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Side by Side Diff: Source/core/html/canvas/WebGLContextObject.h

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed typo in gypi, was only causing issues on Windows (?!?) Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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27 #define WebGLContextObject_h 27 #define WebGLContextObject_h
28 28
29 #include "core/html/canvas/WebGLObject.h" 29 #include "core/html/canvas/WebGLObject.h"
30 30
31 namespace blink { 31 namespace blink {
32 class WebGraphicsContext3D; 32 class WebGraphicsContext3D;
33 } 33 }
34 34
35 namespace WebCore { 35 namespace WebCore {
36 36
37 class WebGLRenderingContext; 37 class WebGLRenderingContextBase;
38 38
39 // WebGLContextObject the base class for objects that are owned by a specific 39 // WebGLContextObject the base class for objects that are owned by a specific
40 // WebGLRenderingContext. 40 // WebGLRenderingContextBase.
41 class WebGLContextObject : public WebGLObject { 41 class WebGLContextObject : public WebGLObject {
42 public: 42 public:
43 virtual ~WebGLContextObject(); 43 virtual ~WebGLContextObject();
44 44
45 WebGLRenderingContext* context() const { return m_context; } 45 WebGLRenderingContextBase* context() const { return m_context; }
46 46
47 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context) const OVERRIDE FINAL 47 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextB ase* context) const OVERRIDE FINAL
48 { 48 {
49 return context == m_context; 49 return context == m_context;
50 } 50 }
51 51
52 void detachContext(); 52 void detachContext();
53 53
54 protected: 54 protected:
55 WebGLContextObject(WebGLRenderingContext*); 55 WebGLContextObject(WebGLRenderingContextBase*);
56 56
57 virtual bool hasGroupOrContext() const OVERRIDE FINAL 57 virtual bool hasGroupOrContext() const OVERRIDE FINAL
58 { 58 {
59 return m_context; 59 return m_context;
60 } 60 }
61 61
62 virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const OVERRI DE FINAL; 62 virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const OVERRI DE FINAL;
63 63
64 private: 64 private:
65 WebGLRenderingContext* m_context; 65 WebGLRenderingContextBase* m_context;
66 }; 66 };
67 67
68 } // namespace WebCore 68 } // namespace WebCore
69 69
70 #endif // WebGLContextObject_h 70 #endif // WebGLContextObject_h
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