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Side by Side Diff: Source/core/html/canvas/OESTextureFloat.cpp

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed typo in gypi, was only causing issues on Windows (?!?) Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/OESTextureFloat.h" 28 #include "core/html/canvas/OESTextureFloat.h"
29 29
30 namespace WebCore { 30 namespace WebCore {
31 31
32 OESTextureFloat::OESTextureFloat(WebGLRenderingContext* context) 32 OESTextureFloat::OESTextureFloat(WebGLRenderingContextBase* context)
33 : WebGLExtension(context) 33 : WebGLExtension(context)
34 { 34 {
35 ScriptWrappable::init(this); 35 ScriptWrappable::init(this);
36 if (context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float" )) { 36 if (context->extensionsUtil()->ensureExtensionEnabled("GL_OES_texture_float" )) {
37 // Implicitly enable rendering to float textures 37 // Implicitly enable rendering to float textures
38 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buf fer_float_rgba"); 38 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buf fer_float_rgba");
39 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buf fer_float_rgb"); 39 context->extensionsUtil()->ensureExtensionEnabled("GL_CHROMIUM_color_buf fer_float_rgb");
40 } 40 }
41 } 41 }
42 42
43 OESTextureFloat::~OESTextureFloat() 43 OESTextureFloat::~OESTextureFloat()
44 { 44 {
45 } 45 }
46 46
47 WebGLExtension::ExtensionName OESTextureFloat::name() const 47 WebGLExtensionName OESTextureFloat::name() const
48 { 48 {
49 return OESTextureFloatName; 49 return OESTextureFloatName;
50 } 50 }
51 51
52 PassRefPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContext* conte xt) 52 PassRefPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContextBase* c ontext)
53 { 53 {
54 return adoptRef(new OESTextureFloat(context)); 54 return adoptRef(new OESTextureFloat(context));
55 } 55 }
56 56
57 bool OESTextureFloat::supported(WebGLRenderingContext* context) 57 bool OESTextureFloat::supported(WebGLRenderingContextBase* context)
58 { 58 {
59 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float"); 59 return context->extensionsUtil()->supportsExtension("GL_OES_texture_float");
60 } 60 }
61 61
62 const char* OESTextureFloat::extensionName() 62 const char* OESTextureFloat::extensionName()
63 { 63 {
64 return "OES_texture_float"; 64 return "OES_texture_float";
65 } 65 }
66 66
67 } // namespace WebCore 67 } // namespace WebCore
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