h
@@ -34,15 +34,15 @@ namespace WebCore {
class OESTextureHalfFloatLinear FINAL : public WebGLExtension, public ScriptWrappable {
public:
- static PassRefPtr<OESTextureHalfFloatLinear> create(WebGLRenderingContext*);
- static bool supported(WebGLRenderingContext*);
+ static PassRefPtr<OESTextureHalfFloatLinear> create(WebGLRenderingContextBase*);
+ static bool supported(WebGLRenderingContextBase*);
static const char* extensionName();
virtual ~OESTextureHalfFloatLinear();
- virtual ExtensionName name() const OVERRIDE;
+ virtual WebGLExtensionName name() const OVERRIDE;
private:
- OESTextureHalfFloatLinear(WebGLRenderingContext*);
+ OESTextureHalfFloatLinear(WebGLRenderingContextBase*);
};
} // namespace WebCore

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