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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 | 27 |
| 28 #include "core/html/canvas/WebGLCompressedTextureATC.h" | 28 #include "core/html/canvas/WebGLCompressedTextureATC.h" |
| 29 | 29 |
| 30 namespace WebCore { | 30 namespace WebCore { |
| 31 | 31 |
| 32 WebGLCompressedTextureATC::WebGLCompressedTextureATC(WebGLRenderingContext* cont
ext) | 32 WebGLCompressedTextureATC::WebGLCompressedTextureATC(WebGLRenderingContextBase*
context) |
| 33 : WebGLExtension(context) | 33 : WebGLExtension(context) |
| 34 { | 34 { |
| 35 ScriptWrappable::init(this); | 35 ScriptWrappable::init(this); |
| 36 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGB_AMD); | 36 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGB_AMD); |
| 37 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_
AMD); | 37 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_
AMD); |
| 38 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_AL
PHA_AMD); | 38 context->addCompressedTextureFormat(GC3D_COMPRESSED_ATC_RGBA_INTERPOLATED_AL
PHA_AMD); |
| 39 } | 39 } |
| 40 | 40 |
| 41 WebGLCompressedTextureATC::~WebGLCompressedTextureATC() | 41 WebGLCompressedTextureATC::~WebGLCompressedTextureATC() |
| 42 { | 42 { |
| 43 } | 43 } |
| 44 | 44 |
| 45 WebGLExtension::ExtensionName WebGLCompressedTextureATC::name() const | 45 WebGLExtensionName WebGLCompressedTextureATC::name() const |
| 46 { | 46 { |
| 47 return WebGLCompressedTextureATCName; | 47 return WebGLCompressedTextureATCName; |
| 48 } | 48 } |
| 49 | 49 |
| 50 PassRefPtr<WebGLCompressedTextureATC> WebGLCompressedTextureATC::create(WebGLRen
deringContext* context) | 50 PassRefPtr<WebGLCompressedTextureATC> WebGLCompressedTextureATC::create(WebGLRen
deringContextBase* context) |
| 51 { | 51 { |
| 52 return adoptRef(new WebGLCompressedTextureATC(context)); | 52 return adoptRef(new WebGLCompressedTextureATC(context)); |
| 53 } | 53 } |
| 54 | 54 |
| 55 bool WebGLCompressedTextureATC::supported(WebGLRenderingContext* context) | 55 bool WebGLCompressedTextureATC::supported(WebGLRenderingContextBase* context) |
| 56 { | 56 { |
| 57 return context->extensionsUtil()->supportsExtension("GL_AMD_compressed_ATC_t
exture"); | 57 return context->extensionsUtil()->supportsExtension("GL_AMD_compressed_ATC_t
exture"); |
| 58 } | 58 } |
| 59 | 59 |
| 60 const char* WebGLCompressedTextureATC::extensionName() | 60 const char* WebGLCompressedTextureATC::extensionName() |
| 61 { | 61 { |
| 62 return "WEBGL_compressed_texture_atc"; | 62 return "WEBGL_compressed_texture_atc"; |
| 63 } | 63 } |
| 64 | 64 |
| 65 } // namespace WebCore | 65 } // namespace WebCore |
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