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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 34 typedef long long GLsizeiptr; | 34 typedef long long GLsizeiptr; |
| 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty pe. */ | 35 typedef octet GLubyte; /* 'octet' should be an unsigned 8 bit ty pe. */ |
| 36 typedef unsigned short GLushort; | 36 typedef unsigned short GLushort; |
| 37 typedef unsigned long GLuint; | 37 typedef unsigned long GLuint; |
| 38 typedef /*unrestricted*/ float GLfloat; | 38 typedef /*unrestricted*/ float GLfloat; |
| 39 typedef /*unrestricted*/ float GLclampf; | 39 typedef /*unrestricted*/ float GLclampf; |
| 40 | 40 |
| 41 [ | 41 [ |
| 42 DoNotCheckConstants, | 42 DoNotCheckConstants, |
| 43 StrictTypeChecking, | 43 StrictTypeChecking, |
| 44 ] interface WebGLRenderingContext : CanvasRenderingContext { | 44 NoInterfaceObject |
|
arv (Not doing code reviews)
2014/02/27 22:10:01
Why?
https://code.google.com/p/chromium/issues/de
| |
| 45 ] interface WebGLRenderingContextBase : CanvasRenderingContext { | |
| 45 | 46 |
| 46 /* ClearBufferMask */ | 47 /* ClearBufferMask */ |
| 47 const GLenum DEPTH_BUFFER_BIT = 0x00000100; | 48 const GLenum DEPTH_BUFFER_BIT = 0x00000100; |
| 48 const GLenum STENCIL_BUFFER_BIT = 0x00000400; | 49 const GLenum STENCIL_BUFFER_BIT = 0x00000400; |
| 49 const GLenum COLOR_BUFFER_BIT = 0x00004000; | 50 const GLenum COLOR_BUFFER_BIT = 0x00004000; |
| 50 | 51 |
| 51 /* BeginMode */ | 52 /* BeginMode */ |
| 52 const GLenum POINTS = 0x0000; | 53 const GLenum POINTS = 0x0000; |
| 53 const GLenum LINES = 0x0001; | 54 const GLenum LINES = 0x0001; |
| 54 const GLenum LINE_LOOP = 0x0002; | 55 const GLenum LINE_LOOP = 0x0002; |
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| 665 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); | 666 [Custom] void vertexAttrib2fv(GLuint indx, Float32Array values); |
| 666 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); | 667 void vertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z); |
| 667 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); | 668 [Custom] void vertexAttrib3fv(GLuint indx, Float32Array values); |
| 668 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ; | 669 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) ; |
| 669 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); | 670 [Custom] void vertexAttrib4fv(GLuint indx, Float32Array values); |
| 670 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor malized, | 671 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor malized, |
| 671 GLsizei stride, GLintptr offset); | 672 GLsizei stride, GLintptr offset); |
| 672 | 673 |
| 673 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); | 674 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
| 674 }; | 675 }; |
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