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Side by Side Diff: Source/core/html/canvas/WebGLObject.cpp

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed typo in gypi, was only causing issues on Windows (?!?) Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLObject.h" 28 #include "core/html/canvas/WebGLObject.h"
29 29
30 namespace WebCore { 30 namespace WebCore {
31 31
32 WebGLObject::WebGLObject(WebGLRenderingContext*) 32 WebGLObject::WebGLObject(WebGLRenderingContextBase*)
33 : m_object(0) 33 : m_object(0)
34 , m_attachmentCount(0) 34 , m_attachmentCount(0)
35 , m_deleted(false) 35 , m_deleted(false)
36 { 36 {
37 } 37 }
38 38
39 WebGLObject::~WebGLObject() 39 WebGLObject::~WebGLObject()
40 { 40 {
41 } 41 }
42 42
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 75
76 void WebGLObject::onDetached(blink::WebGraphicsContext3D* context3d) 76 void WebGLObject::onDetached(blink::WebGraphicsContext3D* context3d)
77 { 77 {
78 if (m_attachmentCount) 78 if (m_attachmentCount)
79 --m_attachmentCount; 79 --m_attachmentCount;
80 if (m_deleted) 80 if (m_deleted)
81 deleteObject(context3d); 81 deleteObject(context3d);
82 } 82 }
83 83
84 } 84 }
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