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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContextBase.idl

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed typo in gypi, was only causing issues on Windows (?!?) Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 23 matching lines...) Expand all
34 typedef long long GLsizeiptr; 34 typedef long long GLsizeiptr;
35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty pe. */ 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty pe. */
36 typedef unsigned short GLushort; 36 typedef unsigned short GLushort;
37 typedef unsigned long GLuint; 37 typedef unsigned long GLuint;
38 typedef /*unrestricted*/ float GLfloat; 38 typedef /*unrestricted*/ float GLfloat;
39 typedef /*unrestricted*/ float GLclampf; 39 typedef /*unrestricted*/ float GLclampf;
40 40
41 [ 41 [
42 DoNotCheckConstants, 42 DoNotCheckConstants,
43 StrictTypeChecking, 43 StrictTypeChecking,
44 ] interface WebGLRenderingContext : CanvasRenderingContext { 44 NoInterfaceObject
arv (Not doing code reviews) 2014/02/27 22:10:01 Why? https://code.google.com/p/chromium/issues/de
45 ] interface WebGLRenderingContextBase : CanvasRenderingContext {
45 46
46 /* ClearBufferMask */ 47 /* ClearBufferMask */
47 const GLenum DEPTH_BUFFER_BIT = 0x00000100; 48 const GLenum DEPTH_BUFFER_BIT = 0x00000100;
48 const GLenum STENCIL_BUFFER_BIT = 0x00000400; 49 const GLenum STENCIL_BUFFER_BIT = 0x00000400;
49 const GLenum COLOR_BUFFER_BIT = 0x00004000; 50 const GLenum COLOR_BUFFER_BIT = 0x00004000;
50 51
51 /* BeginMode */ 52 /* BeginMode */
52 const GLenum POINTS = 0x0000; 53 const GLenum POINTS = 0x0000;
53 const GLenum LINES = 0x0001; 54 const GLenum LINES = 0x0001;
54 const GLenum LINE_LOOP = 0x0002; 55 const GLenum LINE_LOOP = 0x0002;
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665 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); 666 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values);
666 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); 667 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
667 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); 668 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values);
668 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ; 669 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ;
669 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); 670 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values);
670 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor malized, 671 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor malized,
671 GLsizei stride, GLintptr offset); 672 GLsizei stride, GLintptr offset);
672 673
673 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); 674 void viewport(GLint x, GLint y, GLsizei width, GLsizei height);
674 }; 675 };
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