| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 #define WebGLContextObject_h | 27 #define WebGLContextObject_h |
| 28 | 28 |
| 29 #include "core/html/canvas/WebGLObject.h" | 29 #include "core/html/canvas/WebGLObject.h" |
| 30 | 30 |
| 31 namespace blink { | 31 namespace blink { |
| 32 class WebGraphicsContext3D; | 32 class WebGraphicsContext3D; |
| 33 } | 33 } |
| 34 | 34 |
| 35 namespace WebCore { | 35 namespace WebCore { |
| 36 | 36 |
| 37 class WebGLRenderingContext; | 37 class WebGLRenderingContextBase; |
| 38 | 38 |
| 39 // WebGLContextObject the base class for objects that are owned by a specific | 39 // WebGLContextObject the base class for objects that are owned by a specific |
| 40 // WebGLRenderingContext. | 40 // WebGLRenderingContextBase. |
| 41 class WebGLContextObject : public WebGLObject { | 41 class WebGLContextObject : public WebGLObject { |
| 42 public: | 42 public: |
| 43 virtual ~WebGLContextObject(); | 43 virtual ~WebGLContextObject(); |
| 44 | 44 |
| 45 WebGLRenderingContext* context() const { return m_context; } | 45 WebGLRenderingContextBase* context() const { return m_context; } |
| 46 | 46 |
| 47 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext*
context) const OVERRIDE FINAL | 47 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextB
ase* context) const OVERRIDE FINAL |
| 48 { | 48 { |
| 49 return context == m_context; | 49 return context == m_context; |
| 50 } | 50 } |
| 51 | 51 |
| 52 void detachContext(); | 52 void detachContext(); |
| 53 | 53 |
| 54 protected: | 54 protected: |
| 55 WebGLContextObject(WebGLRenderingContext*); | 55 WebGLContextObject(WebGLRenderingContextBase*); |
| 56 | 56 |
| 57 virtual bool hasGroupOrContext() const OVERRIDE FINAL | 57 virtual bool hasGroupOrContext() const OVERRIDE FINAL |
| 58 { | 58 { |
| 59 return m_context; | 59 return m_context; |
| 60 } | 60 } |
| 61 | 61 |
| 62 virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const OVERRI
DE FINAL; | 62 virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const OVERRI
DE FINAL; |
| 63 | 63 |
| 64 private: | 64 private: |
| 65 WebGLRenderingContext* m_context; | 65 WebGLRenderingContextBase* m_context; |
| 66 }; | 66 }; |
| 67 | 67 |
| 68 } // namespace WebCore | 68 } // namespace WebCore |
| 69 | 69 |
| 70 #endif // WebGLContextObject_h | 70 #endif // WebGLContextObject_h |
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