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| 1 /* | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 * | 3 // found in the LICENSE file. |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 24 */ | |
| 25 | 4 |
| 26 #include "config.h" | 5 #include "config.h" |
| 27 #include "core/html/canvas/WebGLRenderingContext.h" | 6 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 28 | 7 |
| 29 #include "RuntimeEnabledFeatures.h" | 8 #include "RuntimeEnabledFeatures.h" |
| 30 #include "bindings/v8/ExceptionMessages.h" | 9 #include "bindings/v8/ExceptionMessages.h" |
| 31 #include "bindings/v8/ExceptionState.h" | 10 #include "bindings/v8/ExceptionState.h" |
| 32 #include "core/dom/ExceptionCode.h" | 11 #include "core/dom/ExceptionCode.h" |
| 33 #include "core/fetch/ImageResource.h" | 12 #include "core/fetch/ImageResource.h" |
| 34 #include "core/html/HTMLCanvasElement.h" | 13 #include "core/html/HTMLCanvasElement.h" |
| 35 #include "core/html/HTMLImageElement.h" | 14 #include "core/html/HTMLImageElement.h" |
| 36 #include "core/html/HTMLVideoElement.h" | 15 #include "core/html/HTMLVideoElement.h" |
| 37 #include "core/html/ImageData.h" | 16 #include "core/html/ImageData.h" |
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| 81 #include "wtf/PassOwnPtr.h" | 60 #include "wtf/PassOwnPtr.h" |
| 82 #include "wtf/Uint32Array.h" | 61 #include "wtf/Uint32Array.h" |
| 83 #include "wtf/text/StringBuilder.h" | 62 #include "wtf/text/StringBuilder.h" |
| 84 | 63 |
| 85 namespace WebCore { | 64 namespace WebCore { |
| 86 | 65 |
| 87 const double secondsBetweenRestoreAttempts = 1.0; | 66 const double secondsBetweenRestoreAttempts = 1.0; |
| 88 const int maxGLErrorsAllowedToConsole = 256; | 67 const int maxGLErrorsAllowedToConsole = 256; |
| 89 const unsigned maxGLActiveContexts = 16; | 68 const unsigned maxGLActiveContexts = 16; |
| 90 | 69 |
| 91 Vector<WebGLRenderingContext*>& WebGLRenderingContext::activeContexts() | 70 Vector<WebGLRenderingContextBase*>& WebGLRenderingContextBase::activeContexts() |
| 92 { | 71 { |
| 93 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContext*>, activeContexts, ()); | 72 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, activeContexts, ()); |
| 94 return activeContexts; | 73 return activeContexts; |
| 95 } | 74 } |
| 96 | 75 |
| 97 Vector<WebGLRenderingContext*>& WebGLRenderingContext::forciblyEvictedContexts() | 76 Vector<WebGLRenderingContextBase*>& WebGLRenderingContextBase::forciblyEvictedCo ntexts() |
| 98 { | 77 { |
| 99 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContext*>, forciblyEvictedContexts, ()); | 78 DEFINE_STATIC_LOCAL(Vector<WebGLRenderingContextBase*>, forciblyEvictedConte xts, ()); |
| 100 return forciblyEvictedContexts; | 79 return forciblyEvictedContexts; |
| 101 } | 80 } |
| 102 | 81 |
| 103 void WebGLRenderingContext::forciblyLoseOldestContext(const String& reason) | 82 void WebGLRenderingContextBase::forciblyLoseOldestContext(const String& reason) |
| 104 { | 83 { |
| 105 size_t candidateID = oldestContextIndex(); | 84 size_t candidateID = oldestContextIndex(); |
| 106 if (candidateID >= activeContexts().size()) | 85 if (candidateID >= activeContexts().size()) |
| 107 return; | 86 return; |
| 108 | 87 |
| 109 WebGLRenderingContext* candidate = activeContexts()[candidateID]; | 88 WebGLRenderingContextBase* candidate = activeContexts()[candidateID]; |
| 110 | 89 |
| 111 activeContexts().remove(candidateID); | 90 activeContexts().remove(candidateID); |
| 112 | 91 |
| 113 candidate->printWarningToConsole(reason); | 92 candidate->printWarningToConsole(reason); |
| 114 InspectorInstrumentation::didFireWebGLWarning(candidate->canvas()); | 93 InspectorInstrumentation::didFireWebGLWarning(candidate->canvas()); |
| 115 | 94 |
| 116 // This will call deactivateContext once the context has actually been lost. | 95 // This will call deactivateContext once the context has actually been lost. |
| 117 candidate->forceLostContext(WebGLRenderingContext::SyntheticLostContext); | 96 candidate->forceLostContext(WebGLRenderingContextBase::SyntheticLostContext) ; |
| 118 } | 97 } |
| 119 | 98 |
| 120 size_t WebGLRenderingContext::oldestContextIndex() | 99 size_t WebGLRenderingContextBase::oldestContextIndex() |
| 121 { | 100 { |
| 122 if (!activeContexts().size()) | 101 if (!activeContexts().size()) |
| 123 return maxGLActiveContexts; | 102 return maxGLActiveContexts; |
| 124 | 103 |
| 125 WebGLRenderingContext* candidate = activeContexts().first(); | 104 WebGLRenderingContextBase* candidate = activeContexts().first(); |
| 126 size_t candidateID = 0; | 105 size_t candidateID = 0; |
| 127 for (size_t ii = 1; ii < activeContexts().size(); ++ii) { | 106 for (size_t ii = 1; ii < activeContexts().size(); ++ii) { |
| 128 WebGLRenderingContext* context = activeContexts()[ii]; | 107 WebGLRenderingContextBase* context = activeContexts()[ii]; |
| 129 if (context->webGraphicsContext3D() && candidate->webGraphicsContext3D() && context->webGraphicsContext3D()->lastFlushID() < candidate->webGraphicsConte xt3D()->lastFlushID()) { | 108 if (context->webGraphicsContext3D() && candidate->webGraphicsContext3D() && context->webGraphicsContext3D()->lastFlushID() < candidate->webGraphicsConte xt3D()->lastFlushID()) { |
| 130 candidate = context; | 109 candidate = context; |
| 131 candidateID = ii; | 110 candidateID = ii; |
| 132 } | 111 } |
| 133 } | 112 } |
| 134 | 113 |
| 135 return candidateID; | 114 return candidateID; |
| 136 } | 115 } |
| 137 | 116 |
| 138 IntSize WebGLRenderingContext::oldestContextSize() | 117 IntSize WebGLRenderingContextBase::oldestContextSize() |
| 139 { | 118 { |
| 140 IntSize size; | 119 IntSize size; |
| 141 | 120 |
| 142 size_t candidateID = oldestContextIndex(); | 121 size_t candidateID = oldestContextIndex(); |
| 143 if (candidateID < activeContexts().size()) { | 122 if (candidateID < activeContexts().size()) { |
| 144 WebGLRenderingContext* candidate = activeContexts()[candidateID]; | 123 WebGLRenderingContextBase* candidate = activeContexts()[candidateID]; |
| 145 size.setWidth(candidate->drawingBufferWidth()); | 124 size.setWidth(candidate->drawingBufferWidth()); |
| 146 size.setHeight(candidate->drawingBufferHeight()); | 125 size.setHeight(candidate->drawingBufferHeight()); |
| 147 } | 126 } |
| 148 | 127 |
| 149 return size; | 128 return size; |
| 150 } | 129 } |
| 151 | 130 |
| 152 void WebGLRenderingContext::activateContext(WebGLRenderingContext* context) | 131 void WebGLRenderingContextBase::activateContext(WebGLRenderingContextBase* conte xt) |
| 153 { | 132 { |
| 154 unsigned removedContexts = 0; | 133 unsigned removedContexts = 0; |
| 155 while (activeContexts().size() >= maxGLActiveContexts && removedContexts < m axGLActiveContexts) { | 134 while (activeContexts().size() >= maxGLActiveContexts && removedContexts < m axGLActiveContexts) { |
| 156 forciblyLoseOldestContext("WARNING: Too many active WebGL contexts. Olde st context will be lost."); | 135 forciblyLoseOldestContext("WARNING: Too many active WebGL contexts. Olde st context will be lost."); |
| 157 removedContexts++; | 136 removedContexts++; |
| 158 } | 137 } |
| 159 | 138 |
| 160 if (!activeContexts().contains(context)) | 139 if (!activeContexts().contains(context)) |
| 161 activeContexts().append(context); | 140 activeContexts().append(context); |
| 162 } | 141 } |
| 163 | 142 |
| 164 void WebGLRenderingContext::deactivateContext(WebGLRenderingContext* context, bo ol addToEvictedList) | 143 void WebGLRenderingContextBase::deactivateContext(WebGLRenderingContextBase* con text, bool addToEvictedList) |
| 165 { | 144 { |
| 166 size_t position = activeContexts().find(context); | 145 size_t position = activeContexts().find(context); |
| 167 if (position != WTF::kNotFound) | 146 if (position != WTF::kNotFound) |
| 168 activeContexts().remove(position); | 147 activeContexts().remove(position); |
| 169 | 148 |
| 170 if (addToEvictedList && !forciblyEvictedContexts().contains(context)) | 149 if (addToEvictedList && !forciblyEvictedContexts().contains(context)) |
| 171 forciblyEvictedContexts().append(context); | 150 forciblyEvictedContexts().append(context); |
| 172 } | 151 } |
| 173 | 152 |
| 174 void WebGLRenderingContext::willDestroyContext(WebGLRenderingContext* context) | 153 void WebGLRenderingContextBase::willDestroyContext(WebGLRenderingContextBase* co ntext) |
| 175 { | 154 { |
| 176 size_t position = forciblyEvictedContexts().find(context); | 155 size_t position = forciblyEvictedContexts().find(context); |
| 177 if (position != WTF::kNotFound) | 156 if (position != WTF::kNotFound) |
| 178 forciblyEvictedContexts().remove(position); | 157 forciblyEvictedContexts().remove(position); |
| 179 | 158 |
| 180 deactivateContext(context, false); | 159 deactivateContext(context, false); |
| 181 | 160 |
| 182 // Try to re-enable the oldest inactive contexts. | 161 // Try to re-enable the oldest inactive contexts. |
| 183 while(activeContexts().size() < maxGLActiveContexts && forciblyEvictedContex ts().size()) { | 162 while(activeContexts().size() < maxGLActiveContexts && forciblyEvictedContex ts().size()) { |
| 184 WebGLRenderingContext* evictedContext = forciblyEvictedContexts().first( ); | 163 WebGLRenderingContextBase* evictedContext = forciblyEvictedContexts().fi rst(); |
| 185 if (!evictedContext->m_restoreAllowed) { | 164 if (!evictedContext->m_restoreAllowed) { |
| 186 forciblyEvictedContexts().remove(0); | 165 forciblyEvictedContexts().remove(0); |
| 187 continue; | 166 continue; |
| 188 } | 167 } |
| 189 | 168 |
| 190 IntSize desiredSize = evictedContext->m_drawingBuffer->adjustSize(evicte dContext->clampedCanvasSize()); | 169 IntSize desiredSize = evictedContext->m_drawingBuffer->adjustSize(evicte dContext->clampedCanvasSize()); |
| 191 | 170 |
| 192 // If there's room in the pixel budget for this context, restore it. | 171 // If there's room in the pixel budget for this context, restore it. |
| 193 if (!desiredSize.isEmpty()) { | 172 if (!desiredSize.isEmpty()) { |
| 194 forciblyEvictedContexts().remove(0); | 173 forciblyEvictedContexts().remove(0); |
| 195 evictedContext->forceRestoreContext(); | 174 evictedContext->forceRestoreContext(); |
| 196 activeContexts().append(evictedContext); | 175 activeContexts().append(evictedContext); |
| 197 } | 176 } |
| 198 break; | 177 break; |
| 199 } | 178 } |
| 200 } | 179 } |
| 201 | 180 |
| 202 class WebGLRenderingContextEvictionManager : public ContextEvictionManager { | 181 class WebGLRenderingContextEvictionManager : public ContextEvictionManager { |
| 203 public: | 182 public: |
| 204 void forciblyLoseOldestContext(const String& reason) { | 183 void forciblyLoseOldestContext(const String& reason) { |
| 205 WebGLRenderingContext::forciblyLoseOldestContext(reason); | 184 WebGLRenderingContextBase::forciblyLoseOldestContext(reason); |
| 206 }; | 185 }; |
| 207 IntSize oldestContextSize() { | 186 IntSize oldestContextSize() { |
| 208 return WebGLRenderingContext::oldestContextSize(); | 187 return WebGLRenderingContextBase::oldestContextSize(); |
| 209 }; | 188 }; |
| 210 }; | 189 }; |
| 211 | 190 |
| 212 namespace { | 191 namespace { |
| 213 | 192 |
| 214 class ScopedDrawingBufferBinder { | 193 class ScopedDrawingBufferBinder { |
| 215 public: | 194 public: |
| 216 ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer * framebufferBinding) | 195 ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer * framebufferBinding) |
| 217 : m_drawingBuffer(drawingBuffer) | 196 : m_drawingBuffer(drawingBuffer) |
| 218 , m_framebufferBinding(framebufferBinding) | 197 , m_framebufferBinding(framebufferBinding) |
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| 451 // want or need to just emit a space per character to try | 430 // want or need to just emit a space per character to try |
| 452 // to preserve column numbers for debugging purposes. | 431 // to preserve column numbers for debugging purposes. |
| 453 break; | 432 break; |
| 454 } | 433 } |
| 455 } | 434 } |
| 456 } // namespace anonymous | 435 } // namespace anonymous |
| 457 | 436 |
| 458 class WebGLRenderingContextLostCallback : public blink::WebGraphicsContext3D::We bGraphicsContextLostCallback { | 437 class WebGLRenderingContextLostCallback : public blink::WebGraphicsContext3D::We bGraphicsContextLostCallback { |
| 459 WTF_MAKE_FAST_ALLOCATED; | 438 WTF_MAKE_FAST_ALLOCATED; |
| 460 public: | 439 public: |
| 461 explicit WebGLRenderingContextLostCallback(WebGLRenderingContext* cb) : m_co ntext(cb) { } | 440 explicit WebGLRenderingContextLostCallback(WebGLRenderingContextBase* cb) : m_context(cb) { } |
| 462 virtual void onContextLost() { m_context->forceLostContext(WebGLRenderingCon text::RealLostContext); } | 441 virtual void onContextLost() { m_context->forceLostContext(WebGLRenderingCon textBase::RealLostContext); } |
| 463 virtual ~WebGLRenderingContextLostCallback() {} | 442 virtual ~WebGLRenderingContextLostCallback() {} |
| 464 private: | 443 private: |
| 465 WebGLRenderingContext* m_context; | 444 WebGLRenderingContextBase* m_context; |
| 466 }; | 445 }; |
| 467 | 446 |
| 468 class WebGLRenderingContextErrorMessageCallback : public blink::WebGraphicsConte xt3D::WebGraphicsErrorMessageCallback { | 447 class WebGLRenderingContextErrorMessageCallback : public blink::WebGraphicsConte xt3D::WebGraphicsErrorMessageCallback { |
| 469 WTF_MAKE_FAST_ALLOCATED; | 448 WTF_MAKE_FAST_ALLOCATED; |
| 470 public: | 449 public: |
| 471 explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContext* cb ) : m_context(cb) { } | 450 explicit WebGLRenderingContextErrorMessageCallback(WebGLRenderingContextBase * cb) : m_context(cb) { } |
| 472 virtual void onErrorMessage(const blink::WebString& message, blink::WGC3Dint ) | 451 virtual void onErrorMessage(const blink::WebString& message, blink::WGC3Dint ) |
| 473 { | 452 { |
| 474 if (m_context->m_synthesizedErrorsToConsole) | 453 if (m_context->m_synthesizedErrorsToConsole) |
| 475 m_context->printGLErrorToConsole(message); | 454 m_context->printGLErrorToConsole(message); |
| 476 InspectorInstrumentation::didFireWebGLErrorOrWarning(m_context->canvas() , message); | 455 InspectorInstrumentation::didFireWebGLErrorOrWarning(m_context->canvas() , message); |
| 477 } | 456 } |
| 478 virtual ~WebGLRenderingContextErrorMessageCallback() { } | 457 virtual ~WebGLRenderingContextErrorMessageCallback() { } |
| 479 private: | 458 private: |
| 480 WebGLRenderingContext* m_context; | 459 WebGLRenderingContextBase* m_context; |
| 481 }; | 460 }; |
| 482 | 461 |
| 483 PassOwnPtr<WebGLRenderingContext> WebGLRenderingContext::create(HTMLCanvasElemen t* canvas, WebGLContextAttributes* attrs) | 462 WebGLRenderingContextBase::WebGLRenderingContextBase(HTMLCanvasElement* passedCa nvas, PassOwnPtr<blink::WebGraphicsContext3D> context, WebGLContextAttributes* r equestedAttributes) |
| 484 { | |
| 485 Document& document = canvas->document(); | |
| 486 Frame* frame = document.frame(); | |
| 487 if (!frame) | |
| 488 return nullptr; | |
| 489 Settings* settings = frame->settings(); | |
| 490 | |
| 491 // The FrameLoaderClient might block creation of a new WebGL context despite the page settings; in | |
| 492 // particular, if WebGL contexts were lost one or more times via the GL_ARB_ robustness extension. | |
| 493 if (!frame->loader().client()->allowWebGL(settings && settings->webGLEnabled ())) { | |
| 494 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon textcreationerror, false, true, "Web page was not allowed to create a WebGL cont ext.")); | |
| 495 return nullptr; | |
| 496 } | |
| 497 | |
| 498 // The only situation that attrs is null is through Document::getCSSCanvasCo ntext(). | |
| 499 RefPtr<WebGLContextAttributes> defaultAttrs; | |
| 500 if (!attrs) { | |
| 501 defaultAttrs = WebGLContextAttributes::create(); | |
| 502 attrs = defaultAttrs.get(); | |
| 503 } | |
| 504 blink::WebGraphicsContext3D::Attributes attributes = attrs->attributes(docum ent.topDocument()->url().string(), settings); | |
| 505 OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::curr ent()->createOffscreenGraphicsContext3D(attributes)); | |
| 506 if (!context || !context->makeContextCurrent()) { | |
| 507 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon textcreationerror, false, true, "Could not create a WebGL context.")); | |
| 508 return nullptr; | |
| 509 } | |
| 510 | |
| 511 Extensions3DUtil extensionsUtil(context.get()); | |
| 512 if (extensionsUtil.supportsExtension("GL_EXT_debug_marker")) | |
| 513 context->pushGroupMarkerEXT("WebGLRenderingContext"); | |
| 514 | |
| 515 OwnPtr<WebGLRenderingContext> renderingContext = adoptPtr(new WebGLRendering Context(canvas, context.release(), attrs)); | |
| 516 renderingContext->suspendIfNeeded(); | |
| 517 | |
| 518 if (renderingContext->m_drawingBuffer->isZeroSized()) { | |
| 519 canvas->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglcon textcreationerror, false, true, "Could not create a WebGL context.")); | |
| 520 return nullptr; | |
| 521 } | |
| 522 | |
| 523 return renderingContext.release(); | |
| 524 } | |
| 525 | |
| 526 WebGLRenderingContext::WebGLRenderingContext(HTMLCanvasElement* passedCanvas, Pa ssOwnPtr<blink::WebGraphicsContext3D> context, WebGLContextAttributes* requested Attributes) | |
| 527 : CanvasRenderingContext(passedCanvas) | 463 : CanvasRenderingContext(passedCanvas) |
| 528 , ActiveDOMObject(&passedCanvas->document()) | 464 , ActiveDOMObject(&passedCanvas->document()) |
| 529 , m_context(context) | 465 , m_context(context) |
| 530 , m_drawingBuffer(0) | 466 , m_drawingBuffer(0) |
| 531 , m_dispatchContextLostEventTimer(this, &WebGLRenderingContext::dispatchCont extLostEvent) | 467 , m_dispatchContextLostEventTimer(this, &WebGLRenderingContextBase::dispatch ContextLostEvent) |
| 532 , m_restoreAllowed(false) | 468 , m_restoreAllowed(false) |
| 533 , m_restoreTimer(this, &WebGLRenderingContext::maybeRestoreContext) | 469 , m_restoreTimer(this, &WebGLRenderingContextBase::maybeRestoreContext) |
| 534 , m_generatedImageCache(4) | 470 , m_generatedImageCache(4) |
| 535 , m_contextLost(false) | 471 , m_contextLost(false) |
| 536 , m_contextLostMode(SyntheticLostContext) | 472 , m_contextLostMode(SyntheticLostContext) |
| 537 , m_requestedAttributes(requestedAttributes->clone()) | 473 , m_requestedAttributes(requestedAttributes->clone()) |
| 538 , m_synthesizedErrorsToConsole(true) | 474 , m_synthesizedErrorsToConsole(true) |
| 539 , m_numGLErrorsToConsoleAllowed(maxGLErrorsAllowedToConsole) | 475 , m_numGLErrorsToConsoleAllowed(maxGLErrorsAllowedToConsole) |
| 540 , m_multisamplingAllowed(false) | 476 , m_multisamplingAllowed(false) |
| 541 , m_multisamplingObserverRegistered(false) | 477 , m_multisamplingObserverRegistered(false) |
| 542 , m_onePlusMaxEnabledAttribIndex(0) | 478 , m_onePlusMaxEnabledAttribIndex(0) |
| 543 , m_onePlusMaxNonDefaultTextureUnit(0) | 479 , m_onePlusMaxNonDefaultTextureUnit(0) |
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| 555 | 491 |
| 556 // Create the DrawingBuffer and initialize the platform layer. | 492 // Create the DrawingBuffer and initialize the platform layer. |
| 557 DrawingBuffer::PreserveDrawingBuffer preserve = requestedAttributes->preserv eDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard; | 493 DrawingBuffer::PreserveDrawingBuffer preserve = requestedAttributes->preserv eDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard; |
| 558 m_drawingBuffer = DrawingBuffer::create(m_context.get(), clampedCanvasSize() , preserve, contextEvictionManager.release()); | 494 m_drawingBuffer = DrawingBuffer::create(m_context.get(), clampedCanvasSize() , preserve, contextEvictionManager.release()); |
| 559 | 495 |
| 560 if (!m_drawingBuffer->isZeroSized()) { | 496 if (!m_drawingBuffer->isZeroSized()) { |
| 561 m_drawingBuffer->bind(); | 497 m_drawingBuffer->bind(); |
| 562 setupFlags(); | 498 setupFlags(); |
| 563 initializeNewContext(); | 499 initializeNewContext(); |
| 564 } | 500 } |
| 565 | |
| 566 // Register extensions. | |
| 567 static const char* const webkitPrefix[] = { "WEBKIT_", 0, }; | |
| 568 static const char* const bothPrefixes[] = { "", "WEBKIT_", 0, }; | |
| 569 | |
| 570 registerExtension<ANGLEInstancedArrays>(m_angleInstancedArrays); | |
| 571 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic , PrefixedExtension, webkitPrefix); | |
| 572 registerExtension<OESElementIndexUint>(m_oesElementIndexUint); | |
| 573 registerExtension<OESStandardDerivatives>(m_oesStandardDerivatives); | |
| 574 registerExtension<OESTextureFloat>(m_oesTextureFloat); | |
| 575 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); | |
| 576 registerExtension<OESTextureHalfFloat>(m_oesTextureHalfFloat); | |
| 577 registerExtension<OESTextureHalfFloatLinear>(m_oesTextureHalfFloatLinear); | |
| 578 registerExtension<OESVertexArrayObject>(m_oesVertexArrayObject); | |
| 579 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC, Pr efixedExtension, webkitPrefix); | |
| 580 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC , PrefixedExtension, webkitPrefix); | |
| 581 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC, PrefixedExtension, bothPrefixes); | |
| 582 registerExtension<WebGLDepthTexture>(m_webglDepthTexture, PrefixedExtension, bothPrefixes); | |
| 583 registerExtension<WebGLDrawBuffers>(m_webglDrawBuffers); | |
| 584 registerExtension<WebGLLoseContext>(m_webglLoseContext, ApprovedExtension, b othPrefixes); | |
| 585 | |
| 586 // Register draft extensions. | |
| 587 registerExtension<EXTFragDepth>(m_extFragDepth, DraftExtension); | |
| 588 | |
| 589 // Register privileged extensions. | |
| 590 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo, WebGLDeb ugRendererInfoExtension); | |
| 591 registerExtension<WebGLDebugShaders>(m_webglDebugShaders, PrivilegedExtensio n); | |
| 592 } | 501 } |
| 593 | 502 |
| 594 void WebGLRenderingContext::initializeNewContext() | 503 void WebGLRenderingContextBase::initializeNewContext() |
| 595 { | 504 { |
| 596 ASSERT(!isContextLost()); | 505 ASSERT(!isContextLost()); |
| 597 m_needsUpdate = true; | 506 m_needsUpdate = true; |
| 598 m_markedCanvasDirty = false; | 507 m_markedCanvasDirty = false; |
| 599 m_activeTextureUnit = 0; | 508 m_activeTextureUnit = 0; |
| 600 m_packAlignment = 4; | 509 m_packAlignment = 4; |
| 601 m_unpackAlignment = 4; | 510 m_unpackAlignment = 4; |
| 602 m_unpackFlipY = false; | 511 m_unpackFlipY = false; |
| 603 m_unpackPremultiplyAlpha = false; | 512 m_unpackPremultiplyAlpha = false; |
| 604 m_unpackColorspaceConversion = GC3D_BROWSER_DEFAULT_WEBGL; | 513 m_unpackColorspaceConversion = GC3D_BROWSER_DEFAULT_WEBGL; |
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| 663 | 572 |
| 664 m_contextLostCallbackAdapter = adoptPtr(new WebGLRenderingContextLostCallbac k(this)); | 573 m_contextLostCallbackAdapter = adoptPtr(new WebGLRenderingContextLostCallbac k(this)); |
| 665 m_errorMessageCallbackAdapter = adoptPtr(new WebGLRenderingContextErrorMessa geCallback(this)); | 574 m_errorMessageCallbackAdapter = adoptPtr(new WebGLRenderingContextErrorMessa geCallback(this)); |
| 666 | 575 |
| 667 m_context->setContextLostCallback(m_contextLostCallbackAdapter.get()); | 576 m_context->setContextLostCallback(m_contextLostCallbackAdapter.get()); |
| 668 m_context->setErrorMessageCallback(m_errorMessageCallbackAdapter.get()); | 577 m_context->setErrorMessageCallback(m_errorMessageCallbackAdapter.get()); |
| 669 | 578 |
| 670 // This ensures that the context has a valid "lastFlushID" and won't be mist akenly identified as the "least recently used" context. | 579 // This ensures that the context has a valid "lastFlushID" and won't be mist akenly identified as the "least recently used" context. |
| 671 m_context->flush(); | 580 m_context->flush(); |
| 672 | 581 |
| 582 for (int i = 0; i < WebGLExtensionNameCount; ++i) | |
| 583 m_extensionEnabled[i] = false; | |
| 584 | |
| 673 activateContext(this); | 585 activateContext(this); |
| 674 } | 586 } |
| 675 | 587 |
| 676 void WebGLRenderingContext::setupFlags() | 588 void WebGLRenderingContextBase::setupFlags() |
| 677 { | 589 { |
| 678 ASSERT(m_context); | 590 ASSERT(m_context); |
| 679 if (Page* p = canvas()->document().page()) { | 591 if (Page* p = canvas()->document().page()) { |
| 680 m_synthesizedErrorsToConsole = p->settings().webGLErrorsToConsoleEnabled (); | 592 m_synthesizedErrorsToConsole = p->settings().webGLErrorsToConsoleEnabled (); |
| 681 | 593 |
| 682 if (!m_multisamplingObserverRegistered && m_requestedAttributes->antiali as()) { | 594 if (!m_multisamplingObserverRegistered && m_requestedAttributes->antiali as()) { |
| 683 m_multisamplingAllowed = m_drawingBuffer->multisample(); | 595 m_multisamplingAllowed = m_drawingBuffer->multisample(); |
| 684 p->addMultisamplingChangedObserver(this); | 596 p->addMultisamplingChangedObserver(this); |
| 685 m_multisamplingObserverRegistered = true; | 597 m_multisamplingObserverRegistered = true; |
| 686 } | 598 } |
| 687 } | 599 } |
| 688 | 600 |
| 689 m_isGLES2NPOTStrict = !extensionsUtil()->isExtensionEnabled("GL_OES_texture_ npot"); | 601 m_isGLES2NPOTStrict = !extensionsUtil()->isExtensionEnabled("GL_OES_texture_ npot"); |
| 690 m_isDepthStencilSupported = extensionsUtil()->isExtensionEnabled("GL_OES_pac ked_depth_stencil"); | 602 m_isDepthStencilSupported = extensionsUtil()->isExtensionEnabled("GL_OES_pac ked_depth_stencil"); |
| 691 } | 603 } |
| 692 | 604 |
| 693 bool WebGLRenderingContext::allowPrivilegedExtensions() const | 605 bool WebGLRenderingContextBase::allowPrivilegedExtensions() const |
| 694 { | 606 { |
| 695 if (Page* p = canvas()->document().page()) | 607 if (Page* p = canvas()->document().page()) |
| 696 return p->settings().privilegedWebGLExtensionsEnabled(); | 608 return p->settings().privilegedWebGLExtensionsEnabled(); |
| 697 return false; | 609 return false; |
| 698 } | 610 } |
| 699 | 611 |
| 700 bool WebGLRenderingContext::allowWebGLDebugRendererInfo() const | 612 bool WebGLRenderingContextBase::allowWebGLDebugRendererInfo() const |
| 701 { | 613 { |
| 702 return true; | 614 return true; |
| 703 } | 615 } |
| 704 | 616 |
| 705 void WebGLRenderingContext::addCompressedTextureFormat(GLenum format) | 617 void WebGLRenderingContextBase::addCompressedTextureFormat(GLenum format) |
| 706 { | 618 { |
| 707 if (!m_compressedTextureFormats.contains(format)) | 619 if (!m_compressedTextureFormats.contains(format)) |
| 708 m_compressedTextureFormats.append(format); | 620 m_compressedTextureFormats.append(format); |
| 709 } | 621 } |
| 710 | 622 |
| 711 void WebGLRenderingContext::removeAllCompressedTextureFormats() | 623 void WebGLRenderingContextBase::removeAllCompressedTextureFormats() |
| 712 { | 624 { |
| 713 m_compressedTextureFormats.clear(); | 625 m_compressedTextureFormats.clear(); |
| 714 } | 626 } |
| 715 | 627 |
| 716 WebGLRenderingContext::~WebGLRenderingContext() | 628 // Helper function for V8 bindings to identify what version of WebGL a CanvasRen deringContext supports. |
| 629 unsigned WebGLRenderingContextBase::getWebGLVersion(CanvasRenderingContext* cont ext) | |
| 630 { | |
| 631 if (!context->is3d()) | |
| 632 return 0; | |
| 633 return static_cast<WebGLRenderingContextBase*>(context)->version(); | |
| 634 } | |
| 635 | |
| 636 WebGLRenderingContextBase::~WebGLRenderingContextBase() | |
| 717 { | 637 { |
| 718 // Remove all references to WebGLObjects so if they are the last reference | 638 // Remove all references to WebGLObjects so if they are the last reference |
| 719 // they will be freed before the last context is removed from the context gr oup. | 639 // they will be freed before the last context is removed from the context gr oup. |
| 720 m_boundArrayBuffer = 0; | 640 m_boundArrayBuffer = 0; |
| 721 m_defaultVertexArrayObject = 0; | 641 m_defaultVertexArrayObject = 0; |
| 722 m_boundVertexArrayObject = 0; | 642 m_boundVertexArrayObject = 0; |
| 723 m_vertexAttrib0Buffer = 0; | 643 m_vertexAttrib0Buffer = 0; |
| 724 m_currentProgram = 0; | 644 m_currentProgram = 0; |
| 725 m_framebufferBinding = 0; | 645 m_framebufferBinding = 0; |
| 726 m_renderbufferBinding = 0; | 646 m_renderbufferBinding = 0; |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 747 | 667 |
| 748 if (m_multisamplingObserverRegistered) { | 668 if (m_multisamplingObserverRegistered) { |
| 749 Page* page = canvas()->document().page(); | 669 Page* page = canvas()->document().page(); |
| 750 if (page) | 670 if (page) |
| 751 page->removeMultisamplingChangedObserver(this); | 671 page->removeMultisamplingChangedObserver(this); |
| 752 } | 672 } |
| 753 | 673 |
| 754 willDestroyContext(this); | 674 willDestroyContext(this); |
| 755 } | 675 } |
| 756 | 676 |
| 757 void WebGLRenderingContext::destroyContext() | 677 void WebGLRenderingContextBase::destroyContext() |
| 758 { | 678 { |
| 759 m_contextLost = true; | 679 m_contextLost = true; |
| 760 | 680 |
| 761 // The drawing buffer holds a context reference. It must also be destroyed | 681 // The drawing buffer holds a context reference. It must also be destroyed |
| 762 // in order for the context to be released. | 682 // in order for the context to be released. |
| 763 m_drawingBuffer->releaseResources(); | 683 m_drawingBuffer->releaseResources(); |
| 764 | 684 |
| 765 m_extensionsUtil.clear(); | 685 m_extensionsUtil.clear(); |
| 766 | 686 |
| 767 if (m_context) { | 687 if (m_context) { |
| 768 m_context->setContextLostCallback(0); | 688 m_context->setContextLostCallback(0); |
| 769 m_context->setErrorMessageCallback(0); | 689 m_context->setErrorMessageCallback(0); |
| 770 m_context.clear(); | 690 m_context.clear(); |
| 771 } | 691 } |
| 772 } | 692 } |
| 773 | 693 |
| 774 void WebGLRenderingContext::markContextChanged() | 694 void WebGLRenderingContextBase::markContextChanged() |
| 775 { | 695 { |
| 776 if (m_framebufferBinding || isContextLost()) | 696 if (m_framebufferBinding || isContextLost()) |
| 777 return; | 697 return; |
| 778 | 698 |
| 779 m_drawingBuffer->markContentsChanged(); | 699 m_drawingBuffer->markContentsChanged(); |
| 780 | 700 |
| 781 m_layerCleared = false; | 701 m_layerCleared = false; |
| 782 RenderBox* renderBox = canvas()->renderBox(); | 702 RenderBox* renderBox = canvas()->renderBox(); |
| 783 if (renderBox && renderBox->hasAcceleratedCompositing()) { | 703 if (renderBox && renderBox->hasAcceleratedCompositing()) { |
| 784 m_markedCanvasDirty = true; | 704 m_markedCanvasDirty = true; |
| 785 canvas()->clearCopiedImage(); | 705 canvas()->clearCopiedImage(); |
| 786 renderBox->contentChanged(CanvasChanged); | 706 renderBox->contentChanged(CanvasChanged); |
| 787 } else { | 707 } else { |
| 788 if (!m_markedCanvasDirty) { | 708 if (!m_markedCanvasDirty) { |
| 789 m_markedCanvasDirty = true; | 709 m_markedCanvasDirty = true; |
| 790 canvas()->didDraw(FloatRect(FloatPoint(0, 0), clampedCanvasSize())); | 710 canvas()->didDraw(FloatRect(FloatPoint(0, 0), clampedCanvasSize())); |
| 791 } | 711 } |
| 792 } | 712 } |
| 793 } | 713 } |
| 794 | 714 |
| 795 bool WebGLRenderingContext::clearIfComposited(GLbitfield mask) | 715 bool WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) |
| 796 { | 716 { |
| 797 if (isContextLost()) | 717 if (isContextLost()) |
| 798 return false; | 718 return false; |
| 799 | 719 |
| 800 if (!m_drawingBuffer->layerComposited() || m_layerCleared | 720 if (!m_drawingBuffer->layerComposited() || m_layerCleared |
| 801 || m_requestedAttributes->preserveDrawingBuffer() || (mask && m_framebuf ferBinding)) | 721 || m_requestedAttributes->preserveDrawingBuffer() || (mask && m_framebuf ferBinding)) |
| 802 return false; | 722 return false; |
| 803 | 723 |
| 804 RefPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); | 724 RefPtr<WebGLContextAttributes> contextAttributes = getContextAttributes(); |
| 805 | 725 |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 834 m_drawingBuffer->clearFramebuffers(clearMask); | 754 m_drawingBuffer->clearFramebuffers(clearMask); |
| 835 | 755 |
| 836 restoreStateAfterClear(); | 756 restoreStateAfterClear(); |
| 837 if (m_framebufferBinding) | 757 if (m_framebufferBinding) |
| 838 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); | 758 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); |
| 839 m_layerCleared = true; | 759 m_layerCleared = true; |
| 840 | 760 |
| 841 return combinedClear; | 761 return combinedClear; |
| 842 } | 762 } |
| 843 | 763 |
| 844 void WebGLRenderingContext::restoreStateAfterClear() | 764 void WebGLRenderingContextBase::restoreStateAfterClear() |
| 845 { | 765 { |
| 846 if (isContextLost()) | 766 if (isContextLost()) |
| 847 return; | 767 return; |
| 848 | 768 |
| 849 // Restore the state that the context set. | 769 // Restore the state that the context set. |
| 850 if (m_scissorEnabled) | 770 if (m_scissorEnabled) |
| 851 m_context->enable(GL_SCISSOR_TEST); | 771 m_context->enable(GL_SCISSOR_TEST); |
| 852 m_context->clearColor(m_clearColor[0], m_clearColor[1], | 772 m_context->clearColor(m_clearColor[0], m_clearColor[1], |
| 853 m_clearColor[2], m_clearColor[3]); | 773 m_clearColor[2], m_clearColor[3]); |
| 854 m_context->colorMask(m_colorMask[0], m_colorMask[1], | 774 m_context->colorMask(m_colorMask[0], m_colorMask[1], |
| 855 m_colorMask[2], m_colorMask[3]); | 775 m_colorMask[2], m_colorMask[3]); |
| 856 m_context->clearDepth(m_clearDepth); | 776 m_context->clearDepth(m_clearDepth); |
| 857 m_context->clearStencil(m_clearStencil); | 777 m_context->clearStencil(m_clearStencil); |
| 858 m_context->stencilMaskSeparate(GL_FRONT, m_stencilMask); | 778 m_context->stencilMaskSeparate(GL_FRONT, m_stencilMask); |
| 859 m_context->depthMask(m_depthMask); | 779 m_context->depthMask(m_depthMask); |
| 860 } | 780 } |
| 861 | 781 |
| 862 void WebGLRenderingContext::markLayerComposited() | 782 void WebGLRenderingContextBase::markLayerComposited() |
| 863 { | 783 { |
| 864 if (!isContextLost()) | 784 if (!isContextLost()) |
| 865 m_drawingBuffer->markLayerComposited(); | 785 m_drawingBuffer->markLayerComposited(); |
| 866 } | 786 } |
| 867 | 787 |
| 868 void WebGLRenderingContext::paintRenderingResultsToCanvas() | 788 void WebGLRenderingContextBase::paintRenderingResultsToCanvas() |
| 869 { | 789 { |
| 870 if (isContextLost()) { | 790 if (isContextLost()) { |
| 871 canvas()->clearPresentationCopy(); | 791 canvas()->clearPresentationCopy(); |
| 872 return; | 792 return; |
| 873 } | 793 } |
| 874 | 794 |
| 875 if (canvas()->document().printing()) | 795 if (canvas()->document().printing()) |
| 876 canvas()->clearPresentationCopy(); | 796 canvas()->clearPresentationCopy(); |
| 877 | 797 |
| 878 // Until the canvas is written to by the application, the clear that | 798 // Until the canvas is written to by the application, the clear that |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 897 if (canvas()->hasImageBuffer()) | 817 if (canvas()->hasImageBuffer()) |
| 898 m_drawingBuffer->paintRenderingResultsToCanvas(canvas()->buffer()); | 818 m_drawingBuffer->paintRenderingResultsToCanvas(canvas()->buffer()); |
| 899 } | 819 } |
| 900 | 820 |
| 901 if (m_framebufferBinding) | 821 if (m_framebufferBinding) |
| 902 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); | 822 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); |
| 903 else | 823 else |
| 904 m_drawingBuffer->bind(); | 824 m_drawingBuffer->bind(); |
| 905 } | 825 } |
| 906 | 826 |
| 907 PassRefPtr<ImageData> WebGLRenderingContext::paintRenderingResultsToImageData() | 827 PassRefPtr<ImageData> WebGLRenderingContextBase::paintRenderingResultsToImageDat a() |
| 908 { | 828 { |
| 909 if (isContextLost()) | 829 if (isContextLost()) |
| 910 return 0; | 830 return 0; |
| 911 | 831 |
| 912 clearIfComposited(); | 832 clearIfComposited(); |
| 913 m_drawingBuffer->commit(); | 833 m_drawingBuffer->commit(); |
| 914 int width, height; | 834 int width, height; |
| 915 RefPtr<Uint8ClampedArray> imageDataPixels = m_drawingBuffer->paintRenderingR esultsToImageData(width, height); | 835 RefPtr<Uint8ClampedArray> imageDataPixels = m_drawingBuffer->paintRenderingR esultsToImageData(width, height); |
| 916 if (!imageDataPixels) | 836 if (!imageDataPixels) |
| 917 return 0; | 837 return 0; |
| 918 | 838 |
| 919 if (m_framebufferBinding) | 839 if (m_framebufferBinding) |
| 920 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); | 840 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); |
| 921 else | 841 else |
| 922 m_drawingBuffer->bind(); | 842 m_drawingBuffer->bind(); |
| 923 | 843 |
| 924 return ImageData::create(IntSize(width, height), imageDataPixels); | 844 return ImageData::create(IntSize(width, height), imageDataPixels); |
| 925 } | 845 } |
| 926 | 846 |
| 927 void WebGLRenderingContext::reshape(int width, int height) | 847 void WebGLRenderingContextBase::reshape(int width, int height) |
| 928 { | 848 { |
| 929 if (isContextLost()) | 849 if (isContextLost()) |
| 930 return; | 850 return; |
| 931 | 851 |
| 932 // This is an approximation because at WebGLRenderingContext level we don't | 852 // This is an approximation because at WebGLRenderingContextBase level we do n't |
| 933 // know if the underlying FBO uses textures or renderbuffers. | 853 // know if the underlying FBO uses textures or renderbuffers. |
| 934 GLint maxSize = std::min(m_maxTextureSize, m_maxRenderbufferSize); | 854 GLint maxSize = std::min(m_maxTextureSize, m_maxRenderbufferSize); |
| 935 // Limit drawing buffer size to 4k to avoid memory exhaustion. | 855 // Limit drawing buffer size to 4k to avoid memory exhaustion. |
| 936 const int sizeUpperLimit = 4096; | 856 const int sizeUpperLimit = 4096; |
| 937 maxSize = std::min(maxSize, sizeUpperLimit); | 857 maxSize = std::min(maxSize, sizeUpperLimit); |
| 938 GLint maxWidth = std::min(maxSize, m_maxViewportDims[0]); | 858 GLint maxWidth = std::min(maxSize, m_maxViewportDims[0]); |
| 939 GLint maxHeight = std::min(maxSize, m_maxViewportDims[1]); | 859 GLint maxHeight = std::min(maxSize, m_maxViewportDims[1]); |
| 940 width = clamp(width, 1, maxWidth); | 860 width = clamp(width, 1, maxWidth); |
| 941 height = clamp(height, 1, maxHeight); | 861 height = clamp(height, 1, maxHeight); |
| 942 | 862 |
| 943 if (m_needsUpdate) { | 863 if (m_needsUpdate) { |
| 944 RenderBox* renderBox = canvas()->renderBox(); | 864 RenderBox* renderBox = canvas()->renderBox(); |
| 945 if (renderBox && renderBox->hasAcceleratedCompositing()) | 865 if (renderBox && renderBox->hasAcceleratedCompositing()) |
| 946 renderBox->contentChanged(CanvasChanged); | 866 renderBox->contentChanged(CanvasChanged); |
| 947 m_needsUpdate = false; | 867 m_needsUpdate = false; |
| 948 } | 868 } |
| 949 | 869 |
| 950 // We don't have to mark the canvas as dirty, since the newly created image buffer will also start off | 870 // We don't have to mark the canvas as dirty, since the newly created image buffer will also start off |
| 951 // clear (and this matches what reshape will do). | 871 // clear (and this matches what reshape will do). |
| 952 m_drawingBuffer->reset(IntSize(width, height)); | 872 m_drawingBuffer->reset(IntSize(width, height)); |
| 953 restoreStateAfterClear(); | 873 restoreStateAfterClear(); |
| 954 | 874 |
| 955 m_context->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activeTe xtureUnit].m_texture2DBinding.get())); | 875 m_context->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activeTe xtureUnit].m_texture2DBinding.get())); |
| 956 m_context->bindRenderbuffer(GL_RENDERBUFFER, objectOrZero(m_renderbufferBind ing.get())); | 876 m_context->bindRenderbuffer(GL_RENDERBUFFER, objectOrZero(m_renderbufferBind ing.get())); |
| 957 if (m_framebufferBinding) | 877 if (m_framebufferBinding) |
| 958 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); | 878 m_context->bindFramebuffer(GL_FRAMEBUFFER, objectOrZero(m_framebufferBin ding.get())); |
| 959 } | 879 } |
| 960 | 880 |
| 961 int WebGLRenderingContext::drawingBufferWidth() const | 881 int WebGLRenderingContextBase::drawingBufferWidth() const |
| 962 { | 882 { |
| 963 return m_drawingBuffer->size().width(); | 883 return m_drawingBuffer->size().width(); |
| 964 } | 884 } |
| 965 | 885 |
| 966 int WebGLRenderingContext::drawingBufferHeight() const | 886 int WebGLRenderingContextBase::drawingBufferHeight() const |
| 967 { | 887 { |
| 968 return m_drawingBuffer->size().height(); | 888 return m_drawingBuffer->size().height(); |
| 969 } | 889 } |
| 970 | 890 |
| 971 unsigned WebGLRenderingContext::sizeInBytes(GLenum type) | 891 unsigned WebGLRenderingContextBase::sizeInBytes(GLenum type) |
| 972 { | 892 { |
| 973 switch (type) { | 893 switch (type) { |
| 974 case GL_BYTE: | 894 case GL_BYTE: |
| 975 return sizeof(GLbyte); | 895 return sizeof(GLbyte); |
| 976 case GL_UNSIGNED_BYTE: | 896 case GL_UNSIGNED_BYTE: |
| 977 return sizeof(GLubyte); | 897 return sizeof(GLubyte); |
| 978 case GL_SHORT: | 898 case GL_SHORT: |
| 979 return sizeof(GLshort); | 899 return sizeof(GLshort); |
| 980 case GL_UNSIGNED_SHORT: | 900 case GL_UNSIGNED_SHORT: |
| 981 return sizeof(GLushort); | 901 return sizeof(GLushort); |
| 982 case GL_INT: | 902 case GL_INT: |
| 983 return sizeof(GLint); | 903 return sizeof(GLint); |
| 984 case GL_UNSIGNED_INT: | 904 case GL_UNSIGNED_INT: |
| 985 return sizeof(GLuint); | 905 return sizeof(GLuint); |
| 986 case GL_FLOAT: | 906 case GL_FLOAT: |
| 987 return sizeof(GLfloat); | 907 return sizeof(GLfloat); |
| 988 } | 908 } |
| 989 ASSERT_NOT_REACHED(); | 909 ASSERT_NOT_REACHED(); |
| 990 return 0; | 910 return 0; |
| 991 } | 911 } |
| 992 | 912 |
| 993 void WebGLRenderingContext::activeTexture(GLenum texture) | 913 void WebGLRenderingContextBase::activeTexture(GLenum texture) |
| 994 { | 914 { |
| 995 if (isContextLost()) | 915 if (isContextLost()) |
| 996 return; | 916 return; |
| 997 if (texture - GL_TEXTURE0 >= m_textureUnits.size()) { | 917 if (texture - GL_TEXTURE0 >= m_textureUnits.size()) { |
| 998 synthesizeGLError(GL_INVALID_ENUM, "activeTexture", "texture unit out of range"); | 918 synthesizeGLError(GL_INVALID_ENUM, "activeTexture", "texture unit out of range"); |
| 999 return; | 919 return; |
| 1000 } | 920 } |
| 1001 m_activeTextureUnit = texture - GL_TEXTURE0; | 921 m_activeTextureUnit = texture - GL_TEXTURE0; |
| 1002 m_context->activeTexture(texture); | 922 m_context->activeTexture(texture); |
| 1003 | 923 |
| 1004 m_drawingBuffer->setActiveTextureUnit(texture); | 924 m_drawingBuffer->setActiveTextureUnit(texture); |
| 1005 | 925 |
| 1006 } | 926 } |
| 1007 | 927 |
| 1008 void WebGLRenderingContext::attachShader(WebGLProgram* program, WebGLShader* sha der) | 928 void WebGLRenderingContextBase::attachShader(WebGLProgram* program, WebGLShader* shader) |
| 1009 { | 929 { |
| 1010 if (isContextLost() || !validateWebGLObject("attachShader", program) || !val idateWebGLObject("attachShader", shader)) | 930 if (isContextLost() || !validateWebGLObject("attachShader", program) || !val idateWebGLObject("attachShader", shader)) |
| 1011 return; | 931 return; |
| 1012 if (!program->attachShader(shader)) { | 932 if (!program->attachShader(shader)) { |
| 1013 synthesizeGLError(GL_INVALID_OPERATION, "attachShader", "shader attachme nt already has shader"); | 933 synthesizeGLError(GL_INVALID_OPERATION, "attachShader", "shader attachme nt already has shader"); |
| 1014 return; | 934 return; |
| 1015 } | 935 } |
| 1016 m_context->attachShader(objectOrZero(program), objectOrZero(shader)); | 936 m_context->attachShader(objectOrZero(program), objectOrZero(shader)); |
| 1017 shader->onAttached(); | 937 shader->onAttached(); |
| 1018 } | 938 } |
| 1019 | 939 |
| 1020 void WebGLRenderingContext::bindAttribLocation(WebGLProgram* program, GLuint ind ex, const String& name) | 940 void WebGLRenderingContextBase::bindAttribLocation(WebGLProgram* program, GLuint index, const String& name) |
| 1021 { | 941 { |
| 1022 if (isContextLost() || !validateWebGLObject("bindAttribLocation", program)) | 942 if (isContextLost() || !validateWebGLObject("bindAttribLocation", program)) |
| 1023 return; | 943 return; |
| 1024 if (!validateLocationLength("bindAttribLocation", name)) | 944 if (!validateLocationLength("bindAttribLocation", name)) |
| 1025 return; | 945 return; |
| 1026 if (!validateString("bindAttribLocation", name)) | 946 if (!validateString("bindAttribLocation", name)) |
| 1027 return; | 947 return; |
| 1028 if (isPrefixReserved(name)) { | 948 if (isPrefixReserved(name)) { |
| 1029 synthesizeGLError(GL_INVALID_OPERATION, "bindAttribLocation", "reserved prefix"); | 949 synthesizeGLError(GL_INVALID_OPERATION, "bindAttribLocation", "reserved prefix"); |
| 1030 return; | 950 return; |
| 1031 } | 951 } |
| 1032 if (index >= m_maxVertexAttribs) { | 952 if (index >= m_maxVertexAttribs) { |
| 1033 synthesizeGLError(GL_INVALID_VALUE, "bindAttribLocation", "index out of range"); | 953 synthesizeGLError(GL_INVALID_VALUE, "bindAttribLocation", "index out of range"); |
| 1034 return; | 954 return; |
| 1035 } | 955 } |
| 1036 m_context->bindAttribLocation(objectOrZero(program), index, name.utf8().data ()); | 956 m_context->bindAttribLocation(objectOrZero(program), index, name.utf8().data ()); |
| 1037 } | 957 } |
| 1038 | 958 |
| 1039 bool WebGLRenderingContext::checkObjectToBeBound(const char* functionName, WebGL Object* object, bool& deleted) | 959 bool WebGLRenderingContextBase::checkObjectToBeBound(const char* functionName, W ebGLObject* object, bool& deleted) |
| 1040 { | 960 { |
| 1041 deleted = false; | 961 deleted = false; |
| 1042 if (isContextLost()) | 962 if (isContextLost()) |
| 1043 return false; | 963 return false; |
| 1044 if (object) { | 964 if (object) { |
| 1045 if (!object->validate(contextGroup(), this)) { | 965 if (!object->validate(contextGroup(), this)) { |
| 1046 synthesizeGLError(GL_INVALID_OPERATION, functionName, "object not fr om this context"); | 966 synthesizeGLError(GL_INVALID_OPERATION, functionName, "object not fr om this context"); |
| 1047 return false; | 967 return false; |
| 1048 } | 968 } |
| 1049 deleted = !object->object(); | 969 deleted = !object->object(); |
| 1050 } | 970 } |
| 1051 return true; | 971 return true; |
| 1052 } | 972 } |
| 1053 | 973 |
| 1054 void WebGLRenderingContext::bindBuffer(GLenum target, WebGLBuffer* buffer) | 974 void WebGLRenderingContextBase::bindBuffer(GLenum target, WebGLBuffer* buffer) |
| 1055 { | 975 { |
| 1056 bool deleted; | 976 bool deleted; |
| 1057 if (!checkObjectToBeBound("bindBuffer", buffer, deleted)) | 977 if (!checkObjectToBeBound("bindBuffer", buffer, deleted)) |
| 1058 return; | 978 return; |
| 1059 if (deleted) | 979 if (deleted) |
| 1060 buffer = 0; | 980 buffer = 0; |
| 1061 if (buffer && buffer->getTarget() && buffer->getTarget() != target) { | 981 if (buffer && buffer->getTarget() && buffer->getTarget() != target) { |
| 1062 synthesizeGLError(GL_INVALID_OPERATION, "bindBuffer", "buffers can not b e used with multiple targets"); | 982 synthesizeGLError(GL_INVALID_OPERATION, "bindBuffer", "buffers can not b e used with multiple targets"); |
| 1063 return; | 983 return; |
| 1064 } | 984 } |
| 1065 if (target == GL_ARRAY_BUFFER) | 985 if (target == GL_ARRAY_BUFFER) |
| 1066 m_boundArrayBuffer = buffer; | 986 m_boundArrayBuffer = buffer; |
| 1067 else if (target == GL_ELEMENT_ARRAY_BUFFER) | 987 else if (target == GL_ELEMENT_ARRAY_BUFFER) |
| 1068 m_boundVertexArrayObject->setElementArrayBuffer(buffer); | 988 m_boundVertexArrayObject->setElementArrayBuffer(buffer); |
| 1069 else { | 989 else { |
| 1070 synthesizeGLError(GL_INVALID_ENUM, "bindBuffer", "invalid target"); | 990 synthesizeGLError(GL_INVALID_ENUM, "bindBuffer", "invalid target"); |
| 1071 return; | 991 return; |
| 1072 } | 992 } |
| 1073 | 993 |
| 1074 m_context->bindBuffer(target, objectOrZero(buffer)); | 994 m_context->bindBuffer(target, objectOrZero(buffer)); |
| 1075 if (buffer) | 995 if (buffer) |
| 1076 buffer->setTarget(target); | 996 buffer->setTarget(target); |
| 1077 } | 997 } |
| 1078 | 998 |
| 1079 void WebGLRenderingContext::bindFramebuffer(GLenum target, WebGLFramebuffer* buf fer) | 999 void WebGLRenderingContextBase::bindFramebuffer(GLenum target, WebGLFramebuffer* buffer) |
| 1080 { | 1000 { |
| 1081 bool deleted; | 1001 bool deleted; |
| 1082 if (!checkObjectToBeBound("bindFramebuffer", buffer, deleted)) | 1002 if (!checkObjectToBeBound("bindFramebuffer", buffer, deleted)) |
| 1083 return; | 1003 return; |
| 1084 if (deleted) | 1004 if (deleted) |
| 1085 buffer = 0; | 1005 buffer = 0; |
| 1086 if (target != GL_FRAMEBUFFER) { | 1006 if (target != GL_FRAMEBUFFER) { |
| 1087 synthesizeGLError(GL_INVALID_ENUM, "bindFramebuffer", "invalid target"); | 1007 synthesizeGLError(GL_INVALID_ENUM, "bindFramebuffer", "invalid target"); |
| 1088 return; | 1008 return; |
| 1089 } | 1009 } |
| 1090 m_framebufferBinding = buffer; | 1010 m_framebufferBinding = buffer; |
| 1091 m_drawingBuffer->setFramebufferBinding(objectOrZero(m_framebufferBinding.get ())); | 1011 m_drawingBuffer->setFramebufferBinding(objectOrZero(m_framebufferBinding.get ())); |
| 1092 if (!m_framebufferBinding) { | 1012 if (!m_framebufferBinding) { |
| 1093 // Instead of binding fb 0, bind the drawing buffer. | 1013 // Instead of binding fb 0, bind the drawing buffer. |
| 1094 m_drawingBuffer->bind(); | 1014 m_drawingBuffer->bind(); |
| 1095 } else | 1015 } else |
| 1096 m_context->bindFramebuffer(target, objectOrZero(buffer)); | 1016 m_context->bindFramebuffer(target, objectOrZero(buffer)); |
| 1097 if (buffer) | 1017 if (buffer) |
| 1098 buffer->setHasEverBeenBound(); | 1018 buffer->setHasEverBeenBound(); |
| 1099 applyStencilTest(); | 1019 applyStencilTest(); |
| 1100 } | 1020 } |
| 1101 | 1021 |
| 1102 void WebGLRenderingContext::bindRenderbuffer(GLenum target, WebGLRenderbuffer* r enderBuffer) | 1022 void WebGLRenderingContextBase::bindRenderbuffer(GLenum target, WebGLRenderbuffe r* renderBuffer) |
| 1103 { | 1023 { |
| 1104 bool deleted; | 1024 bool deleted; |
| 1105 if (!checkObjectToBeBound("bindRenderbuffer", renderBuffer, deleted)) | 1025 if (!checkObjectToBeBound("bindRenderbuffer", renderBuffer, deleted)) |
| 1106 return; | 1026 return; |
| 1107 if (deleted) | 1027 if (deleted) |
| 1108 renderBuffer = 0; | 1028 renderBuffer = 0; |
| 1109 if (target != GL_RENDERBUFFER) { | 1029 if (target != GL_RENDERBUFFER) { |
| 1110 synthesizeGLError(GL_INVALID_ENUM, "bindRenderbuffer", "invalid target") ; | 1030 synthesizeGLError(GL_INVALID_ENUM, "bindRenderbuffer", "invalid target") ; |
| 1111 return; | 1031 return; |
| 1112 } | 1032 } |
| 1113 m_renderbufferBinding = renderBuffer; | 1033 m_renderbufferBinding = renderBuffer; |
| 1114 m_context->bindRenderbuffer(target, objectOrZero(renderBuffer)); | 1034 m_context->bindRenderbuffer(target, objectOrZero(renderBuffer)); |
| 1115 if (renderBuffer) | 1035 if (renderBuffer) |
| 1116 renderBuffer->setHasEverBeenBound(); | 1036 renderBuffer->setHasEverBeenBound(); |
| 1117 } | 1037 } |
| 1118 | 1038 |
| 1119 void WebGLRenderingContext::bindTexture(GLenum target, WebGLTexture* texture) | 1039 void WebGLRenderingContextBase::bindTexture(GLenum target, WebGLTexture* texture ) |
| 1120 { | 1040 { |
| 1121 bool deleted; | 1041 bool deleted; |
| 1122 if (!checkObjectToBeBound("bindTexture", texture, deleted)) | 1042 if (!checkObjectToBeBound("bindTexture", texture, deleted)) |
| 1123 return; | 1043 return; |
| 1124 if (deleted) | 1044 if (deleted) |
| 1125 texture = 0; | 1045 texture = 0; |
| 1126 if (texture && texture->getTarget() && texture->getTarget() != target) { | 1046 if (texture && texture->getTarget() && texture->getTarget() != target) { |
| 1127 synthesizeGLError(GL_INVALID_OPERATION, "bindTexture", "textures can not be used with multiple targets"); | 1047 synthesizeGLError(GL_INVALID_OPERATION, "bindTexture", "textures can not be used with multiple targets"); |
| 1128 return; | 1048 return; |
| 1129 } | 1049 } |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 1158 // repeat mode to CLAMP_TO_EDGE for cube map textures, because OpenGL | 1078 // repeat mode to CLAMP_TO_EDGE for cube map textures, because OpenGL |
| 1159 // ES 2.0 doesn't expose this flag (a bug in the specification) and | 1079 // ES 2.0 doesn't expose this flag (a bug in the specification) and |
| 1160 // otherwise the application has no control over the seams in this | 1080 // otherwise the application has no control over the seams in this |
| 1161 // dimension. However, it appears that supporting this properly on all | 1081 // dimension. However, it appears that supporting this properly on all |
| 1162 // platforms is fairly involved (will require a HashMap from texture ID | 1082 // platforms is fairly involved (will require a HashMap from texture ID |
| 1163 // in all ports), and we have not had any complaints, so the logic has | 1083 // in all ports), and we have not had any complaints, so the logic has |
| 1164 // been removed. | 1084 // been removed. |
| 1165 | 1085 |
| 1166 } | 1086 } |
| 1167 | 1087 |
| 1168 void WebGLRenderingContext::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 1088 void WebGLRenderingContextBase::blendColor(GLfloat red, GLfloat green, GLfloat b lue, GLfloat alpha) |
| 1169 { | 1089 { |
| 1170 if (isContextLost()) | 1090 if (isContextLost()) |
| 1171 return; | 1091 return; |
| 1172 m_context->blendColor(red, green, blue, alpha); | 1092 m_context->blendColor(red, green, blue, alpha); |
| 1173 } | 1093 } |
| 1174 | 1094 |
| 1175 void WebGLRenderingContext::blendEquation(GLenum mode) | 1095 void WebGLRenderingContextBase::blendEquation(GLenum mode) |
| 1176 { | 1096 { |
| 1177 if (isContextLost() || !validateBlendEquation("blendEquation", mode)) | 1097 if (isContextLost() || !validateBlendEquation("blendEquation", mode)) |
| 1178 return; | 1098 return; |
| 1179 m_context->blendEquation(mode); | 1099 m_context->blendEquation(mode); |
| 1180 } | 1100 } |
| 1181 | 1101 |
| 1182 void WebGLRenderingContext::blendEquationSeparate(GLenum modeRGB, GLenum modeAlp ha) | 1102 void WebGLRenderingContextBase::blendEquationSeparate(GLenum modeRGB, GLenum mod eAlpha) |
| 1183 { | 1103 { |
| 1184 if (isContextLost() || !validateBlendEquation("blendEquationSeparate", modeR GB) || !validateBlendEquation("blendEquationSeparate", modeAlpha)) | 1104 if (isContextLost() || !validateBlendEquation("blendEquationSeparate", modeR GB) || !validateBlendEquation("blendEquationSeparate", modeAlpha)) |
| 1185 return; | 1105 return; |
| 1186 m_context->blendEquationSeparate(modeRGB, modeAlpha); | 1106 m_context->blendEquationSeparate(modeRGB, modeAlpha); |
| 1187 } | 1107 } |
| 1188 | 1108 |
| 1189 | 1109 |
| 1190 void WebGLRenderingContext::blendFunc(GLenum sfactor, GLenum dfactor) | 1110 void WebGLRenderingContextBase::blendFunc(GLenum sfactor, GLenum dfactor) |
| 1191 { | 1111 { |
| 1192 if (isContextLost() || !validateBlendFuncFactors("blendFunc", sfactor, dfact or)) | 1112 if (isContextLost() || !validateBlendFuncFactors("blendFunc", sfactor, dfact or)) |
| 1193 return; | 1113 return; |
| 1194 m_context->blendFunc(sfactor, dfactor); | 1114 m_context->blendFunc(sfactor, dfactor); |
| 1195 } | 1115 } |
| 1196 | 1116 |
| 1197 void WebGLRenderingContext::blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLen um srcAlpha, GLenum dstAlpha) | 1117 void WebGLRenderingContextBase::blendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 1198 { | 1118 { |
| 1199 // Note: Alpha does not have the same restrictions as RGB. | 1119 // Note: Alpha does not have the same restrictions as RGB. |
| 1200 if (isContextLost() || !validateBlendFuncFactors("blendFuncSeparate", srcRGB , dstRGB)) | 1120 if (isContextLost() || !validateBlendFuncFactors("blendFuncSeparate", srcRGB , dstRGB)) |
| 1201 return; | 1121 return; |
| 1202 m_context->blendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); | 1122 m_context->blendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 1203 } | 1123 } |
| 1204 | 1124 |
| 1205 void WebGLRenderingContext::bufferData(GLenum target, long long size, GLenum usa ge) | 1125 void WebGLRenderingContextBase::bufferData(GLenum target, long long size, GLenum usage) |
| 1206 { | 1126 { |
| 1207 if (isContextLost()) | 1127 if (isContextLost()) |
| 1208 return; | 1128 return; |
| 1209 WebGLBuffer* buffer = validateBufferDataParameters("bufferData", target, usa ge); | 1129 WebGLBuffer* buffer = validateBufferDataParameters("bufferData", target, usa ge); |
| 1210 if (!buffer) | 1130 if (!buffer) |
| 1211 return; | 1131 return; |
| 1212 if (size < 0) { | 1132 if (size < 0) { |
| 1213 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size < 0"); | 1133 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size < 0"); |
| 1214 return; | 1134 return; |
| 1215 } | 1135 } |
| 1216 if (!size) { | 1136 if (!size) { |
| 1217 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size == 0"); | 1137 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "size == 0"); |
| 1218 return; | 1138 return; |
| 1219 } | 1139 } |
| 1220 | 1140 |
| 1221 m_context->bufferData(target, static_cast<GLsizeiptr>(size), 0, usage); | 1141 m_context->bufferData(target, static_cast<GLsizeiptr>(size), 0, usage); |
| 1222 } | 1142 } |
| 1223 | 1143 |
| 1224 void WebGLRenderingContext::bufferData(GLenum target, ArrayBuffer* data, GLenum usage) | 1144 void WebGLRenderingContextBase::bufferData(GLenum target, ArrayBuffer* data, GLe num usage) |
| 1225 { | 1145 { |
| 1226 if (isContextLost()) | 1146 if (isContextLost()) |
| 1227 return; | 1147 return; |
| 1228 WebGLBuffer* buffer = validateBufferDataParameters("bufferData", target, usa ge); | 1148 WebGLBuffer* buffer = validateBufferDataParameters("bufferData", target, usa ge); |
| 1229 if (!buffer) | 1149 if (!buffer) |
| 1230 return; | 1150 return; |
| 1231 if (!data) { | 1151 if (!data) { |
| 1232 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "no data"); | 1152 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "no data"); |
| 1233 return; | 1153 return; |
| 1234 } | 1154 } |
| 1235 m_context->bufferData(target, data->byteLength(), data->data(), usage); | 1155 m_context->bufferData(target, data->byteLength(), data->data(), usage); |
| 1236 } | 1156 } |
| 1237 | 1157 |
| 1238 void WebGLRenderingContext::bufferData(GLenum target, ArrayBufferView* data, GLe num usage) | 1158 void WebGLRenderingContextBase::bufferData(GLenum target, ArrayBufferView* data, GLenum usage) |
| 1239 { | 1159 { |
| 1240 if (isContextLost()) | 1160 if (isContextLost()) |
| 1241 return; | 1161 return; |
| 1242 WebGLBuffer* buffer = validateBufferDataParameters("bufferData", target, usa ge); | 1162 WebGLBuffer* buffer = validateBufferDataParameters("bufferData", target, usa ge); |
| 1243 if (!buffer) | 1163 if (!buffer) |
| 1244 return; | 1164 return; |
| 1245 if (!data) { | 1165 if (!data) { |
| 1246 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "no data"); | 1166 synthesizeGLError(GL_INVALID_VALUE, "bufferData", "no data"); |
| 1247 return; | 1167 return; |
| 1248 } | 1168 } |
| 1249 | 1169 |
| 1250 m_context->bufferData(target, data->byteLength(), data->baseAddress(), usage ); | 1170 m_context->bufferData(target, data->byteLength(), data->baseAddress(), usage ); |
| 1251 } | 1171 } |
| 1252 | 1172 |
| 1253 void WebGLRenderingContext::bufferSubData(GLenum target, long long offset, Array Buffer* data) | 1173 void WebGLRenderingContextBase::bufferSubData(GLenum target, long long offset, A rrayBuffer* data) |
| 1254 { | 1174 { |
| 1255 if (isContextLost()) | 1175 if (isContextLost()) |
| 1256 return; | 1176 return; |
| 1257 WebGLBuffer* buffer = validateBufferDataParameters("bufferSubData", target, GL_STATIC_DRAW); | 1177 WebGLBuffer* buffer = validateBufferDataParameters("bufferSubData", target, GL_STATIC_DRAW); |
| 1258 if (!buffer) | 1178 if (!buffer) |
| 1259 return; | 1179 return; |
| 1260 if (offset < 0) { | 1180 if (offset < 0) { |
| 1261 synthesizeGLError(GL_INVALID_VALUE, "bufferSubData", "offset < 0"); | 1181 synthesizeGLError(GL_INVALID_VALUE, "bufferSubData", "offset < 0"); |
| 1262 return; | 1182 return; |
| 1263 } | 1183 } |
| 1264 if (!data) | 1184 if (!data) |
| 1265 return; | 1185 return; |
| 1266 | 1186 |
| 1267 m_context->bufferSubData(target, static_cast<GLintptr>(offset), data->byteLe ngth(), data->data()); | 1187 m_context->bufferSubData(target, static_cast<GLintptr>(offset), data->byteLe ngth(), data->data()); |
| 1268 } | 1188 } |
| 1269 | 1189 |
| 1270 void WebGLRenderingContext::bufferSubData(GLenum target, long long offset, Array BufferView* data) | 1190 void WebGLRenderingContextBase::bufferSubData(GLenum target, long long offset, A rrayBufferView* data) |
| 1271 { | 1191 { |
| 1272 if (isContextLost()) | 1192 if (isContextLost()) |
| 1273 return; | 1193 return; |
| 1274 WebGLBuffer* buffer = validateBufferDataParameters("bufferSubData", target, GL_STATIC_DRAW); | 1194 WebGLBuffer* buffer = validateBufferDataParameters("bufferSubData", target, GL_STATIC_DRAW); |
| 1275 if (!buffer) | 1195 if (!buffer) |
| 1276 return; | 1196 return; |
| 1277 if (offset < 0) { | 1197 if (offset < 0) { |
| 1278 synthesizeGLError(GL_INVALID_VALUE, "bufferSubData", "offset < 0"); | 1198 synthesizeGLError(GL_INVALID_VALUE, "bufferSubData", "offset < 0"); |
| 1279 return; | 1199 return; |
| 1280 } | 1200 } |
| 1281 if (!data) | 1201 if (!data) |
| 1282 return; | 1202 return; |
| 1283 | 1203 |
| 1284 m_context->bufferSubData(target, static_cast<GLintptr>(offset), data->byteLe ngth(), data->baseAddress()); | 1204 m_context->bufferSubData(target, static_cast<GLintptr>(offset), data->byteLe ngth(), data->baseAddress()); |
| 1285 } | 1205 } |
| 1286 | 1206 |
| 1287 GLenum WebGLRenderingContext::checkFramebufferStatus(GLenum target) | 1207 GLenum WebGLRenderingContextBase::checkFramebufferStatus(GLenum target) |
| 1288 { | 1208 { |
| 1289 if (isContextLost()) | 1209 if (isContextLost()) |
| 1290 return GL_FRAMEBUFFER_UNSUPPORTED; | 1210 return GL_FRAMEBUFFER_UNSUPPORTED; |
| 1291 if (target != GL_FRAMEBUFFER) { | 1211 if (target != GL_FRAMEBUFFER) { |
| 1292 synthesizeGLError(GL_INVALID_ENUM, "checkFramebufferStatus", "invalid ta rget"); | 1212 synthesizeGLError(GL_INVALID_ENUM, "checkFramebufferStatus", "invalid ta rget"); |
| 1293 return 0; | 1213 return 0; |
| 1294 } | 1214 } |
| 1295 if (!m_framebufferBinding || !m_framebufferBinding->object()) | 1215 if (!m_framebufferBinding || !m_framebufferBinding->object()) |
| 1296 return GL_FRAMEBUFFER_COMPLETE; | 1216 return GL_FRAMEBUFFER_COMPLETE; |
| 1297 const char* reason = "framebuffer incomplete"; | 1217 const char* reason = "framebuffer incomplete"; |
| 1298 GLenum result = m_framebufferBinding->checkStatus(&reason); | 1218 GLenum result = m_framebufferBinding->checkStatus(&reason); |
| 1299 if (result != GL_FRAMEBUFFER_COMPLETE) { | 1219 if (result != GL_FRAMEBUFFER_COMPLETE) { |
| 1300 emitGLWarning("checkFramebufferStatus", reason); | 1220 emitGLWarning("checkFramebufferStatus", reason); |
| 1301 return result; | 1221 return result; |
| 1302 } | 1222 } |
| 1303 result = m_context->checkFramebufferStatus(target); | 1223 result = m_context->checkFramebufferStatus(target); |
| 1304 return result; | 1224 return result; |
| 1305 } | 1225 } |
| 1306 | 1226 |
| 1307 void WebGLRenderingContext::clear(GLbitfield mask) | 1227 void WebGLRenderingContextBase::clear(GLbitfield mask) |
| 1308 { | 1228 { |
| 1309 if (isContextLost()) | 1229 if (isContextLost()) |
| 1310 return; | 1230 return; |
| 1311 if (mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_B IT)) { | 1231 if (mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_B IT)) { |
| 1312 synthesizeGLError(GL_INVALID_VALUE, "clear", "invalid mask"); | 1232 synthesizeGLError(GL_INVALID_VALUE, "clear", "invalid mask"); |
| 1313 return; | 1233 return; |
| 1314 } | 1234 } |
| 1315 const char* reason = "framebuffer incomplete"; | 1235 const char* reason = "framebuffer incomplete"; |
| 1316 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { | 1236 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { |
| 1317 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "clear", reason); | 1237 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "clear", reason); |
| 1318 return; | 1238 return; |
| 1319 } | 1239 } |
| 1320 if (!clearIfComposited(mask)) | 1240 if (!clearIfComposited(mask)) |
| 1321 m_context->clear(mask); | 1241 m_context->clear(mask); |
| 1322 markContextChanged(); | 1242 markContextChanged(); |
| 1323 } | 1243 } |
| 1324 | 1244 |
| 1325 void WebGLRenderingContext::clearColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | 1245 void WebGLRenderingContextBase::clearColor(GLfloat r, GLfloat g, GLfloat b, GLfl oat a) |
| 1326 { | 1246 { |
| 1327 if (isContextLost()) | 1247 if (isContextLost()) |
| 1328 return; | 1248 return; |
| 1329 if (std::isnan(r)) | 1249 if (std::isnan(r)) |
| 1330 r = 0; | 1250 r = 0; |
| 1331 if (std::isnan(g)) | 1251 if (std::isnan(g)) |
| 1332 g = 0; | 1252 g = 0; |
| 1333 if (std::isnan(b)) | 1253 if (std::isnan(b)) |
| 1334 b = 0; | 1254 b = 0; |
| 1335 if (std::isnan(a)) | 1255 if (std::isnan(a)) |
| 1336 a = 1; | 1256 a = 1; |
| 1337 m_clearColor[0] = r; | 1257 m_clearColor[0] = r; |
| 1338 m_clearColor[1] = g; | 1258 m_clearColor[1] = g; |
| 1339 m_clearColor[2] = b; | 1259 m_clearColor[2] = b; |
| 1340 m_clearColor[3] = a; | 1260 m_clearColor[3] = a; |
| 1341 m_context->clearColor(r, g, b, a); | 1261 m_context->clearColor(r, g, b, a); |
| 1342 } | 1262 } |
| 1343 | 1263 |
| 1344 void WebGLRenderingContext::clearDepth(GLfloat depth) | 1264 void WebGLRenderingContextBase::clearDepth(GLfloat depth) |
| 1345 { | 1265 { |
| 1346 if (isContextLost()) | 1266 if (isContextLost()) |
| 1347 return; | 1267 return; |
| 1348 m_clearDepth = depth; | 1268 m_clearDepth = depth; |
| 1349 m_context->clearDepth(depth); | 1269 m_context->clearDepth(depth); |
| 1350 } | 1270 } |
| 1351 | 1271 |
| 1352 void WebGLRenderingContext::clearStencil(GLint s) | 1272 void WebGLRenderingContextBase::clearStencil(GLint s) |
| 1353 { | 1273 { |
| 1354 if (isContextLost()) | 1274 if (isContextLost()) |
| 1355 return; | 1275 return; |
| 1356 m_clearStencil = s; | 1276 m_clearStencil = s; |
| 1357 m_context->clearStencil(s); | 1277 m_context->clearStencil(s); |
| 1358 } | 1278 } |
| 1359 | 1279 |
| 1360 void WebGLRenderingContext::colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | 1280 void WebGLRenderingContextBase::colorMask(GLboolean red, GLboolean green, GLbool ean blue, GLboolean alpha) |
| 1361 { | 1281 { |
| 1362 if (isContextLost()) | 1282 if (isContextLost()) |
| 1363 return; | 1283 return; |
| 1364 m_colorMask[0] = red; | 1284 m_colorMask[0] = red; |
| 1365 m_colorMask[1] = green; | 1285 m_colorMask[1] = green; |
| 1366 m_colorMask[2] = blue; | 1286 m_colorMask[2] = blue; |
| 1367 m_colorMask[3] = alpha; | 1287 m_colorMask[3] = alpha; |
| 1368 m_context->colorMask(red, green, blue, alpha); | 1288 m_context->colorMask(red, green, blue, alpha); |
| 1369 } | 1289 } |
| 1370 | 1290 |
| 1371 void WebGLRenderingContext::compileShader(WebGLShader* shader) | 1291 void WebGLRenderingContextBase::compileShader(WebGLShader* shader) |
| 1372 { | 1292 { |
| 1373 if (isContextLost() || !validateWebGLObject("compileShader", shader)) | 1293 if (isContextLost() || !validateWebGLObject("compileShader", shader)) |
| 1374 return; | 1294 return; |
| 1375 m_context->compileShader(objectOrZero(shader)); | 1295 m_context->compileShader(objectOrZero(shader)); |
| 1376 } | 1296 } |
| 1377 | 1297 |
| 1378 void WebGLRenderingContext::compressedTexImage2D(GLenum target, GLint level, GLe num internalformat, GLsizei width, GLsizei height, GLint border, ArrayBufferView * data) | 1298 void WebGLRenderingContextBase::compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, ArrayBuffer View* data) |
| 1379 { | 1299 { |
| 1380 if (isContextLost()) | 1300 if (isContextLost()) |
| 1381 return; | 1301 return; |
| 1382 if (!validateTexFuncLevel("compressedTexImage2D", target, level)) | 1302 if (!validateTexFuncLevel("compressedTexImage2D", target, level)) |
| 1383 return; | 1303 return; |
| 1384 | 1304 |
| 1385 if (!validateCompressedTexFormat(internalformat)) { | 1305 if (!validateCompressedTexFormat(internalformat)) { |
| 1386 synthesizeGLError(GL_INVALID_ENUM, "compressedTexImage2D", "invalid inte rnalformat"); | 1306 synthesizeGLError(GL_INVALID_ENUM, "compressedTexImage2D", "invalid inte rnalformat"); |
| 1387 return; | 1307 return; |
| 1388 } | 1308 } |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 1402 if (level && WebGLTexture::isNPOT(width, height)) { | 1322 if (level && WebGLTexture::isNPOT(width, height)) { |
| 1403 synthesizeGLError(GL_INVALID_VALUE, "compressedTexImage2D", "level > 0 not power of 2"); | 1323 synthesizeGLError(GL_INVALID_VALUE, "compressedTexImage2D", "level > 0 not power of 2"); |
| 1404 return; | 1324 return; |
| 1405 } | 1325 } |
| 1406 } | 1326 } |
| 1407 m_context->compressedTexImage2D(target, level, internalformat, width, height , | 1327 m_context->compressedTexImage2D(target, level, internalformat, width, height , |
| 1408 border, data->byteLength(), data-> baseAddress()); | 1328 border, data->byteLength(), data-> baseAddress()); |
| 1409 tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_ BYTE); | 1329 tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_ BYTE); |
| 1410 } | 1330 } |
| 1411 | 1331 |
| 1412 void WebGLRenderingContext::compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, Arra yBufferView* data) | 1332 void WebGLRenderingContextBase::compressedTexSubImage2D(GLenum target, GLint lev el, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* data) |
| 1413 { | 1333 { |
| 1414 if (isContextLost()) | 1334 if (isContextLost()) |
| 1415 return; | 1335 return; |
| 1416 if (!validateTexFuncLevel("compressedTexSubImage2D", target, level)) | 1336 if (!validateTexFuncLevel("compressedTexSubImage2D", target, level)) |
| 1417 return; | 1337 return; |
| 1418 if (!validateCompressedTexFormat(format)) { | 1338 if (!validateCompressedTexFormat(format)) { |
| 1419 synthesizeGLError(GL_INVALID_ENUM, "compressedTexSubImage2D", "invalid f ormat"); | 1339 synthesizeGLError(GL_INVALID_ENUM, "compressedTexSubImage2D", "invalid f ormat"); |
| 1420 return; | 1340 return; |
| 1421 } | 1341 } |
| 1422 if (!validateCompressedTexFuncData("compressedTexSubImage2D", width, height, format, data)) | 1342 if (!validateCompressedTexFuncData("compressedTexSubImage2D", width, height, format, data)) |
| 1423 return; | 1343 return; |
| 1424 | 1344 |
| 1425 WebGLTexture* tex = validateTextureBinding("compressedTexSubImage2D", target , true); | 1345 WebGLTexture* tex = validateTextureBinding("compressedTexSubImage2D", target , true); |
| 1426 if (!tex) | 1346 if (!tex) |
| 1427 return; | 1347 return; |
| 1428 | 1348 |
| 1429 if (format != tex->getInternalFormat(target, level)) { | 1349 if (format != tex->getInternalFormat(target, level)) { |
| 1430 synthesizeGLError(GL_INVALID_OPERATION, "compressedTexSubImage2D", "form at does not match texture format"); | 1350 synthesizeGLError(GL_INVALID_OPERATION, "compressedTexSubImage2D", "form at does not match texture format"); |
| 1431 return; | 1351 return; |
| 1432 } | 1352 } |
| 1433 | 1353 |
| 1434 if (!validateCompressedTexSubDimensions("compressedTexSubImage2D", target, l evel, xoffset, yoffset, width, height, format, tex)) | 1354 if (!validateCompressedTexSubDimensions("compressedTexSubImage2D", target, l evel, xoffset, yoffset, width, height, format, tex)) |
| 1435 return; | 1355 return; |
| 1436 | 1356 |
| 1437 m_context->compressedTexSubImage2D(target, level, xoffset, yoffset, | 1357 m_context->compressedTexSubImage2D(target, level, xoffset, yoffset, |
| 1438 width, height, format, data->by teLength(), data->baseAddress()); | 1358 width, height, format, data->by teLength(), data->baseAddress()); |
| 1439 } | 1359 } |
| 1440 | 1360 |
| 1441 bool WebGLRenderingContext::validateSettableTexFormat(const char* functionName, GLenum format) | 1361 bool WebGLRenderingContextBase::validateSettableTexFormat(const char* functionNa me, GLenum format) |
| 1442 { | 1362 { |
| 1443 if (WebGLImageConversion::getClearBitsByFormat(format) & (GL_DEPTH_BUFFER_BI T | GL_STENCIL_BUFFER_BIT)) { | 1363 if (WebGLImageConversion::getClearBitsByFormat(format) & (GL_DEPTH_BUFFER_BI T | GL_STENCIL_BUFFER_BIT)) { |
| 1444 synthesizeGLError(GL_INVALID_OPERATION, functionName, "format can not be set, only rendered to"); | 1364 synthesizeGLError(GL_INVALID_OPERATION, functionName, "format can not be set, only rendered to"); |
| 1445 return false; | 1365 return false; |
| 1446 } | 1366 } |
| 1447 return true; | 1367 return true; |
| 1448 } | 1368 } |
| 1449 | 1369 |
| 1450 void WebGLRenderingContext::copyTexImage2D(GLenum target, GLint level, GLenum in ternalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | 1370 void WebGLRenderingContextBase::copyTexImage2D(GLenum target, GLint level, GLenu m internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1451 { | 1371 { |
| 1452 if (isContextLost()) | 1372 if (isContextLost()) |
| 1453 return; | 1373 return; |
| 1454 if (!validateTexFuncParameters("copyTexImage2D", NotTexSubImage2D, target, l evel, internalformat, width, height, border, internalformat, GL_UNSIGNED_BYTE)) | 1374 if (!validateTexFuncParameters("copyTexImage2D", NotTexSubImage2D, target, l evel, internalformat, width, height, border, internalformat, GL_UNSIGNED_BYTE)) |
| 1455 return; | 1375 return; |
| 1456 if (!validateSettableTexFormat("copyTexImage2D", internalformat)) | 1376 if (!validateSettableTexFormat("copyTexImage2D", internalformat)) |
| 1457 return; | 1377 return; |
| 1458 WebGLTexture* tex = validateTextureBinding("copyTexImage2D", target, true); | 1378 WebGLTexture* tex = validateTextureBinding("copyTexImage2D", target, true); |
| 1459 if (!tex) | 1379 if (!tex) |
| 1460 return; | 1380 return; |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 1471 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexImage2D", re ason); | 1391 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexImage2D", re ason); |
| 1472 return; | 1392 return; |
| 1473 } | 1393 } |
| 1474 clearIfComposited(); | 1394 clearIfComposited(); |
| 1475 ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding .get()); | 1395 ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding .get()); |
| 1476 m_context->copyTexImage2D(target, level, internalformat, x, y, width, height , border); | 1396 m_context->copyTexImage2D(target, level, internalformat, x, y, width, height , border); |
| 1477 // FIXME: if the framebuffer is not complete, none of the below should be ex ecuted. | 1397 // FIXME: if the framebuffer is not complete, none of the below should be ex ecuted. |
| 1478 tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_ BYTE); | 1398 tex->setLevelInfo(target, level, internalformat, width, height, GL_UNSIGNED_ BYTE); |
| 1479 } | 1399 } |
| 1480 | 1400 |
| 1481 void WebGLRenderingContext::copyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | 1401 void WebGLRenderingContextBase::copyTexSubImage2D(GLenum target, GLint level, GL int xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1482 { | 1402 { |
| 1483 if (isContextLost()) | 1403 if (isContextLost()) |
| 1484 return; | 1404 return; |
| 1485 if (!validateTexFuncLevel("copyTexSubImage2D", target, level)) | 1405 if (!validateTexFuncLevel("copyTexSubImage2D", target, level)) |
| 1486 return; | 1406 return; |
| 1487 WebGLTexture* tex = validateTextureBinding("copyTexSubImage2D", target, true ); | 1407 WebGLTexture* tex = validateTextureBinding("copyTexSubImage2D", target, true ); |
| 1488 if (!tex) | 1408 if (!tex) |
| 1489 return; | 1409 return; |
| 1490 if (!validateSize("copyTexSubImage2D", xoffset, yoffset) || !validateSize("c opyTexSubImage2D", width, height)) | 1410 if (!validateSize("copyTexSubImage2D", xoffset, yoffset) || !validateSize("c opyTexSubImage2D", width, height)) |
| 1491 return; | 1411 return; |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 1512 const char* reason = "framebuffer incomplete"; | 1432 const char* reason = "framebuffer incomplete"; |
| 1513 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { | 1433 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { |
| 1514 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexSubImage2D", reason); | 1434 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexSubImage2D", reason); |
| 1515 return; | 1435 return; |
| 1516 } | 1436 } |
| 1517 clearIfComposited(); | 1437 clearIfComposited(); |
| 1518 ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding .get()); | 1438 ScopedDrawingBufferBinder binder(m_drawingBuffer.get(), m_framebufferBinding .get()); |
| 1519 m_context->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, h eight); | 1439 m_context->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, h eight); |
| 1520 } | 1440 } |
| 1521 | 1441 |
| 1522 PassRefPtr<WebGLBuffer> WebGLRenderingContext::createBuffer() | 1442 PassRefPtr<WebGLBuffer> WebGLRenderingContextBase::createBuffer() |
| 1523 { | 1443 { |
| 1524 if (isContextLost()) | 1444 if (isContextLost()) |
| 1525 return 0; | 1445 return 0; |
| 1526 RefPtr<WebGLBuffer> o = WebGLBuffer::create(this); | 1446 RefPtr<WebGLBuffer> o = WebGLBuffer::create(this); |
| 1527 addSharedObject(o.get()); | 1447 addSharedObject(o.get()); |
| 1528 return o; | 1448 return o; |
| 1529 } | 1449 } |
| 1530 | 1450 |
| 1531 PassRefPtr<WebGLFramebuffer> WebGLRenderingContext::createFramebuffer() | 1451 PassRefPtr<WebGLFramebuffer> WebGLRenderingContextBase::createFramebuffer() |
| 1532 { | 1452 { |
| 1533 if (isContextLost()) | 1453 if (isContextLost()) |
| 1534 return 0; | 1454 return 0; |
| 1535 RefPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); | 1455 RefPtr<WebGLFramebuffer> o = WebGLFramebuffer::create(this); |
| 1536 addContextObject(o.get()); | 1456 addContextObject(o.get()); |
| 1537 return o; | 1457 return o; |
| 1538 } | 1458 } |
| 1539 | 1459 |
| 1540 PassRefPtr<WebGLTexture> WebGLRenderingContext::createTexture() | 1460 PassRefPtr<WebGLTexture> WebGLRenderingContextBase::createTexture() |
| 1541 { | 1461 { |
| 1542 if (isContextLost()) | 1462 if (isContextLost()) |
| 1543 return 0; | 1463 return 0; |
| 1544 RefPtr<WebGLTexture> o = WebGLTexture::create(this); | 1464 RefPtr<WebGLTexture> o = WebGLTexture::create(this); |
| 1545 addSharedObject(o.get()); | 1465 addSharedObject(o.get()); |
| 1546 return o; | 1466 return o; |
| 1547 } | 1467 } |
| 1548 | 1468 |
| 1549 PassRefPtr<WebGLProgram> WebGLRenderingContext::createProgram() | 1469 PassRefPtr<WebGLProgram> WebGLRenderingContextBase::createProgram() |
| 1550 { | 1470 { |
| 1551 if (isContextLost()) | 1471 if (isContextLost()) |
| 1552 return 0; | 1472 return 0; |
| 1553 RefPtr<WebGLProgram> o = WebGLProgram::create(this); | 1473 RefPtr<WebGLProgram> o = WebGLProgram::create(this); |
| 1554 addSharedObject(o.get()); | 1474 addSharedObject(o.get()); |
| 1555 return o; | 1475 return o; |
| 1556 } | 1476 } |
| 1557 | 1477 |
| 1558 PassRefPtr<WebGLRenderbuffer> WebGLRenderingContext::createRenderbuffer() | 1478 PassRefPtr<WebGLRenderbuffer> WebGLRenderingContextBase::createRenderbuffer() |
| 1559 { | 1479 { |
| 1560 if (isContextLost()) | 1480 if (isContextLost()) |
| 1561 return 0; | 1481 return 0; |
| 1562 RefPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); | 1482 RefPtr<WebGLRenderbuffer> o = WebGLRenderbuffer::create(this); |
| 1563 addSharedObject(o.get()); | 1483 addSharedObject(o.get()); |
| 1564 return o; | 1484 return o; |
| 1565 } | 1485 } |
| 1566 | 1486 |
| 1567 WebGLRenderbuffer* WebGLRenderingContext::ensureEmulatedStencilBuffer(GLenum tar get, WebGLRenderbuffer* renderbuffer) | 1487 WebGLRenderbuffer* WebGLRenderingContextBase::ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuffer* renderbuffer) |
| 1568 { | 1488 { |
| 1569 if (isContextLost()) | 1489 if (isContextLost()) |
| 1570 return 0; | 1490 return 0; |
| 1571 if (!renderbuffer->emulatedStencilBuffer()) { | 1491 if (!renderbuffer->emulatedStencilBuffer()) { |
| 1572 renderbuffer->setEmulatedStencilBuffer(createRenderbuffer()); | 1492 renderbuffer->setEmulatedStencilBuffer(createRenderbuffer()); |
| 1573 m_context->bindRenderbuffer(target, objectOrZero(renderbuffer->emulatedS tencilBuffer())); | 1493 m_context->bindRenderbuffer(target, objectOrZero(renderbuffer->emulatedS tencilBuffer())); |
| 1574 m_context->bindRenderbuffer(target, objectOrZero(m_renderbufferBinding.g et())); | 1494 m_context->bindRenderbuffer(target, objectOrZero(m_renderbufferBinding.g et())); |
| 1575 } | 1495 } |
| 1576 return renderbuffer->emulatedStencilBuffer(); | 1496 return renderbuffer->emulatedStencilBuffer(); |
| 1577 } | 1497 } |
| 1578 | 1498 |
| 1579 PassRefPtr<WebGLShader> WebGLRenderingContext::createShader(GLenum type) | 1499 PassRefPtr<WebGLShader> WebGLRenderingContextBase::createShader(GLenum type) |
| 1580 { | 1500 { |
| 1581 if (isContextLost()) | 1501 if (isContextLost()) |
| 1582 return 0; | 1502 return 0; |
| 1583 if (type != GL_VERTEX_SHADER && type != GL_FRAGMENT_SHADER) { | 1503 if (type != GL_VERTEX_SHADER && type != GL_FRAGMENT_SHADER) { |
| 1584 synthesizeGLError(GL_INVALID_ENUM, "createShader", "invalid shader type" ); | 1504 synthesizeGLError(GL_INVALID_ENUM, "createShader", "invalid shader type" ); |
| 1585 return 0; | 1505 return 0; |
| 1586 } | 1506 } |
| 1587 | 1507 |
| 1588 RefPtr<WebGLShader> o = WebGLShader::create(this, type); | 1508 RefPtr<WebGLShader> o = WebGLShader::create(this, type); |
| 1589 addSharedObject(o.get()); | 1509 addSharedObject(o.get()); |
| 1590 return o; | 1510 return o; |
| 1591 } | 1511 } |
| 1592 | 1512 |
| 1593 void WebGLRenderingContext::cullFace(GLenum mode) | 1513 void WebGLRenderingContextBase::cullFace(GLenum mode) |
| 1594 { | 1514 { |
| 1595 if (isContextLost()) | 1515 if (isContextLost()) |
| 1596 return; | 1516 return; |
| 1597 switch (mode) { | 1517 switch (mode) { |
| 1598 case GL_FRONT_AND_BACK: | 1518 case GL_FRONT_AND_BACK: |
| 1599 case GL_FRONT: | 1519 case GL_FRONT: |
| 1600 case GL_BACK: | 1520 case GL_BACK: |
| 1601 break; | 1521 break; |
| 1602 default: | 1522 default: |
| 1603 synthesizeGLError(GL_INVALID_ENUM, "cullFace", "invalid mode"); | 1523 synthesizeGLError(GL_INVALID_ENUM, "cullFace", "invalid mode"); |
| 1604 return; | 1524 return; |
| 1605 } | 1525 } |
| 1606 m_context->cullFace(mode); | 1526 m_context->cullFace(mode); |
| 1607 } | 1527 } |
| 1608 | 1528 |
| 1609 bool WebGLRenderingContext::deleteObject(WebGLObject* object) | 1529 bool WebGLRenderingContextBase::deleteObject(WebGLObject* object) |
| 1610 { | 1530 { |
| 1611 if (isContextLost() || !object) | 1531 if (isContextLost() || !object) |
| 1612 return false; | 1532 return false; |
| 1613 if (!object->validate(contextGroup(), this)) { | 1533 if (!object->validate(contextGroup(), this)) { |
| 1614 synthesizeGLError(GL_INVALID_OPERATION, "delete", "object does not belon g to this context"); | 1534 synthesizeGLError(GL_INVALID_OPERATION, "delete", "object does not belon g to this context"); |
| 1615 return false; | 1535 return false; |
| 1616 } | 1536 } |
| 1617 if (object->object()) { | 1537 if (object->object()) { |
| 1618 // We need to pass in context here because we want | 1538 // We need to pass in context here because we want |
| 1619 // things in this context unbound. | 1539 // things in this context unbound. |
| 1620 object->deleteObject(m_context.get()); | 1540 object->deleteObject(m_context.get()); |
| 1621 } | 1541 } |
| 1622 return true; | 1542 return true; |
| 1623 } | 1543 } |
| 1624 | 1544 |
| 1625 void WebGLRenderingContext::deleteBuffer(WebGLBuffer* buffer) | 1545 void WebGLRenderingContextBase::deleteBuffer(WebGLBuffer* buffer) |
| 1626 { | 1546 { |
| 1627 if (!deleteObject(buffer)) | 1547 if (!deleteObject(buffer)) |
| 1628 return; | 1548 return; |
| 1629 if (m_boundArrayBuffer == buffer) | 1549 if (m_boundArrayBuffer == buffer) |
| 1630 m_boundArrayBuffer = 0; | 1550 m_boundArrayBuffer = 0; |
| 1631 | 1551 |
| 1632 m_boundVertexArrayObject->unbindBuffer(buffer); | 1552 m_boundVertexArrayObject->unbindBuffer(buffer); |
| 1633 } | 1553 } |
| 1634 | 1554 |
| 1635 void WebGLRenderingContext::deleteFramebuffer(WebGLFramebuffer* framebuffer) | 1555 void WebGLRenderingContextBase::deleteFramebuffer(WebGLFramebuffer* framebuffer) |
| 1636 { | 1556 { |
| 1637 if (!deleteObject(framebuffer)) | 1557 if (!deleteObject(framebuffer)) |
| 1638 return; | 1558 return; |
| 1639 if (framebuffer == m_framebufferBinding) { | 1559 if (framebuffer == m_framebufferBinding) { |
| 1640 m_framebufferBinding = 0; | 1560 m_framebufferBinding = 0; |
| 1641 m_drawingBuffer->setFramebufferBinding(0); | 1561 m_drawingBuffer->setFramebufferBinding(0); |
| 1642 // Have to call bindFramebuffer here to bind back to internal fbo. | 1562 // Have to call bindFramebuffer here to bind back to internal fbo. |
| 1643 m_drawingBuffer->bind(); | 1563 m_drawingBuffer->bind(); |
| 1644 } | 1564 } |
| 1645 } | 1565 } |
| 1646 | 1566 |
| 1647 void WebGLRenderingContext::deleteProgram(WebGLProgram* program) | 1567 void WebGLRenderingContextBase::deleteProgram(WebGLProgram* program) |
| 1648 { | 1568 { |
| 1649 deleteObject(program); | 1569 deleteObject(program); |
| 1650 // We don't reset m_currentProgram to 0 here because the deletion of the | 1570 // We don't reset m_currentProgram to 0 here because the deletion of the |
| 1651 // current program is delayed. | 1571 // current program is delayed. |
| 1652 } | 1572 } |
| 1653 | 1573 |
| 1654 void WebGLRenderingContext::deleteRenderbuffer(WebGLRenderbuffer* renderbuffer) | 1574 void WebGLRenderingContextBase::deleteRenderbuffer(WebGLRenderbuffer* renderbuff er) |
| 1655 { | 1575 { |
| 1656 if (!deleteObject(renderbuffer)) | 1576 if (!deleteObject(renderbuffer)) |
| 1657 return; | 1577 return; |
| 1658 if (renderbuffer == m_renderbufferBinding) | 1578 if (renderbuffer == m_renderbufferBinding) |
| 1659 m_renderbufferBinding = 0; | 1579 m_renderbufferBinding = 0; |
| 1660 if (m_framebufferBinding) | 1580 if (m_framebufferBinding) |
| 1661 m_framebufferBinding->removeAttachmentFromBoundFramebuffer(renderbuffer) ; | 1581 m_framebufferBinding->removeAttachmentFromBoundFramebuffer(renderbuffer) ; |
| 1662 } | 1582 } |
| 1663 | 1583 |
| 1664 void WebGLRenderingContext::deleteShader(WebGLShader* shader) | 1584 void WebGLRenderingContextBase::deleteShader(WebGLShader* shader) |
| 1665 { | 1585 { |
| 1666 deleteObject(shader); | 1586 deleteObject(shader); |
| 1667 } | 1587 } |
| 1668 | 1588 |
| 1669 void WebGLRenderingContext::deleteTexture(WebGLTexture* texture) | 1589 void WebGLRenderingContextBase::deleteTexture(WebGLTexture* texture) |
| 1670 { | 1590 { |
| 1671 if (!deleteObject(texture)) | 1591 if (!deleteObject(texture)) |
| 1672 return; | 1592 return; |
| 1673 | 1593 |
| 1674 int maxBoundTextureIndex = -1; | 1594 int maxBoundTextureIndex = -1; |
| 1675 for (size_t i = 0; i < m_onePlusMaxNonDefaultTextureUnit; ++i) { | 1595 for (size_t i = 0; i < m_onePlusMaxNonDefaultTextureUnit; ++i) { |
| 1676 if (texture == m_textureUnits[i].m_texture2DBinding) { | 1596 if (texture == m_textureUnits[i].m_texture2DBinding) { |
| 1677 m_textureUnits[i].m_texture2DBinding = 0; | 1597 m_textureUnits[i].m_texture2DBinding = 0; |
| 1678 maxBoundTextureIndex = i; | 1598 maxBoundTextureIndex = i; |
| 1679 if (!i) | 1599 if (!i) |
| 1680 m_drawingBuffer->setTexture2DBinding(0); | 1600 m_drawingBuffer->setTexture2DBinding(0); |
| 1681 } | 1601 } |
| 1682 if (texture == m_textureUnits[i].m_textureCubeMapBinding) { | 1602 if (texture == m_textureUnits[i].m_textureCubeMapBinding) { |
| 1683 m_textureUnits[i].m_textureCubeMapBinding = 0; | 1603 m_textureUnits[i].m_textureCubeMapBinding = 0; |
| 1684 maxBoundTextureIndex = i; | 1604 maxBoundTextureIndex = i; |
| 1685 } | 1605 } |
| 1686 } | 1606 } |
| 1687 if (m_framebufferBinding) | 1607 if (m_framebufferBinding) |
| 1688 m_framebufferBinding->removeAttachmentFromBoundFramebuffer(texture); | 1608 m_framebufferBinding->removeAttachmentFromBoundFramebuffer(texture); |
| 1689 | 1609 |
| 1690 // If the deleted was bound to the the current maximum index, trace backward s to find the new max texture index | 1610 // If the deleted was bound to the the current maximum index, trace backward s to find the new max texture index |
| 1691 if (m_onePlusMaxNonDefaultTextureUnit == static_cast<unsigned long>(maxBound TextureIndex + 1)) { | 1611 if (m_onePlusMaxNonDefaultTextureUnit == static_cast<unsigned long>(maxBound TextureIndex + 1)) { |
| 1692 findNewMaxNonDefaultTextureUnit(); | 1612 findNewMaxNonDefaultTextureUnit(); |
| 1693 } | 1613 } |
| 1694 } | 1614 } |
| 1695 | 1615 |
| 1696 void WebGLRenderingContext::depthFunc(GLenum func) | 1616 void WebGLRenderingContextBase::depthFunc(GLenum func) |
| 1697 { | 1617 { |
| 1698 if (isContextLost()) | 1618 if (isContextLost()) |
| 1699 return; | 1619 return; |
| 1700 if (!validateStencilOrDepthFunc("depthFunc", func)) | 1620 if (!validateStencilOrDepthFunc("depthFunc", func)) |
| 1701 return; | 1621 return; |
| 1702 m_context->depthFunc(func); | 1622 m_context->depthFunc(func); |
| 1703 } | 1623 } |
| 1704 | 1624 |
| 1705 void WebGLRenderingContext::depthMask(GLboolean flag) | 1625 void WebGLRenderingContextBase::depthMask(GLboolean flag) |
| 1706 { | 1626 { |
| 1707 if (isContextLost()) | 1627 if (isContextLost()) |
| 1708 return; | 1628 return; |
| 1709 m_depthMask = flag; | 1629 m_depthMask = flag; |
| 1710 m_context->depthMask(flag); | 1630 m_context->depthMask(flag); |
| 1711 } | 1631 } |
| 1712 | 1632 |
| 1713 void WebGLRenderingContext::depthRange(GLfloat zNear, GLfloat zFar) | 1633 void WebGLRenderingContextBase::depthRange(GLfloat zNear, GLfloat zFar) |
| 1714 { | 1634 { |
| 1715 if (isContextLost()) | 1635 if (isContextLost()) |
| 1716 return; | 1636 return; |
| 1717 if (zNear > zFar) { | 1637 if (zNear > zFar) { |
| 1718 synthesizeGLError(GL_INVALID_OPERATION, "depthRange", "zNear > zFar"); | 1638 synthesizeGLError(GL_INVALID_OPERATION, "depthRange", "zNear > zFar"); |
| 1719 return; | 1639 return; |
| 1720 } | 1640 } |
| 1721 m_context->depthRange(zNear, zFar); | 1641 m_context->depthRange(zNear, zFar); |
| 1722 } | 1642 } |
| 1723 | 1643 |
| 1724 void WebGLRenderingContext::detachShader(WebGLProgram* program, WebGLShader* sha der) | 1644 void WebGLRenderingContextBase::detachShader(WebGLProgram* program, WebGLShader* shader) |
| 1725 { | 1645 { |
| 1726 if (isContextLost() || !validateWebGLObject("detachShader", program) || !val idateWebGLObject("detachShader", shader)) | 1646 if (isContextLost() || !validateWebGLObject("detachShader", program) || !val idateWebGLObject("detachShader", shader)) |
| 1727 return; | 1647 return; |
| 1728 if (!program->detachShader(shader)) { | 1648 if (!program->detachShader(shader)) { |
| 1729 synthesizeGLError(GL_INVALID_OPERATION, "detachShader", "shader not atta ched"); | 1649 synthesizeGLError(GL_INVALID_OPERATION, "detachShader", "shader not atta ched"); |
| 1730 return; | 1650 return; |
| 1731 } | 1651 } |
| 1732 m_context->detachShader(objectOrZero(program), objectOrZero(shader)); | 1652 m_context->detachShader(objectOrZero(program), objectOrZero(shader)); |
| 1733 shader->onDetached(m_context.get()); | 1653 shader->onDetached(m_context.get()); |
| 1734 } | 1654 } |
| 1735 | 1655 |
| 1736 void WebGLRenderingContext::disable(GLenum cap) | 1656 void WebGLRenderingContextBase::disable(GLenum cap) |
| 1737 { | 1657 { |
| 1738 if (isContextLost() || !validateCapability("disable", cap)) | 1658 if (isContextLost() || !validateCapability("disable", cap)) |
| 1739 return; | 1659 return; |
| 1740 if (cap == GL_STENCIL_TEST) { | 1660 if (cap == GL_STENCIL_TEST) { |
| 1741 m_stencilEnabled = false; | 1661 m_stencilEnabled = false; |
| 1742 applyStencilTest(); | 1662 applyStencilTest(); |
| 1743 return; | 1663 return; |
| 1744 } | 1664 } |
| 1745 if (cap == GL_SCISSOR_TEST) { | 1665 if (cap == GL_SCISSOR_TEST) { |
| 1746 m_scissorEnabled = false; | 1666 m_scissorEnabled = false; |
| 1747 m_drawingBuffer->setScissorEnabled(m_scissorEnabled); | 1667 m_drawingBuffer->setScissorEnabled(m_scissorEnabled); |
| 1748 } | 1668 } |
| 1749 m_context->disable(cap); | 1669 m_context->disable(cap); |
| 1750 } | 1670 } |
| 1751 | 1671 |
| 1752 void WebGLRenderingContext::disableVertexAttribArray(GLuint index) | 1672 void WebGLRenderingContextBase::disableVertexAttribArray(GLuint index) |
| 1753 { | 1673 { |
| 1754 if (isContextLost()) | 1674 if (isContextLost()) |
| 1755 return; | 1675 return; |
| 1756 if (index >= m_maxVertexAttribs) { | 1676 if (index >= m_maxVertexAttribs) { |
| 1757 synthesizeGLError(GL_INVALID_VALUE, "disableVertexAttribArray", "index o ut of range"); | 1677 synthesizeGLError(GL_INVALID_VALUE, "disableVertexAttribArray", "index o ut of range"); |
| 1758 return; | 1678 return; |
| 1759 } | 1679 } |
| 1760 | 1680 |
| 1761 WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObje ct->getVertexAttribState(index); | 1681 WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObje ct->getVertexAttribState(index); |
| 1762 state.enabled = false; | 1682 state.enabled = false; |
| 1763 | 1683 |
| 1764 // If the disabled index is the current maximum, trace backwards to find the new max enabled attrib index | 1684 // If the disabled index is the current maximum, trace backwards to find the new max enabled attrib index |
| 1765 if (m_onePlusMaxEnabledAttribIndex == index + 1) { | 1685 if (m_onePlusMaxEnabledAttribIndex == index + 1) { |
| 1766 findNewMaxEnabledAttribIndex(); | 1686 findNewMaxEnabledAttribIndex(); |
| 1767 } | 1687 } |
| 1768 | 1688 |
| 1769 m_context->disableVertexAttribArray(index); | 1689 m_context->disableVertexAttribArray(index); |
| 1770 } | 1690 } |
| 1771 | 1691 |
| 1772 bool WebGLRenderingContext::validateRenderingState(const char* functionName) | 1692 bool WebGLRenderingContextBase::validateRenderingState(const char* functionName) |
| 1773 { | 1693 { |
| 1774 if (!m_currentProgram) { | 1694 if (!m_currentProgram) { |
| 1775 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no valid shader p rogram in use"); | 1695 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no valid shader p rogram in use"); |
| 1776 return false; | 1696 return false; |
| 1777 } | 1697 } |
| 1778 | 1698 |
| 1779 // Look in each enabled vertex attrib and check if they've been bound to a b uffer. | 1699 // Look in each enabled vertex attrib and check if they've been bound to a b uffer. |
| 1780 for (unsigned i = 0; i < m_onePlusMaxEnabledAttribIndex; ++i) { | 1700 for (unsigned i = 0; i < m_onePlusMaxEnabledAttribIndex; ++i) { |
| 1781 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVerte xArrayObject->getVertexAttribState(i); | 1701 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVerte xArrayObject->getVertexAttribState(i); |
| 1782 if (state.enabled | 1702 if (state.enabled |
| 1783 && (!state.bufferBinding || !state.bufferBinding->object())) { | 1703 && (!state.bufferBinding || !state.bufferBinding->object())) { |
| 1784 synthesizeGLError(GL_INVALID_OPERATION, functionName, String::format ("attribute %d is enabled but has no buffer bound", i).utf8().data()); | 1704 synthesizeGLError(GL_INVALID_OPERATION, functionName, String::format ("attribute %d is enabled but has no buffer bound", i).utf8().data()); |
| 1785 return false; | 1705 return false; |
| 1786 } | 1706 } |
| 1787 } | 1707 } |
| 1788 | 1708 |
| 1789 return true; | 1709 return true; |
| 1790 } | 1710 } |
| 1791 | 1711 |
| 1792 bool WebGLRenderingContext::validateWebGLObject(const char* functionName, WebGLO bject* object) | 1712 bool WebGLRenderingContextBase::validateWebGLObject(const char* functionName, We bGLObject* object) |
| 1793 { | 1713 { |
| 1794 if (!object || !object->object()) { | 1714 if (!object || !object->object()) { |
| 1795 synthesizeGLError(GL_INVALID_VALUE, functionName, "no object or object d eleted"); | 1715 synthesizeGLError(GL_INVALID_VALUE, functionName, "no object or object d eleted"); |
| 1796 return false; | 1716 return false; |
| 1797 } | 1717 } |
| 1798 if (!object->validate(contextGroup(), this)) { | 1718 if (!object->validate(contextGroup(), this)) { |
| 1799 synthesizeGLError(GL_INVALID_OPERATION, functionName, "object does not b elong to this context"); | 1719 synthesizeGLError(GL_INVALID_OPERATION, functionName, "object does not b elong to this context"); |
| 1800 return false; | 1720 return false; |
| 1801 } | 1721 } |
| 1802 return true; | 1722 return true; |
| 1803 } | 1723 } |
| 1804 | 1724 |
| 1805 void WebGLRenderingContext::drawArrays(GLenum mode, GLint first, GLsizei count) | 1725 void WebGLRenderingContextBase::drawArrays(GLenum mode, GLint first, GLsizei cou nt) |
| 1806 { | 1726 { |
| 1807 if (!validateDrawArrays("drawArrays", mode, first, count)) | 1727 if (!validateDrawArrays("drawArrays", mode, first, count)) |
| 1808 return; | 1728 return; |
| 1809 | 1729 |
| 1810 clearIfComposited(); | 1730 clearIfComposited(); |
| 1811 | 1731 |
| 1812 handleTextureCompleteness("drawArrays", true); | 1732 handleTextureCompleteness("drawArrays", true); |
| 1813 m_context->drawArrays(mode, first, count); | 1733 m_context->drawArrays(mode, first, count); |
| 1814 handleTextureCompleteness("drawArrays", false); | 1734 handleTextureCompleteness("drawArrays", false); |
| 1815 markContextChanged(); | 1735 markContextChanged(); |
| 1816 } | 1736 } |
| 1817 | 1737 |
| 1818 void WebGLRenderingContext::drawElements(GLenum mode, GLsizei count, GLenum type , long long offset) | 1738 void WebGLRenderingContextBase::drawElements(GLenum mode, GLsizei count, GLenum type, long long offset) |
| 1819 { | 1739 { |
| 1820 if (!validateDrawElements("drawElements", mode, count, type, offset)) | 1740 if (!validateDrawElements("drawElements", mode, count, type, offset)) |
| 1821 return; | 1741 return; |
| 1822 | 1742 |
| 1823 clearIfComposited(); | 1743 clearIfComposited(); |
| 1824 | 1744 |
| 1825 handleTextureCompleteness("drawElements", true); | 1745 handleTextureCompleteness("drawElements", true); |
| 1826 m_context->drawElements(mode, count, type, static_cast<GLintptr>(offset)); | 1746 m_context->drawElements(mode, count, type, static_cast<GLintptr>(offset)); |
| 1827 handleTextureCompleteness("drawElements", false); | 1747 handleTextureCompleteness("drawElements", false); |
| 1828 markContextChanged(); | 1748 markContextChanged(); |
| 1829 } | 1749 } |
| 1830 | 1750 |
| 1831 void WebGLRenderingContext::drawArraysInstancedANGLE(GLenum mode, GLint first, G Lsizei count, GLsizei primcount) | 1751 void WebGLRenderingContextBase::drawArraysInstancedANGLE(GLenum mode, GLint firs t, GLsizei count, GLsizei primcount) |
| 1832 { | 1752 { |
| 1833 if (!validateDrawArrays("drawArraysInstancedANGLE", mode, first, count)) | 1753 if (!validateDrawArrays("drawArraysInstancedANGLE", mode, first, count)) |
| 1834 return; | 1754 return; |
| 1835 | 1755 |
| 1836 if (!validateDrawInstanced("drawArraysInstancedANGLE", primcount)) | 1756 if (!validateDrawInstanced("drawArraysInstancedANGLE", primcount)) |
| 1837 return; | 1757 return; |
| 1838 | 1758 |
| 1839 clearIfComposited(); | 1759 clearIfComposited(); |
| 1840 | 1760 |
| 1841 handleTextureCompleteness("drawArraysInstancedANGLE", true); | 1761 handleTextureCompleteness("drawArraysInstancedANGLE", true); |
| 1842 m_context->drawArraysInstancedANGLE(mode, first, count, primcount); | 1762 m_context->drawArraysInstancedANGLE(mode, first, count, primcount); |
| 1843 handleTextureCompleteness("drawArraysInstancedANGLE", false); | 1763 handleTextureCompleteness("drawArraysInstancedANGLE", false); |
| 1844 markContextChanged(); | 1764 markContextChanged(); |
| 1845 } | 1765 } |
| 1846 | 1766 |
| 1847 void WebGLRenderingContext::drawElementsInstancedANGLE(GLenum mode, GLsizei coun t, GLenum type, GLintptr offset, GLsizei primcount) | 1767 void WebGLRenderingContextBase::drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount) |
| 1848 { | 1768 { |
| 1849 if (!validateDrawElements("drawElementsInstancedANGLE", mode, count, type, o ffset)) | 1769 if (!validateDrawElements("drawElementsInstancedANGLE", mode, count, type, o ffset)) |
| 1850 return; | 1770 return; |
| 1851 | 1771 |
| 1852 if (!validateDrawInstanced("drawElementsInstancedANGLE", primcount)) | 1772 if (!validateDrawInstanced("drawElementsInstancedANGLE", primcount)) |
| 1853 return; | 1773 return; |
| 1854 | 1774 |
| 1855 clearIfComposited(); | 1775 clearIfComposited(); |
| 1856 | 1776 |
| 1857 handleTextureCompleteness("drawElementsInstancedANGLE", true); | 1777 handleTextureCompleteness("drawElementsInstancedANGLE", true); |
| 1858 m_context->drawElementsInstancedANGLE(mode, count, type, static_cast<GLintpt r>(offset), primcount); | 1778 m_context->drawElementsInstancedANGLE(mode, count, type, static_cast<GLintpt r>(offset), primcount); |
| 1859 handleTextureCompleteness("drawElementsInstancedANGLE", false); | 1779 handleTextureCompleteness("drawElementsInstancedANGLE", false); |
| 1860 markContextChanged(); | 1780 markContextChanged(); |
| 1861 } | 1781 } |
| 1862 | 1782 |
| 1863 void WebGLRenderingContext::enable(GLenum cap) | 1783 void WebGLRenderingContextBase::enable(GLenum cap) |
| 1864 { | 1784 { |
| 1865 if (isContextLost() || !validateCapability("enable", cap)) | 1785 if (isContextLost() || !validateCapability("enable", cap)) |
| 1866 return; | 1786 return; |
| 1867 if (cap == GL_STENCIL_TEST) { | 1787 if (cap == GL_STENCIL_TEST) { |
| 1868 m_stencilEnabled = true; | 1788 m_stencilEnabled = true; |
| 1869 applyStencilTest(); | 1789 applyStencilTest(); |
| 1870 return; | 1790 return; |
| 1871 } | 1791 } |
| 1872 if (cap == GL_SCISSOR_TEST) { | 1792 if (cap == GL_SCISSOR_TEST) { |
| 1873 m_scissorEnabled = true; | 1793 m_scissorEnabled = true; |
| 1874 m_drawingBuffer->setScissorEnabled(m_scissorEnabled); | 1794 m_drawingBuffer->setScissorEnabled(m_scissorEnabled); |
| 1875 } | 1795 } |
| 1876 m_context->enable(cap); | 1796 m_context->enable(cap); |
| 1877 } | 1797 } |
| 1878 | 1798 |
| 1879 void WebGLRenderingContext::enableVertexAttribArray(GLuint index) | 1799 void WebGLRenderingContextBase::enableVertexAttribArray(GLuint index) |
| 1880 { | 1800 { |
| 1881 if (isContextLost()) | 1801 if (isContextLost()) |
| 1882 return; | 1802 return; |
| 1883 if (index >= m_maxVertexAttribs) { | 1803 if (index >= m_maxVertexAttribs) { |
| 1884 synthesizeGLError(GL_INVALID_VALUE, "enableVertexAttribArray", "index ou t of range"); | 1804 synthesizeGLError(GL_INVALID_VALUE, "enableVertexAttribArray", "index ou t of range"); |
| 1885 return; | 1805 return; |
| 1886 } | 1806 } |
| 1887 | 1807 |
| 1888 WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObje ct->getVertexAttribState(index); | 1808 WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObje ct->getVertexAttribState(index); |
| 1889 state.enabled = true; | 1809 state.enabled = true; |
| 1890 | 1810 |
| 1891 m_onePlusMaxEnabledAttribIndex = max(index + 1, m_onePlusMaxEnabledAttribInd ex); | 1811 m_onePlusMaxEnabledAttribIndex = max(index + 1, m_onePlusMaxEnabledAttribInd ex); |
| 1892 | 1812 |
| 1893 m_context->enableVertexAttribArray(index); | 1813 m_context->enableVertexAttribArray(index); |
| 1894 } | 1814 } |
| 1895 | 1815 |
| 1896 void WebGLRenderingContext::finish() | 1816 void WebGLRenderingContextBase::finish() |
| 1897 { | 1817 { |
| 1898 if (isContextLost()) | 1818 if (isContextLost()) |
| 1899 return; | 1819 return; |
| 1900 m_context->flush(); // Intentionally a flush, not a finish. | 1820 m_context->flush(); // Intentionally a flush, not a finish. |
| 1901 } | 1821 } |
| 1902 | 1822 |
| 1903 void WebGLRenderingContext::flush() | 1823 void WebGLRenderingContextBase::flush() |
| 1904 { | 1824 { |
| 1905 if (isContextLost()) | 1825 if (isContextLost()) |
| 1906 return; | 1826 return; |
| 1907 m_context->flush(); | 1827 m_context->flush(); |
| 1908 } | 1828 } |
| 1909 | 1829 |
| 1910 void WebGLRenderingContext::framebufferRenderbuffer(GLenum target, GLenum attach ment, GLenum renderbuffertarget, WebGLRenderbuffer* buffer) | 1830 void WebGLRenderingContextBase::framebufferRenderbuffer(GLenum target, GLenum at tachment, GLenum renderbuffertarget, WebGLRenderbuffer* buffer) |
| 1911 { | 1831 { |
| 1912 if (isContextLost() || !validateFramebufferFuncParameters("framebufferRender buffer", target, attachment)) | 1832 if (isContextLost() || !validateFramebufferFuncParameters("framebufferRender buffer", target, attachment)) |
| 1913 return; | 1833 return; |
| 1914 if (renderbuffertarget != GL_RENDERBUFFER) { | 1834 if (renderbuffertarget != GL_RENDERBUFFER) { |
| 1915 synthesizeGLError(GL_INVALID_ENUM, "framebufferRenderbuffer", "invalid t arget"); | 1835 synthesizeGLError(GL_INVALID_ENUM, "framebufferRenderbuffer", "invalid t arget"); |
| 1916 return; | 1836 return; |
| 1917 } | 1837 } |
| 1918 if (buffer && !buffer->validate(contextGroup(), this)) { | 1838 if (buffer && !buffer->validate(contextGroup(), this)) { |
| 1919 synthesizeGLError(GL_INVALID_OPERATION, "framebufferRenderbuffer", "no b uffer or buffer not from this context"); | 1839 synthesizeGLError(GL_INVALID_OPERATION, "framebufferRenderbuffer", "no b uffer or buffer not from this context"); |
| 1920 return; | 1840 return; |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 1942 m_context->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, re nderbuffertarget, objectOrZero(emulatedStencilBuffer)); | 1862 m_context->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, re nderbuffertarget, objectOrZero(emulatedStencilBuffer)); |
| 1943 } | 1863 } |
| 1944 break; | 1864 break; |
| 1945 default: | 1865 default: |
| 1946 m_context->framebufferRenderbuffer(target, attachment, renderbuffertarge t, bufferObject); | 1866 m_context->framebufferRenderbuffer(target, attachment, renderbuffertarge t, bufferObject); |
| 1947 } | 1867 } |
| 1948 m_framebufferBinding->setAttachmentForBoundFramebuffer(attachment, buffer); | 1868 m_framebufferBinding->setAttachmentForBoundFramebuffer(attachment, buffer); |
| 1949 applyStencilTest(); | 1869 applyStencilTest(); |
| 1950 } | 1870 } |
| 1951 | 1871 |
| 1952 void WebGLRenderingContext::framebufferTexture2D(GLenum target, GLenum attachmen t, GLenum textarget, WebGLTexture* texture, GLint level) | 1872 void WebGLRenderingContextBase::framebufferTexture2D(GLenum target, GLenum attac hment, GLenum textarget, WebGLTexture* texture, GLint level) |
| 1953 { | 1873 { |
| 1954 if (isContextLost() || !validateFramebufferFuncParameters("framebufferTextur e2D", target, attachment)) | 1874 if (isContextLost() || !validateFramebufferFuncParameters("framebufferTextur e2D", target, attachment)) |
| 1955 return; | 1875 return; |
| 1956 if (level) { | 1876 if (level) { |
| 1957 synthesizeGLError(GL_INVALID_VALUE, "framebufferTexture2D", "level not 0 "); | 1877 synthesizeGLError(GL_INVALID_VALUE, "framebufferTexture2D", "level not 0 "); |
| 1958 return; | 1878 return; |
| 1959 } | 1879 } |
| 1960 if (texture && !texture->validate(contextGroup(), this)) { | 1880 if (texture && !texture->validate(contextGroup(), this)) { |
| 1961 synthesizeGLError(GL_INVALID_OPERATION, "framebufferTexture2D", "no text ure or texture not from this context"); | 1881 synthesizeGLError(GL_INVALID_OPERATION, "framebufferTexture2D", "no text ure or texture not from this context"); |
| 1962 return; | 1882 return; |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 1980 case GL_STENCIL_ATTACHMENT: | 1900 case GL_STENCIL_ATTACHMENT: |
| 1981 m_context->framebufferTexture2D(target, attachment, textarget, textureOb ject, level); | 1901 m_context->framebufferTexture2D(target, attachment, textarget, textureOb ject, level); |
| 1982 break; | 1902 break; |
| 1983 default: | 1903 default: |
| 1984 m_context->framebufferTexture2D(target, attachment, textarget, textureOb ject, level); | 1904 m_context->framebufferTexture2D(target, attachment, textarget, textureOb ject, level); |
| 1985 } | 1905 } |
| 1986 m_framebufferBinding->setAttachmentForBoundFramebuffer(attachment, textarget , texture, level); | 1906 m_framebufferBinding->setAttachmentForBoundFramebuffer(attachment, textarget , texture, level); |
| 1987 applyStencilTest(); | 1907 applyStencilTest(); |
| 1988 } | 1908 } |
| 1989 | 1909 |
| 1990 void WebGLRenderingContext::frontFace(GLenum mode) | 1910 void WebGLRenderingContextBase::frontFace(GLenum mode) |
| 1991 { | 1911 { |
| 1992 if (isContextLost()) | 1912 if (isContextLost()) |
| 1993 return; | 1913 return; |
| 1994 switch (mode) { | 1914 switch (mode) { |
| 1995 case GL_CW: | 1915 case GL_CW: |
| 1996 case GL_CCW: | 1916 case GL_CCW: |
| 1997 break; | 1917 break; |
| 1998 default: | 1918 default: |
| 1999 synthesizeGLError(GL_INVALID_ENUM, "frontFace", "invalid mode"); | 1919 synthesizeGLError(GL_INVALID_ENUM, "frontFace", "invalid mode"); |
| 2000 return; | 1920 return; |
| 2001 } | 1921 } |
| 2002 m_context->frontFace(mode); | 1922 m_context->frontFace(mode); |
| 2003 } | 1923 } |
| 2004 | 1924 |
| 2005 void WebGLRenderingContext::generateMipmap(GLenum target) | 1925 void WebGLRenderingContextBase::generateMipmap(GLenum target) |
| 2006 { | 1926 { |
| 2007 if (isContextLost()) | 1927 if (isContextLost()) |
| 2008 return; | 1928 return; |
| 2009 WebGLTexture* tex = validateTextureBinding("generateMipmap", target, false); | 1929 WebGLTexture* tex = validateTextureBinding("generateMipmap", target, false); |
| 2010 if (!tex) | 1930 if (!tex) |
| 2011 return; | 1931 return; |
| 2012 if (!tex->canGenerateMipmaps()) { | 1932 if (!tex->canGenerateMipmaps()) { |
| 2013 synthesizeGLError(GL_INVALID_OPERATION, "generateMipmap", "level 0 not p ower of 2 or not all the same size"); | 1933 synthesizeGLError(GL_INVALID_OPERATION, "generateMipmap", "level 0 not p ower of 2 or not all the same size"); |
| 2014 return; | 1934 return; |
| 2015 } | 1935 } |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 2026 } | 1946 } |
| 2027 #endif | 1947 #endif |
| 2028 m_context->generateMipmap(target); | 1948 m_context->generateMipmap(target); |
| 2029 #if OS(MACOSX) | 1949 #if OS(MACOSX) |
| 2030 if (needToResetMinFilter) | 1950 if (needToResetMinFilter) |
| 2031 m_context->texParameteri(target, GL_TEXTURE_MIN_FILTER, tex->getMinFilte r()); | 1951 m_context->texParameteri(target, GL_TEXTURE_MIN_FILTER, tex->getMinFilte r()); |
| 2032 #endif | 1952 #endif |
| 2033 tex->generateMipmapLevelInfo(); | 1953 tex->generateMipmapLevelInfo(); |
| 2034 } | 1954 } |
| 2035 | 1955 |
| 2036 PassRefPtr<WebGLActiveInfo> WebGLRenderingContext::getActiveAttrib(WebGLProgram* program, GLuint index) | 1956 PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveAttrib(WebGLProg ram* program, GLuint index) |
| 2037 { | 1957 { |
| 2038 if (isContextLost() || !validateWebGLObject("getActiveAttrib", program)) | 1958 if (isContextLost() || !validateWebGLObject("getActiveAttrib", program)) |
| 2039 return 0; | 1959 return 0; |
| 2040 blink::WebGraphicsContext3D::ActiveInfo info; | 1960 blink::WebGraphicsContext3D::ActiveInfo info; |
| 2041 if (!m_context->getActiveAttrib(objectOrZero(program), index, info)) | 1961 if (!m_context->getActiveAttrib(objectOrZero(program), index, info)) |
| 2042 return 0; | 1962 return 0; |
| 2043 return WebGLActiveInfo::create(info.name, info.type, info.size); | 1963 return WebGLActiveInfo::create(info.name, info.type, info.size); |
| 2044 } | 1964 } |
| 2045 | 1965 |
| 2046 PassRefPtr<WebGLActiveInfo> WebGLRenderingContext::getActiveUniform(WebGLProgram * program, GLuint index) | 1966 PassRefPtr<WebGLActiveInfo> WebGLRenderingContextBase::getActiveUniform(WebGLPro gram* program, GLuint index) |
| 2047 { | 1967 { |
| 2048 if (isContextLost() || !validateWebGLObject("getActiveUniform", program)) | 1968 if (isContextLost() || !validateWebGLObject("getActiveUniform", program)) |
| 2049 return 0; | 1969 return 0; |
| 2050 blink::WebGraphicsContext3D::ActiveInfo info; | 1970 blink::WebGraphicsContext3D::ActiveInfo info; |
| 2051 if (!m_context->getActiveUniform(objectOrZero(program), index, info)) | 1971 if (!m_context->getActiveUniform(objectOrZero(program), index, info)) |
| 2052 return 0; | 1972 return 0; |
| 2053 return WebGLActiveInfo::create(info.name, info.type, info.size); | 1973 return WebGLActiveInfo::create(info.name, info.type, info.size); |
| 2054 } | 1974 } |
| 2055 | 1975 |
| 2056 bool WebGLRenderingContext::getAttachedShaders(WebGLProgram* program, Vector<Ref Ptr<WebGLShader> >& shaderObjects) | 1976 bool WebGLRenderingContextBase::getAttachedShaders(WebGLProgram* program, Vector <RefPtr<WebGLShader> >& shaderObjects) |
| 2057 { | 1977 { |
| 2058 shaderObjects.clear(); | 1978 shaderObjects.clear(); |
| 2059 if (isContextLost() || !validateWebGLObject("getAttachedShaders", program)) | 1979 if (isContextLost() || !validateWebGLObject("getAttachedShaders", program)) |
| 2060 return false; | 1980 return false; |
| 2061 | 1981 |
| 2062 const GLenum shaderType[] = { | 1982 const GLenum shaderType[] = { |
| 2063 GL_VERTEX_SHADER, | 1983 GL_VERTEX_SHADER, |
| 2064 GL_FRAGMENT_SHADER | 1984 GL_FRAGMENT_SHADER |
| 2065 }; | 1985 }; |
| 2066 for (unsigned i = 0; i < sizeof(shaderType) / sizeof(GLenum); ++i) { | 1986 for (unsigned i = 0; i < sizeof(shaderType) / sizeof(GLenum); ++i) { |
| 2067 WebGLShader* shader = program->getAttachedShader(shaderType[i]); | 1987 WebGLShader* shader = program->getAttachedShader(shaderType[i]); |
| 2068 if (shader) | 1988 if (shader) |
| 2069 shaderObjects.append(shader); | 1989 shaderObjects.append(shader); |
| 2070 } | 1990 } |
| 2071 return true; | 1991 return true; |
| 2072 } | 1992 } |
| 2073 | 1993 |
| 2074 GLint WebGLRenderingContext::getAttribLocation(WebGLProgram* program, const Stri ng& name) | 1994 GLint WebGLRenderingContextBase::getAttribLocation(WebGLProgram* program, const String& name) |
| 2075 { | 1995 { |
| 2076 if (isContextLost() || !validateWebGLObject("getAttribLocation", program)) | 1996 if (isContextLost() || !validateWebGLObject("getAttribLocation", program)) |
| 2077 return -1; | 1997 return -1; |
| 2078 if (!validateLocationLength("getAttribLocation", name)) | 1998 if (!validateLocationLength("getAttribLocation", name)) |
| 2079 return -1; | 1999 return -1; |
| 2080 if (!validateString("getAttribLocation", name)) | 2000 if (!validateString("getAttribLocation", name)) |
| 2081 return -1; | 2001 return -1; |
| 2082 if (isPrefixReserved(name)) | 2002 if (isPrefixReserved(name)) |
| 2083 return -1; | 2003 return -1; |
| 2084 if (!program->linkStatus()) { | 2004 if (!program->linkStatus()) { |
| 2085 synthesizeGLError(GL_INVALID_OPERATION, "getAttribLocation", "program no t linked"); | 2005 synthesizeGLError(GL_INVALID_OPERATION, "getAttribLocation", "program no t linked"); |
| 2086 return 0; | 2006 return 0; |
| 2087 } | 2007 } |
| 2088 return m_context->getAttribLocation(objectOrZero(program), name.utf8().data( )); | 2008 return m_context->getAttribLocation(objectOrZero(program), name.utf8().data( )); |
| 2089 } | 2009 } |
| 2090 | 2010 |
| 2091 WebGLGetInfo WebGLRenderingContext::getBufferParameter(GLenum target, GLenum pna me) | 2011 WebGLGetInfo WebGLRenderingContextBase::getBufferParameter(GLenum target, GLenum pname) |
| 2092 { | 2012 { |
| 2093 if (isContextLost()) | 2013 if (isContextLost()) |
| 2094 return WebGLGetInfo(); | 2014 return WebGLGetInfo(); |
| 2095 if (target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER) { | 2015 if (target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER) { |
| 2096 synthesizeGLError(GL_INVALID_ENUM, "getBufferParameter", "invalid target "); | 2016 synthesizeGLError(GL_INVALID_ENUM, "getBufferParameter", "invalid target "); |
| 2097 return WebGLGetInfo(); | 2017 return WebGLGetInfo(); |
| 2098 } | 2018 } |
| 2099 | 2019 |
| 2100 if (pname != GL_BUFFER_SIZE && pname != GL_BUFFER_USAGE) { | 2020 if (pname != GL_BUFFER_SIZE && pname != GL_BUFFER_USAGE) { |
| 2101 synthesizeGLError(GL_INVALID_ENUM, "getBufferParameter", "invalid parame ter name"); | 2021 synthesizeGLError(GL_INVALID_ENUM, "getBufferParameter", "invalid parame ter name"); |
| 2102 return WebGLGetInfo(); | 2022 return WebGLGetInfo(); |
| 2103 } | 2023 } |
| 2104 | 2024 |
| 2105 GLint value = 0; | 2025 GLint value = 0; |
| 2106 m_context->getBufferParameteriv(target, pname, &value); | 2026 m_context->getBufferParameteriv(target, pname, &value); |
| 2107 if (pname == GL_BUFFER_SIZE) | 2027 if (pname == GL_BUFFER_SIZE) |
| 2108 return WebGLGetInfo(value); | 2028 return WebGLGetInfo(value); |
| 2109 return WebGLGetInfo(static_cast<unsigned>(value)); | 2029 return WebGLGetInfo(static_cast<unsigned>(value)); |
| 2110 } | 2030 } |
| 2111 | 2031 |
| 2112 PassRefPtr<WebGLContextAttributes> WebGLRenderingContext::getContextAttributes() | 2032 PassRefPtr<WebGLContextAttributes> WebGLRenderingContextBase::getContextAttribut es() |
| 2113 { | 2033 { |
| 2114 if (isContextLost()) | 2034 if (isContextLost()) |
| 2115 return 0; | 2035 return 0; |
| 2116 // We always need to return a new WebGLContextAttributes object to | 2036 // We always need to return a new WebGLContextAttributes object to |
| 2117 // prevent the user from mutating any cached version. | 2037 // prevent the user from mutating any cached version. |
| 2118 blink::WebGraphicsContext3D::Attributes attrs = m_context->getContextAttribu tes(); | 2038 blink::WebGraphicsContext3D::Attributes attrs = m_context->getContextAttribu tes(); |
| 2119 RefPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); | 2039 RefPtr<WebGLContextAttributes> attributes = m_requestedAttributes->clone(); |
| 2120 // Some requested attributes may not be honored, so we need to query the und erlying | 2040 // Some requested attributes may not be honored, so we need to query the und erlying |
| 2121 // context/drawing buffer and adjust accordingly. | 2041 // context/drawing buffer and adjust accordingly. |
| 2122 if (m_requestedAttributes->depth() && !attrs.depth) | 2042 if (m_requestedAttributes->depth() && !attrs.depth) |
| 2123 attributes->setDepth(false); | 2043 attributes->setDepth(false); |
| 2124 if (m_requestedAttributes->stencil() && !attrs.stencil) | 2044 if (m_requestedAttributes->stencil() && !attrs.stencil) |
| 2125 attributes->setStencil(false); | 2045 attributes->setStencil(false); |
| 2126 attributes->setAntialias(m_drawingBuffer->multisample()); | 2046 attributes->setAntialias(m_drawingBuffer->multisample()); |
| 2127 return attributes.release(); | 2047 return attributes.release(); |
| 2128 } | 2048 } |
| 2129 | 2049 |
| 2130 GLenum WebGLRenderingContext::getError() | 2050 GLenum WebGLRenderingContextBase::getError() |
| 2131 { | 2051 { |
| 2132 if (m_lostContextErrors.size()) { | 2052 if (m_lostContextErrors.size()) { |
| 2133 GLenum err = m_lostContextErrors.first(); | 2053 GLenum err = m_lostContextErrors.first(); |
| 2134 m_lostContextErrors.remove(0); | 2054 m_lostContextErrors.remove(0); |
| 2135 return err; | 2055 return err; |
| 2136 } | 2056 } |
| 2137 | 2057 |
| 2138 if (isContextLost()) | 2058 if (isContextLost()) |
| 2139 return GL_NO_ERROR; | 2059 return GL_NO_ERROR; |
| 2140 | 2060 |
| 2141 return m_context->getError(); | 2061 return m_context->getError(); |
| 2142 } | 2062 } |
| 2143 | 2063 |
| 2144 bool WebGLRenderingContext::ExtensionTracker::matchesNameWithPrefixes(const Stri ng& name) const | 2064 bool WebGLRenderingContextBase::ExtensionTracker::matchesNameWithPrefixes(const String& name) const |
| 2145 { | 2065 { |
| 2146 static const char* const unprefixed[] = { "", 0, }; | 2066 static const char* const unprefixed[] = { "", 0, }; |
| 2147 | 2067 |
| 2148 const char* const* prefixes = m_prefixes ? m_prefixes : unprefixed; | 2068 const char* const* prefixes = m_prefixes ? m_prefixes : unprefixed; |
| 2149 for (; *prefixes; ++prefixes) { | 2069 for (; *prefixes; ++prefixes) { |
| 2150 String prefixedName = String(*prefixes) + extensionName(); | 2070 String prefixedName = String(*prefixes) + extensionName(); |
| 2151 if (equalIgnoringCase(prefixedName, name)) { | 2071 if (equalIgnoringCase(prefixedName, name)) { |
| 2152 return true; | 2072 return true; |
| 2153 } | 2073 } |
| 2154 } | 2074 } |
| 2155 return false; | 2075 return false; |
| 2156 } | 2076 } |
| 2157 | 2077 |
| 2158 PassRefPtr<WebGLExtension> WebGLRenderingContext::getExtension(const String& nam e) | 2078 PassRefPtr<WebGLExtension> WebGLRenderingContextBase::getExtension(const String& name) |
| 2159 { | 2079 { |
| 2160 if (isContextLost()) | 2080 if (isContextLost()) |
| 2161 return 0; | 2081 return 0; |
| 2162 | 2082 |
| 2163 for (size_t i = 0; i < m_extensions.size(); ++i) { | 2083 for (size_t i = 0; i < m_extensions.size(); ++i) { |
| 2164 ExtensionTracker* tracker = m_extensions[i]; | 2084 ExtensionTracker* tracker = m_extensions[i]; |
| 2165 if (tracker->matchesNameWithPrefixes(name)) { | 2085 if (tracker->matchesNameWithPrefixes(name)) { |
| 2166 if (tracker->webglDebugRendererInfo() && !allowWebGLDebugRendererInf o()) | 2086 if (tracker->webglDebugRendererInfo() && !allowWebGLDebugRendererInf o()) |
| 2167 return 0; | 2087 return 0; |
| 2168 if (tracker->privileged() && !allowPrivilegedExtensions()) | 2088 if (tracker->privileged() && !allowPrivilegedExtensions()) |
| 2169 return 0; | 2089 return 0; |
| 2170 if (tracker->draft() && !RuntimeEnabledFeatures::webGLDraftExtension sEnabled()) | 2090 if (tracker->draft() && !RuntimeEnabledFeatures::webGLDraftExtension sEnabled()) |
| 2171 return 0; | 2091 return 0; |
| 2172 if (!tracker->supported(this)) | 2092 if (!tracker->supported(this)) |
| 2173 return 0; | 2093 return 0; |
| 2174 return tracker->getExtension(this); | 2094 |
| 2095 RefPtr<WebGLExtension> extension = tracker->getExtension(this); | |
| 2096 if (extension) | |
| 2097 m_extensionEnabled[extension->name()] = true; | |
| 2098 return extension.release(); | |
| 2175 } | 2099 } |
| 2176 } | 2100 } |
| 2177 | 2101 |
| 2178 return 0; | 2102 return 0; |
| 2179 } | 2103 } |
| 2180 | 2104 |
| 2181 WebGLGetInfo WebGLRenderingContext::getFramebufferAttachmentParameter(GLenum tar get, GLenum attachment, GLenum pname) | 2105 WebGLGetInfo WebGLRenderingContextBase::getFramebufferAttachmentParameter(GLenum target, GLenum attachment, GLenum pname) |
| 2182 { | 2106 { |
| 2183 if (isContextLost() || !validateFramebufferFuncParameters("getFramebufferAtt achmentParameter", target, attachment)) | 2107 if (isContextLost() || !validateFramebufferFuncParameters("getFramebufferAtt achmentParameter", target, attachment)) |
| 2184 return WebGLGetInfo(); | 2108 return WebGLGetInfo(); |
| 2185 | 2109 |
| 2186 if (!m_framebufferBinding || !m_framebufferBinding->object()) { | 2110 if (!m_framebufferBinding || !m_framebufferBinding->object()) { |
| 2187 synthesizeGLError(GL_INVALID_OPERATION, "getFramebufferAttachmentParamet er", "no framebuffer bound"); | 2111 synthesizeGLError(GL_INVALID_OPERATION, "getFramebufferAttachmentParamet er", "no framebuffer bound"); |
| 2188 return WebGLGetInfo(); | 2112 return WebGLGetInfo(); |
| 2189 } | 2113 } |
| 2190 | 2114 |
| 2191 WebGLSharedObject* object = m_framebufferBinding->getAttachmentObject(attach ment); | 2115 WebGLSharedObject* object = m_framebufferBinding->getAttachmentObject(attach ment); |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 2222 return WebGLGetInfo(GL_RENDERBUFFER); | 2146 return WebGLGetInfo(GL_RENDERBUFFER); |
| 2223 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | 2147 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 2224 return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(static_cast<WebGLR enderbuffer*>(object))); | 2148 return WebGLGetInfo(PassRefPtr<WebGLRenderbuffer>(static_cast<WebGLR enderbuffer*>(object))); |
| 2225 default: | 2149 default: |
| 2226 synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParamete r", "invalid parameter name for renderbuffer attachment"); | 2150 synthesizeGLError(GL_INVALID_ENUM, "getFramebufferAttachmentParamete r", "invalid parameter name for renderbuffer attachment"); |
| 2227 return WebGLGetInfo(); | 2151 return WebGLGetInfo(); |
| 2228 } | 2152 } |
| 2229 } | 2153 } |
| 2230 } | 2154 } |
| 2231 | 2155 |
| 2232 WebGLGetInfo WebGLRenderingContext::getParameter(GLenum pname) | 2156 WebGLGetInfo WebGLRenderingContextBase::getParameter(GLenum pname) |
| 2233 { | 2157 { |
| 2234 if (isContextLost()) | 2158 if (isContextLost()) |
| 2235 return WebGLGetInfo(); | 2159 return WebGLGetInfo(); |
| 2236 const int intZero = 0; | 2160 const int intZero = 0; |
| 2237 switch (pname) { | 2161 switch (pname) { |
| 2238 case GL_ACTIVE_TEXTURE: | 2162 case GL_ACTIVE_TEXTURE: |
| 2239 return getUnsignedIntParameter(pname); | 2163 return getUnsignedIntParameter(pname); |
| 2240 case GL_ALIASED_LINE_WIDTH_RANGE: | 2164 case GL_ALIASED_LINE_WIDTH_RANGE: |
| 2241 return getWebGLFloatArrayParameter(pname); | 2165 return getWebGLFloatArrayParameter(pname); |
| 2242 case GL_ALIASED_POINT_SIZE_RANGE: | 2166 case GL_ALIASED_POINT_SIZE_RANGE: |
| (...skipping 163 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 2406 return WebGLGetInfo(m_unpackPremultiplyAlpha); | 2330 return WebGLGetInfo(m_unpackPremultiplyAlpha); |
| 2407 case GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL: | 2331 case GC3D_UNPACK_COLORSPACE_CONVERSION_WEBGL: |
| 2408 return WebGLGetInfo(m_unpackColorspaceConversion); | 2332 return WebGLGetInfo(m_unpackColorspaceConversion); |
| 2409 case GL_VENDOR: | 2333 case GL_VENDOR: |
| 2410 return WebGLGetInfo(String("WebKit")); | 2334 return WebGLGetInfo(String("WebKit")); |
| 2411 case GL_VERSION: | 2335 case GL_VERSION: |
| 2412 return WebGLGetInfo("WebGL 1.0 (" + String(m_context->getString(GL_VERSI ON)) + ")"); | 2336 return WebGLGetInfo("WebGL 1.0 (" + String(m_context->getString(GL_VERSI ON)) + ")"); |
| 2413 case GL_VIEWPORT: | 2337 case GL_VIEWPORT: |
| 2414 return getWebGLIntArrayParameter(pname); | 2338 return getWebGLIntArrayParameter(pname); |
| 2415 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives | 2339 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives |
| 2416 if (m_oesStandardDerivatives) | 2340 if (extensionEnabled(OESStandardDerivativesName)) |
| 2417 return getUnsignedIntParameter(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OE S); | 2341 return getUnsignedIntParameter(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OE S); |
| 2418 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, OES_standard_derivatives not enabled"); | 2342 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, OES_standard_derivatives not enabled"); |
| 2419 return WebGLGetInfo(); | 2343 return WebGLGetInfo(); |
| 2420 case WebGLDebugRendererInfo::UNMASKED_RENDERER_WEBGL: | 2344 case WebGLDebugRendererInfo::UNMASKED_RENDERER_WEBGL: |
| 2421 if (m_webglDebugRendererInfo) | 2345 if (extensionEnabled(WebGLDebugRendererInfoName)) |
| 2422 return WebGLGetInfo(m_context->getString(GL_RENDERER)); | 2346 return WebGLGetInfo(m_context->getString(GL_RENDERER)); |
| 2423 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_debug_renderer_info not enabled"); | 2347 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_debug_renderer_info not enabled"); |
| 2424 return WebGLGetInfo(); | 2348 return WebGLGetInfo(); |
| 2425 case WebGLDebugRendererInfo::UNMASKED_VENDOR_WEBGL: | 2349 case WebGLDebugRendererInfo::UNMASKED_VENDOR_WEBGL: |
| 2426 if (m_webglDebugRendererInfo) | 2350 if (extensionEnabled(WebGLDebugRendererInfoName)) |
| 2427 return WebGLGetInfo(m_context->getString(GL_VENDOR)); | 2351 return WebGLGetInfo(m_context->getString(GL_VENDOR)); |
| 2428 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_debug_renderer_info not enabled"); | 2352 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_debug_renderer_info not enabled"); |
| 2429 return WebGLGetInfo(); | 2353 return WebGLGetInfo(); |
| 2430 case GL_VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object | 2354 case GL_VERTEX_ARRAY_BINDING_OES: // OES_vertex_array_object |
| 2431 if (m_oesVertexArrayObject) { | 2355 if (extensionEnabled(OESVertexArrayObjectName)) { |
| 2432 if (!m_boundVertexArrayObject->isDefaultObject()) | 2356 if (!m_boundVertexArrayObject->isDefaultObject()) |
| 2433 return WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES>(m_boun dVertexArrayObject)); | 2357 return WebGLGetInfo(PassRefPtr<WebGLVertexArrayObjectOES>(m_boun dVertexArrayObject)); |
| 2434 return WebGLGetInfo(); | 2358 return WebGLGetInfo(); |
| 2435 } | 2359 } |
| 2436 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, OES_vertex_array_object not enabled"); | 2360 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, OES_vertex_array_object not enabled"); |
| 2437 return WebGLGetInfo(); | 2361 return WebGLGetInfo(); |
| 2438 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic | 2362 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic |
| 2439 if (m_extTextureFilterAnisotropic) | 2363 if (extensionEnabled(EXTTextureFilterAnisotropicName)) |
| 2440 return getUnsignedIntParameter(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT); | 2364 return getUnsignedIntParameter(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT); |
| 2441 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, EXT_texture_filter_anisotropic not enabled"); | 2365 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, EXT_texture_filter_anisotropic not enabled"); |
| 2442 return WebGLGetInfo(); | 2366 return WebGLGetInfo(); |
| 2443 case GL_MAX_COLOR_ATTACHMENTS_EXT: // EXT_draw_buffers BEGIN | 2367 case GL_MAX_COLOR_ATTACHMENTS_EXT: // EXT_draw_buffers BEGIN |
| 2444 if (m_webglDrawBuffers) | 2368 if (extensionEnabled(WebGLDrawBuffersName)) |
| 2445 return WebGLGetInfo(maxColorAttachments()); | 2369 return WebGLGetInfo(maxColorAttachments()); |
| 2446 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_draw_buffers not enabled"); | 2370 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_draw_buffers not enabled"); |
| 2447 return WebGLGetInfo(); | 2371 return WebGLGetInfo(); |
| 2448 case GL_MAX_DRAW_BUFFERS_EXT: | 2372 case GL_MAX_DRAW_BUFFERS_EXT: |
| 2449 if (m_webglDrawBuffers) | 2373 if (extensionEnabled(WebGLDrawBuffersName)) |
| 2450 return WebGLGetInfo(maxDrawBuffers()); | 2374 return WebGLGetInfo(maxDrawBuffers()); |
| 2451 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_draw_buffers not enabled"); | 2375 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me, WEBGL_draw_buffers not enabled"); |
| 2452 return WebGLGetInfo(); | 2376 return WebGLGetInfo(); |
| 2453 default: | 2377 default: |
| 2454 if (m_webglDrawBuffers | 2378 if (extensionEnabled(WebGLDrawBuffersName) |
| 2455 && pname >= GL_DRAW_BUFFER0_EXT | 2379 && pname >= GL_DRAW_BUFFER0_EXT |
| 2456 && pname < static_cast<GLenum>(GL_DRAW_BUFFER0_EXT + maxDrawBuffers( ))) { | 2380 && pname < static_cast<GLenum>(GL_DRAW_BUFFER0_EXT + maxDrawBuffers( ))) { |
| 2457 GLint value = GL_NONE; | 2381 GLint value = GL_NONE; |
| 2458 if (m_framebufferBinding) | 2382 if (m_framebufferBinding) |
| 2459 value = m_framebufferBinding->getDrawBuffer(pname); | 2383 value = m_framebufferBinding->getDrawBuffer(pname); |
| 2460 else // emulated backbuffer | 2384 else // emulated backbuffer |
| 2461 value = m_backDrawBuffer; | 2385 value = m_backDrawBuffer; |
| 2462 return WebGLGetInfo(value); | 2386 return WebGLGetInfo(value); |
| 2463 } | 2387 } |
| 2464 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me"); | 2388 synthesizeGLError(GL_INVALID_ENUM, "getParameter", "invalid parameter na me"); |
| 2465 return WebGLGetInfo(); | 2389 return WebGLGetInfo(); |
| 2466 } | 2390 } |
| 2467 } | 2391 } |
| 2468 | 2392 |
| 2469 WebGLGetInfo WebGLRenderingContext::getProgramParameter(WebGLProgram* program, G Lenum pname) | 2393 WebGLGetInfo WebGLRenderingContextBase::getProgramParameter(WebGLProgram* progra m, GLenum pname) |
| 2470 { | 2394 { |
| 2471 if (isContextLost() || !validateWebGLObject("getProgramParameter", program)) | 2395 if (isContextLost() || !validateWebGLObject("getProgramParameter", program)) |
| 2472 return WebGLGetInfo(); | 2396 return WebGLGetInfo(); |
| 2473 | 2397 |
| 2474 GLint value = 0; | 2398 GLint value = 0; |
| 2475 switch (pname) { | 2399 switch (pname) { |
| 2476 case GL_DELETE_STATUS: | 2400 case GL_DELETE_STATUS: |
| 2477 return WebGLGetInfo(program->isDeleted()); | 2401 return WebGLGetInfo(program->isDeleted()); |
| 2478 case GL_VALIDATE_STATUS: | 2402 case GL_VALIDATE_STATUS: |
| 2479 m_context->getProgramiv(objectOrZero(program), pname, &value); | 2403 m_context->getProgramiv(objectOrZero(program), pname, &value); |
| 2480 return WebGLGetInfo(static_cast<bool>(value)); | 2404 return WebGLGetInfo(static_cast<bool>(value)); |
| 2481 case GL_LINK_STATUS: | 2405 case GL_LINK_STATUS: |
| 2482 return WebGLGetInfo(program->linkStatus()); | 2406 return WebGLGetInfo(program->linkStatus()); |
| 2483 case GL_ATTACHED_SHADERS: | 2407 case GL_ATTACHED_SHADERS: |
| 2484 case GL_ACTIVE_ATTRIBUTES: | 2408 case GL_ACTIVE_ATTRIBUTES: |
| 2485 case GL_ACTIVE_UNIFORMS: | 2409 case GL_ACTIVE_UNIFORMS: |
| 2486 m_context->getProgramiv(objectOrZero(program), pname, &value); | 2410 m_context->getProgramiv(objectOrZero(program), pname, &value); |
| 2487 return WebGLGetInfo(value); | 2411 return WebGLGetInfo(value); |
| 2488 default: | 2412 default: |
| 2489 synthesizeGLError(GL_INVALID_ENUM, "getProgramParameter", "invalid param eter name"); | 2413 synthesizeGLError(GL_INVALID_ENUM, "getProgramParameter", "invalid param eter name"); |
| 2490 return WebGLGetInfo(); | 2414 return WebGLGetInfo(); |
| 2491 } | 2415 } |
| 2492 } | 2416 } |
| 2493 | 2417 |
| 2494 String WebGLRenderingContext::getProgramInfoLog(WebGLProgram* program) | 2418 String WebGLRenderingContextBase::getProgramInfoLog(WebGLProgram* program) |
| 2495 { | 2419 { |
| 2496 if (isContextLost()) | 2420 if (isContextLost()) |
| 2497 return String(); | 2421 return String(); |
| 2498 if (!validateWebGLObject("getProgramInfoLog", program)) | 2422 if (!validateWebGLObject("getProgramInfoLog", program)) |
| 2499 return ""; | 2423 return ""; |
| 2500 return ensureNotNull(m_context->getProgramInfoLog(objectOrZero(program))); | 2424 return ensureNotNull(m_context->getProgramInfoLog(objectOrZero(program))); |
| 2501 } | 2425 } |
| 2502 | 2426 |
| 2503 WebGLGetInfo WebGLRenderingContext::getRenderbufferParameter(GLenum target, GLen um pname) | 2427 WebGLGetInfo WebGLRenderingContextBase::getRenderbufferParameter(GLenum target, GLenum pname) |
| 2504 { | 2428 { |
| 2505 if (isContextLost()) | 2429 if (isContextLost()) |
| 2506 return WebGLGetInfo(); | 2430 return WebGLGetInfo(); |
| 2507 if (target != GL_RENDERBUFFER) { | 2431 if (target != GL_RENDERBUFFER) { |
| 2508 synthesizeGLError(GL_INVALID_ENUM, "getRenderbufferParameter", "invalid target"); | 2432 synthesizeGLError(GL_INVALID_ENUM, "getRenderbufferParameter", "invalid target"); |
| 2509 return WebGLGetInfo(); | 2433 return WebGLGetInfo(); |
| 2510 } | 2434 } |
| 2511 if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { | 2435 if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { |
| 2512 synthesizeGLError(GL_INVALID_OPERATION, "getRenderbufferParameter", "no renderbuffer bound"); | 2436 synthesizeGLError(GL_INVALID_OPERATION, "getRenderbufferParameter", "no renderbuffer bound"); |
| 2513 return WebGLGetInfo(); | 2437 return WebGLGetInfo(); |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 2534 } | 2458 } |
| 2535 return WebGLGetInfo(value); | 2459 return WebGLGetInfo(value); |
| 2536 case GL_RENDERBUFFER_INTERNAL_FORMAT: | 2460 case GL_RENDERBUFFER_INTERNAL_FORMAT: |
| 2537 return WebGLGetInfo(m_renderbufferBinding->internalFormat()); | 2461 return WebGLGetInfo(m_renderbufferBinding->internalFormat()); |
| 2538 default: | 2462 default: |
| 2539 synthesizeGLError(GL_INVALID_ENUM, "getRenderbufferParameter", "invalid parameter name"); | 2463 synthesizeGLError(GL_INVALID_ENUM, "getRenderbufferParameter", "invalid parameter name"); |
| 2540 return WebGLGetInfo(); | 2464 return WebGLGetInfo(); |
| 2541 } | 2465 } |
| 2542 } | 2466 } |
| 2543 | 2467 |
| 2544 WebGLGetInfo WebGLRenderingContext::getShaderParameter(WebGLShader* shader, GLen um pname) | 2468 WebGLGetInfo WebGLRenderingContextBase::getShaderParameter(WebGLShader* shader, GLenum pname) |
| 2545 { | 2469 { |
| 2546 if (isContextLost() || !validateWebGLObject("getShaderParameter", shader)) | 2470 if (isContextLost() || !validateWebGLObject("getShaderParameter", shader)) |
| 2547 return WebGLGetInfo(); | 2471 return WebGLGetInfo(); |
| 2548 GLint value = 0; | 2472 GLint value = 0; |
| 2549 switch (pname) { | 2473 switch (pname) { |
| 2550 case GL_DELETE_STATUS: | 2474 case GL_DELETE_STATUS: |
| 2551 return WebGLGetInfo(shader->isDeleted()); | 2475 return WebGLGetInfo(shader->isDeleted()); |
| 2552 case GL_COMPILE_STATUS: | 2476 case GL_COMPILE_STATUS: |
| 2553 m_context->getShaderiv(objectOrZero(shader), pname, &value); | 2477 m_context->getShaderiv(objectOrZero(shader), pname, &value); |
| 2554 return WebGLGetInfo(static_cast<bool>(value)); | 2478 return WebGLGetInfo(static_cast<bool>(value)); |
| 2555 case GL_SHADER_TYPE: | 2479 case GL_SHADER_TYPE: |
| 2556 m_context->getShaderiv(objectOrZero(shader), pname, &value); | 2480 m_context->getShaderiv(objectOrZero(shader), pname, &value); |
| 2557 return WebGLGetInfo(static_cast<unsigned>(value)); | 2481 return WebGLGetInfo(static_cast<unsigned>(value)); |
| 2558 default: | 2482 default: |
| 2559 synthesizeGLError(GL_INVALID_ENUM, "getShaderParameter", "invalid parame ter name"); | 2483 synthesizeGLError(GL_INVALID_ENUM, "getShaderParameter", "invalid parame ter name"); |
| 2560 return WebGLGetInfo(); | 2484 return WebGLGetInfo(); |
| 2561 } | 2485 } |
| 2562 } | 2486 } |
| 2563 | 2487 |
| 2564 String WebGLRenderingContext::getShaderInfoLog(WebGLShader* shader) | 2488 String WebGLRenderingContextBase::getShaderInfoLog(WebGLShader* shader) |
| 2565 { | 2489 { |
| 2566 if (isContextLost()) | 2490 if (isContextLost()) |
| 2567 return String(); | 2491 return String(); |
| 2568 if (!validateWebGLObject("getShaderInfoLog", shader)) | 2492 if (!validateWebGLObject("getShaderInfoLog", shader)) |
| 2569 return ""; | 2493 return ""; |
| 2570 return ensureNotNull(m_context->getShaderInfoLog(objectOrZero(shader))); | 2494 return ensureNotNull(m_context->getShaderInfoLog(objectOrZero(shader))); |
| 2571 } | 2495 } |
| 2572 | 2496 |
| 2573 PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContext::getShaderPrecision Format(GLenum shaderType, GLenum precisionType) | 2497 PassRefPtr<WebGLShaderPrecisionFormat> WebGLRenderingContextBase::getShaderPreci sionFormat(GLenum shaderType, GLenum precisionType) |
| 2574 { | 2498 { |
| 2575 if (isContextLost()) | 2499 if (isContextLost()) |
| 2576 return 0; | 2500 return 0; |
| 2577 switch (shaderType) { | 2501 switch (shaderType) { |
| 2578 case GL_VERTEX_SHADER: | 2502 case GL_VERTEX_SHADER: |
| 2579 case GL_FRAGMENT_SHADER: | 2503 case GL_FRAGMENT_SHADER: |
| 2580 break; | 2504 break; |
| 2581 default: | 2505 default: |
| 2582 synthesizeGLError(GL_INVALID_ENUM, "getShaderPrecisionFormat", "invalid shader type"); | 2506 synthesizeGLError(GL_INVALID_ENUM, "getShaderPrecisionFormat", "invalid shader type"); |
| 2583 return 0; | 2507 return 0; |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 2594 synthesizeGLError(GL_INVALID_ENUM, "getShaderPrecisionFormat", "invalid precision type"); | 2518 synthesizeGLError(GL_INVALID_ENUM, "getShaderPrecisionFormat", "invalid precision type"); |
| 2595 return 0; | 2519 return 0; |
| 2596 } | 2520 } |
| 2597 | 2521 |
| 2598 GLint range[2] = {0, 0}; | 2522 GLint range[2] = {0, 0}; |
| 2599 GLint precision = 0; | 2523 GLint precision = 0; |
| 2600 m_context->getShaderPrecisionFormat(shaderType, precisionType, range, &preci sion); | 2524 m_context->getShaderPrecisionFormat(shaderType, precisionType, range, &preci sion); |
| 2601 return WebGLShaderPrecisionFormat::create(range[0], range[1], precision); | 2525 return WebGLShaderPrecisionFormat::create(range[0], range[1], precision); |
| 2602 } | 2526 } |
| 2603 | 2527 |
| 2604 String WebGLRenderingContext::getShaderSource(WebGLShader* shader) | 2528 String WebGLRenderingContextBase::getShaderSource(WebGLShader* shader) |
| 2605 { | 2529 { |
| 2606 if (isContextLost()) | 2530 if (isContextLost()) |
| 2607 return String(); | 2531 return String(); |
| 2608 if (!validateWebGLObject("getShaderSource", shader)) | 2532 if (!validateWebGLObject("getShaderSource", shader)) |
| 2609 return ""; | 2533 return ""; |
| 2610 return ensureNotNull(shader->source()); | 2534 return ensureNotNull(shader->source()); |
| 2611 } | 2535 } |
| 2612 | 2536 |
| 2613 Vector<String> WebGLRenderingContext::getSupportedExtensions() | 2537 Vector<String> WebGLRenderingContextBase::getSupportedExtensions() |
| 2614 { | 2538 { |
| 2615 Vector<String> result; | 2539 Vector<String> result; |
| 2616 if (isContextLost()) | 2540 if (isContextLost()) |
| 2617 return result; | 2541 return result; |
| 2618 | 2542 |
| 2619 for (size_t i = 0; i < m_extensions.size(); ++i) { | 2543 for (size_t i = 0; i < m_extensions.size(); ++i) { |
| 2620 ExtensionTracker* tracker = m_extensions[i]; | 2544 ExtensionTracker* tracker = m_extensions[i]; |
| 2621 if (tracker->webglDebugRendererInfo() && !allowWebGLDebugRendererInfo()) | 2545 if (tracker->webglDebugRendererInfo() && !allowWebGLDebugRendererInfo()) |
| 2622 continue; | 2546 continue; |
| 2623 if (tracker->privileged() && !allowPrivilegedExtensions()) | 2547 if (tracker->privileged() && !allowPrivilegedExtensions()) |
| 2624 continue; | 2548 continue; |
| 2625 if (tracker->draft() && !RuntimeEnabledFeatures::webGLDraftExtensionsEna bled()) | 2549 if (tracker->draft() && !RuntimeEnabledFeatures::webGLDraftExtensionsEna bled()) |
| 2626 continue; | 2550 continue; |
| 2627 if (tracker->supported(this)) | 2551 if (tracker->supported(this)) |
| 2628 result.append(String(tracker->prefixed() ? "WEBKIT_" : "") + tracke r->extensionName()); | 2552 result.append(String(tracker->prefixed() ? "WEBKIT_" : "") + tracke r->extensionName()); |
| 2629 } | 2553 } |
| 2630 | 2554 |
| 2631 return result; | 2555 return result; |
| 2632 } | 2556 } |
| 2633 | 2557 |
| 2634 WebGLGetInfo WebGLRenderingContext::getTexParameter(GLenum target, GLenum pname) | 2558 WebGLGetInfo WebGLRenderingContextBase::getTexParameter(GLenum target, GLenum pn ame) |
| 2635 { | 2559 { |
| 2636 if (isContextLost()) | 2560 if (isContextLost()) |
| 2637 return WebGLGetInfo(); | 2561 return WebGLGetInfo(); |
| 2638 WebGLTexture* tex = validateTextureBinding("getTexParameter", target, false) ; | 2562 WebGLTexture* tex = validateTextureBinding("getTexParameter", target, false) ; |
| 2639 if (!tex) | 2563 if (!tex) |
| 2640 return WebGLGetInfo(); | 2564 return WebGLGetInfo(); |
| 2641 GLint value = 0; | 2565 GLint value = 0; |
| 2642 switch (pname) { | 2566 switch (pname) { |
| 2643 case GL_TEXTURE_MAG_FILTER: | 2567 case GL_TEXTURE_MAG_FILTER: |
| 2644 case GL_TEXTURE_MIN_FILTER: | 2568 case GL_TEXTURE_MIN_FILTER: |
| 2645 case GL_TEXTURE_WRAP_S: | 2569 case GL_TEXTURE_WRAP_S: |
| 2646 case GL_TEXTURE_WRAP_T: | 2570 case GL_TEXTURE_WRAP_T: |
| 2647 m_context->getTexParameteriv(target, pname, &value); | 2571 m_context->getTexParameteriv(target, pname, &value); |
| 2648 return WebGLGetInfo(static_cast<unsigned>(value)); | 2572 return WebGLGetInfo(static_cast<unsigned>(value)); |
| 2649 case GL_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic | 2573 case GL_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic |
| 2650 if (m_extTextureFilterAnisotropic) { | 2574 if (extensionEnabled(EXTTextureFilterAnisotropicName)) { |
| 2651 m_context->getTexParameteriv(target, pname, &value); | 2575 m_context->getTexParameteriv(target, pname, &value); |
| 2652 return WebGLGetInfo(static_cast<unsigned>(value)); | 2576 return WebGLGetInfo(static_cast<unsigned>(value)); |
| 2653 } | 2577 } |
| 2654 synthesizeGLError(GL_INVALID_ENUM, "getTexParameter", "invalid parameter name, EXT_texture_filter_anisotropic not enabled"); | 2578 synthesizeGLError(GL_INVALID_ENUM, "getTexParameter", "invalid parameter name, EXT_texture_filter_anisotropic not enabled"); |
| 2655 return WebGLGetInfo(); | 2579 return WebGLGetInfo(); |
| 2656 default: | 2580 default: |
| 2657 synthesizeGLError(GL_INVALID_ENUM, "getTexParameter", "invalid parameter name"); | 2581 synthesizeGLError(GL_INVALID_ENUM, "getTexParameter", "invalid parameter name"); |
| 2658 return WebGLGetInfo(); | 2582 return WebGLGetInfo(); |
| 2659 } | 2583 } |
| 2660 } | 2584 } |
| 2661 | 2585 |
| 2662 WebGLGetInfo WebGLRenderingContext::getUniform(WebGLProgram* program, const WebG LUniformLocation* uniformLocation) | 2586 WebGLGetInfo WebGLRenderingContextBase::getUniform(WebGLProgram* program, const WebGLUniformLocation* uniformLocation) |
| 2663 { | 2587 { |
| 2664 if (isContextLost() || !validateWebGLObject("getUniform", program)) | 2588 if (isContextLost() || !validateWebGLObject("getUniform", program)) |
| 2665 return WebGLGetInfo(); | 2589 return WebGLGetInfo(); |
| 2666 if (!uniformLocation || uniformLocation->program() != program) { | 2590 if (!uniformLocation || uniformLocation->program() != program) { |
| 2667 synthesizeGLError(GL_INVALID_OPERATION, "getUniform", "no uniformlocatio n or not valid for this program"); | 2591 synthesizeGLError(GL_INVALID_OPERATION, "getUniform", "no uniformlocatio n or not valid for this program"); |
| 2668 return WebGLGetInfo(); | 2592 return WebGLGetInfo(); |
| 2669 } | 2593 } |
| 2670 GLint location = uniformLocation->location(); | 2594 GLint location = uniformLocation->location(); |
| 2671 | 2595 |
| 2672 // FIXME: make this more efficient using WebGLUniformLocation and caching ty pes in it | 2596 // FIXME: make this more efficient using WebGLUniformLocation and caching ty pes in it |
| (...skipping 124 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 2797 notImplemented(); | 2721 notImplemented(); |
| 2798 } | 2722 } |
| 2799 } | 2723 } |
| 2800 } | 2724 } |
| 2801 } | 2725 } |
| 2802 // If we get here, something went wrong in our unfortunately complex logic a bove | 2726 // If we get here, something went wrong in our unfortunately complex logic a bove |
| 2803 synthesizeGLError(GL_INVALID_VALUE, "getUniform", "unknown error"); | 2727 synthesizeGLError(GL_INVALID_VALUE, "getUniform", "unknown error"); |
| 2804 return WebGLGetInfo(); | 2728 return WebGLGetInfo(); |
| 2805 } | 2729 } |
| 2806 | 2730 |
| 2807 PassRefPtr<WebGLUniformLocation> WebGLRenderingContext::getUniformLocation(WebGL Program* program, const String& name) | 2731 PassRefPtr<WebGLUniformLocation> WebGLRenderingContextBase::getUniformLocation(W ebGLProgram* program, const String& name) |
| 2808 { | 2732 { |
| 2809 if (isContextLost() || !validateWebGLObject("getUniformLocation", program)) | 2733 if (isContextLost() || !validateWebGLObject("getUniformLocation", program)) |
| 2810 return 0; | 2734 return 0; |
| 2811 if (!validateLocationLength("getUniformLocation", name)) | 2735 if (!validateLocationLength("getUniformLocation", name)) |
| 2812 return 0; | 2736 return 0; |
| 2813 if (!validateString("getUniformLocation", name)) | 2737 if (!validateString("getUniformLocation", name)) |
| 2814 return 0; | 2738 return 0; |
| 2815 if (isPrefixReserved(name)) | 2739 if (isPrefixReserved(name)) |
| 2816 return 0; | 2740 return 0; |
| 2817 if (!program->linkStatus()) { | 2741 if (!program->linkStatus()) { |
| 2818 synthesizeGLError(GL_INVALID_OPERATION, "getUniformLocation", "program n ot linked"); | 2742 synthesizeGLError(GL_INVALID_OPERATION, "getUniformLocation", "program n ot linked"); |
| 2819 return 0; | 2743 return 0; |
| 2820 } | 2744 } |
| 2821 GLint uniformLocation = m_context->getUniformLocation(objectOrZero(program), name.utf8().data()); | 2745 GLint uniformLocation = m_context->getUniformLocation(objectOrZero(program), name.utf8().data()); |
| 2822 if (uniformLocation == -1) | 2746 if (uniformLocation == -1) |
| 2823 return 0; | 2747 return 0; |
| 2824 return WebGLUniformLocation::create(program, uniformLocation); | 2748 return WebGLUniformLocation::create(program, uniformLocation); |
| 2825 } | 2749 } |
| 2826 | 2750 |
| 2827 WebGLGetInfo WebGLRenderingContext::getVertexAttrib(GLuint index, GLenum pname) | 2751 WebGLGetInfo WebGLRenderingContextBase::getVertexAttrib(GLuint index, GLenum pna me) |
| 2828 { | 2752 { |
| 2829 if (isContextLost()) | 2753 if (isContextLost()) |
| 2830 return WebGLGetInfo(); | 2754 return WebGLGetInfo(); |
| 2831 if (index >= m_maxVertexAttribs) { | 2755 if (index >= m_maxVertexAttribs) { |
| 2832 synthesizeGLError(GL_INVALID_VALUE, "getVertexAttrib", "index out of ran ge"); | 2756 synthesizeGLError(GL_INVALID_VALUE, "getVertexAttrib", "index out of ran ge"); |
| 2833 return WebGLGetInfo(); | 2757 return WebGLGetInfo(); |
| 2834 } | 2758 } |
| 2835 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArr ayObject->getVertexAttribState(index); | 2759 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArr ayObject->getVertexAttribState(index); |
| 2836 | 2760 |
| 2837 if (m_angleInstancedArrays && pname == GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE) | 2761 if (extensionEnabled(ANGLEInstancedArraysName) && pname == GL_VERTEX_ATTRIB_ ARRAY_DIVISOR_ANGLE) |
| 2838 return WebGLGetInfo(state.divisor); | 2762 return WebGLGetInfo(state.divisor); |
| 2839 | 2763 |
| 2840 switch (pname) { | 2764 switch (pname) { |
| 2841 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: | 2765 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| 2842 if (!state.bufferBinding || !state.bufferBinding->object()) | 2766 if (!state.bufferBinding || !state.bufferBinding->object()) |
| 2843 return WebGLGetInfo(); | 2767 return WebGLGetInfo(); |
| 2844 return WebGLGetInfo(PassRefPtr<WebGLBuffer>(state.bufferBinding)); | 2768 return WebGLGetInfo(PassRefPtr<WebGLBuffer>(state.bufferBinding)); |
| 2845 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: | 2769 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| 2846 return WebGLGetInfo(state.enabled); | 2770 return WebGLGetInfo(state.enabled); |
| 2847 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: | 2771 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| 2848 return WebGLGetInfo(state.normalized); | 2772 return WebGLGetInfo(state.normalized); |
| 2849 case GL_VERTEX_ATTRIB_ARRAY_SIZE: | 2773 case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
| 2850 return WebGLGetInfo(state.size); | 2774 return WebGLGetInfo(state.size); |
| 2851 case GL_VERTEX_ATTRIB_ARRAY_STRIDE: | 2775 case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
| 2852 return WebGLGetInfo(state.originalStride); | 2776 return WebGLGetInfo(state.originalStride); |
| 2853 case GL_VERTEX_ATTRIB_ARRAY_TYPE: | 2777 case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
| 2854 return WebGLGetInfo(state.type); | 2778 return WebGLGetInfo(state.type); |
| 2855 case GL_CURRENT_VERTEX_ATTRIB: | 2779 case GL_CURRENT_VERTEX_ATTRIB: |
| 2856 return WebGLGetInfo(Float32Array::create(m_vertexAttribValue[index].valu e, 4)); | 2780 return WebGLGetInfo(Float32Array::create(m_vertexAttribValue[index].valu e, 4)); |
| 2857 default: | 2781 default: |
| 2858 synthesizeGLError(GL_INVALID_ENUM, "getVertexAttrib", "invalid parameter name"); | 2782 synthesizeGLError(GL_INVALID_ENUM, "getVertexAttrib", "invalid parameter name"); |
| 2859 return WebGLGetInfo(); | 2783 return WebGLGetInfo(); |
| 2860 } | 2784 } |
| 2861 } | 2785 } |
| 2862 | 2786 |
| 2863 long long WebGLRenderingContext::getVertexAttribOffset(GLuint index, GLenum pnam e) | 2787 long long WebGLRenderingContextBase::getVertexAttribOffset(GLuint index, GLenum pname) |
| 2864 { | 2788 { |
| 2865 if (isContextLost()) | 2789 if (isContextLost()) |
| 2866 return 0; | 2790 return 0; |
| 2867 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) { | 2791 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) { |
| 2868 synthesizeGLError(GL_INVALID_ENUM, "getVertexAttribOffset", "invalid par ameter name"); | 2792 synthesizeGLError(GL_INVALID_ENUM, "getVertexAttribOffset", "invalid par ameter name"); |
| 2869 return 0; | 2793 return 0; |
| 2870 } | 2794 } |
| 2871 GLsizeiptr result = m_context->getVertexAttribOffset(index, pname); | 2795 GLsizeiptr result = m_context->getVertexAttribOffset(index, pname); |
| 2872 return static_cast<long long>(result); | 2796 return static_cast<long long>(result); |
| 2873 } | 2797 } |
| 2874 | 2798 |
| 2875 void WebGLRenderingContext::hint(GLenum target, GLenum mode) | 2799 void WebGLRenderingContextBase::hint(GLenum target, GLenum mode) |
| 2876 { | 2800 { |
| 2877 if (isContextLost()) | 2801 if (isContextLost()) |
| 2878 return; | 2802 return; |
| 2879 bool isValid = false; | 2803 bool isValid = false; |
| 2880 switch (target) { | 2804 switch (target) { |
| 2881 case GL_GENERATE_MIPMAP_HINT: | 2805 case GL_GENERATE_MIPMAP_HINT: |
| 2882 isValid = true; | 2806 isValid = true; |
| 2883 break; | 2807 break; |
| 2884 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives | 2808 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: // OES_standard_derivatives |
| 2885 if (m_oesStandardDerivatives) | 2809 if (extensionEnabled(OESStandardDerivativesName)) |
| 2886 isValid = true; | 2810 isValid = true; |
| 2887 break; | 2811 break; |
| 2888 } | 2812 } |
| 2889 if (!isValid) { | 2813 if (!isValid) { |
| 2890 synthesizeGLError(GL_INVALID_ENUM, "hint", "invalid target"); | 2814 synthesizeGLError(GL_INVALID_ENUM, "hint", "invalid target"); |
| 2891 return; | 2815 return; |
| 2892 } | 2816 } |
| 2893 m_context->hint(target, mode); | 2817 m_context->hint(target, mode); |
| 2894 } | 2818 } |
| 2895 | 2819 |
| 2896 GLboolean WebGLRenderingContext::isBuffer(WebGLBuffer* buffer) | 2820 GLboolean WebGLRenderingContextBase::isBuffer(WebGLBuffer* buffer) |
| 2897 { | 2821 { |
| 2898 if (!buffer || isContextLost()) | 2822 if (!buffer || isContextLost()) |
| 2899 return 0; | 2823 return 0; |
| 2900 | 2824 |
| 2901 if (!buffer->hasEverBeenBound()) | 2825 if (!buffer->hasEverBeenBound()) |
| 2902 return 0; | 2826 return 0; |
| 2903 | 2827 |
| 2904 return m_context->isBuffer(buffer->object()); | 2828 return m_context->isBuffer(buffer->object()); |
| 2905 } | 2829 } |
| 2906 | 2830 |
| 2907 bool WebGLRenderingContext::isContextLost() | 2831 bool WebGLRenderingContextBase::isContextLost() |
| 2908 { | 2832 { |
| 2909 return m_contextLost; | 2833 return m_contextLost; |
| 2910 } | 2834 } |
| 2911 | 2835 |
| 2912 GLboolean WebGLRenderingContext::isEnabled(GLenum cap) | 2836 GLboolean WebGLRenderingContextBase::isEnabled(GLenum cap) |
| 2913 { | 2837 { |
| 2914 if (isContextLost() || !validateCapability("isEnabled", cap)) | 2838 if (isContextLost() || !validateCapability("isEnabled", cap)) |
| 2915 return 0; | 2839 return 0; |
| 2916 if (cap == GL_STENCIL_TEST) | 2840 if (cap == GL_STENCIL_TEST) |
| 2917 return m_stencilEnabled; | 2841 return m_stencilEnabled; |
| 2918 return m_context->isEnabled(cap); | 2842 return m_context->isEnabled(cap); |
| 2919 } | 2843 } |
| 2920 | 2844 |
| 2921 GLboolean WebGLRenderingContext::isFramebuffer(WebGLFramebuffer* framebuffer) | 2845 GLboolean WebGLRenderingContextBase::isFramebuffer(WebGLFramebuffer* framebuffer ) |
| 2922 { | 2846 { |
| 2923 if (!framebuffer || isContextLost()) | 2847 if (!framebuffer || isContextLost()) |
| 2924 return 0; | 2848 return 0; |
| 2925 | 2849 |
| 2926 if (!framebuffer->hasEverBeenBound()) | 2850 if (!framebuffer->hasEverBeenBound()) |
| 2927 return 0; | 2851 return 0; |
| 2928 | 2852 |
| 2929 return m_context->isFramebuffer(framebuffer->object()); | 2853 return m_context->isFramebuffer(framebuffer->object()); |
| 2930 } | 2854 } |
| 2931 | 2855 |
| 2932 GLboolean WebGLRenderingContext::isProgram(WebGLProgram* program) | 2856 GLboolean WebGLRenderingContextBase::isProgram(WebGLProgram* program) |
| 2933 { | 2857 { |
| 2934 if (!program || isContextLost()) | 2858 if (!program || isContextLost()) |
| 2935 return 0; | 2859 return 0; |
| 2936 | 2860 |
| 2937 return m_context->isProgram(program->object()); | 2861 return m_context->isProgram(program->object()); |
| 2938 } | 2862 } |
| 2939 | 2863 |
| 2940 GLboolean WebGLRenderingContext::isRenderbuffer(WebGLRenderbuffer* renderbuffer) | 2864 GLboolean WebGLRenderingContextBase::isRenderbuffer(WebGLRenderbuffer* renderbuf fer) |
| 2941 { | 2865 { |
| 2942 if (!renderbuffer || isContextLost()) | 2866 if (!renderbuffer || isContextLost()) |
| 2943 return 0; | 2867 return 0; |
| 2944 | 2868 |
| 2945 if (!renderbuffer->hasEverBeenBound()) | 2869 if (!renderbuffer->hasEverBeenBound()) |
| 2946 return 0; | 2870 return 0; |
| 2947 | 2871 |
| 2948 return m_context->isRenderbuffer(renderbuffer->object()); | 2872 return m_context->isRenderbuffer(renderbuffer->object()); |
| 2949 } | 2873 } |
| 2950 | 2874 |
| 2951 GLboolean WebGLRenderingContext::isShader(WebGLShader* shader) | 2875 GLboolean WebGLRenderingContextBase::isShader(WebGLShader* shader) |
| 2952 { | 2876 { |
| 2953 if (!shader || isContextLost()) | 2877 if (!shader || isContextLost()) |
| 2954 return 0; | 2878 return 0; |
| 2955 | 2879 |
| 2956 return m_context->isShader(shader->object()); | 2880 return m_context->isShader(shader->object()); |
| 2957 } | 2881 } |
| 2958 | 2882 |
| 2959 GLboolean WebGLRenderingContext::isTexture(WebGLTexture* texture) | 2883 GLboolean WebGLRenderingContextBase::isTexture(WebGLTexture* texture) |
| 2960 { | 2884 { |
| 2961 if (!texture || isContextLost()) | 2885 if (!texture || isContextLost()) |
| 2962 return 0; | 2886 return 0; |
| 2963 | 2887 |
| 2964 if (!texture->hasEverBeenBound()) | 2888 if (!texture->hasEverBeenBound()) |
| 2965 return 0; | 2889 return 0; |
| 2966 | 2890 |
| 2967 return m_context->isTexture(texture->object()); | 2891 return m_context->isTexture(texture->object()); |
| 2968 } | 2892 } |
| 2969 | 2893 |
| 2970 void WebGLRenderingContext::lineWidth(GLfloat width) | 2894 void WebGLRenderingContextBase::lineWidth(GLfloat width) |
| 2971 { | 2895 { |
| 2972 if (isContextLost()) | 2896 if (isContextLost()) |
| 2973 return; | 2897 return; |
| 2974 m_context->lineWidth(width); | 2898 m_context->lineWidth(width); |
| 2975 } | 2899 } |
| 2976 | 2900 |
| 2977 void WebGLRenderingContext::linkProgram(WebGLProgram* program) | 2901 void WebGLRenderingContextBase::linkProgram(WebGLProgram* program) |
| 2978 { | 2902 { |
| 2979 if (isContextLost() || !validateWebGLObject("linkProgram", program)) | 2903 if (isContextLost() || !validateWebGLObject("linkProgram", program)) |
| 2980 return; | 2904 return; |
| 2981 | 2905 |
| 2982 m_context->linkProgram(objectOrZero(program)); | 2906 m_context->linkProgram(objectOrZero(program)); |
| 2983 program->increaseLinkCount(); | 2907 program->increaseLinkCount(); |
| 2984 } | 2908 } |
| 2985 | 2909 |
| 2986 void WebGLRenderingContext::pixelStorei(GLenum pname, GLint param) | 2910 void WebGLRenderingContextBase::pixelStorei(GLenum pname, GLint param) |
| 2987 { | 2911 { |
| 2988 if (isContextLost()) | 2912 if (isContextLost()) |
| 2989 return; | 2913 return; |
| 2990 switch (pname) { | 2914 switch (pname) { |
| 2991 case GC3D_UNPACK_FLIP_Y_WEBGL: | 2915 case GC3D_UNPACK_FLIP_Y_WEBGL: |
| 2992 m_unpackFlipY = param; | 2916 m_unpackFlipY = param; |
| 2993 break; | 2917 break; |
| 2994 case GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL: | 2918 case GC3D_UNPACK_PREMULTIPLY_ALPHA_WEBGL: |
| 2995 m_unpackPremultiplyAlpha = param; | 2919 m_unpackPremultiplyAlpha = param; |
| 2996 break; | 2920 break; |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 3016 synthesizeGLError(GL_INVALID_VALUE, "pixelStorei", "invalid paramete r for alignment"); | 2940 synthesizeGLError(GL_INVALID_VALUE, "pixelStorei", "invalid paramete r for alignment"); |
| 3017 return; | 2941 return; |
| 3018 } | 2942 } |
| 3019 break; | 2943 break; |
| 3020 default: | 2944 default: |
| 3021 synthesizeGLError(GL_INVALID_ENUM, "pixelStorei", "invalid parameter nam e"); | 2945 synthesizeGLError(GL_INVALID_ENUM, "pixelStorei", "invalid parameter nam e"); |
| 3022 return; | 2946 return; |
| 3023 } | 2947 } |
| 3024 } | 2948 } |
| 3025 | 2949 |
| 3026 void WebGLRenderingContext::polygonOffset(GLfloat factor, GLfloat units) | 2950 void WebGLRenderingContextBase::polygonOffset(GLfloat factor, GLfloat units) |
| 3027 { | 2951 { |
| 3028 if (isContextLost()) | 2952 if (isContextLost()) |
| 3029 return; | 2953 return; |
| 3030 m_context->polygonOffset(factor, units); | 2954 m_context->polygonOffset(factor, units); |
| 3031 } | 2955 } |
| 3032 | 2956 |
| 3033 void WebGLRenderingContext::readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferView* pixels) | 2957 void WebGLRenderingContextBase::readPixels(GLint x, GLint y, GLsizei width, GLsi zei height, GLenum format, GLenum type, ArrayBufferView* pixels) |
| 3034 { | 2958 { |
| 3035 if (isContextLost()) | 2959 if (isContextLost()) |
| 3036 return; | 2960 return; |
| 3037 // Due to WebGL's same-origin restrictions, it is not possible to | 2961 // Due to WebGL's same-origin restrictions, it is not possible to |
| 3038 // taint the origin using the WebGL API. | 2962 // taint the origin using the WebGL API. |
| 3039 ASSERT(canvas()->originClean()); | 2963 ASSERT(canvas()->originClean()); |
| 3040 // Validate input parameters. | 2964 // Validate input parameters. |
| 3041 if (!pixels) { | 2965 if (!pixels) { |
| 3042 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB ufferView"); | 2966 synthesizeGLError(GL_INVALID_VALUE, "readPixels", "no destination ArrayB ufferView"); |
| 3043 return; | 2967 return; |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 3105 for (GLsizei ix = 0; ix < width; ++ix) { | 3029 for (GLsizei ix = 0; ix < width; ++ix) { |
| 3106 pixels[3] = 255; | 3030 pixels[3] = 255; |
| 3107 pixels += 4; | 3031 pixels += 4; |
| 3108 } | 3032 } |
| 3109 pixels += padding; | 3033 pixels += padding; |
| 3110 } | 3034 } |
| 3111 } | 3035 } |
| 3112 #endif | 3036 #endif |
| 3113 } | 3037 } |
| 3114 | 3038 |
| 3115 void WebGLRenderingContext::renderbufferStorage(GLenum target, GLenum internalfo rmat, GLsizei width, GLsizei height) | 3039 void WebGLRenderingContextBase::renderbufferStorage(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height) |
| 3116 { | 3040 { |
| 3117 if (isContextLost()) | 3041 if (isContextLost()) |
| 3118 return; | 3042 return; |
| 3119 if (target != GL_RENDERBUFFER) { | 3043 if (target != GL_RENDERBUFFER) { |
| 3120 synthesizeGLError(GL_INVALID_ENUM, "renderbufferStorage", "invalid targe t"); | 3044 synthesizeGLError(GL_INVALID_ENUM, "renderbufferStorage", "invalid targe t"); |
| 3121 return; | 3045 return; |
| 3122 } | 3046 } |
| 3123 if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { | 3047 if (!m_renderbufferBinding || !m_renderbufferBinding->object()) { |
| 3124 synthesizeGLError(GL_INVALID_OPERATION, "renderbufferStorage", "no bound renderbuffer"); | 3048 synthesizeGLError(GL_INVALID_OPERATION, "renderbufferStorage", "no bound renderbuffer"); |
| 3125 return; | 3049 return; |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 3156 m_renderbufferBinding->setSize(width, height); | 3080 m_renderbufferBinding->setSize(width, height); |
| 3157 m_renderbufferBinding->setInternalFormat(internalformat); | 3081 m_renderbufferBinding->setInternalFormat(internalformat); |
| 3158 break; | 3082 break; |
| 3159 default: | 3083 default: |
| 3160 synthesizeGLError(GL_INVALID_ENUM, "renderbufferStorage", "invalid inter nalformat"); | 3084 synthesizeGLError(GL_INVALID_ENUM, "renderbufferStorage", "invalid inter nalformat"); |
| 3161 return; | 3085 return; |
| 3162 } | 3086 } |
| 3163 applyStencilTest(); | 3087 applyStencilTest(); |
| 3164 } | 3088 } |
| 3165 | 3089 |
| 3166 void WebGLRenderingContext::sampleCoverage(GLfloat value, GLboolean invert) | 3090 void WebGLRenderingContextBase::sampleCoverage(GLfloat value, GLboolean invert) |
| 3167 { | 3091 { |
| 3168 if (isContextLost()) | 3092 if (isContextLost()) |
| 3169 return; | 3093 return; |
| 3170 m_context->sampleCoverage(value, invert); | 3094 m_context->sampleCoverage(value, invert); |
| 3171 } | 3095 } |
| 3172 | 3096 |
| 3173 void WebGLRenderingContext::scissor(GLint x, GLint y, GLsizei width, GLsizei hei ght) | 3097 void WebGLRenderingContextBase::scissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 3174 { | 3098 { |
| 3175 if (isContextLost()) | 3099 if (isContextLost()) |
| 3176 return; | 3100 return; |
| 3177 if (!validateSize("scissor", width, height)) | 3101 if (!validateSize("scissor", width, height)) |
| 3178 return; | 3102 return; |
| 3179 m_context->scissor(x, y, width, height); | 3103 m_context->scissor(x, y, width, height); |
| 3180 } | 3104 } |
| 3181 | 3105 |
| 3182 void WebGLRenderingContext::shaderSource(WebGLShader* shader, const String& stri ng) | 3106 void WebGLRenderingContextBase::shaderSource(WebGLShader* shader, const String& string) |
| 3183 { | 3107 { |
| 3184 if (isContextLost() || !validateWebGLObject("shaderSource", shader)) | 3108 if (isContextLost() || !validateWebGLObject("shaderSource", shader)) |
| 3185 return; | 3109 return; |
| 3186 String stringWithoutComments = StripComments(string).result(); | 3110 String stringWithoutComments = StripComments(string).result(); |
| 3187 if (!validateString("shaderSource", stringWithoutComments)) | 3111 if (!validateString("shaderSource", stringWithoutComments)) |
| 3188 return; | 3112 return; |
| 3189 shader->setSource(string); | 3113 shader->setSource(string); |
| 3190 m_context->shaderSource(objectOrZero(shader), stringWithoutComments.utf8().d ata()); | 3114 m_context->shaderSource(objectOrZero(shader), stringWithoutComments.utf8().d ata()); |
| 3191 } | 3115 } |
| 3192 | 3116 |
| 3193 void WebGLRenderingContext::stencilFunc(GLenum func, GLint ref, GLuint mask) | 3117 void WebGLRenderingContextBase::stencilFunc(GLenum func, GLint ref, GLuint mask) |
| 3194 { | 3118 { |
| 3195 if (isContextLost()) | 3119 if (isContextLost()) |
| 3196 return; | 3120 return; |
| 3197 if (!validateStencilOrDepthFunc("stencilFunc", func)) | 3121 if (!validateStencilOrDepthFunc("stencilFunc", func)) |
| 3198 return; | 3122 return; |
| 3199 m_stencilFuncRef = ref; | 3123 m_stencilFuncRef = ref; |
| 3200 m_stencilFuncRefBack = ref; | 3124 m_stencilFuncRefBack = ref; |
| 3201 m_stencilFuncMask = mask; | 3125 m_stencilFuncMask = mask; |
| 3202 m_stencilFuncMaskBack = mask; | 3126 m_stencilFuncMaskBack = mask; |
| 3203 m_context->stencilFunc(func, ref, mask); | 3127 m_context->stencilFunc(func, ref, mask); |
| 3204 } | 3128 } |
| 3205 | 3129 |
| 3206 void WebGLRenderingContext::stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) | 3130 void WebGLRenderingContextBase::stencilFuncSeparate(GLenum face, GLenum func, GL int ref, GLuint mask) |
| 3207 { | 3131 { |
| 3208 if (isContextLost()) | 3132 if (isContextLost()) |
| 3209 return; | 3133 return; |
| 3210 if (!validateStencilOrDepthFunc("stencilFuncSeparate", func)) | 3134 if (!validateStencilOrDepthFunc("stencilFuncSeparate", func)) |
| 3211 return; | 3135 return; |
| 3212 switch (face) { | 3136 switch (face) { |
| 3213 case GL_FRONT_AND_BACK: | 3137 case GL_FRONT_AND_BACK: |
| 3214 m_stencilFuncRef = ref; | 3138 m_stencilFuncRef = ref; |
| 3215 m_stencilFuncRefBack = ref; | 3139 m_stencilFuncRefBack = ref; |
| 3216 m_stencilFuncMask = mask; | 3140 m_stencilFuncMask = mask; |
| 3217 m_stencilFuncMaskBack = mask; | 3141 m_stencilFuncMaskBack = mask; |
| 3218 break; | 3142 break; |
| 3219 case GL_FRONT: | 3143 case GL_FRONT: |
| 3220 m_stencilFuncRef = ref; | 3144 m_stencilFuncRef = ref; |
| 3221 m_stencilFuncMask = mask; | 3145 m_stencilFuncMask = mask; |
| 3222 break; | 3146 break; |
| 3223 case GL_BACK: | 3147 case GL_BACK: |
| 3224 m_stencilFuncRefBack = ref; | 3148 m_stencilFuncRefBack = ref; |
| 3225 m_stencilFuncMaskBack = mask; | 3149 m_stencilFuncMaskBack = mask; |
| 3226 break; | 3150 break; |
| 3227 default: | 3151 default: |
| 3228 synthesizeGLError(GL_INVALID_ENUM, "stencilFuncSeparate", "invalid face" ); | 3152 synthesizeGLError(GL_INVALID_ENUM, "stencilFuncSeparate", "invalid face" ); |
| 3229 return; | 3153 return; |
| 3230 } | 3154 } |
| 3231 m_context->stencilFuncSeparate(face, func, ref, mask); | 3155 m_context->stencilFuncSeparate(face, func, ref, mask); |
| 3232 } | 3156 } |
| 3233 | 3157 |
| 3234 void WebGLRenderingContext::stencilMask(GLuint mask) | 3158 void WebGLRenderingContextBase::stencilMask(GLuint mask) |
| 3235 { | 3159 { |
| 3236 if (isContextLost()) | 3160 if (isContextLost()) |
| 3237 return; | 3161 return; |
| 3238 m_stencilMask = mask; | 3162 m_stencilMask = mask; |
| 3239 m_stencilMaskBack = mask; | 3163 m_stencilMaskBack = mask; |
| 3240 m_context->stencilMask(mask); | 3164 m_context->stencilMask(mask); |
| 3241 } | 3165 } |
| 3242 | 3166 |
| 3243 void WebGLRenderingContext::stencilMaskSeparate(GLenum face, GLuint mask) | 3167 void WebGLRenderingContextBase::stencilMaskSeparate(GLenum face, GLuint mask) |
| 3244 { | 3168 { |
| 3245 if (isContextLost()) | 3169 if (isContextLost()) |
| 3246 return; | 3170 return; |
| 3247 switch (face) { | 3171 switch (face) { |
| 3248 case GL_FRONT_AND_BACK: | 3172 case GL_FRONT_AND_BACK: |
| 3249 m_stencilMask = mask; | 3173 m_stencilMask = mask; |
| 3250 m_stencilMaskBack = mask; | 3174 m_stencilMaskBack = mask; |
| 3251 break; | 3175 break; |
| 3252 case GL_FRONT: | 3176 case GL_FRONT: |
| 3253 m_stencilMask = mask; | 3177 m_stencilMask = mask; |
| 3254 break; | 3178 break; |
| 3255 case GL_BACK: | 3179 case GL_BACK: |
| 3256 m_stencilMaskBack = mask; | 3180 m_stencilMaskBack = mask; |
| 3257 break; | 3181 break; |
| 3258 default: | 3182 default: |
| 3259 synthesizeGLError(GL_INVALID_ENUM, "stencilMaskSeparate", "invalid face" ); | 3183 synthesizeGLError(GL_INVALID_ENUM, "stencilMaskSeparate", "invalid face" ); |
| 3260 return; | 3184 return; |
| 3261 } | 3185 } |
| 3262 m_context->stencilMaskSeparate(face, mask); | 3186 m_context->stencilMaskSeparate(face, mask); |
| 3263 } | 3187 } |
| 3264 | 3188 |
| 3265 void WebGLRenderingContext::stencilOp(GLenum fail, GLenum zfail, GLenum zpass) | 3189 void WebGLRenderingContextBase::stencilOp(GLenum fail, GLenum zfail, GLenum zpas s) |
| 3266 { | 3190 { |
| 3267 if (isContextLost()) | 3191 if (isContextLost()) |
| 3268 return; | 3192 return; |
| 3269 m_context->stencilOp(fail, zfail, zpass); | 3193 m_context->stencilOp(fail, zfail, zpass); |
| 3270 } | 3194 } |
| 3271 | 3195 |
| 3272 void WebGLRenderingContext::stencilOpSeparate(GLenum face, GLenum fail, GLenum z fail, GLenum zpass) | 3196 void WebGLRenderingContextBase::stencilOpSeparate(GLenum face, GLenum fail, GLen um zfail, GLenum zpass) |
| 3273 { | 3197 { |
| 3274 if (isContextLost()) | 3198 if (isContextLost()) |
| 3275 return; | 3199 return; |
| 3276 m_context->stencilOpSeparate(face, fail, zfail, zpass); | 3200 m_context->stencilOpSeparate(face, fail, zfail, zpass); |
| 3277 } | 3201 } |
| 3278 | 3202 |
| 3279 GLenum WebGLRenderingContext::convertTexInternalFormat(GLenum internalformat, GL enum type) | 3203 GLenum WebGLRenderingContextBase::convertTexInternalFormat(GLenum internalformat , GLenum type) |
| 3280 { | 3204 { |
| 3281 // Convert to sized internal formats that are renderable with GL_CHROMIUM_co lor_buffer_float_rgb(a). | 3205 // Convert to sized internal formats that are renderable with GL_CHROMIUM_co lor_buffer_float_rgb(a). |
| 3282 if (type == GL_FLOAT && internalformat == GL_RGBA | 3206 if (type == GL_FLOAT && internalformat == GL_RGBA |
| 3283 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_ rgba")) | 3207 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_ rgba")) |
| 3284 return GL_RGBA32F_EXT; | 3208 return GL_RGBA32F_EXT; |
| 3285 if (type == GL_FLOAT && internalformat == GL_RGB | 3209 if (type == GL_FLOAT && internalformat == GL_RGB |
| 3286 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_ rgb")) | 3210 && extensionsUtil()->isExtensionEnabled("GL_CHROMIUM_color_buffer_float_ rgb")) |
| 3287 return GL_RGB32F_EXT; | 3211 return GL_RGB32F_EXT; |
| 3288 return internalformat; | 3212 return internalformat; |
| 3289 } | 3213 } |
| 3290 | 3214 |
| 3291 void WebGLRenderingContext::texImage2DBase(GLenum target, GLint level, GLenum in ternalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels, ExceptionState& exceptionState) | 3215 void WebGLRenderingContextBase::texImage2DBase(GLenum target, GLint level, GLenu m internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GL enum type, const void* pixels, ExceptionState& exceptionState) |
| 3292 { | 3216 { |
| 3293 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 3217 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
| 3294 // FIXME: Handle errors. | 3218 // FIXME: Handle errors. |
| 3295 WebGLTexture* tex = validateTextureBinding("texImage2D", target, true); | 3219 WebGLTexture* tex = validateTextureBinding("texImage2D", target, true); |
| 3296 ASSERT(validateTexFuncParameters("texImage2D", NotTexSubImage2D, target, lev el, internalformat, width, height, border, format, type)); | 3220 ASSERT(validateTexFuncParameters("texImage2D", NotTexSubImage2D, target, lev el, internalformat, width, height, border, format, type)); |
| 3297 ASSERT(tex); | 3221 ASSERT(tex); |
| 3298 ASSERT(!level || !WebGLTexture::isNPOT(width, height)); | 3222 ASSERT(!level || !WebGLTexture::isNPOT(width, height)); |
| 3299 ASSERT(!pixels || validateSettableTexFormat("texImage2D", internalformat)); | 3223 ASSERT(!pixels || validateSettableTexFormat("texImage2D", internalformat)); |
| 3300 m_context->texImage2D(target, level, convertTexInternalFormat(internalformat , type), width, height, border, format, type, pixels); | 3224 m_context->texImage2D(target, level, convertTexInternalFormat(internalformat , type), width, height, border, format, type, pixels); |
| 3301 tex->setLevelInfo(target, level, internalformat, width, height, type); | 3225 tex->setLevelInfo(target, level, internalformat, width, height, type); |
| 3302 } | 3226 } |
| 3303 | 3227 |
| 3304 void WebGLRenderingContext::texImage2DImpl(GLenum target, GLint level, GLenum in ternalformat, GLenum format, GLenum type, Image* image, WebGLImageConversion::Im ageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, ExceptionState& e xceptionState) | 3228 void WebGLRenderingContextBase::texImage2DImpl(GLenum target, GLint level, GLenu m internalformat, GLenum format, GLenum type, Image* image, WebGLImageConversion ::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, ExceptionStat e& exceptionState) |
| 3305 { | 3229 { |
| 3306 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 3230 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
| 3307 Vector<uint8_t> data; | 3231 Vector<uint8_t> data; |
| 3308 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); | 3232 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); |
| 3309 if (!imageExtractor.extractSucceeded()) { | 3233 if (!imageExtractor.extractSucceeded()) { |
| 3310 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | 3234 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); |
| 3311 return; | 3235 return; |
| 3312 } | 3236 } |
| 3313 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); | 3237 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); |
| 3314 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); | 3238 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); |
| 3315 const void* imagePixelData = imageExtractor.imagePixelData(); | 3239 const void* imagePixelData = imageExtractor.imagePixelData(); |
| 3316 | 3240 |
| 3317 bool needConversion = true; | 3241 bool needConversion = true; |
| 3318 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) | 3242 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) |
| 3319 needConversion = false; | 3243 needConversion = false; |
| 3320 else { | 3244 else { |
| 3321 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { | 3245 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { |
| 3322 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "packImage error") ; | 3246 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "packImage error") ; |
| 3323 return; | 3247 return; |
| 3324 } | 3248 } |
| 3325 } | 3249 } |
| 3326 | 3250 |
| 3327 if (m_unpackAlignment != 1) | 3251 if (m_unpackAlignment != 1) |
| 3328 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | 3252 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 3329 texImage2DBase(target, level, internalformat, image->width(), image->height( ), 0, format, type, needConversion ? data.data() : imagePixelData, exceptionStat e); | 3253 texImage2DBase(target, level, internalformat, image->width(), image->height( ), 0, format, type, needConversion ? data.data() : imagePixelData, exceptionStat e); |
| 3330 if (m_unpackAlignment != 1) | 3254 if (m_unpackAlignment != 1) |
| 3331 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 3255 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 3332 } | 3256 } |
| 3333 | 3257 |
| 3334 bool WebGLRenderingContext::validateTexFunc(const char* functionName, TexFuncVal idationFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLin t border, GLenum format, GLenum type, GLint xoffset, GLint yoffset) | 3258 bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexFun cValidationFunctionType functionType, TexFuncValidationSourceType sourceType, GL enum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset) |
| 3335 { | 3259 { |
| 3336 if (!validateTexFuncParameters(functionName, functionType, target, level, in ternalformat, width, height, border, format, type)) | 3260 if (!validateTexFuncParameters(functionName, functionType, target, level, in ternalformat, width, height, border, format, type)) |
| 3337 return false; | 3261 return false; |
| 3338 | 3262 |
| 3339 WebGLTexture* texture = validateTextureBinding(functionName, target, true); | 3263 WebGLTexture* texture = validateTextureBinding(functionName, target, true); |
| 3340 if (!texture) | 3264 if (!texture) |
| 3341 return false; | 3265 return false; |
| 3342 | 3266 |
| 3343 if (functionType == NotTexSubImage2D) { | 3267 if (functionType == NotTexSubImage2D) { |
| 3344 if (level && WebGLTexture::isNPOT(width, height)) { | 3268 if (level && WebGLTexture::isNPOT(width, height)) { |
| (...skipping 22 matching lines...) Expand all Loading... | |
| 3367 } | 3291 } |
| 3368 if (texture->getInternalFormat(target, level) != format || texture->getT ype(target, level) != type) { | 3292 if (texture->getInternalFormat(target, level) != format || texture->getT ype(target, level) != type) { |
| 3369 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type and form at do not match texture"); | 3293 synthesizeGLError(GL_INVALID_OPERATION, functionName, "type and form at do not match texture"); |
| 3370 return false; | 3294 return false; |
| 3371 } | 3295 } |
| 3372 } | 3296 } |
| 3373 | 3297 |
| 3374 return true; | 3298 return true; |
| 3375 } | 3299 } |
| 3376 | 3300 |
| 3377 PassRefPtr<Image> WebGLRenderingContext::drawImageIntoBuffer(Image* image, int w idth, int height) | 3301 PassRefPtr<Image> WebGLRenderingContextBase::drawImageIntoBuffer(Image* image, i nt width, int height) |
| 3378 { | 3302 { |
| 3379 IntSize size(width, height); | 3303 IntSize size(width, height); |
| 3380 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); | 3304 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); |
| 3381 if (!buf) { | 3305 if (!buf) { |
| 3382 synthesizeGLError(GL_OUT_OF_MEMORY, "texImage2D", "out of memory"); | 3306 synthesizeGLError(GL_OUT_OF_MEMORY, "texImage2D", "out of memory"); |
| 3383 return 0; | 3307 return 0; |
| 3384 } | 3308 } |
| 3385 | 3309 |
| 3386 IntRect srcRect(IntPoint(), image->size()); | 3310 IntRect srcRect(IntPoint(), image->size()); |
| 3387 IntRect destRect(0, 0, size.width(), size.height()); | 3311 IntRect destRect(0, 0, size.width(), size.height()); |
| 3388 buf->context()->drawImage(image, destRect, srcRect); | 3312 buf->context()->drawImage(image, destRect, srcRect); |
| 3389 return buf->copyImage(ImageBuffer::fastCopyImageMode()); | 3313 return buf->copyImage(ImageBuffer::fastCopyImageMode()); |
| 3390 } | 3314 } |
| 3391 | 3315 |
| 3392 void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern alformat, | 3316 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in ternalformat, |
| 3393 GLsizei width, GLsizei height, GLint border, | 3317 GLsizei width, GLsizei height, GLint border, |
| 3394 GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& excepti onState) | 3318 GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& excepti onState) |
| 3395 { | 3319 { |
| 3396 if (isContextLost() || !validateTexFuncData("texImage2D", level, width, heig ht, format, type, pixels, NullAllowed) | 3320 if (isContextLost() || !validateTexFuncData("texImage2D", level, width, heig ht, format, type, pixels, NullAllowed) |
| 3397 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferVie w, target, level, internalformat, width, height, border, format, type, 0, 0)) | 3321 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferVie w, target, level, internalformat, width, height, border, format, type, 0, 0)) |
| 3398 return; | 3322 return; |
| 3399 void* data = pixels ? pixels->baseAddress() : 0; | 3323 void* data = pixels ? pixels->baseAddress() : 0; |
| 3400 Vector<uint8_t> tempData; | 3324 Vector<uint8_t> tempData; |
| 3401 bool changeUnpackAlignment = false; | 3325 bool changeUnpackAlignment = false; |
| 3402 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | 3326 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { |
| 3403 if (!WebGLImageConversion::extractTextureData(width, height, format, typ e, m_unpackAlignment, m_unpackFlipY, m_unpackPremultiplyAlpha, data, tempData)) | 3327 if (!WebGLImageConversion::extractTextureData(width, height, format, typ e, m_unpackAlignment, m_unpackFlipY, m_unpackPremultiplyAlpha, data, tempData)) |
| 3404 return; | 3328 return; |
| 3405 data = tempData.data(); | 3329 data = tempData.data(); |
| 3406 changeUnpackAlignment = true; | 3330 changeUnpackAlignment = true; |
| 3407 } | 3331 } |
| 3408 if (changeUnpackAlignment) | 3332 if (changeUnpackAlignment) |
| 3409 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | 3333 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 3410 texImage2DBase(target, level, internalformat, width, height, border, format, type, data, exceptionState); | 3334 texImage2DBase(target, level, internalformat, width, height, border, format, type, data, exceptionState); |
| 3411 if (changeUnpackAlignment) | 3335 if (changeUnpackAlignment) |
| 3412 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 3336 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 3413 } | 3337 } |
| 3414 | 3338 |
| 3415 void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern alformat, | 3339 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in ternalformat, |
| 3416 GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionStat e) | 3340 GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionStat e) |
| 3417 { | 3341 { |
| 3418 if (isContextLost() || !pixels || !validateTexFunc("texImage2D", NotTexSubIm age2D, SourceImageData, target, level, internalformat, pixels->width(), pixels-> height(), 0, format, type, 0, 0)) | 3342 if (isContextLost() || !pixels || !validateTexFunc("texImage2D", NotTexSubIm age2D, SourceImageData, target, level, internalformat, pixels->width(), pixels-> height(), 0, format, type, 0, 0)) |
| 3419 return; | 3343 return; |
| 3420 Vector<uint8_t> data; | 3344 Vector<uint8_t> data; |
| 3421 bool needConversion = true; | 3345 bool needConversion = true; |
| 3422 // The data from ImageData is always of format RGBA8. | 3346 // The data from ImageData is always of format RGBA8. |
| 3423 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. | 3347 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. |
| 3424 if (!m_unpackFlipY && !m_unpackPremultiplyAlpha && format == GL_RGBA && type == GL_UNSIGNED_BYTE) | 3348 if (!m_unpackFlipY && !m_unpackPremultiplyAlpha && format == GL_RGBA && type == GL_UNSIGNED_BYTE) |
| 3425 needConversion = false; | 3349 needConversion = false; |
| 3426 else { | 3350 else { |
| 3427 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), pixe ls->size(), format, type, m_unpackFlipY, m_unpackPremultiplyAlpha, data)) { | 3351 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), pixe ls->size(), format, type, m_unpackFlipY, m_unpackPremultiplyAlpha, data)) { |
| 3428 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | 3352 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); |
| 3429 return; | 3353 return; |
| 3430 } | 3354 } |
| 3431 } | 3355 } |
| 3432 if (m_unpackAlignment != 1) | 3356 if (m_unpackAlignment != 1) |
| 3433 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | 3357 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 3434 texImage2DBase(target, level, internalformat, pixels->width(), pixels->heigh t(), 0, format, type, needConversion ? data.data() : pixels->data()->data(), exc eptionState); | 3358 texImage2DBase(target, level, internalformat, pixels->width(), pixels->heigh t(), 0, format, type, needConversion ? data.data() : pixels->data()->data(), exc eptionState); |
| 3435 if (m_unpackAlignment != 1) | 3359 if (m_unpackAlignment != 1) |
| 3436 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 3360 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 3437 } | 3361 } |
| 3438 | 3362 |
| 3439 void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern alformat, | 3363 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in ternalformat, |
| 3440 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) | 3364 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) |
| 3441 { | 3365 { |
| 3442 if (isContextLost() || !validateHTMLImageElement("texImage2D", image, except ionState)) | 3366 if (isContextLost() || !validateHTMLImageElement("texImage2D", image, except ionState)) |
| 3443 return; | 3367 return; |
| 3444 | 3368 |
| 3445 RefPtr<Image> imageForRender = image->cachedImage()->imageForRenderer(image- >renderer()); | 3369 RefPtr<Image> imageForRender = image->cachedImage()->imageForRenderer(image- >renderer()); |
| 3446 if (imageForRender->isSVGImage()) | 3370 if (imageForRender->isSVGImage()) |
| 3447 imageForRender = drawImageIntoBuffer(imageForRender.get(), image->width( ), image->height()); | 3371 imageForRender = drawImageIntoBuffer(imageForRender.get(), image->width( ), image->height()); |
| 3448 | 3372 |
| 3449 if (!imageForRender || !validateTexFunc("texImage2D", NotTexSubImage2D, Sour ceHTMLImageElement, target, level, internalformat, imageForRender->width(), imag eForRender->height(), 0, format, type, 0, 0)) | 3373 if (!imageForRender || !validateTexFunc("texImage2D", NotTexSubImage2D, Sour ceHTMLImageElement, target, level, internalformat, imageForRender->width(), imag eForRender->height(), 0, format, type, 0, 0)) |
| 3450 return; | 3374 return; |
| 3451 | 3375 |
| 3452 texImage2DImpl(target, level, internalformat, format, type, imageForRender.g et(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlph a, exceptionState); | 3376 texImage2DImpl(target, level, internalformat, format, type, imageForRender.g et(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlph a, exceptionState); |
| 3453 } | 3377 } |
| 3454 | 3378 |
| 3455 void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern alformat, | 3379 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in ternalformat, |
| 3456 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) | 3380 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) |
| 3457 { | 3381 { |
| 3458 if (isContextLost() || !validateHTMLCanvasElement("texImage2D", canvas, exce ptionState) || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLCanvas Element, target, level, internalformat, canvas->width(), canvas->height(), 0, fo rmat, type, 0, 0)) | 3382 if (isContextLost() || !validateHTMLCanvasElement("texImage2D", canvas, exce ptionState) || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLCanvas Element, target, level, internalformat, canvas->width(), canvas->height(), 0, fo rmat, type, 0, 0)) |
| 3459 return; | 3383 return; |
| 3460 | 3384 |
| 3461 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); | 3385 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); |
| 3462 // If possible, copy from the canvas element directly to the texture | 3386 // If possible, copy from the canvas element directly to the texture |
| 3463 // via the GPU, without a read-back to system memory. | 3387 // via the GPU, without a read-back to system memory. |
| 3464 if (GL_TEXTURE_2D == target && texture) { | 3388 if (GL_TEXTURE_2D == target && texture) { |
| 3465 if (!canvas->is3D()) { | 3389 if (!canvas->is3D()) { |
| 3466 ImageBuffer* buffer = canvas->buffer(); | 3390 ImageBuffer* buffer = canvas->buffer(); |
| 3467 if (buffer && buffer->copyToPlatformTexture(m_context.get(), texture ->object(), internalformat, type, | 3391 if (buffer && buffer->copyToPlatformTexture(m_context.get(), texture ->object(), internalformat, type, |
| 3468 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 3392 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 3469 texture->setLevelInfo(target, level, internalformat, canvas->wid th(), canvas->height(), type); | 3393 texture->setLevelInfo(target, level, internalformat, canvas->wid th(), canvas->height(), type); |
| 3470 return; | 3394 return; |
| 3471 } | 3395 } |
| 3472 } else { | 3396 } else { |
| 3473 WebGLRenderingContext* gl = toWebGLRenderingContext(canvas->renderin gContext()); | 3397 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas-> renderingContext()); |
| 3474 if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context.get() , texture->object(), internalformat, type, | 3398 if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context.get() , texture->object(), internalformat, type, |
| 3475 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 3399 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 3476 texture->setLevelInfo(target, level, internalformat, canvas->wid th(), canvas->height(), type); | 3400 texture->setLevelInfo(target, level, internalformat, canvas->wid th(), canvas->height(), type); |
| 3477 return; | 3401 return; |
| 3478 } | 3402 } |
| 3479 } | 3403 } |
| 3480 } | 3404 } |
| 3481 | 3405 |
| 3482 RefPtr<ImageData> imageData = canvas->getImageData(); | 3406 RefPtr<ImageData> imageData = canvas->getImageData(); |
| 3483 if (imageData) | 3407 if (imageData) |
| 3484 texImage2D(target, level, internalformat, format, type, imageData.get(), exceptionState); | 3408 texImage2D(target, level, internalformat, format, type, imageData.get(), exceptionState); |
| 3485 else | 3409 else |
| 3486 texImage2DImpl(target, level, internalformat, format, type, canvas->copi edImage(), WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremultip lyAlpha, exceptionState); | 3410 texImage2DImpl(target, level, internalformat, format, type, canvas->copi edImage(), WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPremultip lyAlpha, exceptionState); |
| 3487 } | 3411 } |
| 3488 | 3412 |
| 3489 PassRefPtr<Image> WebGLRenderingContext::videoFrameToImage(HTMLVideoElement* vid eo, BackingStoreCopy backingStoreCopy) | 3413 PassRefPtr<Image> WebGLRenderingContextBase::videoFrameToImage(HTMLVideoElement* video, BackingStoreCopy backingStoreCopy) |
| 3490 { | 3414 { |
| 3491 IntSize size(video->videoWidth(), video->videoHeight()); | 3415 IntSize size(video->videoWidth(), video->videoHeight()); |
| 3492 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); | 3416 ImageBuffer* buf = m_generatedImageCache.imageBuffer(size); |
| 3493 if (!buf) { | 3417 if (!buf) { |
| 3494 synthesizeGLError(GL_OUT_OF_MEMORY, "texImage2D", "out of memory"); | 3418 synthesizeGLError(GL_OUT_OF_MEMORY, "texImage2D", "out of memory"); |
| 3495 return 0; | 3419 return 0; |
| 3496 } | 3420 } |
| 3497 IntRect destRect(0, 0, size.width(), size.height()); | 3421 IntRect destRect(0, 0, size.width(), size.height()); |
| 3498 // FIXME: Turn this into a GPU-GPU texture copy instead of CPU readback. | 3422 // FIXME: Turn this into a GPU-GPU texture copy instead of CPU readback. |
| 3499 video->paintCurrentFrameInContext(buf->context(), destRect); | 3423 video->paintCurrentFrameInContext(buf->context(), destRect); |
| 3500 return buf->copyImage(backingStoreCopy); | 3424 return buf->copyImage(backingStoreCopy); |
| 3501 } | 3425 } |
| 3502 | 3426 |
| 3503 void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern alformat, | 3427 void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in ternalformat, |
| 3504 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 3428 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
| 3505 { | 3429 { |
| 3506 if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, except ionState) | 3430 if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, except ionState) |
| 3507 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoEleme nt, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0, format, type, 0, 0)) | 3431 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoEleme nt, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0, format, type, 0, 0)) |
| 3508 return; | 3432 return; |
| 3509 | 3433 |
| 3510 // Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible. | 3434 // Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible. |
| 3511 // Otherwise, it will fall back to the normal SW path. | 3435 // Otherwise, it will fall back to the normal SW path. |
| 3512 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); | 3436 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); |
| 3513 if (GL_TEXTURE_2D == target && texture) { | 3437 if (GL_TEXTURE_2D == target && texture) { |
| 3514 if (video->copyVideoTextureToPlatformTexture(m_context.get(), texture->o bject(), level, type, internalformat, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 3438 if (video->copyVideoTextureToPlatformTexture(m_context.get(), texture->o bject(), level, type, internalformat, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 3515 texture->setLevelInfo(target, level, internalformat, video->videoWid th(), video->videoHeight(), type); | 3439 texture->setLevelInfo(target, level, internalformat, video->videoWid th(), video->videoHeight(), type); |
| 3516 return; | 3440 return; |
| 3517 } | 3441 } |
| 3518 } | 3442 } |
| 3519 | 3443 |
| 3520 // Normal pure SW path. | 3444 // Normal pure SW path. |
| 3521 RefPtr<Image> image = videoFrameToImage(video, ImageBuffer::fastCopyImageMod e()); | 3445 RefPtr<Image> image = videoFrameToImage(video, ImageBuffer::fastCopyImageMod e()); |
| 3522 if (!image) | 3446 if (!image) |
| 3523 return; | 3447 return; |
| 3524 texImage2DImpl(target, level, internalformat, format, type, image.get(), Web GLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha, except ionState); | 3448 texImage2DImpl(target, level, internalformat, format, type, image.get(), Web GLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha, except ionState); |
| 3525 } | 3449 } |
| 3526 | 3450 |
| 3527 void WebGLRenderingContext::texParameter(GLenum target, GLenum pname, GLfloat pa ramf, GLint parami, bool isFloat) | 3451 void WebGLRenderingContextBase::texParameter(GLenum target, GLenum pname, GLfloa t paramf, GLint parami, bool isFloat) |
| 3528 { | 3452 { |
| 3529 if (isContextLost()) | 3453 if (isContextLost()) |
| 3530 return; | 3454 return; |
| 3531 WebGLTexture* tex = validateTextureBinding("texParameter", target, false); | 3455 WebGLTexture* tex = validateTextureBinding("texParameter", target, false); |
| 3532 if (!tex) | 3456 if (!tex) |
| 3533 return; | 3457 return; |
| 3534 switch (pname) { | 3458 switch (pname) { |
| 3535 case GL_TEXTURE_MIN_FILTER: | 3459 case GL_TEXTURE_MIN_FILTER: |
| 3536 case GL_TEXTURE_MAG_FILTER: | 3460 case GL_TEXTURE_MAG_FILTER: |
| 3537 break; | 3461 break; |
| 3538 case GL_TEXTURE_WRAP_S: | 3462 case GL_TEXTURE_WRAP_S: |
| 3539 case GL_TEXTURE_WRAP_T: | 3463 case GL_TEXTURE_WRAP_T: |
| 3540 if ((isFloat && paramf != GL_CLAMP_TO_EDGE && paramf != GL_MIRRORED_REPE AT && paramf != GL_REPEAT) | 3464 if ((isFloat && paramf != GL_CLAMP_TO_EDGE && paramf != GL_MIRRORED_REPE AT && paramf != GL_REPEAT) |
| 3541 || (!isFloat && parami != GL_CLAMP_TO_EDGE && parami != GL_MIRRORED_ REPEAT && parami != GL_REPEAT)) { | 3465 || (!isFloat && parami != GL_CLAMP_TO_EDGE && parami != GL_MIRRORED_ REPEAT && parami != GL_REPEAT)) { |
| 3542 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid paramete r"); | 3466 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid paramete r"); |
| 3543 return; | 3467 return; |
| 3544 } | 3468 } |
| 3545 break; | 3469 break; |
| 3546 case GL_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic | 3470 case GL_TEXTURE_MAX_ANISOTROPY_EXT: // EXT_texture_filter_anisotropic |
| 3547 if (!m_extTextureFilterAnisotropic) { | 3471 if (!extensionEnabled(EXTTextureFilterAnisotropicName)) { |
| 3548 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid paramete r, EXT_texture_filter_anisotropic not enabled"); | 3472 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid paramete r, EXT_texture_filter_anisotropic not enabled"); |
| 3549 return; | 3473 return; |
| 3550 } | 3474 } |
| 3551 break; | 3475 break; |
| 3552 default: | 3476 default: |
| 3553 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid parameter na me"); | 3477 synthesizeGLError(GL_INVALID_ENUM, "texParameter", "invalid parameter na me"); |
| 3554 return; | 3478 return; |
| 3555 } | 3479 } |
| 3556 if (isFloat) { | 3480 if (isFloat) { |
| 3557 tex->setParameterf(pname, paramf); | 3481 tex->setParameterf(pname, paramf); |
| 3558 m_context->texParameterf(target, pname, paramf); | 3482 m_context->texParameterf(target, pname, paramf); |
| 3559 } else { | 3483 } else { |
| 3560 tex->setParameteri(pname, parami); | 3484 tex->setParameteri(pname, parami); |
| 3561 m_context->texParameteri(target, pname, parami); | 3485 m_context->texParameteri(target, pname, parami); |
| 3562 } | 3486 } |
| 3563 } | 3487 } |
| 3564 | 3488 |
| 3565 void WebGLRenderingContext::texParameterf(GLenum target, GLenum pname, GLfloat p aram) | 3489 void WebGLRenderingContextBase::texParameterf(GLenum target, GLenum pname, GLflo at param) |
| 3566 { | 3490 { |
| 3567 texParameter(target, pname, param, 0, true); | 3491 texParameter(target, pname, param, 0, true); |
| 3568 } | 3492 } |
| 3569 | 3493 |
| 3570 void WebGLRenderingContext::texParameteri(GLenum target, GLenum pname, GLint par am) | 3494 void WebGLRenderingContextBase::texParameteri(GLenum target, GLenum pname, GLint param) |
| 3571 { | 3495 { |
| 3572 texParameter(target, pname, 0, param, false); | 3496 texParameter(target, pname, 0, param, false); |
| 3573 } | 3497 } |
| 3574 | 3498 |
| 3575 void WebGLRenderingContext::texSubImage2DBase(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum typ e, const void* pixels, ExceptionState& exceptionState) | 3499 void WebGLRenderingContextBase::texSubImage2DBase(GLenum target, GLint level, GL int xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels, ExceptionState& exceptionState) |
| 3576 { | 3500 { |
| 3577 // FIXME: Handle errors. | 3501 // FIXME: Handle errors. |
| 3578 ASSERT(!isContextLost()); | 3502 ASSERT(!isContextLost()); |
| 3579 ASSERT(validateTexFuncParameters("texSubImage2D", TexSubImage2D, target, lev el, format, width, height, 0, format, type)); | 3503 ASSERT(validateTexFuncParameters("texSubImage2D", TexSubImage2D, target, lev el, format, width, height, 0, format, type)); |
| 3580 ASSERT(validateSize("texSubImage2D", xoffset, yoffset)); | 3504 ASSERT(validateSize("texSubImage2D", xoffset, yoffset)); |
| 3581 ASSERT(validateSettableTexFormat("texSubImage2D", format)); | 3505 ASSERT(validateSettableTexFormat("texSubImage2D", format)); |
| 3582 WebGLTexture* tex = validateTextureBinding("texSubImage2D", target, true); | 3506 WebGLTexture* tex = validateTextureBinding("texSubImage2D", target, true); |
| 3583 if (!tex) { | 3507 if (!tex) { |
| 3584 ASSERT_NOT_REACHED(); | 3508 ASSERT_NOT_REACHED(); |
| 3585 return; | 3509 return; |
| 3586 } | 3510 } |
| 3587 ASSERT((xoffset + width) >= 0); | 3511 ASSERT((xoffset + width) >= 0); |
| 3588 ASSERT((yoffset + height) >= 0); | 3512 ASSERT((yoffset + height) >= 0); |
| 3589 ASSERT(tex->getWidth(target, level) >= (xoffset + width)); | 3513 ASSERT(tex->getWidth(target, level) >= (xoffset + width)); |
| 3590 ASSERT(tex->getHeight(target, level) >= (yoffset + height)); | 3514 ASSERT(tex->getHeight(target, level) >= (yoffset + height)); |
| 3591 ASSERT(tex->getInternalFormat(target, level) == format); | 3515 ASSERT(tex->getInternalFormat(target, level) == format); |
| 3592 ASSERT(tex->getType(target, level) == type); | 3516 ASSERT(tex->getType(target, level) == type); |
| 3593 m_context->texSubImage2D(target, level, xoffset, yoffset, width, height, for mat, type, pixels); | 3517 m_context->texSubImage2D(target, level, xoffset, yoffset, width, height, for mat, type, pixels); |
| 3594 } | 3518 } |
| 3595 | 3519 |
| 3596 void WebGLRenderingContext::texSubImage2DImpl(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum format, GLenum type, Image* image, WebGLImageConv ersion::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, Excepti onState& exceptionState) | 3520 void WebGLRenderingContextBase::texSubImage2DImpl(GLenum target, GLint level, GL int xoffset, GLint yoffset, GLenum format, GLenum type, Image* image, WebGLImage Conversion::ImageHtmlDomSource domSource, bool flipY, bool premultiplyAlpha, Exc eptionState& exceptionState) |
| 3597 { | 3521 { |
| 3598 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 3522 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
| 3599 Vector<uint8_t> data; | 3523 Vector<uint8_t> data; |
| 3600 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); | 3524 WebGLImageConversion::ImageExtractor imageExtractor(image, domSource, premul tiplyAlpha, m_unpackColorspaceConversion == GL_NONE); |
| 3601 if (!imageExtractor.extractSucceeded()) { | 3525 if (!imageExtractor.extractSucceeded()) { |
| 3602 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image"); | 3526 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image"); |
| 3603 return; | 3527 return; |
| 3604 } | 3528 } |
| 3605 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); | 3529 WebGLImageConversion::DataFormat sourceDataFormat = imageExtractor.imageSour ceFormat(); |
| 3606 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); | 3530 WebGLImageConversion::AlphaOp alphaOp = imageExtractor.imageAlphaOp(); |
| 3607 const void* imagePixelData = imageExtractor.imagePixelData(); | 3531 const void* imagePixelData = imageExtractor.imagePixelData(); |
| 3608 | 3532 |
| 3609 bool needConversion = true; | 3533 bool needConversion = true; |
| 3610 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) | 3534 if (type == GL_UNSIGNED_BYTE && sourceDataFormat == WebGLImageConversion::Da taFormatRGBA8 && format == GL_RGBA && alphaOp == WebGLImageConversion::AlphaDoNo thing && !flipY) |
| 3611 needConversion = false; | 3535 needConversion = false; |
| 3612 else { | 3536 else { |
| 3613 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { | 3537 if (!WebGLImageConversion::packImageData(image, imagePixelData, format, type, flipY, alphaOp, sourceDataFormat, imageExtractor.imageWidth(), imageExtrac tor.imageHeight(), imageExtractor.imageSourceUnpackAlignment(), data)) { |
| 3614 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); | 3538 synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "bad image data"); |
| 3615 return; | 3539 return; |
| 3616 } | 3540 } |
| 3617 } | 3541 } |
| 3618 | 3542 |
| 3619 if (m_unpackAlignment != 1) | 3543 if (m_unpackAlignment != 1) |
| 3620 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | 3544 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 3621 texSubImage2DBase(target, level, xoffset, yoffset, image->width(), image->he ight(), format, type, needConversion ? data.data() : imagePixelData, exceptionS tate); | 3545 texSubImage2DBase(target, level, xoffset, yoffset, image->width(), image->he ight(), format, type, needConversion ? data.data() : imagePixelData, exceptionS tate); |
| 3622 if (m_unpackAlignment != 1) | 3546 if (m_unpackAlignment != 1) |
| 3623 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 3547 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 3624 } | 3548 } |
| 3625 | 3549 |
| 3626 void WebGLRenderingContext::texSubImage2D(GLenum target, GLint level, GLint xoff set, GLint yoffset, | 3550 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 3627 GLsizei width, GLsizei height, | 3551 GLsizei width, GLsizei height, |
| 3628 GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& excepti onState) | 3552 GLenum format, GLenum type, ArrayBufferView* pixels, ExceptionState& excepti onState) |
| 3629 { | 3553 { |
| 3630 if (isContextLost() || !validateTexFuncData("texSubImage2D", level, width, h eight, format, type, pixels, NullNotAllowed) | 3554 if (isContextLost() || !validateTexFuncData("texSubImage2D", level, width, h eight, format, type, pixels, NullNotAllowed) |
| 3631 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceArrayBufferVie w, target, level, format, width, height, 0, format, type, xoffset, yoffset)) | 3555 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceArrayBufferVie w, target, level, format, width, height, 0, format, type, xoffset, yoffset)) |
| 3632 return; | 3556 return; |
| 3633 void* data = pixels->baseAddress(); | 3557 void* data = pixels->baseAddress(); |
| 3634 Vector<uint8_t> tempData; | 3558 Vector<uint8_t> tempData; |
| 3635 bool changeUnpackAlignment = false; | 3559 bool changeUnpackAlignment = false; |
| 3636 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { | 3560 if (data && (m_unpackFlipY || m_unpackPremultiplyAlpha)) { |
| 3637 if (!WebGLImageConversion::extractTextureData(width, height, format, typ e, | 3561 if (!WebGLImageConversion::extractTextureData(width, height, format, typ e, |
| 3638 m_unpackAlignment, | 3562 m_unpackAlignment, |
| 3639 m_unpackFlipY, m_unpackPremultiplyAlp ha, | 3563 m_unpackFlipY, m_unpackPremultiplyAlp ha, |
| 3640 data, | 3564 data, |
| 3641 tempData)) | 3565 tempData)) |
| 3642 return; | 3566 return; |
| 3643 data = tempData.data(); | 3567 data = tempData.data(); |
| 3644 changeUnpackAlignment = true; | 3568 changeUnpackAlignment = true; |
| 3645 } | 3569 } |
| 3646 if (changeUnpackAlignment) | 3570 if (changeUnpackAlignment) |
| 3647 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | 3571 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 3648 texSubImage2DBase(target, level, xoffset, yoffset, width, height, format, ty pe, data, exceptionState); | 3572 texSubImage2DBase(target, level, xoffset, yoffset, width, height, format, ty pe, data, exceptionState); |
| 3649 if (changeUnpackAlignment) | 3573 if (changeUnpackAlignment) |
| 3650 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 3574 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 3651 } | 3575 } |
| 3652 | 3576 |
| 3653 void WebGLRenderingContext::texSubImage2D(GLenum target, GLint level, GLint xoff set, GLint yoffset, | 3577 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 3654 GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionStat e) | 3578 GLenum format, GLenum type, ImageData* pixels, ExceptionState& exceptionStat e) |
| 3655 { | 3579 { |
| 3656 if (isContextLost() || !pixels || !validateTexFunc("texSubImage2D", TexSubIm age2D, SourceImageData, target, level, format, pixels->width(), pixels->height( ), 0, format, type, xoffset, yoffset)) | 3580 if (isContextLost() || !pixels || !validateTexFunc("texSubImage2D", TexSubIm age2D, SourceImageData, target, level, format, pixels->width(), pixels->height( ), 0, format, type, xoffset, yoffset)) |
| 3657 return; | 3581 return; |
| 3658 | 3582 |
| 3659 Vector<uint8_t> data; | 3583 Vector<uint8_t> data; |
| 3660 bool needConversion = true; | 3584 bool needConversion = true; |
| 3661 // The data from ImageData is always of format RGBA8. | 3585 // The data from ImageData is always of format RGBA8. |
| 3662 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. | 3586 // No conversion is needed if destination format is RGBA and type is USIGNED _BYTE and no Flip or Premultiply operation is required. |
| 3663 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !m_unpackFlipY && !m_un packPremultiplyAlpha) | 3587 if (format == GL_RGBA && type == GL_UNSIGNED_BYTE && !m_unpackFlipY && !m_un packPremultiplyAlpha) |
| 3664 needConversion = false; | 3588 needConversion = false; |
| 3665 else { | 3589 else { |
| 3666 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), pixe ls->size(), format, type, m_unpackFlipY, m_unpackPremultiplyAlpha, data)) { | 3590 if (!WebGLImageConversion::extractImageData(pixels->data()->data(), pixe ls->size(), format, type, m_unpackFlipY, m_unpackPremultiplyAlpha, data)) { |
| 3667 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data "); | 3591 synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "bad image data "); |
| 3668 return; | 3592 return; |
| 3669 } | 3593 } |
| 3670 } | 3594 } |
| 3671 if (m_unpackAlignment != 1) | 3595 if (m_unpackAlignment != 1) |
| 3672 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); | 3596 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 3673 texSubImage2DBase(target, level, xoffset, yoffset, pixels->width(), pixels-> height(), format, type, needConversion ? data.data() : pixels->data()->data(), e xceptionState); | 3597 texSubImage2DBase(target, level, xoffset, yoffset, pixels->width(), pixels-> height(), format, type, needConversion ? data.data() : pixels->data()->data(), e xceptionState); |
| 3674 if (m_unpackAlignment != 1) | 3598 if (m_unpackAlignment != 1) |
| 3675 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 3599 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 3676 } | 3600 } |
| 3677 | 3601 |
| 3678 void WebGLRenderingContext::texSubImage2D(GLenum target, GLint level, GLint xoff set, GLint yoffset, | 3602 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 3679 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) | 3603 GLenum format, GLenum type, HTMLImageElement* image, ExceptionState& excepti onState) |
| 3680 { | 3604 { |
| 3681 if (isContextLost() || !validateHTMLImageElement("texSubImage2D", image, exc eptionState)) | 3605 if (isContextLost() || !validateHTMLImageElement("texSubImage2D", image, exc eptionState)) |
| 3682 return; | 3606 return; |
| 3683 | 3607 |
| 3684 RefPtr<Image> imageForRender = image->cachedImage()->imageForRenderer(image- >renderer()); | 3608 RefPtr<Image> imageForRender = image->cachedImage()->imageForRenderer(image- >renderer()); |
| 3685 if (imageForRender->isSVGImage()) | 3609 if (imageForRender->isSVGImage()) |
| 3686 imageForRender = drawImageIntoBuffer(imageForRender.get(), image->width( ), image->height()); | 3610 imageForRender = drawImageIntoBuffer(imageForRender.get(), image->width( ), image->height()); |
| 3687 | 3611 |
| 3688 if (!imageForRender || !validateTexFunc("texSubImage2D", TexSubImage2D, Sour ceHTMLImageElement, target, level, format, imageForRender->width(), imageForRend er->height(), 0, format, type, xoffset, yoffset)) | 3612 if (!imageForRender || !validateTexFunc("texSubImage2D", TexSubImage2D, Sour ceHTMLImageElement, target, level, format, imageForRender->width(), imageForRend er->height(), 0, format, type, xoffset, yoffset)) |
| 3689 return; | 3613 return; |
| 3690 | 3614 |
| 3691 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, imageForRen der.get(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultipl yAlpha, exceptionState); | 3615 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, imageForRen der.get(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultipl yAlpha, exceptionState); |
| 3692 } | 3616 } |
| 3693 | 3617 |
| 3694 void WebGLRenderingContext::texSubImage2D(GLenum target, GLint level, GLint xoff set, GLint yoffset, | 3618 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 3695 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) | 3619 GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& excep tionState) |
| 3696 { | 3620 { |
| 3697 if (isContextLost() || !validateHTMLCanvasElement("texSubImage2D", canvas, e xceptionState) | 3621 if (isContextLost() || !validateHTMLCanvasElement("texSubImage2D", canvas, e xceptionState) |
| 3698 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLCanvasElem ent, target, level, format, canvas->width(), canvas->height(), 0, format, type, xoffset, yoffset)) | 3622 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLCanvasElem ent, target, level, format, canvas->width(), canvas->height(), 0, format, type, xoffset, yoffset)) |
| 3699 return; | 3623 return; |
| 3700 | 3624 |
| 3701 RefPtr<ImageData> imageData = canvas->getImageData(); | 3625 RefPtr<ImageData> imageData = canvas->getImageData(); |
| 3702 if (imageData) | 3626 if (imageData) |
| 3703 texSubImage2D(target, level, xoffset, yoffset, format, type, imageData.g et(), exceptionState); | 3627 texSubImage2D(target, level, xoffset, yoffset, format, type, imageData.g et(), exceptionState); |
| 3704 else | 3628 else |
| 3705 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, canvas- >copiedImage(), WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha, exceptionState); | 3629 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, canvas- >copiedImage(), WebGLImageConversion::HtmlDomCanvas, m_unpackFlipY, m_unpackPrem ultiplyAlpha, exceptionState); |
| 3706 } | 3630 } |
| 3707 | 3631 |
| 3708 void WebGLRenderingContext::texSubImage2D(GLenum target, GLint level, GLint xoff set, GLint yoffset, | 3632 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 3709 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 3633 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
| 3710 { | 3634 { |
| 3711 if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exc eptionState) | 3635 if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exc eptionState) |
| 3712 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoEleme nt, target, level, format, video->videoWidth(), video->videoHeight(), 0, format, type, xoffset, yoffset)) | 3636 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoEleme nt, target, level, format, video->videoWidth(), video->videoHeight(), 0, format, type, xoffset, yoffset)) |
| 3713 return; | 3637 return; |
| 3714 | 3638 |
| 3715 RefPtr<Image> image = videoFrameToImage(video, ImageBuffer::fastCopyImageMod e()); | 3639 RefPtr<Image> image = videoFrameToImage(video, ImageBuffer::fastCopyImageMod e()); |
| 3716 if (!image) | 3640 if (!image) |
| 3717 return; | 3641 return; |
| 3718 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get() , WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha, e xceptionState); | 3642 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get() , WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha, e xceptionState); |
| 3719 } | 3643 } |
| 3720 | 3644 |
| 3721 void WebGLRenderingContext::uniform1f(const WebGLUniformLocation* location, GLfl oat x) | 3645 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location, GLfloat x) |
| 3722 { | 3646 { |
| 3723 if (isContextLost() || !location) | 3647 if (isContextLost() || !location) |
| 3724 return; | 3648 return; |
| 3725 | 3649 |
| 3726 if (location->program() != m_currentProgram) { | 3650 if (location->program() != m_currentProgram) { |
| 3727 synthesizeGLError(GL_INVALID_OPERATION, "uniform1f", "location not for c urrent program"); | 3651 synthesizeGLError(GL_INVALID_OPERATION, "uniform1f", "location not for c urrent program"); |
| 3728 return; | 3652 return; |
| 3729 } | 3653 } |
| 3730 | 3654 |
| 3731 m_context->uniform1f(location->location(), x); | 3655 m_context->uniform1f(location->location(), x); |
| 3732 } | 3656 } |
| 3733 | 3657 |
| 3734 void WebGLRenderingContext::uniform1fv(const WebGLUniformLocation* location, Flo at32Array* v) | 3658 void WebGLRenderingContextBase::uniform1fv(const WebGLUniformLocation* location, Float32Array* v) |
| 3735 { | 3659 { |
| 3736 if (isContextLost() || !validateUniformParameters("uniform1fv", location, v, 1)) | 3660 if (isContextLost() || !validateUniformParameters("uniform1fv", location, v, 1)) |
| 3737 return; | 3661 return; |
| 3738 | 3662 |
| 3739 m_context->uniform1fv(location->location(), v->length(), v->data()); | 3663 m_context->uniform1fv(location->location(), v->length(), v->data()); |
| 3740 } | 3664 } |
| 3741 | 3665 |
| 3742 void WebGLRenderingContext::uniform1fv(const WebGLUniformLocation* location, GLf loat* v, GLsizei size) | 3666 void WebGLRenderingContextBase::uniform1fv(const WebGLUniformLocation* location, GLfloat* v, GLsizei size) |
| 3743 { | 3667 { |
| 3744 if (isContextLost() || !validateUniformParameters("uniform1fv", location, v, size, 1)) | 3668 if (isContextLost() || !validateUniformParameters("uniform1fv", location, v, size, 1)) |
| 3745 return; | 3669 return; |
| 3746 | 3670 |
| 3747 m_context->uniform1fv(location->location(), size, v); | 3671 m_context->uniform1fv(location->location(), size, v); |
| 3748 } | 3672 } |
| 3749 | 3673 |
| 3750 void WebGLRenderingContext::uniform1i(const WebGLUniformLocation* location, GLin t x) | 3674 void WebGLRenderingContextBase::uniform1i(const WebGLUniformLocation* location, GLint x) |
| 3751 { | 3675 { |
| 3752 if (isContextLost() || !location) | 3676 if (isContextLost() || !location) |
| 3753 return; | 3677 return; |
| 3754 | 3678 |
| 3755 if (location->program() != m_currentProgram) { | 3679 if (location->program() != m_currentProgram) { |
| 3756 synthesizeGLError(GL_INVALID_OPERATION, "uniform1i", "location not for c urrent program"); | 3680 synthesizeGLError(GL_INVALID_OPERATION, "uniform1i", "location not for c urrent program"); |
| 3757 return; | 3681 return; |
| 3758 } | 3682 } |
| 3759 | 3683 |
| 3760 m_context->uniform1i(location->location(), x); | 3684 m_context->uniform1i(location->location(), x); |
| 3761 } | 3685 } |
| 3762 | 3686 |
| 3763 void WebGLRenderingContext::uniform1iv(const WebGLUniformLocation* location, Int 32Array* v) | 3687 void WebGLRenderingContextBase::uniform1iv(const WebGLUniformLocation* location, Int32Array* v) |
| 3764 { | 3688 { |
| 3765 if (isContextLost() || !validateUniformParameters("uniform1iv", location, v, 1)) | 3689 if (isContextLost() || !validateUniformParameters("uniform1iv", location, v, 1)) |
| 3766 return; | 3690 return; |
| 3767 | 3691 |
| 3768 m_context->uniform1iv(location->location(), v->length(), v->data()); | 3692 m_context->uniform1iv(location->location(), v->length(), v->data()); |
| 3769 } | 3693 } |
| 3770 | 3694 |
| 3771 void WebGLRenderingContext::uniform1iv(const WebGLUniformLocation* location, GLi nt* v, GLsizei size) | 3695 void WebGLRenderingContextBase::uniform1iv(const WebGLUniformLocation* location, GLint* v, GLsizei size) |
| 3772 { | 3696 { |
| 3773 if (isContextLost() || !validateUniformParameters("uniform1iv", location, v, size, 1)) | 3697 if (isContextLost() || !validateUniformParameters("uniform1iv", location, v, size, 1)) |
| 3774 return; | 3698 return; |
| 3775 | 3699 |
| 3776 m_context->uniform1iv(location->location(), size, v); | 3700 m_context->uniform1iv(location->location(), size, v); |
| 3777 } | 3701 } |
| 3778 | 3702 |
| 3779 void WebGLRenderingContext::uniform2f(const WebGLUniformLocation* location, GLfl oat x, GLfloat y) | 3703 void WebGLRenderingContextBase::uniform2f(const WebGLUniformLocation* location, GLfloat x, GLfloat y) |
| 3780 { | 3704 { |
| 3781 if (isContextLost() || !location) | 3705 if (isContextLost() || !location) |
| 3782 return; | 3706 return; |
| 3783 | 3707 |
| 3784 if (location->program() != m_currentProgram) { | 3708 if (location->program() != m_currentProgram) { |
| 3785 synthesizeGLError(GL_INVALID_OPERATION, "uniform2f", "location not for c urrent program"); | 3709 synthesizeGLError(GL_INVALID_OPERATION, "uniform2f", "location not for c urrent program"); |
| 3786 return; | 3710 return; |
| 3787 } | 3711 } |
| 3788 | 3712 |
| 3789 m_context->uniform2f(location->location(), x, y); | 3713 m_context->uniform2f(location->location(), x, y); |
| 3790 } | 3714 } |
| 3791 | 3715 |
| 3792 void WebGLRenderingContext::uniform2fv(const WebGLUniformLocation* location, Flo at32Array* v) | 3716 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location, Float32Array* v) |
| 3793 { | 3717 { |
| 3794 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v, 2)) | 3718 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v, 2)) |
| 3795 return; | 3719 return; |
| 3796 | 3720 |
| 3797 m_context->uniform2fv(location->location(), v->length() / 2, v->data()); | 3721 m_context->uniform2fv(location->location(), v->length() / 2, v->data()); |
| 3798 } | 3722 } |
| 3799 | 3723 |
| 3800 void WebGLRenderingContext::uniform2fv(const WebGLUniformLocation* location, GLf loat* v, GLsizei size) | 3724 void WebGLRenderingContextBase::uniform2fv(const WebGLUniformLocation* location, GLfloat* v, GLsizei size) |
| 3801 { | 3725 { |
| 3802 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v, size, 2)) | 3726 if (isContextLost() || !validateUniformParameters("uniform2fv", location, v, size, 2)) |
| 3803 return; | 3727 return; |
| 3804 | 3728 |
| 3805 m_context->uniform2fv(location->location(), size / 2, v); | 3729 m_context->uniform2fv(location->location(), size / 2, v); |
| 3806 } | 3730 } |
| 3807 | 3731 |
| 3808 void WebGLRenderingContext::uniform2i(const WebGLUniformLocation* location, GLin t x, GLint y) | 3732 void WebGLRenderingContextBase::uniform2i(const WebGLUniformLocation* location, GLint x, GLint y) |
| 3809 { | 3733 { |
| 3810 if (isContextLost() || !location) | 3734 if (isContextLost() || !location) |
| 3811 return; | 3735 return; |
| 3812 | 3736 |
| 3813 if (location->program() != m_currentProgram) { | 3737 if (location->program() != m_currentProgram) { |
| 3814 synthesizeGLError(GL_INVALID_OPERATION, "uniform2i", "location not for c urrent program"); | 3738 synthesizeGLError(GL_INVALID_OPERATION, "uniform2i", "location not for c urrent program"); |
| 3815 return; | 3739 return; |
| 3816 } | 3740 } |
| 3817 | 3741 |
| 3818 m_context->uniform2i(location->location(), x, y); | 3742 m_context->uniform2i(location->location(), x, y); |
| 3819 } | 3743 } |
| 3820 | 3744 |
| 3821 void WebGLRenderingContext::uniform2iv(const WebGLUniformLocation* location, Int 32Array* v) | 3745 void WebGLRenderingContextBase::uniform2iv(const WebGLUniformLocation* location, Int32Array* v) |
| 3822 { | 3746 { |
| 3823 if (isContextLost() || !validateUniformParameters("uniform2iv", location, v, 2)) | 3747 if (isContextLost() || !validateUniformParameters("uniform2iv", location, v, 2)) |
| 3824 return; | 3748 return; |
| 3825 | 3749 |
| 3826 m_context->uniform2iv(location->location(), v->length() / 2, v->data()); | 3750 m_context->uniform2iv(location->location(), v->length() / 2, v->data()); |
| 3827 } | 3751 } |
| 3828 | 3752 |
| 3829 void WebGLRenderingContext::uniform2iv(const WebGLUniformLocation* location, GLi nt* v, GLsizei size) | 3753 void WebGLRenderingContextBase::uniform2iv(const WebGLUniformLocation* location, GLint* v, GLsizei size) |
| 3830 { | 3754 { |
| 3831 if (isContextLost() || !validateUniformParameters("uniform2iv", location, v, size, 2)) | 3755 if (isContextLost() || !validateUniformParameters("uniform2iv", location, v, size, 2)) |
| 3832 return; | 3756 return; |
| 3833 | 3757 |
| 3834 m_context->uniform2iv(location->location(), size / 2, v); | 3758 m_context->uniform2iv(location->location(), size / 2, v); |
| 3835 } | 3759 } |
| 3836 | 3760 |
| 3837 void WebGLRenderingContext::uniform3f(const WebGLUniformLocation* location, GLfl oat x, GLfloat y, GLfloat z) | 3761 void WebGLRenderingContextBase::uniform3f(const WebGLUniformLocation* location, GLfloat x, GLfloat y, GLfloat z) |
| 3838 { | 3762 { |
| 3839 if (isContextLost() || !location) | 3763 if (isContextLost() || !location) |
| 3840 return; | 3764 return; |
| 3841 | 3765 |
| 3842 if (location->program() != m_currentProgram) { | 3766 if (location->program() != m_currentProgram) { |
| 3843 synthesizeGLError(GL_INVALID_OPERATION, "uniform3f", "location not for c urrent program"); | 3767 synthesizeGLError(GL_INVALID_OPERATION, "uniform3f", "location not for c urrent program"); |
| 3844 return; | 3768 return; |
| 3845 } | 3769 } |
| 3846 | 3770 |
| 3847 m_context->uniform3f(location->location(), x, y, z); | 3771 m_context->uniform3f(location->location(), x, y, z); |
| 3848 } | 3772 } |
| 3849 | 3773 |
| 3850 void WebGLRenderingContext::uniform3fv(const WebGLUniformLocation* location, Flo at32Array* v) | 3774 void WebGLRenderingContextBase::uniform3fv(const WebGLUniformLocation* location, Float32Array* v) |
| 3851 { | 3775 { |
| 3852 if (isContextLost() || !validateUniformParameters("uniform3fv", location, v, 3)) | 3776 if (isContextLost() || !validateUniformParameters("uniform3fv", location, v, 3)) |
| 3853 return; | 3777 return; |
| 3854 | 3778 |
| 3855 m_context->uniform3fv(location->location(), v->length() / 3, v->data()); | 3779 m_context->uniform3fv(location->location(), v->length() / 3, v->data()); |
| 3856 } | 3780 } |
| 3857 | 3781 |
| 3858 void WebGLRenderingContext::uniform3fv(const WebGLUniformLocation* location, GLf loat* v, GLsizei size) | 3782 void WebGLRenderingContextBase::uniform3fv(const WebGLUniformLocation* location, GLfloat* v, GLsizei size) |
| 3859 { | 3783 { |
| 3860 if (isContextLost() || !validateUniformParameters("uniform3fv", location, v, size, 3)) | 3784 if (isContextLost() || !validateUniformParameters("uniform3fv", location, v, size, 3)) |
| 3861 return; | 3785 return; |
| 3862 | 3786 |
| 3863 m_context->uniform3fv(location->location(), size / 3, v); | 3787 m_context->uniform3fv(location->location(), size / 3, v); |
| 3864 } | 3788 } |
| 3865 | 3789 |
| 3866 void WebGLRenderingContext::uniform3i(const WebGLUniformLocation* location, GLin t x, GLint y, GLint z) | 3790 void WebGLRenderingContextBase::uniform3i(const WebGLUniformLocation* location, GLint x, GLint y, GLint z) |
| 3867 { | 3791 { |
| 3868 if (isContextLost() || !location) | 3792 if (isContextLost() || !location) |
| 3869 return; | 3793 return; |
| 3870 | 3794 |
| 3871 if (location->program() != m_currentProgram) { | 3795 if (location->program() != m_currentProgram) { |
| 3872 synthesizeGLError(GL_INVALID_OPERATION, "uniform3i", "location not for c urrent program"); | 3796 synthesizeGLError(GL_INVALID_OPERATION, "uniform3i", "location not for c urrent program"); |
| 3873 return; | 3797 return; |
| 3874 } | 3798 } |
| 3875 | 3799 |
| 3876 m_context->uniform3i(location->location(), x, y, z); | 3800 m_context->uniform3i(location->location(), x, y, z); |
| 3877 } | 3801 } |
| 3878 | 3802 |
| 3879 void WebGLRenderingContext::uniform3iv(const WebGLUniformLocation* location, Int 32Array* v) | 3803 void WebGLRenderingContextBase::uniform3iv(const WebGLUniformLocation* location, Int32Array* v) |
| 3880 { | 3804 { |
| 3881 if (isContextLost() || !validateUniformParameters("uniform3iv", location, v, 3)) | 3805 if (isContextLost() || !validateUniformParameters("uniform3iv", location, v, 3)) |
| 3882 return; | 3806 return; |
| 3883 | 3807 |
| 3884 m_context->uniform3iv(location->location(), v->length() / 3, v->data()); | 3808 m_context->uniform3iv(location->location(), v->length() / 3, v->data()); |
| 3885 } | 3809 } |
| 3886 | 3810 |
| 3887 void WebGLRenderingContext::uniform3iv(const WebGLUniformLocation* location, GLi nt* v, GLsizei size) | 3811 void WebGLRenderingContextBase::uniform3iv(const WebGLUniformLocation* location, GLint* v, GLsizei size) |
| 3888 { | 3812 { |
| 3889 if (isContextLost() || !validateUniformParameters("uniform3iv", location, v, size, 3)) | 3813 if (isContextLost() || !validateUniformParameters("uniform3iv", location, v, size, 3)) |
| 3890 return; | 3814 return; |
| 3891 | 3815 |
| 3892 m_context->uniform3iv(location->location(), size / 3, v); | 3816 m_context->uniform3iv(location->location(), size / 3, v); |
| 3893 } | 3817 } |
| 3894 | 3818 |
| 3895 void WebGLRenderingContext::uniform4f(const WebGLUniformLocation* location, GLfl oat x, GLfloat y, GLfloat z, GLfloat w) | 3819 void WebGLRenderingContextBase::uniform4f(const WebGLUniformLocation* location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 3896 { | 3820 { |
| 3897 if (isContextLost() || !location) | 3821 if (isContextLost() || !location) |
| 3898 return; | 3822 return; |
| 3899 | 3823 |
| 3900 if (location->program() != m_currentProgram) { | 3824 if (location->program() != m_currentProgram) { |
| 3901 synthesizeGLError(GL_INVALID_OPERATION, "uniform4f", "location not for c urrent program"); | 3825 synthesizeGLError(GL_INVALID_OPERATION, "uniform4f", "location not for c urrent program"); |
| 3902 return; | 3826 return; |
| 3903 } | 3827 } |
| 3904 | 3828 |
| 3905 m_context->uniform4f(location->location(), x, y, z, w); | 3829 m_context->uniform4f(location->location(), x, y, z, w); |
| 3906 } | 3830 } |
| 3907 | 3831 |
| 3908 void WebGLRenderingContext::uniform4fv(const WebGLUniformLocation* location, Flo at32Array* v) | 3832 void WebGLRenderingContextBase::uniform4fv(const WebGLUniformLocation* location, Float32Array* v) |
| 3909 { | 3833 { |
| 3910 if (isContextLost() || !validateUniformParameters("uniform4fv", location, v, 4)) | 3834 if (isContextLost() || !validateUniformParameters("uniform4fv", location, v, 4)) |
| 3911 return; | 3835 return; |
| 3912 | 3836 |
| 3913 m_context->uniform4fv(location->location(), v->length() / 4, v->data()); | 3837 m_context->uniform4fv(location->location(), v->length() / 4, v->data()); |
| 3914 } | 3838 } |
| 3915 | 3839 |
| 3916 void WebGLRenderingContext::uniform4fv(const WebGLUniformLocation* location, GLf loat* v, GLsizei size) | 3840 void WebGLRenderingContextBase::uniform4fv(const WebGLUniformLocation* location, GLfloat* v, GLsizei size) |
| 3917 { | 3841 { |
| 3918 if (isContextLost() || !validateUniformParameters("uniform4fv", location, v, size, 4)) | 3842 if (isContextLost() || !validateUniformParameters("uniform4fv", location, v, size, 4)) |
| 3919 return; | 3843 return; |
| 3920 | 3844 |
| 3921 m_context->uniform4fv(location->location(), size / 4, v); | 3845 m_context->uniform4fv(location->location(), size / 4, v); |
| 3922 } | 3846 } |
| 3923 | 3847 |
| 3924 void WebGLRenderingContext::uniform4i(const WebGLUniformLocation* location, GLin t x, GLint y, GLint z, GLint w) | 3848 void WebGLRenderingContextBase::uniform4i(const WebGLUniformLocation* location, GLint x, GLint y, GLint z, GLint w) |
| 3925 { | 3849 { |
| 3926 if (isContextLost() || !location) | 3850 if (isContextLost() || !location) |
| 3927 return; | 3851 return; |
| 3928 | 3852 |
| 3929 if (location->program() != m_currentProgram) { | 3853 if (location->program() != m_currentProgram) { |
| 3930 synthesizeGLError(GL_INVALID_OPERATION, "uniform4i", "location not for c urrent program"); | 3854 synthesizeGLError(GL_INVALID_OPERATION, "uniform4i", "location not for c urrent program"); |
| 3931 return; | 3855 return; |
| 3932 } | 3856 } |
| 3933 | 3857 |
| 3934 m_context->uniform4i(location->location(), x, y, z, w); | 3858 m_context->uniform4i(location->location(), x, y, z, w); |
| 3935 } | 3859 } |
| 3936 | 3860 |
| 3937 void WebGLRenderingContext::uniform4iv(const WebGLUniformLocation* location, Int 32Array* v) | 3861 void WebGLRenderingContextBase::uniform4iv(const WebGLUniformLocation* location, Int32Array* v) |
| 3938 { | 3862 { |
| 3939 if (isContextLost() || !validateUniformParameters("uniform4iv", location, v, 4)) | 3863 if (isContextLost() || !validateUniformParameters("uniform4iv", location, v, 4)) |
| 3940 return; | 3864 return; |
| 3941 | 3865 |
| 3942 m_context->uniform4iv(location->location(), v->length() / 4, v->data()); | 3866 m_context->uniform4iv(location->location(), v->length() / 4, v->data()); |
| 3943 } | 3867 } |
| 3944 | 3868 |
| 3945 void WebGLRenderingContext::uniform4iv(const WebGLUniformLocation* location, GLi nt* v, GLsizei size) | 3869 void WebGLRenderingContextBase::uniform4iv(const WebGLUniformLocation* location, GLint* v, GLsizei size) |
| 3946 { | 3870 { |
| 3947 if (isContextLost() || !validateUniformParameters("uniform4iv", location, v, size, 4)) | 3871 if (isContextLost() || !validateUniformParameters("uniform4iv", location, v, size, 4)) |
| 3948 return; | 3872 return; |
| 3949 | 3873 |
| 3950 m_context->uniform4iv(location->location(), size / 4, v); | 3874 m_context->uniform4iv(location->location(), size / 4, v); |
| 3951 } | 3875 } |
| 3952 | 3876 |
| 3953 void WebGLRenderingContext::uniformMatrix2fv(const WebGLUniformLocation* locatio n, GLboolean transpose, Float32Array* v) | 3877 void WebGLRenderingContextBase::uniformMatrix2fv(const WebGLUniformLocation* loc ation, GLboolean transpose, Float32Array* v) |
| 3954 { | 3878 { |
| 3955 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix2fv", location, transpose, v, 4)) | 3879 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix2fv", location, transpose, v, 4)) |
| 3956 return; | 3880 return; |
| 3957 m_context->uniformMatrix2fv(location->location(), v->length() / 4, transpose , v->data()); | 3881 m_context->uniformMatrix2fv(location->location(), v->length() / 4, transpose , v->data()); |
| 3958 } | 3882 } |
| 3959 | 3883 |
| 3960 void WebGLRenderingContext::uniformMatrix2fv(const WebGLUniformLocation* locatio n, GLboolean transpose, GLfloat* v, GLsizei size) | 3884 void WebGLRenderingContextBase::uniformMatrix2fv(const WebGLUniformLocation* loc ation, GLboolean transpose, GLfloat* v, GLsizei size) |
| 3961 { | 3885 { |
| 3962 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix2fv", location, transpose, v, size, 4)) | 3886 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix2fv", location, transpose, v, size, 4)) |
| 3963 return; | 3887 return; |
| 3964 m_context->uniformMatrix2fv(location->location(), size / 4, transpose, v); | 3888 m_context->uniformMatrix2fv(location->location(), size / 4, transpose, v); |
| 3965 } | 3889 } |
| 3966 | 3890 |
| 3967 void WebGLRenderingContext::uniformMatrix3fv(const WebGLUniformLocation* locatio n, GLboolean transpose, Float32Array* v) | 3891 void WebGLRenderingContextBase::uniformMatrix3fv(const WebGLUniformLocation* loc ation, GLboolean transpose, Float32Array* v) |
| 3968 { | 3892 { |
| 3969 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix3fv", location, transpose, v, 9)) | 3893 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix3fv", location, transpose, v, 9)) |
| 3970 return; | 3894 return; |
| 3971 m_context->uniformMatrix3fv(location->location(), v->length() / 9, transpose , v->data()); | 3895 m_context->uniformMatrix3fv(location->location(), v->length() / 9, transpose , v->data()); |
| 3972 } | 3896 } |
| 3973 | 3897 |
| 3974 void WebGLRenderingContext::uniformMatrix3fv(const WebGLUniformLocation* locatio n, GLboolean transpose, GLfloat* v, GLsizei size) | 3898 void WebGLRenderingContextBase::uniformMatrix3fv(const WebGLUniformLocation* loc ation, GLboolean transpose, GLfloat* v, GLsizei size) |
| 3975 { | 3899 { |
| 3976 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix3fv", location, transpose, v, size, 9)) | 3900 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix3fv", location, transpose, v, size, 9)) |
| 3977 return; | 3901 return; |
| 3978 m_context->uniformMatrix3fv(location->location(), size / 9, transpose, v); | 3902 m_context->uniformMatrix3fv(location->location(), size / 9, transpose, v); |
| 3979 } | 3903 } |
| 3980 | 3904 |
| 3981 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* locatio n, GLboolean transpose, Float32Array* v) | 3905 void WebGLRenderingContextBase::uniformMatrix4fv(const WebGLUniformLocation* loc ation, GLboolean transpose, Float32Array* v) |
| 3982 { | 3906 { |
| 3983 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, 16)) | 3907 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, 16)) |
| 3984 return; | 3908 return; |
| 3985 m_context->uniformMatrix4fv(location->location(), v->length() / 16, transpos e, v->data()); | 3909 m_context->uniformMatrix4fv(location->location(), v->length() / 16, transpos e, v->data()); |
| 3986 } | 3910 } |
| 3987 | 3911 |
| 3988 void WebGLRenderingContext::uniformMatrix4fv(const WebGLUniformLocation* locatio n, GLboolean transpose, GLfloat* v, GLsizei size) | 3912 void WebGLRenderingContextBase::uniformMatrix4fv(const WebGLUniformLocation* loc ation, GLboolean transpose, GLfloat* v, GLsizei size) |
| 3989 { | 3913 { |
| 3990 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, size, 16)) | 3914 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, size, 16)) |
| 3991 return; | 3915 return; |
| 3992 m_context->uniformMatrix4fv(location->location(), size / 16, transpose, v); | 3916 m_context->uniformMatrix4fv(location->location(), size / 16, transpose, v); |
| 3993 } | 3917 } |
| 3994 | 3918 |
| 3995 void WebGLRenderingContext::useProgram(WebGLProgram* program) | 3919 void WebGLRenderingContextBase::useProgram(WebGLProgram* program) |
| 3996 { | 3920 { |
| 3997 bool deleted; | 3921 bool deleted; |
| 3998 if (!checkObjectToBeBound("useProgram", program, deleted)) | 3922 if (!checkObjectToBeBound("useProgram", program, deleted)) |
| 3999 return; | 3923 return; |
| 4000 if (deleted) | 3924 if (deleted) |
| 4001 program = 0; | 3925 program = 0; |
| 4002 if (program && !program->linkStatus()) { | 3926 if (program && !program->linkStatus()) { |
| 4003 synthesizeGLError(GL_INVALID_OPERATION, "useProgram", "program not valid "); | 3927 synthesizeGLError(GL_INVALID_OPERATION, "useProgram", "program not valid "); |
| 4004 return; | 3928 return; |
| 4005 } | 3929 } |
| 4006 if (m_currentProgram != program) { | 3930 if (m_currentProgram != program) { |
| 4007 if (m_currentProgram) | 3931 if (m_currentProgram) |
| 4008 m_currentProgram->onDetached(m_context.get()); | 3932 m_currentProgram->onDetached(m_context.get()); |
| 4009 m_currentProgram = program; | 3933 m_currentProgram = program; |
| 4010 m_context->useProgram(objectOrZero(program)); | 3934 m_context->useProgram(objectOrZero(program)); |
| 4011 if (program) | 3935 if (program) |
| 4012 program->onAttached(); | 3936 program->onAttached(); |
| 4013 } | 3937 } |
| 4014 } | 3938 } |
| 4015 | 3939 |
| 4016 void WebGLRenderingContext::validateProgram(WebGLProgram* program) | 3940 void WebGLRenderingContextBase::validateProgram(WebGLProgram* program) |
| 4017 { | 3941 { |
| 4018 if (isContextLost() || !validateWebGLObject("validateProgram", program)) | 3942 if (isContextLost() || !validateWebGLObject("validateProgram", program)) |
| 4019 return; | 3943 return; |
| 4020 m_context->validateProgram(objectOrZero(program)); | 3944 m_context->validateProgram(objectOrZero(program)); |
| 4021 } | 3945 } |
| 4022 | 3946 |
| 4023 void WebGLRenderingContext::vertexAttrib1f(GLuint index, GLfloat v0) | 3947 void WebGLRenderingContextBase::vertexAttrib1f(GLuint index, GLfloat v0) |
| 4024 { | 3948 { |
| 4025 vertexAttribfImpl("vertexAttrib1f", index, 1, v0, 0.0f, 0.0f, 1.0f); | 3949 vertexAttribfImpl("vertexAttrib1f", index, 1, v0, 0.0f, 0.0f, 1.0f); |
| 4026 } | 3950 } |
| 4027 | 3951 |
| 4028 void WebGLRenderingContext::vertexAttrib1fv(GLuint index, Float32Array* v) | 3952 void WebGLRenderingContextBase::vertexAttrib1fv(GLuint index, Float32Array* v) |
| 4029 { | 3953 { |
| 4030 vertexAttribfvImpl("vertexAttrib1fv", index, v, 1); | 3954 vertexAttribfvImpl("vertexAttrib1fv", index, v, 1); |
| 4031 } | 3955 } |
| 4032 | 3956 |
| 4033 void WebGLRenderingContext::vertexAttrib1fv(GLuint index, GLfloat* v, GLsizei si ze) | 3957 void WebGLRenderingContextBase::vertexAttrib1fv(GLuint index, GLfloat* v, GLsize i size) |
| 4034 { | 3958 { |
| 4035 vertexAttribfvImpl("vertexAttrib1fv", index, v, size, 1); | 3959 vertexAttribfvImpl("vertexAttrib1fv", index, v, size, 1); |
| 4036 } | 3960 } |
| 4037 | 3961 |
| 4038 void WebGLRenderingContext::vertexAttrib2f(GLuint index, GLfloat v0, GLfloat v1) | 3962 void WebGLRenderingContextBase::vertexAttrib2f(GLuint index, GLfloat v0, GLfloat v1) |
| 4039 { | 3963 { |
| 4040 vertexAttribfImpl("vertexAttrib2f", index, 2, v0, v1, 0.0f, 1.0f); | 3964 vertexAttribfImpl("vertexAttrib2f", index, 2, v0, v1, 0.0f, 1.0f); |
| 4041 } | 3965 } |
| 4042 | 3966 |
| 4043 void WebGLRenderingContext::vertexAttrib2fv(GLuint index, Float32Array* v) | 3967 void WebGLRenderingContextBase::vertexAttrib2fv(GLuint index, Float32Array* v) |
| 4044 { | 3968 { |
| 4045 vertexAttribfvImpl("vertexAttrib2fv", index, v, 2); | 3969 vertexAttribfvImpl("vertexAttrib2fv", index, v, 2); |
| 4046 } | 3970 } |
| 4047 | 3971 |
| 4048 void WebGLRenderingContext::vertexAttrib2fv(GLuint index, GLfloat* v, GLsizei si ze) | 3972 void WebGLRenderingContextBase::vertexAttrib2fv(GLuint index, GLfloat* v, GLsize i size) |
| 4049 { | 3973 { |
| 4050 vertexAttribfvImpl("vertexAttrib2fv", index, v, size, 2); | 3974 vertexAttribfvImpl("vertexAttrib2fv", index, v, size, 2); |
| 4051 } | 3975 } |
| 4052 | 3976 |
| 4053 void WebGLRenderingContext::vertexAttrib3f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2) | 3977 void WebGLRenderingContextBase::vertexAttrib3f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2) |
| 4054 { | 3978 { |
| 4055 vertexAttribfImpl("vertexAttrib3f", index, 3, v0, v1, v2, 1.0f); | 3979 vertexAttribfImpl("vertexAttrib3f", index, 3, v0, v1, v2, 1.0f); |
| 4056 } | 3980 } |
| 4057 | 3981 |
| 4058 void WebGLRenderingContext::vertexAttrib3fv(GLuint index, Float32Array* v) | 3982 void WebGLRenderingContextBase::vertexAttrib3fv(GLuint index, Float32Array* v) |
| 4059 { | 3983 { |
| 4060 vertexAttribfvImpl("vertexAttrib3fv", index, v, 3); | 3984 vertexAttribfvImpl("vertexAttrib3fv", index, v, 3); |
| 4061 } | 3985 } |
| 4062 | 3986 |
| 4063 void WebGLRenderingContext::vertexAttrib3fv(GLuint index, GLfloat* v, GLsizei si ze) | 3987 void WebGLRenderingContextBase::vertexAttrib3fv(GLuint index, GLfloat* v, GLsize i size) |
| 4064 { | 3988 { |
| 4065 vertexAttribfvImpl("vertexAttrib3fv", index, v, size, 3); | 3989 vertexAttribfvImpl("vertexAttrib3fv", index, v, size, 3); |
| 4066 } | 3990 } |
| 4067 | 3991 |
| 4068 void WebGLRenderingContext::vertexAttrib4f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) | 3992 void WebGLRenderingContextBase::vertexAttrib4f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| 4069 { | 3993 { |
| 4070 vertexAttribfImpl("vertexAttrib4f", index, 4, v0, v1, v2, v3); | 3994 vertexAttribfImpl("vertexAttrib4f", index, 4, v0, v1, v2, v3); |
| 4071 } | 3995 } |
| 4072 | 3996 |
| 4073 void WebGLRenderingContext::vertexAttrib4fv(GLuint index, Float32Array* v) | 3997 void WebGLRenderingContextBase::vertexAttrib4fv(GLuint index, Float32Array* v) |
| 4074 { | 3998 { |
| 4075 vertexAttribfvImpl("vertexAttrib4fv", index, v, 4); | 3999 vertexAttribfvImpl("vertexAttrib4fv", index, v, 4); |
| 4076 } | 4000 } |
| 4077 | 4001 |
| 4078 void WebGLRenderingContext::vertexAttrib4fv(GLuint index, GLfloat* v, GLsizei si ze) | 4002 void WebGLRenderingContextBase::vertexAttrib4fv(GLuint index, GLfloat* v, GLsize i size) |
| 4079 { | 4003 { |
| 4080 vertexAttribfvImpl("vertexAttrib4fv", index, v, size, 4); | 4004 vertexAttribfvImpl("vertexAttrib4fv", index, v, size, 4); |
| 4081 } | 4005 } |
| 4082 | 4006 |
| 4083 void WebGLRenderingContext::vertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, long long offset) | 4007 void WebGLRenderingContextBase::vertexAttribPointer(GLuint index, GLint size, GL enum type, GLboolean normalized, GLsizei stride, long long offset) |
| 4084 { | 4008 { |
| 4085 if (isContextLost()) | 4009 if (isContextLost()) |
| 4086 return; | 4010 return; |
| 4087 switch (type) { | 4011 switch (type) { |
| 4088 case GL_BYTE: | 4012 case GL_BYTE: |
| 4089 case GL_UNSIGNED_BYTE: | 4013 case GL_UNSIGNED_BYTE: |
| 4090 case GL_SHORT: | 4014 case GL_SHORT: |
| 4091 case GL_UNSIGNED_SHORT: | 4015 case GL_UNSIGNED_SHORT: |
| 4092 case GL_FLOAT: | 4016 case GL_FLOAT: |
| 4093 break; | 4017 break; |
| (...skipping 22 matching lines...) Expand all Loading... | |
| 4116 if ((stride % typeSize) || (static_cast<GLintptr>(offset) % typeSize)) { | 4040 if ((stride % typeSize) || (static_cast<GLintptr>(offset) % typeSize)) { |
| 4117 synthesizeGLError(GL_INVALID_OPERATION, "vertexAttribPointer", "stride o r offset not valid for type"); | 4041 synthesizeGLError(GL_INVALID_OPERATION, "vertexAttribPointer", "stride o r offset not valid for type"); |
| 4118 return; | 4042 return; |
| 4119 } | 4043 } |
| 4120 GLsizei bytesPerElement = size * typeSize; | 4044 GLsizei bytesPerElement = size * typeSize; |
| 4121 | 4045 |
| 4122 m_boundVertexArrayObject->setVertexAttribState(index, bytesPerElement, size, type, normalized, stride, static_cast<GLintptr>(offset), m_boundArrayBuffer); | 4046 m_boundVertexArrayObject->setVertexAttribState(index, bytesPerElement, size, type, normalized, stride, static_cast<GLintptr>(offset), m_boundArrayBuffer); |
| 4123 m_context->vertexAttribPointer(index, size, type, normalized, stride, static _cast<GLintptr>(offset)); | 4047 m_context->vertexAttribPointer(index, size, type, normalized, stride, static _cast<GLintptr>(offset)); |
| 4124 } | 4048 } |
| 4125 | 4049 |
| 4126 void WebGLRenderingContext::vertexAttribDivisorANGLE(GLuint index, GLuint diviso r) | 4050 void WebGLRenderingContextBase::vertexAttribDivisorANGLE(GLuint index, GLuint di visor) |
| 4127 { | 4051 { |
| 4128 if (isContextLost()) | 4052 if (isContextLost()) |
| 4129 return; | 4053 return; |
| 4130 | 4054 |
| 4131 if (index >= m_maxVertexAttribs) { | 4055 if (index >= m_maxVertexAttribs) { |
| 4132 synthesizeGLError(GL_INVALID_VALUE, "vertexAttribDivisorANGLE", "index o ut of range"); | 4056 synthesizeGLError(GL_INVALID_VALUE, "vertexAttribDivisorANGLE", "index o ut of range"); |
| 4133 return; | 4057 return; |
| 4134 } | 4058 } |
| 4135 | 4059 |
| 4136 m_boundVertexArrayObject->setVertexAttribDivisor(index, divisor); | 4060 m_boundVertexArrayObject->setVertexAttribDivisor(index, divisor); |
| 4137 m_context->vertexAttribDivisorANGLE(index, divisor); | 4061 m_context->vertexAttribDivisorANGLE(index, divisor); |
| 4138 } | 4062 } |
| 4139 | 4063 |
| 4140 void WebGLRenderingContext::viewport(GLint x, GLint y, GLsizei width, GLsizei he ight) | 4064 void WebGLRenderingContextBase::viewport(GLint x, GLint y, GLsizei width, GLsize i height) |
| 4141 { | 4065 { |
| 4142 if (isContextLost()) | 4066 if (isContextLost()) |
| 4143 return; | 4067 return; |
| 4144 if (!validateSize("viewport", width, height)) | 4068 if (!validateSize("viewport", width, height)) |
| 4145 return; | 4069 return; |
| 4146 m_context->viewport(x, y, width, height); | 4070 m_context->viewport(x, y, width, height); |
| 4147 } | 4071 } |
| 4148 | 4072 |
| 4149 void WebGLRenderingContext::forceLostContext(WebGLRenderingContext::LostContextM ode mode) | 4073 void WebGLRenderingContextBase::forceLostContext(WebGLRenderingContextBase::Lost ContextMode mode) |
| 4150 { | 4074 { |
| 4151 if (isContextLost()) { | 4075 if (isContextLost()) { |
| 4152 synthesizeGLError(GL_INVALID_OPERATION, "loseContext", "context already lost"); | 4076 synthesizeGLError(GL_INVALID_OPERATION, "loseContext", "context already lost"); |
| 4153 return; | 4077 return; |
| 4154 } | 4078 } |
| 4155 | 4079 |
| 4156 m_contextGroup->loseContextGroup(mode); | 4080 m_contextGroup->loseContextGroup(mode); |
| 4157 } | 4081 } |
| 4158 | 4082 |
| 4159 void WebGLRenderingContext::loseContextImpl(WebGLRenderingContext::LostContextMo de mode) | 4083 void WebGLRenderingContextBase::loseContextImpl(WebGLRenderingContextBase::LostC ontextMode mode) |
| 4160 { | 4084 { |
| 4161 if (isContextLost()) | 4085 if (isContextLost()) |
| 4162 return; | 4086 return; |
| 4163 | 4087 |
| 4164 m_contextLost = true; | 4088 m_contextLost = true; |
| 4165 m_contextLostMode = mode; | 4089 m_contextLostMode = mode; |
| 4166 | 4090 |
| 4167 if (mode == RealLostContext) { | 4091 if (mode == RealLostContext) { |
| 4168 // Inform the embedder that a lost context was received. In response, th e embedder might | 4092 // Inform the embedder that a lost context was received. In response, th e embedder might |
| 4169 // decide to take action such as asking the user for permission to use W ebGL again. | 4093 // decide to take action such as asking the user for permission to use W ebGL again. |
| 4170 if (Frame* frame = canvas()->document().frame()) | 4094 if (Frame* frame = canvas()->document().frame()) |
| 4171 frame->loader().client()->didLoseWebGLContext(m_context->getGraphics ResetStatusARB()); | 4095 frame->loader().client()->didLoseWebGLContext(m_context->getGraphics ResetStatusARB()); |
| 4172 } | 4096 } |
| 4173 | 4097 |
| 4174 // Make absolutely sure we do not refer to an already-deleted texture or fra mebuffer. | 4098 // Make absolutely sure we do not refer to an already-deleted texture or fra mebuffer. |
| 4175 m_drawingBuffer->setTexture2DBinding(0); | 4099 m_drawingBuffer->setTexture2DBinding(0); |
| 4176 m_drawingBuffer->setFramebufferBinding(0); | 4100 m_drawingBuffer->setFramebufferBinding(0); |
| 4177 | 4101 |
| 4178 detachAndRemoveAllObjects(); | 4102 detachAndRemoveAllObjects(); |
| 4179 | 4103 |
| 4180 // Lose all the extensions. | 4104 // Lose all the extensions. |
| 4181 for (size_t i = 0; i < m_extensions.size(); ++i) { | 4105 for (size_t i = 0; i < m_extensions.size(); ++i) { |
| 4182 ExtensionTracker* tracker = m_extensions[i]; | 4106 ExtensionTracker* tracker = m_extensions[i]; |
| 4183 tracker->loseExtension(); | 4107 tracker->loseExtension(); |
| 4184 } | 4108 } |
| 4185 | 4109 |
| 4110 for (size_t i = 0; i < WebGLExtensionNameCount; ++i) | |
| 4111 m_extensionEnabled[i] = 0; | |
|
Ken Russell (switch to Gerrit)
2014/02/21 23:40:20
Use false instead of 0?
Can this code be shared w
| |
| 4112 | |
| 4186 removeAllCompressedTextureFormats(); | 4113 removeAllCompressedTextureFormats(); |
| 4187 | 4114 |
| 4188 if (mode != RealLostContext) | 4115 if (mode != RealLostContext) |
| 4189 destroyContext(); | 4116 destroyContext(); |
| 4190 | 4117 |
| 4191 ConsoleDisplayPreference display = (mode == RealLostContext) ? DisplayInCons ole: DontDisplayInConsole; | 4118 ConsoleDisplayPreference display = (mode == RealLostContext) ? DisplayInCons ole: DontDisplayInConsole; |
| 4192 synthesizeGLError(GC3D_CONTEXT_LOST_WEBGL, "loseContext", "context lost", di splay); | 4119 synthesizeGLError(GC3D_CONTEXT_LOST_WEBGL, "loseContext", "context lost", di splay); |
| 4193 | 4120 |
| 4194 // Don't allow restoration unless the context lost event has both been | 4121 // Don't allow restoration unless the context lost event has both been |
| 4195 // dispatched and its default behavior prevented. | 4122 // dispatched and its default behavior prevented. |
| 4196 m_restoreAllowed = false; | 4123 m_restoreAllowed = false; |
| 4197 | 4124 |
| 4198 // Always defer the dispatch of the context lost event, to implement | 4125 // Always defer the dispatch of the context lost event, to implement |
| 4199 // the spec behavior of queueing a task. | 4126 // the spec behavior of queueing a task. |
| 4200 m_dispatchContextLostEventTimer.startOneShot(0); | 4127 m_dispatchContextLostEventTimer.startOneShot(0); |
| 4201 } | 4128 } |
| 4202 | 4129 |
| 4203 void WebGLRenderingContext::forceRestoreContext() | 4130 void WebGLRenderingContextBase::forceRestoreContext() |
| 4204 { | 4131 { |
| 4205 if (!isContextLost()) { | 4132 if (!isContextLost()) { |
| 4206 synthesizeGLError(GL_INVALID_OPERATION, "restoreContext", "context not l ost"); | 4133 synthesizeGLError(GL_INVALID_OPERATION, "restoreContext", "context not l ost"); |
| 4207 return; | 4134 return; |
| 4208 } | 4135 } |
| 4209 | 4136 |
| 4210 if (!m_restoreAllowed) { | 4137 if (!m_restoreAllowed) { |
| 4211 if (m_contextLostMode == SyntheticLostContext) | 4138 if (m_contextLostMode == SyntheticLostContext) |
| 4212 synthesizeGLError(GL_INVALID_OPERATION, "restoreContext", "context r estoration not allowed"); | 4139 synthesizeGLError(GL_INVALID_OPERATION, "restoreContext", "context r estoration not allowed"); |
| 4213 return; | 4140 return; |
| 4214 } | 4141 } |
| 4215 | 4142 |
| 4216 if (!m_restoreTimer.isActive()) | 4143 if (!m_restoreTimer.isActive()) |
| 4217 m_restoreTimer.startOneShot(0); | 4144 m_restoreTimer.startOneShot(0); |
| 4218 } | 4145 } |
| 4219 | 4146 |
| 4220 blink::WebLayer* WebGLRenderingContext::platformLayer() const | 4147 blink::WebLayer* WebGLRenderingContextBase::platformLayer() const |
| 4221 { | 4148 { |
| 4222 return m_drawingBuffer->platformLayer(); | 4149 return m_drawingBuffer->platformLayer(); |
| 4223 } | 4150 } |
| 4224 | 4151 |
| 4225 Extensions3DUtil* WebGLRenderingContext::extensionsUtil() | 4152 Extensions3DUtil* WebGLRenderingContextBase::extensionsUtil() |
| 4226 { | 4153 { |
| 4227 if (!m_extensionsUtil) | 4154 if (!m_extensionsUtil) |
| 4228 m_extensionsUtil = adoptPtr(new Extensions3DUtil(m_context.get())); | 4155 m_extensionsUtil = adoptPtr(new Extensions3DUtil(m_context.get())); |
| 4229 return m_extensionsUtil.get(); | 4156 return m_extensionsUtil.get(); |
| 4230 } | 4157 } |
| 4231 | 4158 |
| 4232 void WebGLRenderingContext::removeSharedObject(WebGLSharedObject* object) | 4159 void WebGLRenderingContextBase::removeSharedObject(WebGLSharedObject* object) |
| 4233 { | 4160 { |
| 4234 m_contextGroup->removeObject(object); | 4161 m_contextGroup->removeObject(object); |
| 4235 } | 4162 } |
| 4236 | 4163 |
| 4237 void WebGLRenderingContext::addSharedObject(WebGLSharedObject* object) | 4164 void WebGLRenderingContextBase::addSharedObject(WebGLSharedObject* object) |
| 4238 { | 4165 { |
| 4239 ASSERT(!isContextLost()); | 4166 ASSERT(!isContextLost()); |
| 4240 m_contextGroup->addObject(object); | 4167 m_contextGroup->addObject(object); |
| 4241 } | 4168 } |
| 4242 | 4169 |
| 4243 void WebGLRenderingContext::removeContextObject(WebGLContextObject* object) | 4170 void WebGLRenderingContextBase::removeContextObject(WebGLContextObject* object) |
| 4244 { | 4171 { |
| 4245 m_contextObjects.remove(object); | 4172 m_contextObjects.remove(object); |
| 4246 } | 4173 } |
| 4247 | 4174 |
| 4248 void WebGLRenderingContext::addContextObject(WebGLContextObject* object) | 4175 void WebGLRenderingContextBase::addContextObject(WebGLContextObject* object) |
| 4249 { | 4176 { |
| 4250 ASSERT(!isContextLost()); | 4177 ASSERT(!isContextLost()); |
| 4251 m_contextObjects.add(object); | 4178 m_contextObjects.add(object); |
| 4252 } | 4179 } |
| 4253 | 4180 |
| 4254 void WebGLRenderingContext::detachAndRemoveAllObjects() | 4181 void WebGLRenderingContextBase::detachAndRemoveAllObjects() |
| 4255 { | 4182 { |
| 4256 while (m_contextObjects.size() > 0) { | 4183 while (m_contextObjects.size() > 0) { |
| 4257 HashSet<WebGLContextObject*>::iterator it = m_contextObjects.begin(); | 4184 HashSet<WebGLContextObject*>::iterator it = m_contextObjects.begin(); |
| 4258 (*it)->detachContext(); | 4185 (*it)->detachContext(); |
| 4259 } | 4186 } |
| 4260 } | 4187 } |
| 4261 | 4188 |
| 4262 bool WebGLRenderingContext::hasPendingActivity() const | 4189 bool WebGLRenderingContextBase::hasPendingActivity() const |
| 4263 { | 4190 { |
| 4264 return false; | 4191 return false; |
| 4265 } | 4192 } |
| 4266 | 4193 |
| 4267 void WebGLRenderingContext::stop() | 4194 void WebGLRenderingContextBase::stop() |
| 4268 { | 4195 { |
| 4269 if (!isContextLost()) { | 4196 if (!isContextLost()) { |
| 4270 forceLostContext(SyntheticLostContext); | 4197 forceLostContext(SyntheticLostContext); |
| 4271 destroyContext(); | 4198 destroyContext(); |
| 4272 } | 4199 } |
| 4273 } | 4200 } |
| 4274 | 4201 |
| 4275 WebGLGetInfo WebGLRenderingContext::getBooleanParameter(GLenum pname) | 4202 WebGLGetInfo WebGLRenderingContextBase::getBooleanParameter(GLenum pname) |
| 4276 { | 4203 { |
| 4277 GLboolean value = 0; | 4204 GLboolean value = 0; |
| 4278 if (!isContextLost()) | 4205 if (!isContextLost()) |
| 4279 m_context->getBooleanv(pname, &value); | 4206 m_context->getBooleanv(pname, &value); |
| 4280 return WebGLGetInfo(static_cast<bool>(value)); | 4207 return WebGLGetInfo(static_cast<bool>(value)); |
| 4281 } | 4208 } |
| 4282 | 4209 |
| 4283 WebGLGetInfo WebGLRenderingContext::getBooleanArrayParameter(GLenum pname) | 4210 WebGLGetInfo WebGLRenderingContextBase::getBooleanArrayParameter(GLenum pname) |
| 4284 { | 4211 { |
| 4285 if (pname != GL_COLOR_WRITEMASK) { | 4212 if (pname != GL_COLOR_WRITEMASK) { |
| 4286 notImplemented(); | 4213 notImplemented(); |
| 4287 return WebGLGetInfo(0, 0); | 4214 return WebGLGetInfo(0, 0); |
| 4288 } | 4215 } |
| 4289 GLboolean value[4] = {0}; | 4216 GLboolean value[4] = {0}; |
| 4290 if (!isContextLost()) | 4217 if (!isContextLost()) |
| 4291 m_context->getBooleanv(pname, value); | 4218 m_context->getBooleanv(pname, value); |
| 4292 bool boolValue[4]; | 4219 bool boolValue[4]; |
| 4293 for (int ii = 0; ii < 4; ++ii) | 4220 for (int ii = 0; ii < 4; ++ii) |
| 4294 boolValue[ii] = static_cast<bool>(value[ii]); | 4221 boolValue[ii] = static_cast<bool>(value[ii]); |
| 4295 return WebGLGetInfo(boolValue, 4); | 4222 return WebGLGetInfo(boolValue, 4); |
| 4296 } | 4223 } |
| 4297 | 4224 |
| 4298 WebGLGetInfo WebGLRenderingContext::getFloatParameter(GLenum pname) | 4225 WebGLGetInfo WebGLRenderingContextBase::getFloatParameter(GLenum pname) |
| 4299 { | 4226 { |
| 4300 GLfloat value = 0; | 4227 GLfloat value = 0; |
| 4301 if (!isContextLost()) | 4228 if (!isContextLost()) |
| 4302 m_context->getFloatv(pname, &value); | 4229 m_context->getFloatv(pname, &value); |
| 4303 return WebGLGetInfo(value); | 4230 return WebGLGetInfo(value); |
| 4304 } | 4231 } |
| 4305 | 4232 |
| 4306 WebGLGetInfo WebGLRenderingContext::getIntParameter(GLenum pname) | 4233 WebGLGetInfo WebGLRenderingContextBase::getIntParameter(GLenum pname) |
| 4307 { | 4234 { |
| 4308 GLint value = 0; | 4235 GLint value = 0; |
| 4309 if (!isContextLost()) | 4236 if (!isContextLost()) |
| 4310 m_context->getIntegerv(pname, &value); | 4237 m_context->getIntegerv(pname, &value); |
| 4311 return WebGLGetInfo(value); | 4238 return WebGLGetInfo(value); |
| 4312 } | 4239 } |
| 4313 | 4240 |
| 4314 WebGLGetInfo WebGLRenderingContext::getUnsignedIntParameter(GLenum pname) | 4241 WebGLGetInfo WebGLRenderingContextBase::getUnsignedIntParameter(GLenum pname) |
| 4315 { | 4242 { |
| 4316 GLint value = 0; | 4243 GLint value = 0; |
| 4317 if (!isContextLost()) | 4244 if (!isContextLost()) |
| 4318 m_context->getIntegerv(pname, &value); | 4245 m_context->getIntegerv(pname, &value); |
| 4319 return WebGLGetInfo(static_cast<unsigned>(value)); | 4246 return WebGLGetInfo(static_cast<unsigned>(value)); |
| 4320 } | 4247 } |
| 4321 | 4248 |
| 4322 WebGLGetInfo WebGLRenderingContext::getWebGLFloatArrayParameter(GLenum pname) | 4249 WebGLGetInfo WebGLRenderingContextBase::getWebGLFloatArrayParameter(GLenum pname ) |
| 4323 { | 4250 { |
| 4324 GLfloat value[4] = {0}; | 4251 GLfloat value[4] = {0}; |
| 4325 if (!isContextLost()) | 4252 if (!isContextLost()) |
| 4326 m_context->getFloatv(pname, value); | 4253 m_context->getFloatv(pname, value); |
| 4327 unsigned length = 0; | 4254 unsigned length = 0; |
| 4328 switch (pname) { | 4255 switch (pname) { |
| 4329 case GL_ALIASED_POINT_SIZE_RANGE: | 4256 case GL_ALIASED_POINT_SIZE_RANGE: |
| 4330 case GL_ALIASED_LINE_WIDTH_RANGE: | 4257 case GL_ALIASED_LINE_WIDTH_RANGE: |
| 4331 case GL_DEPTH_RANGE: | 4258 case GL_DEPTH_RANGE: |
| 4332 length = 2; | 4259 length = 2; |
| 4333 break; | 4260 break; |
| 4334 case GL_BLEND_COLOR: | 4261 case GL_BLEND_COLOR: |
| 4335 case GL_COLOR_CLEAR_VALUE: | 4262 case GL_COLOR_CLEAR_VALUE: |
| 4336 length = 4; | 4263 length = 4; |
| 4337 break; | 4264 break; |
| 4338 default: | 4265 default: |
| 4339 notImplemented(); | 4266 notImplemented(); |
| 4340 } | 4267 } |
| 4341 return WebGLGetInfo(Float32Array::create(value, length)); | 4268 return WebGLGetInfo(Float32Array::create(value, length)); |
| 4342 } | 4269 } |
| 4343 | 4270 |
| 4344 WebGLGetInfo WebGLRenderingContext::getWebGLIntArrayParameter(GLenum pname) | 4271 WebGLGetInfo WebGLRenderingContextBase::getWebGLIntArrayParameter(GLenum pname) |
| 4345 { | 4272 { |
| 4346 GLint value[4] = {0}; | 4273 GLint value[4] = {0}; |
| 4347 if (!isContextLost()) | 4274 if (!isContextLost()) |
| 4348 m_context->getIntegerv(pname, value); | 4275 m_context->getIntegerv(pname, value); |
| 4349 unsigned length = 0; | 4276 unsigned length = 0; |
| 4350 switch (pname) { | 4277 switch (pname) { |
| 4351 case GL_MAX_VIEWPORT_DIMS: | 4278 case GL_MAX_VIEWPORT_DIMS: |
| 4352 length = 2; | 4279 length = 2; |
| 4353 break; | 4280 break; |
| 4354 case GL_SCISSOR_BOX: | 4281 case GL_SCISSOR_BOX: |
| 4355 case GL_VIEWPORT: | 4282 case GL_VIEWPORT: |
| 4356 length = 4; | 4283 length = 4; |
| 4357 break; | 4284 break; |
| 4358 default: | 4285 default: |
| 4359 notImplemented(); | 4286 notImplemented(); |
| 4360 } | 4287 } |
| 4361 return WebGLGetInfo(Int32Array::create(value, length)); | 4288 return WebGLGetInfo(Int32Array::create(value, length)); |
| 4362 } | 4289 } |
| 4363 | 4290 |
| 4364 void WebGLRenderingContext::handleTextureCompleteness(const char* functionName, bool prepareToDraw) | 4291 void WebGLRenderingContextBase::handleTextureCompleteness(const char* functionNa me, bool prepareToDraw) |
| 4365 { | 4292 { |
| 4366 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 4293 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
| 4367 bool resetActiveUnit = false; | 4294 bool resetActiveUnit = false; |
| 4368 WebGLTexture::TextureExtensionFlag flag = static_cast<WebGLTexture::TextureE xtensionFlag>((m_oesTextureFloatLinear ? WebGLTexture::TextureFloatLinearExtensi onEnabled : 0) | 4295 WebGLTexture::TextureExtensionFlag flag = static_cast<WebGLTexture::TextureE xtensionFlag>((extensionEnabled(OESTextureFloatLinearName) ? WebGLTexture::Textu reFloatLinearExtensionEnabled : 0) |
| 4369 | (m_oesTextureHalfFloatLinear ? WebGLTexture::TextureHalfFloatLinearExt ensionEnabled : 0)); | 4296 | (extensionEnabled(OESTextureHalfFloatLinearName) ? WebGLTexture::Textu reHalfFloatLinearExtensionEnabled : 0)); |
| 4370 for (unsigned ii = 0; ii < m_onePlusMaxNonDefaultTextureUnit; ++ii) { | 4297 for (unsigned ii = 0; ii < m_onePlusMaxNonDefaultTextureUnit; ++ii) { |
| 4371 if ((m_textureUnits[ii].m_texture2DBinding.get() && m_textureUnits[ii].m _texture2DBinding->needToUseBlackTexture(flag)) | 4298 if ((m_textureUnits[ii].m_texture2DBinding.get() && m_textureUnits[ii].m _texture2DBinding->needToUseBlackTexture(flag)) |
| 4372 || (m_textureUnits[ii].m_textureCubeMapBinding.get() && m_textureUni ts[ii].m_textureCubeMapBinding->needToUseBlackTexture(flag))) { | 4299 || (m_textureUnits[ii].m_textureCubeMapBinding.get() && m_textureUni ts[ii].m_textureCubeMapBinding->needToUseBlackTexture(flag))) { |
| 4373 if (ii != m_activeTextureUnit) { | 4300 if (ii != m_activeTextureUnit) { |
| 4374 m_context->activeTexture(ii); | 4301 m_context->activeTexture(ii); |
| 4375 resetActiveUnit = true; | 4302 resetActiveUnit = true; |
| 4376 } else if (resetActiveUnit) { | 4303 } else if (resetActiveUnit) { |
| 4377 m_context->activeTexture(ii); | 4304 m_context->activeTexture(ii); |
| 4378 resetActiveUnit = false; | 4305 resetActiveUnit = false; |
| 4379 } | 4306 } |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 4393 if (m_textureUnits[ii].m_texture2DBinding && m_textureUnits[ii].m_te xture2DBinding->needToUseBlackTexture(flag)) | 4320 if (m_textureUnits[ii].m_texture2DBinding && m_textureUnits[ii].m_te xture2DBinding->needToUseBlackTexture(flag)) |
| 4394 m_context->bindTexture(GL_TEXTURE_2D, objectOrZero(tex2D)); | 4321 m_context->bindTexture(GL_TEXTURE_2D, objectOrZero(tex2D)); |
| 4395 if (m_textureUnits[ii].m_textureCubeMapBinding && m_textureUnits[ii] .m_textureCubeMapBinding->needToUseBlackTexture(flag)) | 4322 if (m_textureUnits[ii].m_textureCubeMapBinding && m_textureUnits[ii] .m_textureCubeMapBinding->needToUseBlackTexture(flag)) |
| 4396 m_context->bindTexture(GL_TEXTURE_CUBE_MAP, objectOrZero(texCube Map)); | 4323 m_context->bindTexture(GL_TEXTURE_CUBE_MAP, objectOrZero(texCube Map)); |
| 4397 } | 4324 } |
| 4398 } | 4325 } |
| 4399 if (resetActiveUnit) | 4326 if (resetActiveUnit) |
| 4400 m_context->activeTexture(m_activeTextureUnit); | 4327 m_context->activeTexture(m_activeTextureUnit); |
| 4401 } | 4328 } |
| 4402 | 4329 |
| 4403 void WebGLRenderingContext::createFallbackBlackTextures1x1() | 4330 void WebGLRenderingContextBase::createFallbackBlackTextures1x1() |
| 4404 { | 4331 { |
| 4405 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 4332 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
| 4406 unsigned char black[] = {0, 0, 0, 255}; | 4333 unsigned char black[] = {0, 0, 0, 255}; |
| 4407 m_blackTexture2D = createTexture(); | 4334 m_blackTexture2D = createTexture(); |
| 4408 m_context->bindTexture(GL_TEXTURE_2D, m_blackTexture2D->object()); | 4335 m_context->bindTexture(GL_TEXTURE_2D, m_blackTexture2D->object()); |
| 4409 m_context->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, | 4336 m_context->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, |
| 4410 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4337 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4411 m_context->bindTexture(GL_TEXTURE_2D, 0); | 4338 m_context->bindTexture(GL_TEXTURE_2D, 0); |
| 4412 m_blackTextureCubeMap = createTexture(); | 4339 m_blackTextureCubeMap = createTexture(); |
| 4413 m_context->bindTexture(GL_TEXTURE_CUBE_MAP, m_blackTextureCubeMap->object()) ; | 4340 m_context->bindTexture(GL_TEXTURE_CUBE_MAP, m_blackTextureCubeMap->object()) ; |
| 4414 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 1, 1, | 4341 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 1, 1, |
| 4415 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4342 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4416 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 1, 1, | 4343 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 1, 1, |
| 4417 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4344 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4418 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 1, 1, | 4345 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 1, 1, |
| 4419 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4346 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4420 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 1, 1, | 4347 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 1, 1, |
| 4421 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4348 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4422 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 1, 1, | 4349 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 1, 1, |
| 4423 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4350 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4424 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 1, 1, | 4351 m_context->texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 1, 1, |
| 4425 0, GL_RGBA, GL_UNSIGNED_BYTE, black); | 4352 0, GL_RGBA, GL_UNSIGNED_BYTE, black); |
| 4426 m_context->bindTexture(GL_TEXTURE_CUBE_MAP, 0); | 4353 m_context->bindTexture(GL_TEXTURE_CUBE_MAP, 0); |
| 4427 } | 4354 } |
| 4428 | 4355 |
| 4429 bool WebGLRenderingContext::isTexInternalFormatColorBufferCombinationValid(GLenu m texInternalFormat, GLenum colorBufferFormat) | 4356 bool WebGLRenderingContextBase::isTexInternalFormatColorBufferCombinationValid(G Lenum texInternalFormat, GLenum colorBufferFormat) |
| 4430 { | 4357 { |
| 4431 unsigned need = WebGLImageConversion::getChannelBitsByFormat(texInternalForm at); | 4358 unsigned need = WebGLImageConversion::getChannelBitsByFormat(texInternalForm at); |
| 4432 unsigned have = WebGLImageConversion::getChannelBitsByFormat(colorBufferForm at); | 4359 unsigned have = WebGLImageConversion::getChannelBitsByFormat(colorBufferForm at); |
| 4433 return (need & have) == need; | 4360 return (need & have) == need; |
| 4434 } | 4361 } |
| 4435 | 4362 |
| 4436 GLenum WebGLRenderingContext::boundFramebufferColorFormat() | 4363 GLenum WebGLRenderingContextBase::boundFramebufferColorFormat() |
| 4437 { | 4364 { |
| 4438 if (m_framebufferBinding && m_framebufferBinding->object()) | 4365 if (m_framebufferBinding && m_framebufferBinding->object()) |
| 4439 return m_framebufferBinding->colorBufferFormat(); | 4366 return m_framebufferBinding->colorBufferFormat(); |
| 4440 if (m_requestedAttributes->alpha()) | 4367 if (m_requestedAttributes->alpha()) |
| 4441 return GL_RGBA; | 4368 return GL_RGBA; |
| 4442 return GL_RGB; | 4369 return GL_RGB; |
| 4443 } | 4370 } |
| 4444 | 4371 |
| 4445 int WebGLRenderingContext::boundFramebufferWidth() | 4372 int WebGLRenderingContextBase::boundFramebufferWidth() |
| 4446 { | 4373 { |
| 4447 if (m_framebufferBinding && m_framebufferBinding->object()) | 4374 if (m_framebufferBinding && m_framebufferBinding->object()) |
| 4448 return m_framebufferBinding->colorBufferWidth(); | 4375 return m_framebufferBinding->colorBufferWidth(); |
| 4449 return m_drawingBuffer->size().width(); | 4376 return m_drawingBuffer->size().width(); |
| 4450 } | 4377 } |
| 4451 | 4378 |
| 4452 int WebGLRenderingContext::boundFramebufferHeight() | 4379 int WebGLRenderingContextBase::boundFramebufferHeight() |
| 4453 { | 4380 { |
| 4454 if (m_framebufferBinding && m_framebufferBinding->object()) | 4381 if (m_framebufferBinding && m_framebufferBinding->object()) |
| 4455 return m_framebufferBinding->colorBufferHeight(); | 4382 return m_framebufferBinding->colorBufferHeight(); |
| 4456 return m_drawingBuffer->size().height(); | 4383 return m_drawingBuffer->size().height(); |
| 4457 } | 4384 } |
| 4458 | 4385 |
| 4459 WebGLTexture* WebGLRenderingContext::validateTextureBinding(const char* function Name, GLenum target, bool useSixEnumsForCubeMap) | 4386 WebGLTexture* WebGLRenderingContextBase::validateTextureBinding(const char* func tionName, GLenum target, bool useSixEnumsForCubeMap) |
| 4460 { | 4387 { |
| 4461 WebGLTexture* tex = 0; | 4388 WebGLTexture* tex = 0; |
| 4462 switch (target) { | 4389 switch (target) { |
| 4463 case GL_TEXTURE_2D: | 4390 case GL_TEXTURE_2D: |
| 4464 tex = m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get(); | 4391 tex = m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get(); |
| 4465 break; | 4392 break; |
| 4466 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | 4393 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 4467 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | 4394 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 4468 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | 4395 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 4469 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | 4396 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 4484 break; | 4411 break; |
| 4485 default: | 4412 default: |
| 4486 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture target "); | 4413 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture target "); |
| 4487 return 0; | 4414 return 0; |
| 4488 } | 4415 } |
| 4489 if (!tex) | 4416 if (!tex) |
| 4490 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no texture"); | 4417 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no texture"); |
| 4491 return tex; | 4418 return tex; |
| 4492 } | 4419 } |
| 4493 | 4420 |
| 4494 bool WebGLRenderingContext::validateLocationLength(const char* functionName, con st String& string) | 4421 bool WebGLRenderingContextBase::validateLocationLength(const char* functionName, const String& string) |
| 4495 { | 4422 { |
| 4496 const unsigned maxWebGLLocationLength = 256; | 4423 const unsigned maxWebGLLocationLength = 256; |
| 4497 if (string.length() > maxWebGLLocationLength) { | 4424 if (string.length() > maxWebGLLocationLength) { |
| 4498 synthesizeGLError(GL_INVALID_VALUE, functionName, "location length > 256 "); | 4425 synthesizeGLError(GL_INVALID_VALUE, functionName, "location length > 256 "); |
| 4499 return false; | 4426 return false; |
| 4500 } | 4427 } |
| 4501 return true; | 4428 return true; |
| 4502 } | 4429 } |
| 4503 | 4430 |
| 4504 bool WebGLRenderingContext::validateSize(const char* functionName, GLint x, GLin t y) | 4431 bool WebGLRenderingContextBase::validateSize(const char* functionName, GLint x, GLint y) |
| 4505 { | 4432 { |
| 4506 if (x < 0 || y < 0) { | 4433 if (x < 0 || y < 0) { |
| 4507 synthesizeGLError(GL_INVALID_VALUE, functionName, "size < 0"); | 4434 synthesizeGLError(GL_INVALID_VALUE, functionName, "size < 0"); |
| 4508 return false; | 4435 return false; |
| 4509 } | 4436 } |
| 4510 return true; | 4437 return true; |
| 4511 } | 4438 } |
| 4512 | 4439 |
| 4513 bool WebGLRenderingContext::validateString(const char* functionName, const Strin g& string) | 4440 bool WebGLRenderingContextBase::validateString(const char* functionName, const S tring& string) |
| 4514 { | 4441 { |
| 4515 for (size_t i = 0; i < string.length(); ++i) { | 4442 for (size_t i = 0; i < string.length(); ++i) { |
| 4516 if (!validateCharacter(string[i])) { | 4443 if (!validateCharacter(string[i])) { |
| 4517 synthesizeGLError(GL_INVALID_VALUE, functionName, "string not ASCII" ); | 4444 synthesizeGLError(GL_INVALID_VALUE, functionName, "string not ASCII" ); |
| 4518 return false; | 4445 return false; |
| 4519 } | 4446 } |
| 4520 } | 4447 } |
| 4521 return true; | 4448 return true; |
| 4522 } | 4449 } |
| 4523 | 4450 |
| 4524 bool WebGLRenderingContext::validateTexFuncFormatAndType(const char* functionNam e, GLenum format, GLenum type, GLint level) | 4451 bool WebGLRenderingContextBase::validateTexFuncFormatAndType(const char* functio nName, GLenum format, GLenum type, GLint level) |
| 4525 { | 4452 { |
| 4526 switch (format) { | 4453 switch (format) { |
| 4527 case GL_ALPHA: | 4454 case GL_ALPHA: |
| 4528 case GL_LUMINANCE: | 4455 case GL_LUMINANCE: |
| 4529 case GL_LUMINANCE_ALPHA: | 4456 case GL_LUMINANCE_ALPHA: |
| 4530 case GL_RGB: | 4457 case GL_RGB: |
| 4531 case GL_RGBA: | 4458 case GL_RGBA: |
| 4532 break; | 4459 break; |
| 4533 case GL_DEPTH_STENCIL_OES: | 4460 case GL_DEPTH_STENCIL_OES: |
| 4534 case GL_DEPTH_COMPONENT: | 4461 case GL_DEPTH_COMPONENT: |
| 4535 if (m_webglDepthTexture) | 4462 if (extensionEnabled(WebGLDepthTextureName)) |
| 4536 break; | 4463 break; |
| 4537 synthesizeGLError(GL_INVALID_ENUM, functionName, "depth texture formats not enabled"); | 4464 synthesizeGLError(GL_INVALID_ENUM, functionName, "depth texture formats not enabled"); |
| 4538 return false; | 4465 return false; |
| 4539 default: | 4466 default: |
| 4540 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture format "); | 4467 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture format "); |
| 4541 return false; | 4468 return false; |
| 4542 } | 4469 } |
| 4543 | 4470 |
| 4544 switch (type) { | 4471 switch (type) { |
| 4545 case GL_UNSIGNED_BYTE: | 4472 case GL_UNSIGNED_BYTE: |
| 4546 case GL_UNSIGNED_SHORT_5_6_5: | 4473 case GL_UNSIGNED_SHORT_5_6_5: |
| 4547 case GL_UNSIGNED_SHORT_4_4_4_4: | 4474 case GL_UNSIGNED_SHORT_4_4_4_4: |
| 4548 case GL_UNSIGNED_SHORT_5_5_5_1: | 4475 case GL_UNSIGNED_SHORT_5_5_5_1: |
| 4549 break; | 4476 break; |
| 4550 case GL_FLOAT: | 4477 case GL_FLOAT: |
| 4551 if (m_oesTextureFloat) | 4478 if (extensionEnabled(OESTextureFloatName)) |
| 4552 break; | 4479 break; |
| 4553 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; | 4480 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; |
| 4554 return false; | 4481 return false; |
| 4555 case GL_HALF_FLOAT_OES: | 4482 case GL_HALF_FLOAT_OES: |
| 4556 if (m_oesTextureHalfFloat) | 4483 if (extensionEnabled(OESTextureHalfFloatName)) |
| 4557 break; | 4484 break; |
| 4558 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; | 4485 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; |
| 4559 return false; | 4486 return false; |
| 4560 case GL_UNSIGNED_INT: | 4487 case GL_UNSIGNED_INT: |
| 4561 case GL_UNSIGNED_INT_24_8_OES: | 4488 case GL_UNSIGNED_INT_24_8_OES: |
| 4562 case GL_UNSIGNED_SHORT: | 4489 case GL_UNSIGNED_SHORT: |
| 4563 if (m_webglDepthTexture) | 4490 if (extensionEnabled(WebGLDepthTextureName)) |
| 4564 break; | 4491 break; |
| 4565 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; | 4492 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; |
| 4566 return false; | 4493 return false; |
| 4567 default: | 4494 default: |
| 4568 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; | 4495 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid texture type") ; |
| 4569 return false; | 4496 return false; |
| 4570 } | 4497 } |
| 4571 | 4498 |
| 4572 // Verify that the combination of format and type is supported. | 4499 // Verify that the combination of format and type is supported. |
| 4573 switch (format) { | 4500 switch (format) { |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 4594 if (type != GL_UNSIGNED_BYTE | 4521 if (type != GL_UNSIGNED_BYTE |
| 4595 && type != GL_UNSIGNED_SHORT_4_4_4_4 | 4522 && type != GL_UNSIGNED_SHORT_4_4_4_4 |
| 4596 && type != GL_UNSIGNED_SHORT_5_5_5_1 | 4523 && type != GL_UNSIGNED_SHORT_5_5_5_1 |
| 4597 && type != GL_FLOAT | 4524 && type != GL_FLOAT |
| 4598 && type != GL_HALF_FLOAT_OES) { | 4525 && type != GL_HALF_FLOAT_OES) { |
| 4599 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type for RGBA format"); | 4526 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type for RGBA format"); |
| 4600 return false; | 4527 return false; |
| 4601 } | 4528 } |
| 4602 break; | 4529 break; |
| 4603 case GL_DEPTH_COMPONENT: | 4530 case GL_DEPTH_COMPONENT: |
| 4604 if (!m_webglDepthTexture) { | 4531 if (!extensionEnabled(WebGLDepthTextureName)) { |
| 4605 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format. DE PTH_COMPONENT not enabled"); | 4532 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format. DE PTH_COMPONENT not enabled"); |
| 4606 return false; | 4533 return false; |
| 4607 } | 4534 } |
| 4608 if (type != GL_UNSIGNED_SHORT | 4535 if (type != GL_UNSIGNED_SHORT |
| 4609 && type != GL_UNSIGNED_INT) { | 4536 && type != GL_UNSIGNED_INT) { |
| 4610 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type for DEPTH_COMPONENT format"); | 4537 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type for DEPTH_COMPONENT format"); |
| 4611 return false; | 4538 return false; |
| 4612 } | 4539 } |
| 4613 if (level > 0) { | 4540 if (level > 0) { |
| 4614 synthesizeGLError(GL_INVALID_OPERATION, functionName, "level must be 0 for DEPTH_COMPONENT format"); | 4541 synthesizeGLError(GL_INVALID_OPERATION, functionName, "level must be 0 for DEPTH_COMPONENT format"); |
| 4615 return false; | 4542 return false; |
| 4616 } | 4543 } |
| 4617 break; | 4544 break; |
| 4618 case GL_DEPTH_STENCIL_OES: | 4545 case GL_DEPTH_STENCIL_OES: |
| 4619 if (!m_webglDepthTexture) { | 4546 if (!extensionEnabled(WebGLDepthTextureName)) { |
| 4620 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format. DE PTH_STENCIL not enabled"); | 4547 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid format. DE PTH_STENCIL not enabled"); |
| 4621 return false; | 4548 return false; |
| 4622 } | 4549 } |
| 4623 if (type != GL_UNSIGNED_INT_24_8_OES) { | 4550 if (type != GL_UNSIGNED_INT_24_8_OES) { |
| 4624 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type for DEPTH_STENCIL format"); | 4551 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid type for DEPTH_STENCIL format"); |
| 4625 return false; | 4552 return false; |
| 4626 } | 4553 } |
| 4627 if (level > 0) { | 4554 if (level > 0) { |
| 4628 synthesizeGLError(GL_INVALID_OPERATION, functionName, "level must be 0 for DEPTH_STENCIL format"); | 4555 synthesizeGLError(GL_INVALID_OPERATION, functionName, "level must be 0 for DEPTH_STENCIL format"); |
| 4629 return false; | 4556 return false; |
| 4630 } | 4557 } |
| 4631 break; | 4558 break; |
| 4632 default: | 4559 default: |
| 4633 ASSERT_NOT_REACHED(); | 4560 ASSERT_NOT_REACHED(); |
| 4634 } | 4561 } |
| 4635 | 4562 |
| 4636 return true; | 4563 return true; |
| 4637 } | 4564 } |
| 4638 | 4565 |
| 4639 bool WebGLRenderingContext::validateTexFuncLevel(const char* functionName, GLenu m target, GLint level) | 4566 bool WebGLRenderingContextBase::validateTexFuncLevel(const char* functionName, G Lenum target, GLint level) |
| 4640 { | 4567 { |
| 4641 if (level < 0) { | 4568 if (level < 0) { |
| 4642 synthesizeGLError(GL_INVALID_VALUE, functionName, "level < 0"); | 4569 synthesizeGLError(GL_INVALID_VALUE, functionName, "level < 0"); |
| 4643 return false; | 4570 return false; |
| 4644 } | 4571 } |
| 4645 switch (target) { | 4572 switch (target) { |
| 4646 case GL_TEXTURE_2D: | 4573 case GL_TEXTURE_2D: |
| 4647 if (level >= m_maxTextureLevel) { | 4574 if (level >= m_maxTextureLevel) { |
| 4648 synthesizeGLError(GL_INVALID_VALUE, functionName, "level out of rang e"); | 4575 synthesizeGLError(GL_INVALID_VALUE, functionName, "level out of rang e"); |
| 4649 return false; | 4576 return false; |
| 4650 } | 4577 } |
| 4651 break; | 4578 break; |
| 4652 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | 4579 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 4653 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | 4580 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 4654 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | 4581 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 4655 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | 4582 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 4656 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | 4583 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 4657 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | 4584 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 4658 if (level >= m_maxCubeMapTextureLevel) { | 4585 if (level >= m_maxCubeMapTextureLevel) { |
| 4659 synthesizeGLError(GL_INVALID_VALUE, functionName, "level out of rang e"); | 4586 synthesizeGLError(GL_INVALID_VALUE, functionName, "level out of rang e"); |
| 4660 return false; | 4587 return false; |
| 4661 } | 4588 } |
| 4662 break; | 4589 break; |
| 4663 } | 4590 } |
| 4664 // This function only checks if level is legal, so we return true and don't | 4591 // This function only checks if level is legal, so we return true and don't |
| 4665 // generate INVALID_ENUM if target is illegal. | 4592 // generate INVALID_ENUM if target is illegal. |
| 4666 return true; | 4593 return true; |
| 4667 } | 4594 } |
| 4668 | 4595 |
| 4669 bool WebGLRenderingContext::validateTexFuncDimensions(const char* functionName, TexFuncValidationFunctionType functionType, | 4596 bool WebGLRenderingContextBase::validateTexFuncDimensions(const char* functionNa me, TexFuncValidationFunctionType functionType, |
| 4670 GLenum target, GLint level, GLsizei width, GLsizei height) | 4597 GLenum target, GLint level, GLsizei width, GLsizei height) |
| 4671 { | 4598 { |
| 4672 if (width < 0 || height < 0) { | 4599 if (width < 0 || height < 0) { |
| 4673 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height < 0") ; | 4600 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height < 0") ; |
| 4674 return false; | 4601 return false; |
| 4675 } | 4602 } |
| 4676 | 4603 |
| 4677 switch (target) { | 4604 switch (target) { |
| 4678 case GL_TEXTURE_2D: | 4605 case GL_TEXTURE_2D: |
| 4679 if (width > (m_maxTextureSize >> level) || height > (m_maxTextureSize >> level)) { | 4606 if (width > (m_maxTextureSize >> level) || height > (m_maxTextureSize >> level)) { |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 4698 return false; | 4625 return false; |
| 4699 } | 4626 } |
| 4700 break; | 4627 break; |
| 4701 default: | 4628 default: |
| 4702 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | 4629 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); |
| 4703 return false; | 4630 return false; |
| 4704 } | 4631 } |
| 4705 return true; | 4632 return true; |
| 4706 } | 4633 } |
| 4707 | 4634 |
| 4708 bool WebGLRenderingContext::validateTexFuncParameters(const char* functionName, TexFuncValidationFunctionType functionType, GLenum target, | 4635 bool WebGLRenderingContextBase::validateTexFuncParameters(const char* functionNa me, TexFuncValidationFunctionType functionType, GLenum target, |
| 4709 GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint bor der, GLenum format, GLenum type) | 4636 GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint bor der, GLenum format, GLenum type) |
| 4710 { | 4637 { |
| 4711 // We absolutely have to validate the format and type combination. | 4638 // We absolutely have to validate the format and type combination. |
| 4712 // The texImage2D entry points taking HTMLImage, etc. will produce | 4639 // The texImage2D entry points taking HTMLImage, etc. will produce |
| 4713 // temporary data based on this combination, so it must be legal. | 4640 // temporary data based on this combination, so it must be legal. |
| 4714 if (!validateTexFuncFormatAndType(functionName, format, type, level) || !val idateTexFuncLevel(functionName, target, level)) | 4641 if (!validateTexFuncFormatAndType(functionName, format, type, level) || !val idateTexFuncLevel(functionName, target, level)) |
| 4715 return false; | 4642 return false; |
| 4716 | 4643 |
| 4717 if (!validateTexFuncDimensions(functionName, functionType, target, level, wi dth, height)) | 4644 if (!validateTexFuncDimensions(functionName, functionType, target, level, wi dth, height)) |
| 4718 return false; | 4645 return false; |
| 4719 | 4646 |
| 4720 if (format != internalformat) { | 4647 if (format != internalformat) { |
| 4721 synthesizeGLError(GL_INVALID_OPERATION, functionName, "format != interna lformat"); | 4648 synthesizeGLError(GL_INVALID_OPERATION, functionName, "format != interna lformat"); |
| 4722 return false; | 4649 return false; |
| 4723 } | 4650 } |
| 4724 | 4651 |
| 4725 if (border) { | 4652 if (border) { |
| 4726 synthesizeGLError(GL_INVALID_VALUE, functionName, "border != 0"); | 4653 synthesizeGLError(GL_INVALID_VALUE, functionName, "border != 0"); |
| 4727 return false; | 4654 return false; |
| 4728 } | 4655 } |
| 4729 | 4656 |
| 4730 return true; | 4657 return true; |
| 4731 } | 4658 } |
| 4732 | 4659 |
| 4733 bool WebGLRenderingContext::validateTexFuncData(const char* functionName, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBufferVie w* pixels, NullDisposition disposition) | 4660 bool WebGLRenderingContextBase::validateTexFuncData(const char* functionName, GL int level, GLsizei width, GLsizei height, GLenum format, GLenum type, ArrayBuffe rView* pixels, NullDisposition disposition) |
| 4734 { | 4661 { |
| 4735 // All calling functions check isContextLost, so a duplicate check is not ne eded here. | 4662 // All calling functions check isContextLost, so a duplicate check is not ne eded here. |
| 4736 if (!pixels) { | 4663 if (!pixels) { |
| 4737 if (disposition == NullAllowed) | 4664 if (disposition == NullAllowed) |
| 4738 return true; | 4665 return true; |
| 4739 synthesizeGLError(GL_INVALID_VALUE, functionName, "no pixels"); | 4666 synthesizeGLError(GL_INVALID_VALUE, functionName, "no pixels"); |
| 4740 return false; | 4667 return false; |
| 4741 } | 4668 } |
| 4742 | 4669 |
| 4743 if (!validateTexFuncFormatAndType(functionName, format, type, level)) | 4670 if (!validateTexFuncFormatAndType(functionName, format, type, level)) |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 4791 synthesizeGLError(GL_INVALID_OPERATION, functionName, "ArrayBuff erView not big enough for request with UNPACK_ALIGNMENT > 1"); | 4718 synthesizeGLError(GL_INVALID_OPERATION, functionName, "ArrayBuff erView not big enough for request with UNPACK_ALIGNMENT > 1"); |
| 4792 return false; | 4719 return false; |
| 4793 } | 4720 } |
| 4794 } | 4721 } |
| 4795 synthesizeGLError(GL_INVALID_OPERATION, functionName, "ArrayBufferView n ot big enough for request"); | 4722 synthesizeGLError(GL_INVALID_OPERATION, functionName, "ArrayBufferView n ot big enough for request"); |
| 4796 return false; | 4723 return false; |
| 4797 } | 4724 } |
| 4798 return true; | 4725 return true; |
| 4799 } | 4726 } |
| 4800 | 4727 |
| 4801 bool WebGLRenderingContext::validateCompressedTexFormat(GLenum format) | 4728 bool WebGLRenderingContextBase::validateCompressedTexFormat(GLenum format) |
| 4802 { | 4729 { |
| 4803 return m_compressedTextureFormats.contains(format); | 4730 return m_compressedTextureFormats.contains(format); |
| 4804 } | 4731 } |
| 4805 | 4732 |
| 4806 bool WebGLRenderingContext::validateCompressedTexFuncData(const char* functionNa me, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* pixels) | 4733 bool WebGLRenderingContextBase::validateCompressedTexFuncData(const char* functi onName, GLsizei width, GLsizei height, GLenum format, ArrayBufferView* pixels) |
| 4807 { | 4734 { |
| 4808 if (!pixels) { | 4735 if (!pixels) { |
| 4809 synthesizeGLError(GL_INVALID_VALUE, functionName, "no pixels"); | 4736 synthesizeGLError(GL_INVALID_VALUE, functionName, "no pixels"); |
| 4810 return false; | 4737 return false; |
| 4811 } | 4738 } |
| 4812 if (width < 0 || height < 0) { | 4739 if (width < 0 || height < 0) { |
| 4813 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height < 0") ; | 4740 synthesizeGLError(GL_INVALID_VALUE, functionName, "width or height < 0") ; |
| 4814 return false; | 4741 return false; |
| 4815 } | 4742 } |
| 4816 | 4743 |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 4870 } | 4797 } |
| 4871 | 4798 |
| 4872 if (pixels->byteLength() != bytesRequired) { | 4799 if (pixels->byteLength() != bytesRequired) { |
| 4873 synthesizeGLError(GL_INVALID_VALUE, functionName, "length of ArrayBuffer View is not correct for dimensions"); | 4800 synthesizeGLError(GL_INVALID_VALUE, functionName, "length of ArrayBuffer View is not correct for dimensions"); |
| 4874 return false; | 4801 return false; |
| 4875 } | 4802 } |
| 4876 | 4803 |
| 4877 return true; | 4804 return true; |
| 4878 } | 4805 } |
| 4879 | 4806 |
| 4880 bool WebGLRenderingContext::validateCompressedTexDimensions(const char* function Name, TexFuncValidationFunctionType functionType, GLenum target, GLint level, GL sizei width, GLsizei height, GLenum format) | 4807 bool WebGLRenderingContextBase::validateCompressedTexDimensions(const char* func tionName, TexFuncValidationFunctionType functionType, GLenum target, GLint level , GLsizei width, GLsizei height, GLenum format) |
| 4881 { | 4808 { |
| 4882 if (!validateTexFuncDimensions(functionName, functionType, target, level, wi dth, height)) | 4809 if (!validateTexFuncDimensions(functionName, functionType, target, level, wi dth, height)) |
| 4883 return false; | 4810 return false; |
| 4884 | 4811 |
| 4885 switch (format) { | 4812 switch (format) { |
| 4886 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | 4813 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 4887 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | 4814 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 4888 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | 4815 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: |
| 4889 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { | 4816 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { |
| 4890 const int kBlockWidth = 4; | 4817 const int kBlockWidth = 4; |
| 4891 const int kBlockHeight = 4; | 4818 const int kBlockHeight = 4; |
| 4892 bool widthValid = (level && width == 1) || (level && width == 2) || !(wi dth % kBlockWidth); | 4819 bool widthValid = (level && width == 1) || (level && width == 2) || !(wi dth % kBlockWidth); |
| 4893 bool heightValid = (level && height == 1) || (level && height == 2) || ! (height % kBlockHeight); | 4820 bool heightValid = (level && height == 1) || (level && height == 2) || ! (height % kBlockHeight); |
| 4894 if (!widthValid || !heightValid) { | 4821 if (!widthValid || !heightValid) { |
| 4895 synthesizeGLError(GL_INVALID_OPERATION, functionName, "width or heig ht invalid for level"); | 4822 synthesizeGLError(GL_INVALID_OPERATION, functionName, "width or heig ht invalid for level"); |
| 4896 return false; | 4823 return false; |
| 4897 } | 4824 } |
| 4898 return true; | 4825 return true; |
| 4899 } | 4826 } |
| 4900 default: | 4827 default: |
| 4901 return false; | 4828 return false; |
| 4902 } | 4829 } |
| 4903 } | 4830 } |
| 4904 | 4831 |
| 4905 bool WebGLRenderingContext::validateCompressedTexSubDimensions(const char* funct ionName, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width , GLsizei height, GLenum format, WebGLTexture* tex) | 4832 bool WebGLRenderingContextBase::validateCompressedTexSubDimensions(const char* f unctionName, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei w idth, GLsizei height, GLenum format, WebGLTexture* tex) |
| 4906 { | 4833 { |
| 4907 if (xoffset < 0 || yoffset < 0) { | 4834 if (xoffset < 0 || yoffset < 0) { |
| 4908 synthesizeGLError(GL_INVALID_VALUE, functionName, "xoffset or yoffset < 0"); | 4835 synthesizeGLError(GL_INVALID_VALUE, functionName, "xoffset or yoffset < 0"); |
| 4909 return false; | 4836 return false; |
| 4910 } | 4837 } |
| 4911 | 4838 |
| 4912 switch (format) { | 4839 switch (format) { |
| 4913 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | 4840 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 4914 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | 4841 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 4915 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | 4842 case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: |
| 4916 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { | 4843 case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: { |
| 4917 const int kBlockWidth = 4; | 4844 const int kBlockWidth = 4; |
| 4918 const int kBlockHeight = 4; | 4845 const int kBlockHeight = 4; |
| 4919 if ((xoffset % kBlockWidth) || (yoffset % kBlockHeight)) { | 4846 if ((xoffset % kBlockWidth) || (yoffset % kBlockHeight)) { |
| 4920 synthesizeGLError(GL_INVALID_OPERATION, functionName, "xoffset or yo ffset not multiple of 4"); | 4847 synthesizeGLError(GL_INVALID_OPERATION, functionName, "xoffset or yo ffset not multiple of 4"); |
| 4921 return false; | 4848 return false; |
| 4922 } | 4849 } |
| 4923 if (width - xoffset > tex->getWidth(target, level) | 4850 if (width - xoffset > tex->getWidth(target, level) |
| 4924 || height - yoffset > tex->getHeight(target, level)) { | 4851 || height - yoffset > tex->getHeight(target, level)) { |
| 4925 synthesizeGLError(GL_INVALID_OPERATION, functionName, "dimensions ou t of range"); | 4852 synthesizeGLError(GL_INVALID_OPERATION, functionName, "dimensions ou t of range"); |
| 4926 return false; | 4853 return false; |
| 4927 } | 4854 } |
| 4928 return validateCompressedTexDimensions(functionName, TexSubImage2D, targ et, level, width, height, format); | 4855 return validateCompressedTexDimensions(functionName, TexSubImage2D, targ et, level, width, height, format); |
| 4929 } | 4856 } |
| 4930 default: | 4857 default: |
| 4931 return false; | 4858 return false; |
| 4932 } | 4859 } |
| 4933 } | 4860 } |
| 4934 | 4861 |
| 4935 bool WebGLRenderingContext::validateDrawMode(const char* functionName, GLenum mo de) | 4862 bool WebGLRenderingContextBase::validateDrawMode(const char* functionName, GLenu m mode) |
| 4936 { | 4863 { |
| 4937 switch (mode) { | 4864 switch (mode) { |
| 4938 case GL_POINTS: | 4865 case GL_POINTS: |
| 4939 case GL_LINE_STRIP: | 4866 case GL_LINE_STRIP: |
| 4940 case GL_LINE_LOOP: | 4867 case GL_LINE_LOOP: |
| 4941 case GL_LINES: | 4868 case GL_LINES: |
| 4942 case GL_TRIANGLE_STRIP: | 4869 case GL_TRIANGLE_STRIP: |
| 4943 case GL_TRIANGLE_FAN: | 4870 case GL_TRIANGLE_FAN: |
| 4944 case GL_TRIANGLES: | 4871 case GL_TRIANGLES: |
| 4945 return true; | 4872 return true; |
| 4946 default: | 4873 default: |
| 4947 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid draw mode"); | 4874 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid draw mode"); |
| 4948 return false; | 4875 return false; |
| 4949 } | 4876 } |
| 4950 } | 4877 } |
| 4951 | 4878 |
| 4952 bool WebGLRenderingContext::validateStencilSettings(const char* functionName) | 4879 bool WebGLRenderingContextBase::validateStencilSettings(const char* functionName ) |
| 4953 { | 4880 { |
| 4954 if (m_stencilMask != m_stencilMaskBack || m_stencilFuncRef != m_stencilFuncR efBack || m_stencilFuncMask != m_stencilFuncMaskBack) { | 4881 if (m_stencilMask != m_stencilMaskBack || m_stencilFuncRef != m_stencilFuncR efBack || m_stencilFuncMask != m_stencilFuncMaskBack) { |
| 4955 synthesizeGLError(GL_INVALID_OPERATION, functionName, "front and back st encils settings do not match"); | 4882 synthesizeGLError(GL_INVALID_OPERATION, functionName, "front and back st encils settings do not match"); |
| 4956 return false; | 4883 return false; |
| 4957 } | 4884 } |
| 4958 return true; | 4885 return true; |
| 4959 } | 4886 } |
| 4960 | 4887 |
| 4961 bool WebGLRenderingContext::validateStencilOrDepthFunc(const char* functionName, GLenum func) | 4888 bool WebGLRenderingContextBase::validateStencilOrDepthFunc(const char* functionN ame, GLenum func) |
| 4962 { | 4889 { |
| 4963 switch (func) { | 4890 switch (func) { |
| 4964 case GL_NEVER: | 4891 case GL_NEVER: |
| 4965 case GL_LESS: | 4892 case GL_LESS: |
| 4966 case GL_LEQUAL: | 4893 case GL_LEQUAL: |
| 4967 case GL_GREATER: | 4894 case GL_GREATER: |
| 4968 case GL_GEQUAL: | 4895 case GL_GEQUAL: |
| 4969 case GL_EQUAL: | 4896 case GL_EQUAL: |
| 4970 case GL_NOTEQUAL: | 4897 case GL_NOTEQUAL: |
| 4971 case GL_ALWAYS: | 4898 case GL_ALWAYS: |
| 4972 return true; | 4899 return true; |
| 4973 default: | 4900 default: |
| 4974 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid function"); | 4901 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid function"); |
| 4975 return false; | 4902 return false; |
| 4976 } | 4903 } |
| 4977 } | 4904 } |
| 4978 | 4905 |
| 4979 void WebGLRenderingContext::printGLErrorToConsole(const String& message) | 4906 void WebGLRenderingContextBase::printGLErrorToConsole(const String& message) |
| 4980 { | 4907 { |
| 4981 if (!m_numGLErrorsToConsoleAllowed) | 4908 if (!m_numGLErrorsToConsoleAllowed) |
| 4982 return; | 4909 return; |
| 4983 | 4910 |
| 4984 --m_numGLErrorsToConsoleAllowed; | 4911 --m_numGLErrorsToConsoleAllowed; |
| 4985 printWarningToConsole(message); | 4912 printWarningToConsole(message); |
| 4986 | 4913 |
| 4987 if (!m_numGLErrorsToConsoleAllowed) | 4914 if (!m_numGLErrorsToConsoleAllowed) |
| 4988 printWarningToConsole("WebGL: too many errors, no more errors will be re ported to the console for this context."); | 4915 printWarningToConsole("WebGL: too many errors, no more errors will be re ported to the console for this context."); |
| 4989 | 4916 |
| 4990 return; | 4917 return; |
| 4991 } | 4918 } |
| 4992 | 4919 |
| 4993 void WebGLRenderingContext::printWarningToConsole(const String& message) | 4920 void WebGLRenderingContextBase::printWarningToConsole(const String& message) |
| 4994 { | 4921 { |
| 4995 if (!canvas()) | 4922 if (!canvas()) |
| 4996 return; | 4923 return; |
| 4997 canvas()->document().addConsoleMessage(RenderingMessageSource, WarningMessag eLevel, message); | 4924 canvas()->document().addConsoleMessage(RenderingMessageSource, WarningMessag eLevel, message); |
| 4998 } | 4925 } |
| 4999 | 4926 |
| 5000 bool WebGLRenderingContext::validateFramebufferFuncParameters(const char* functi onName, GLenum target, GLenum attachment) | 4927 bool WebGLRenderingContextBase::validateFramebufferFuncParameters(const char* fu nctionName, GLenum target, GLenum attachment) |
| 5001 { | 4928 { |
| 5002 if (target != GL_FRAMEBUFFER) { | 4929 if (target != GL_FRAMEBUFFER) { |
| 5003 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | 4930 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); |
| 5004 return false; | 4931 return false; |
| 5005 } | 4932 } |
| 5006 switch (attachment) { | 4933 switch (attachment) { |
| 5007 case GL_COLOR_ATTACHMENT0: | 4934 case GL_COLOR_ATTACHMENT0: |
| 5008 case GL_DEPTH_ATTACHMENT: | 4935 case GL_DEPTH_ATTACHMENT: |
| 5009 case GL_STENCIL_ATTACHMENT: | 4936 case GL_STENCIL_ATTACHMENT: |
| 5010 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: | 4937 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: |
| 5011 break; | 4938 break; |
| 5012 default: | 4939 default: |
| 5013 if (m_webglDrawBuffers | 4940 if (extensionEnabled(WebGLDrawBuffersName) |
| 5014 && attachment > GL_COLOR_ATTACHMENT0 | 4941 && attachment > GL_COLOR_ATTACHMENT0 |
| 5015 && attachment < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorA ttachments())) | 4942 && attachment < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorA ttachments())) |
| 5016 break; | 4943 break; |
| 5017 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid attachment"); | 4944 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid attachment"); |
| 5018 return false; | 4945 return false; |
| 5019 } | 4946 } |
| 5020 return true; | 4947 return true; |
| 5021 } | 4948 } |
| 5022 | 4949 |
| 5023 bool WebGLRenderingContext::validateBlendEquation(const char* functionName, GLen um mode) | 4950 bool WebGLRenderingContextBase::validateBlendEquation(const char* functionName, GLenum mode) |
| 5024 { | 4951 { |
| 5025 switch (mode) { | 4952 switch (mode) { |
| 5026 case GL_FUNC_ADD: | 4953 case GL_FUNC_ADD: |
| 5027 case GL_FUNC_SUBTRACT: | 4954 case GL_FUNC_SUBTRACT: |
| 5028 case GL_FUNC_REVERSE_SUBTRACT: | 4955 case GL_FUNC_REVERSE_SUBTRACT: |
| 5029 return true; | 4956 return true; |
| 5030 default: | 4957 default: |
| 5031 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid mode"); | 4958 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid mode"); |
| 5032 return false; | 4959 return false; |
| 5033 } | 4960 } |
| 5034 } | 4961 } |
| 5035 | 4962 |
| 5036 bool WebGLRenderingContext::validateBlendFuncFactors(const char* functionName, G Lenum src, GLenum dst) | 4963 bool WebGLRenderingContextBase::validateBlendFuncFactors(const char* functionNam e, GLenum src, GLenum dst) |
| 5037 { | 4964 { |
| 5038 if (((src == GL_CONSTANT_COLOR || src == GL_ONE_MINUS_CONSTANT_COLOR) | 4965 if (((src == GL_CONSTANT_COLOR || src == GL_ONE_MINUS_CONSTANT_COLOR) |
| 5039 && (dst == GL_CONSTANT_ALPHA || dst == GL_ONE_MINUS_CONSTANT_ALPHA)) | 4966 && (dst == GL_CONSTANT_ALPHA || dst == GL_ONE_MINUS_CONSTANT_ALPHA)) |
| 5040 || ((dst == GL_CONSTANT_COLOR || dst == GL_ONE_MINUS_CONSTANT_COLOR) | 4967 || ((dst == GL_CONSTANT_COLOR || dst == GL_ONE_MINUS_CONSTANT_COLOR) |
| 5041 && (src == GL_CONSTANT_ALPHA || src == GL_ONE_MINUS_CONSTANT_ALPHA))) { | 4968 && (src == GL_CONSTANT_ALPHA || src == GL_ONE_MINUS_CONSTANT_ALPHA))) { |
| 5042 synthesizeGLError(GL_INVALID_OPERATION, functionName, "incompatible src and dst"); | 4969 synthesizeGLError(GL_INVALID_OPERATION, functionName, "incompatible src and dst"); |
| 5043 return false; | 4970 return false; |
| 5044 } | 4971 } |
| 5045 return true; | 4972 return true; |
| 5046 } | 4973 } |
| 5047 | 4974 |
| 5048 bool WebGLRenderingContext::validateCapability(const char* functionName, GLenum cap) | 4975 bool WebGLRenderingContextBase::validateCapability(const char* functionName, GLe num cap) |
| 5049 { | 4976 { |
| 5050 switch (cap) { | 4977 switch (cap) { |
| 5051 case GL_BLEND: | 4978 case GL_BLEND: |
| 5052 case GL_CULL_FACE: | 4979 case GL_CULL_FACE: |
| 5053 case GL_DEPTH_TEST: | 4980 case GL_DEPTH_TEST: |
| 5054 case GL_DITHER: | 4981 case GL_DITHER: |
| 5055 case GL_POLYGON_OFFSET_FILL: | 4982 case GL_POLYGON_OFFSET_FILL: |
| 5056 case GL_SAMPLE_ALPHA_TO_COVERAGE: | 4983 case GL_SAMPLE_ALPHA_TO_COVERAGE: |
| 5057 case GL_SAMPLE_COVERAGE: | 4984 case GL_SAMPLE_COVERAGE: |
| 5058 case GL_SCISSOR_TEST: | 4985 case GL_SCISSOR_TEST: |
| 5059 case GL_STENCIL_TEST: | 4986 case GL_STENCIL_TEST: |
| 5060 return true; | 4987 return true; |
| 5061 default: | 4988 default: |
| 5062 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid capability"); | 4989 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid capability"); |
| 5063 return false; | 4990 return false; |
| 5064 } | 4991 } |
| 5065 } | 4992 } |
| 5066 | 4993 |
| 5067 bool WebGLRenderingContext::validateUniformParameters(const char* functionName, const WebGLUniformLocation* location, Float32Array* v, GLsizei requiredMinSize) | 4994 bool WebGLRenderingContextBase::validateUniformParameters(const char* functionNa me, const WebGLUniformLocation* location, Float32Array* v, GLsizei requiredMinSi ze) |
| 5068 { | 4995 { |
| 5069 if (!v) { | 4996 if (!v) { |
| 5070 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 4997 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 5071 return false; | 4998 return false; |
| 5072 } | 4999 } |
| 5073 return validateUniformMatrixParameters(functionName, location, false, v->dat a(), v->length(), requiredMinSize); | 5000 return validateUniformMatrixParameters(functionName, location, false, v->dat a(), v->length(), requiredMinSize); |
| 5074 } | 5001 } |
| 5075 | 5002 |
| 5076 bool WebGLRenderingContext::validateUniformParameters(const char* functionName, const WebGLUniformLocation* location, Int32Array* v, GLsizei requiredMinSize) | 5003 bool WebGLRenderingContextBase::validateUniformParameters(const char* functionNa me, const WebGLUniformLocation* location, Int32Array* v, GLsizei requiredMinSize ) |
| 5077 { | 5004 { |
| 5078 if (!v) { | 5005 if (!v) { |
| 5079 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 5006 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 5080 return false; | 5007 return false; |
| 5081 } | 5008 } |
| 5082 return validateUniformMatrixParameters(functionName, location, false, v->dat a(), v->length(), requiredMinSize); | 5009 return validateUniformMatrixParameters(functionName, location, false, v->dat a(), v->length(), requiredMinSize); |
| 5083 } | 5010 } |
| 5084 | 5011 |
| 5085 bool WebGLRenderingContext::validateUniformParameters(const char* functionName, const WebGLUniformLocation* location, void* v, GLsizei size, GLsizei requiredMin Size) | 5012 bool WebGLRenderingContextBase::validateUniformParameters(const char* functionNa me, const WebGLUniformLocation* location, void* v, GLsizei size, GLsizei require dMinSize) |
| 5086 { | 5013 { |
| 5087 return validateUniformMatrixParameters(functionName, location, false, v, siz e, requiredMinSize); | 5014 return validateUniformMatrixParameters(functionName, location, false, v, siz e, requiredMinSize); |
| 5088 } | 5015 } |
| 5089 | 5016 |
| 5090 bool WebGLRenderingContext::validateUniformMatrixParameters(const char* function Name, const WebGLUniformLocation* location, GLboolean transpose, Float32Array* v , GLsizei requiredMinSize) | 5017 bool WebGLRenderingContextBase::validateUniformMatrixParameters(const char* func tionName, const WebGLUniformLocation* location, GLboolean transpose, Float32Arra y* v, GLsizei requiredMinSize) |
| 5091 { | 5018 { |
| 5092 if (!v) { | 5019 if (!v) { |
| 5093 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 5020 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 5094 return false; | 5021 return false; |
| 5095 } | 5022 } |
| 5096 return validateUniformMatrixParameters(functionName, location, transpose, v- >data(), v->length(), requiredMinSize); | 5023 return validateUniformMatrixParameters(functionName, location, transpose, v- >data(), v->length(), requiredMinSize); |
| 5097 } | 5024 } |
| 5098 | 5025 |
| 5099 bool WebGLRenderingContext::validateUniformMatrixParameters(const char* function Name, const WebGLUniformLocation* location, GLboolean transpose, void* v, GLsize i size, GLsizei requiredMinSize) | 5026 bool WebGLRenderingContextBase::validateUniformMatrixParameters(const char* func tionName, const WebGLUniformLocation* location, GLboolean transpose, void* v, GL sizei size, GLsizei requiredMinSize) |
| 5100 { | 5027 { |
| 5101 if (!location) | 5028 if (!location) |
| 5102 return false; | 5029 return false; |
| 5103 if (location->program() != m_currentProgram) { | 5030 if (location->program() != m_currentProgram) { |
| 5104 synthesizeGLError(GL_INVALID_OPERATION, functionName, "location is not f rom current program"); | 5031 synthesizeGLError(GL_INVALID_OPERATION, functionName, "location is not f rom current program"); |
| 5105 return false; | 5032 return false; |
| 5106 } | 5033 } |
| 5107 if (!v) { | 5034 if (!v) { |
| 5108 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 5035 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 5109 return false; | 5036 return false; |
| 5110 } | 5037 } |
| 5111 if (transpose) { | 5038 if (transpose) { |
| 5112 synthesizeGLError(GL_INVALID_VALUE, functionName, "transpose not FALSE") ; | 5039 synthesizeGLError(GL_INVALID_VALUE, functionName, "transpose not FALSE") ; |
| 5113 return false; | 5040 return false; |
| 5114 } | 5041 } |
| 5115 if (size < requiredMinSize || (size % requiredMinSize)) { | 5042 if (size < requiredMinSize || (size % requiredMinSize)) { |
| 5116 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid size"); | 5043 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid size"); |
| 5117 return false; | 5044 return false; |
| 5118 } | 5045 } |
| 5119 return true; | 5046 return true; |
| 5120 } | 5047 } |
| 5121 | 5048 |
| 5122 WebGLBuffer* WebGLRenderingContext::validateBufferDataParameters(const char* fun ctionName, GLenum target, GLenum usage) | 5049 WebGLBuffer* WebGLRenderingContextBase::validateBufferDataParameters(const char* functionName, GLenum target, GLenum usage) |
| 5123 { | 5050 { |
| 5124 WebGLBuffer* buffer = 0; | 5051 WebGLBuffer* buffer = 0; |
| 5125 switch (target) { | 5052 switch (target) { |
| 5126 case GL_ELEMENT_ARRAY_BUFFER: | 5053 case GL_ELEMENT_ARRAY_BUFFER: |
| 5127 buffer = m_boundVertexArrayObject->boundElementArrayBuffer().get(); | 5054 buffer = m_boundVertexArrayObject->boundElementArrayBuffer().get(); |
| 5128 break; | 5055 break; |
| 5129 case GL_ARRAY_BUFFER: | 5056 case GL_ARRAY_BUFFER: |
| 5130 buffer = m_boundArrayBuffer.get(); | 5057 buffer = m_boundArrayBuffer.get(); |
| 5131 break; | 5058 break; |
| 5132 default: | 5059 default: |
| 5133 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); | 5060 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid target"); |
| 5134 return 0; | 5061 return 0; |
| 5135 } | 5062 } |
| 5136 if (!buffer) { | 5063 if (!buffer) { |
| 5137 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no buffer"); | 5064 synthesizeGLError(GL_INVALID_OPERATION, functionName, "no buffer"); |
| 5138 return 0; | 5065 return 0; |
| 5139 } | 5066 } |
| 5140 switch (usage) { | 5067 switch (usage) { |
| 5141 case GL_STREAM_DRAW: | 5068 case GL_STREAM_DRAW: |
| 5142 case GL_STATIC_DRAW: | 5069 case GL_STATIC_DRAW: |
| 5143 case GL_DYNAMIC_DRAW: | 5070 case GL_DYNAMIC_DRAW: |
| 5144 return buffer; | 5071 return buffer; |
| 5145 } | 5072 } |
| 5146 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid usage"); | 5073 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid usage"); |
| 5147 return 0; | 5074 return 0; |
| 5148 } | 5075 } |
| 5149 | 5076 |
| 5150 bool WebGLRenderingContext::validateHTMLImageElement(const char* functionName, H TMLImageElement* image, ExceptionState& exceptionState) | 5077 bool WebGLRenderingContextBase::validateHTMLImageElement(const char* functionNam e, HTMLImageElement* image, ExceptionState& exceptionState) |
| 5151 { | 5078 { |
| 5152 if (!image || !image->cachedImage()) { | 5079 if (!image || !image->cachedImage()) { |
| 5153 synthesizeGLError(GL_INVALID_VALUE, functionName, "no image"); | 5080 synthesizeGLError(GL_INVALID_VALUE, functionName, "no image"); |
| 5154 return false; | 5081 return false; |
| 5155 } | 5082 } |
| 5156 const KURL& url = image->cachedImage()->response().url(); | 5083 const KURL& url = image->cachedImage()->response().url(); |
| 5157 if (url.isNull() || url.isEmpty() || !url.isValid()) { | 5084 if (url.isNull() || url.isEmpty() || !url.isValid()) { |
| 5158 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid image"); | 5085 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid image"); |
| 5159 return false; | 5086 return false; |
| 5160 } | 5087 } |
| 5161 if (wouldTaintOrigin(image)) { | 5088 if (wouldTaintOrigin(image)) { |
| 5162 exceptionState.throwSecurityError("The cross-origin image at " + url.eli dedString() + " may not be loaded."); | 5089 exceptionState.throwSecurityError("The cross-origin image at " + url.eli dedString() + " may not be loaded."); |
| 5163 return false; | 5090 return false; |
| 5164 } | 5091 } |
| 5165 return true; | 5092 return true; |
| 5166 } | 5093 } |
| 5167 | 5094 |
| 5168 bool WebGLRenderingContext::validateHTMLCanvasElement(const char* functionName, HTMLCanvasElement* canvas, ExceptionState& exceptionState) | 5095 bool WebGLRenderingContextBase::validateHTMLCanvasElement(const char* functionNa me, HTMLCanvasElement* canvas, ExceptionState& exceptionState) |
| 5169 { | 5096 { |
| 5170 if (!canvas || !canvas->buffer()) { | 5097 if (!canvas || !canvas->buffer()) { |
| 5171 synthesizeGLError(GL_INVALID_VALUE, functionName, "no canvas"); | 5098 synthesizeGLError(GL_INVALID_VALUE, functionName, "no canvas"); |
| 5172 return false; | 5099 return false; |
| 5173 } | 5100 } |
| 5174 if (wouldTaintOrigin(canvas)) { | 5101 if (wouldTaintOrigin(canvas)) { |
| 5175 exceptionState.throwSecurityError("Tainted canvases may not be loaded.") ; | 5102 exceptionState.throwSecurityError("Tainted canvases may not be loaded.") ; |
| 5176 return false; | 5103 return false; |
| 5177 } | 5104 } |
| 5178 return true; | 5105 return true; |
| 5179 } | 5106 } |
| 5180 | 5107 |
| 5181 bool WebGLRenderingContext::validateHTMLVideoElement(const char* functionName, H TMLVideoElement* video, ExceptionState& exceptionState) | 5108 bool WebGLRenderingContextBase::validateHTMLVideoElement(const char* functionNam e, HTMLVideoElement* video, ExceptionState& exceptionState) |
| 5182 { | 5109 { |
| 5183 if (!video || !video->videoWidth() || !video->videoHeight()) { | 5110 if (!video || !video->videoWidth() || !video->videoHeight()) { |
| 5184 synthesizeGLError(GL_INVALID_VALUE, functionName, "no video"); | 5111 synthesizeGLError(GL_INVALID_VALUE, functionName, "no video"); |
| 5185 return false; | 5112 return false; |
| 5186 } | 5113 } |
| 5187 if (wouldTaintOrigin(video)) { | 5114 if (wouldTaintOrigin(video)) { |
| 5188 exceptionState.throwSecurityError("The video element contains cross-orig in data, and may not be loaded."); | 5115 exceptionState.throwSecurityError("The video element contains cross-orig in data, and may not be loaded."); |
| 5189 return false; | 5116 return false; |
| 5190 } | 5117 } |
| 5191 return true; | 5118 return true; |
| 5192 } | 5119 } |
| 5193 | 5120 |
| 5194 bool WebGLRenderingContext::validateDrawArrays(const char* functionName, GLenum mode, GLint first, GLsizei count) | 5121 bool WebGLRenderingContextBase::validateDrawArrays(const char* functionName, GLe num mode, GLint first, GLsizei count) |
| 5195 { | 5122 { |
| 5196 if (isContextLost() || !validateDrawMode(functionName, mode)) | 5123 if (isContextLost() || !validateDrawMode(functionName, mode)) |
| 5197 return false; | 5124 return false; |
| 5198 | 5125 |
| 5199 if (!validateStencilSettings(functionName)) | 5126 if (!validateStencilSettings(functionName)) |
| 5200 return false; | 5127 return false; |
| 5201 | 5128 |
| 5202 if (first < 0 || count < 0) { | 5129 if (first < 0 || count < 0) { |
| 5203 synthesizeGLError(GL_INVALID_VALUE, functionName, "first or count < 0"); | 5130 synthesizeGLError(GL_INVALID_VALUE, functionName, "first or count < 0"); |
| 5204 return false; | 5131 return false; |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 5215 | 5142 |
| 5216 const char* reason = "framebuffer incomplete"; | 5143 const char* reason = "framebuffer incomplete"; |
| 5217 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { | 5144 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { |
| 5218 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason ); | 5145 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason ); |
| 5219 return false; | 5146 return false; |
| 5220 } | 5147 } |
| 5221 | 5148 |
| 5222 return true; | 5149 return true; |
| 5223 } | 5150 } |
| 5224 | 5151 |
| 5225 bool WebGLRenderingContext::validateDrawElements(const char* functionName, GLenu m mode, GLsizei count, GLenum type, long long offset) | 5152 bool WebGLRenderingContextBase::validateDrawElements(const char* functionName, G Lenum mode, GLsizei count, GLenum type, long long offset) |
| 5226 { | 5153 { |
| 5227 if (isContextLost() || !validateDrawMode(functionName, mode)) | 5154 if (isContextLost() || !validateDrawMode(functionName, mode)) |
| 5228 return false; | 5155 return false; |
| 5229 | 5156 |
| 5230 if (!validateStencilSettings(functionName)) | 5157 if (!validateStencilSettings(functionName)) |
| 5231 return false; | 5158 return false; |
| 5232 | 5159 |
| 5233 switch (type) { | 5160 switch (type) { |
| 5234 case GL_UNSIGNED_BYTE: | 5161 case GL_UNSIGNED_BYTE: |
| 5235 case GL_UNSIGNED_SHORT: | 5162 case GL_UNSIGNED_SHORT: |
| 5236 break; | 5163 break; |
| 5237 case GL_UNSIGNED_INT: | 5164 case GL_UNSIGNED_INT: |
| 5238 if (m_oesElementIndexUint) | 5165 if (extensionEnabled(OESElementIndexUintName)) |
| 5239 break; | 5166 break; |
| 5240 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid type"); | 5167 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid type"); |
| 5241 return false; | 5168 return false; |
| 5242 default: | 5169 default: |
| 5243 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid type"); | 5170 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid type"); |
| 5244 return false; | 5171 return false; |
| 5245 } | 5172 } |
| 5246 | 5173 |
| 5247 if (count < 0 || offset < 0) { | 5174 if (count < 0 || offset < 0) { |
| 5248 synthesizeGLError(GL_INVALID_VALUE, functionName, "count or offset < 0") ; | 5175 synthesizeGLError(GL_INVALID_VALUE, functionName, "count or offset < 0") ; |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 5266 const char* reason = "framebuffer incomplete"; | 5193 const char* reason = "framebuffer incomplete"; |
| 5267 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { | 5194 if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) { |
| 5268 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason ); | 5195 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason ); |
| 5269 return false; | 5196 return false; |
| 5270 } | 5197 } |
| 5271 | 5198 |
| 5272 return true; | 5199 return true; |
| 5273 } | 5200 } |
| 5274 | 5201 |
| 5275 // Helper function to validate draw*Instanced calls | 5202 // Helper function to validate draw*Instanced calls |
| 5276 bool WebGLRenderingContext::validateDrawInstanced(const char* functionName, GLsi zei primcount) | 5203 bool WebGLRenderingContextBase::validateDrawInstanced(const char* functionName, GLsizei primcount) |
| 5277 { | 5204 { |
| 5278 if (primcount < 0) { | 5205 if (primcount < 0) { |
| 5279 synthesizeGLError(GL_INVALID_VALUE, functionName, "primcount < 0"); | 5206 synthesizeGLError(GL_INVALID_VALUE, functionName, "primcount < 0"); |
| 5280 return false; | 5207 return false; |
| 5281 } | 5208 } |
| 5282 | 5209 |
| 5283 // Ensure at least one enabled vertex attrib has a divisor of 0. | 5210 // Ensure at least one enabled vertex attrib has a divisor of 0. |
| 5284 for (unsigned i = 0; i < m_onePlusMaxEnabledAttribIndex; ++i) { | 5211 for (unsigned i = 0; i < m_onePlusMaxEnabledAttribIndex; ++i) { |
| 5285 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVerte xArrayObject->getVertexAttribState(i); | 5212 const WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVerte xArrayObject->getVertexAttribState(i); |
| 5286 if (state.enabled && !state.divisor) | 5213 if (state.enabled && !state.divisor) |
| 5287 return true; | 5214 return true; |
| 5288 } | 5215 } |
| 5289 | 5216 |
| 5290 synthesizeGLError(GL_INVALID_OPERATION, functionName, "at least one enabled attribute must have a divisor of 0"); | 5217 synthesizeGLError(GL_INVALID_OPERATION, functionName, "at least one enabled attribute must have a divisor of 0"); |
| 5291 return false; | 5218 return false; |
| 5292 } | 5219 } |
| 5293 | 5220 |
| 5294 void WebGLRenderingContext::vertexAttribfImpl(const char* functionName, GLuint i ndex, GLsizei expectedSize, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) | 5221 void WebGLRenderingContextBase::vertexAttribfImpl(const char* functionName, GLui nt index, GLsizei expectedSize, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| 5295 { | 5222 { |
| 5296 if (isContextLost()) | 5223 if (isContextLost()) |
| 5297 return; | 5224 return; |
| 5298 if (index >= m_maxVertexAttribs) { | 5225 if (index >= m_maxVertexAttribs) { |
| 5299 synthesizeGLError(GL_INVALID_VALUE, functionName, "index out of range"); | 5226 synthesizeGLError(GL_INVALID_VALUE, functionName, "index out of range"); |
| 5300 return; | 5227 return; |
| 5301 } | 5228 } |
| 5302 // In GL, we skip setting vertexAttrib0 values. | 5229 // In GL, we skip setting vertexAttrib0 values. |
| 5303 switch (expectedSize) { | 5230 switch (expectedSize) { |
| 5304 case 1: | 5231 case 1: |
| 5305 m_context->vertexAttrib1f(index, v0); | 5232 m_context->vertexAttrib1f(index, v0); |
| 5306 break; | 5233 break; |
| 5307 case 2: | 5234 case 2: |
| 5308 m_context->vertexAttrib2f(index, v0, v1); | 5235 m_context->vertexAttrib2f(index, v0, v1); |
| 5309 break; | 5236 break; |
| 5310 case 3: | 5237 case 3: |
| 5311 m_context->vertexAttrib3f(index, v0, v1, v2); | 5238 m_context->vertexAttrib3f(index, v0, v1, v2); |
| 5312 break; | 5239 break; |
| 5313 case 4: | 5240 case 4: |
| 5314 m_context->vertexAttrib4f(index, v0, v1, v2, v3); | 5241 m_context->vertexAttrib4f(index, v0, v1, v2, v3); |
| 5315 break; | 5242 break; |
| 5316 } | 5243 } |
| 5317 VertexAttribValue& attribValue = m_vertexAttribValue[index]; | 5244 VertexAttribValue& attribValue = m_vertexAttribValue[index]; |
| 5318 attribValue.value[0] = v0; | 5245 attribValue.value[0] = v0; |
| 5319 attribValue.value[1] = v1; | 5246 attribValue.value[1] = v1; |
| 5320 attribValue.value[2] = v2; | 5247 attribValue.value[2] = v2; |
| 5321 attribValue.value[3] = v3; | 5248 attribValue.value[3] = v3; |
| 5322 } | 5249 } |
| 5323 | 5250 |
| 5324 void WebGLRenderingContext::vertexAttribfvImpl(const char* functionName, GLuint index, Float32Array* v, GLsizei expectedSize) | 5251 void WebGLRenderingContextBase::vertexAttribfvImpl(const char* functionName, GLu int index, Float32Array* v, GLsizei expectedSize) |
| 5325 { | 5252 { |
| 5326 if (isContextLost()) | 5253 if (isContextLost()) |
| 5327 return; | 5254 return; |
| 5328 if (!v) { | 5255 if (!v) { |
| 5329 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 5256 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 5330 return; | 5257 return; |
| 5331 } | 5258 } |
| 5332 vertexAttribfvImpl(functionName, index, v->data(), v->length(), expectedSize ); | 5259 vertexAttribfvImpl(functionName, index, v->data(), v->length(), expectedSize ); |
| 5333 } | 5260 } |
| 5334 | 5261 |
| 5335 void WebGLRenderingContext::vertexAttribfvImpl(const char* functionName, GLuint index, GLfloat* v, GLsizei size, GLsizei expectedSize) | 5262 void WebGLRenderingContextBase::vertexAttribfvImpl(const char* functionName, GLu int index, GLfloat* v, GLsizei size, GLsizei expectedSize) |
| 5336 { | 5263 { |
| 5337 if (isContextLost()) | 5264 if (isContextLost()) |
| 5338 return; | 5265 return; |
| 5339 if (!v) { | 5266 if (!v) { |
| 5340 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); | 5267 synthesizeGLError(GL_INVALID_VALUE, functionName, "no array"); |
| 5341 return; | 5268 return; |
| 5342 } | 5269 } |
| 5343 if (size < expectedSize) { | 5270 if (size < expectedSize) { |
| 5344 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid size"); | 5271 synthesizeGLError(GL_INVALID_VALUE, functionName, "invalid size"); |
| 5345 return; | 5272 return; |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 5362 case 4: | 5289 case 4: |
| 5363 m_context->vertexAttrib4fv(index, v); | 5290 m_context->vertexAttrib4fv(index, v); |
| 5364 break; | 5291 break; |
| 5365 } | 5292 } |
| 5366 VertexAttribValue& attribValue = m_vertexAttribValue[index]; | 5293 VertexAttribValue& attribValue = m_vertexAttribValue[index]; |
| 5367 attribValue.initValue(); | 5294 attribValue.initValue(); |
| 5368 for (int ii = 0; ii < expectedSize; ++ii) | 5295 for (int ii = 0; ii < expectedSize; ++ii) |
| 5369 attribValue.value[ii] = v[ii]; | 5296 attribValue.value[ii] = v[ii]; |
| 5370 } | 5297 } |
| 5371 | 5298 |
| 5372 void WebGLRenderingContext::dispatchContextLostEvent(Timer<WebGLRenderingContext >*) | 5299 void WebGLRenderingContextBase::dispatchContextLostEvent(Timer<WebGLRenderingCon textBase>*) |
| 5373 { | 5300 { |
| 5374 RefPtr<WebGLContextEvent> event = WebGLContextEvent::create(EventTypeNames:: webglcontextlost, false, true, ""); | 5301 RefPtr<WebGLContextEvent> event = WebGLContextEvent::create(EventTypeNames:: webglcontextlost, false, true, ""); |
| 5375 canvas()->dispatchEvent(event); | 5302 canvas()->dispatchEvent(event); |
| 5376 m_restoreAllowed = event->defaultPrevented(); | 5303 m_restoreAllowed = event->defaultPrevented(); |
| 5377 deactivateContext(this, m_contextLostMode != RealLostContext && m_restoreAll owed); | 5304 deactivateContext(this, m_contextLostMode != RealLostContext && m_restoreAll owed); |
| 5378 if ((m_contextLostMode == RealLostContext || m_contextLostMode == AutoRecove rSyntheticLostContext) && m_restoreAllowed) | 5305 if ((m_contextLostMode == RealLostContext || m_contextLostMode == AutoRecove rSyntheticLostContext) && m_restoreAllowed) |
| 5379 m_restoreTimer.startOneShot(0); | 5306 m_restoreTimer.startOneShot(0); |
| 5380 } | 5307 } |
| 5381 | 5308 |
| 5382 void WebGLRenderingContext::maybeRestoreContext(Timer<WebGLRenderingContext>*) | 5309 void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB ase>*) |
| 5383 { | 5310 { |
| 5384 ASSERT(isContextLost()); | 5311 ASSERT(isContextLost()); |
| 5385 | 5312 |
| 5386 // The rendering context is not restored unless the default behavior of the | 5313 // The rendering context is not restored unless the default behavior of the |
| 5387 // webglcontextlost event was prevented earlier. | 5314 // webglcontextlost event was prevented earlier. |
| 5388 // | 5315 // |
| 5389 // Because of the way m_restoreTimer is set up for real vs. synthetic lost | 5316 // Because of the way m_restoreTimer is set up for real vs. synthetic lost |
| 5390 // context events, we don't have to worry about this test short-circuiting | 5317 // context events, we don't have to worry about this test short-circuiting |
| 5391 // the retry loop for real context lost events. | 5318 // the retry loop for real context lost events. |
| 5392 if (!m_restoreAllowed) | 5319 if (!m_restoreAllowed) |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 5428 m_lostContextErrors.clear(); | 5355 m_lostContextErrors.clear(); |
| 5429 | 5356 |
| 5430 m_context = context.release(); | 5357 m_context = context.release(); |
| 5431 m_contextLost = false; | 5358 m_contextLost = false; |
| 5432 | 5359 |
| 5433 setupFlags(); | 5360 setupFlags(); |
| 5434 initializeNewContext(); | 5361 initializeNewContext(); |
| 5435 canvas()->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglconte xtrestored, false, true, "")); | 5362 canvas()->dispatchEvent(WebGLContextEvent::create(EventTypeNames::webglconte xtrestored, false, true, "")); |
| 5436 } | 5363 } |
| 5437 | 5364 |
| 5438 String WebGLRenderingContext::ensureNotNull(const String& text) const | 5365 String WebGLRenderingContextBase::ensureNotNull(const String& text) const |
| 5439 { | 5366 { |
| 5440 if (text.isNull()) | 5367 if (text.isNull()) |
| 5441 return WTF::emptyString(); | 5368 return WTF::emptyString(); |
| 5442 return text; | 5369 return text; |
| 5443 } | 5370 } |
| 5444 | 5371 |
| 5445 WebGLRenderingContext::LRUImageBufferCache::LRUImageBufferCache(int capacity) | 5372 WebGLRenderingContextBase::LRUImageBufferCache::LRUImageBufferCache(int capacity ) |
| 5446 : m_buffers(adoptArrayPtr(new OwnPtr<ImageBuffer>[capacity])) | 5373 : m_buffers(adoptArrayPtr(new OwnPtr<ImageBuffer>[capacity])) |
| 5447 , m_capacity(capacity) | 5374 , m_capacity(capacity) |
| 5448 { | 5375 { |
| 5449 } | 5376 } |
| 5450 | 5377 |
| 5451 ImageBuffer* WebGLRenderingContext::LRUImageBufferCache::imageBuffer(const IntSi ze& size) | 5378 ImageBuffer* WebGLRenderingContextBase::LRUImageBufferCache::imageBuffer(const I ntSize& size) |
| 5452 { | 5379 { |
| 5453 int i; | 5380 int i; |
| 5454 for (i = 0; i < m_capacity; ++i) { | 5381 for (i = 0; i < m_capacity; ++i) { |
| 5455 ImageBuffer* buf = m_buffers[i].get(); | 5382 ImageBuffer* buf = m_buffers[i].get(); |
| 5456 if (!buf) | 5383 if (!buf) |
| 5457 break; | 5384 break; |
| 5458 if (buf->size() != size) | 5385 if (buf->size() != size) |
| 5459 continue; | 5386 continue; |
| 5460 bubbleToFront(i); | 5387 bubbleToFront(i); |
| 5461 return buf; | 5388 return buf; |
| 5462 } | 5389 } |
| 5463 | 5390 |
| 5464 OwnPtr<ImageBuffer> temp(ImageBuffer::create(size)); | 5391 OwnPtr<ImageBuffer> temp(ImageBuffer::create(size)); |
| 5465 if (!temp) | 5392 if (!temp) |
| 5466 return 0; | 5393 return 0; |
| 5467 i = std::min(m_capacity - 1, i); | 5394 i = std::min(m_capacity - 1, i); |
| 5468 m_buffers[i] = temp.release(); | 5395 m_buffers[i] = temp.release(); |
| 5469 | 5396 |
| 5470 ImageBuffer* buf = m_buffers[i].get(); | 5397 ImageBuffer* buf = m_buffers[i].get(); |
| 5471 bubbleToFront(i); | 5398 bubbleToFront(i); |
| 5472 return buf; | 5399 return buf; |
| 5473 } | 5400 } |
| 5474 | 5401 |
| 5475 void WebGLRenderingContext::LRUImageBufferCache::bubbleToFront(int idx) | 5402 void WebGLRenderingContextBase::LRUImageBufferCache::bubbleToFront(int idx) |
| 5476 { | 5403 { |
| 5477 for (int i = idx; i > 0; --i) | 5404 for (int i = idx; i > 0; --i) |
| 5478 m_buffers[i].swap(m_buffers[i-1]); | 5405 m_buffers[i].swap(m_buffers[i-1]); |
| 5479 } | 5406 } |
| 5480 | 5407 |
| 5481 namespace { | 5408 namespace { |
| 5482 | 5409 |
| 5483 String GetErrorString(GLenum error) | 5410 String GetErrorString(GLenum error) |
| 5484 { | 5411 { |
| 5485 switch (error) { | 5412 switch (error) { |
| 5486 case GL_INVALID_ENUM: | 5413 case GL_INVALID_ENUM: |
| 5487 return "INVALID_ENUM"; | 5414 return "INVALID_ENUM"; |
| 5488 case GL_INVALID_VALUE: | 5415 case GL_INVALID_VALUE: |
| 5489 return "INVALID_VALUE"; | 5416 return "INVALID_VALUE"; |
| 5490 case GL_INVALID_OPERATION: | 5417 case GL_INVALID_OPERATION: |
| 5491 return "INVALID_OPERATION"; | 5418 return "INVALID_OPERATION"; |
| 5492 case GL_OUT_OF_MEMORY: | 5419 case GL_OUT_OF_MEMORY: |
| 5493 return "OUT_OF_MEMORY"; | 5420 return "OUT_OF_MEMORY"; |
| 5494 case GL_INVALID_FRAMEBUFFER_OPERATION: | 5421 case GL_INVALID_FRAMEBUFFER_OPERATION: |
| 5495 return "INVALID_FRAMEBUFFER_OPERATION"; | 5422 return "INVALID_FRAMEBUFFER_OPERATION"; |
| 5496 case GC3D_CONTEXT_LOST_WEBGL: | 5423 case GC3D_CONTEXT_LOST_WEBGL: |
| 5497 return "CONTEXT_LOST_WEBGL"; | 5424 return "CONTEXT_LOST_WEBGL"; |
| 5498 default: | 5425 default: |
| 5499 return String::format("WebGL ERROR(0x%04X)", error); | 5426 return String::format("WebGL ERROR(0x%04X)", error); |
| 5500 } | 5427 } |
| 5501 } | 5428 } |
| 5502 | 5429 |
| 5503 } // namespace anonymous | 5430 } // namespace anonymous |
| 5504 | 5431 |
| 5505 void WebGLRenderingContext::synthesizeGLError(GLenum error, const char* function Name, const char* description, ConsoleDisplayPreference display) | 5432 void WebGLRenderingContextBase::synthesizeGLError(GLenum error, const char* func tionName, const char* description, ConsoleDisplayPreference display) |
| 5506 { | 5433 { |
| 5507 String errorType = GetErrorString(error); | 5434 String errorType = GetErrorString(error); |
| 5508 if (m_synthesizedErrorsToConsole && display == DisplayInConsole) { | 5435 if (m_synthesizedErrorsToConsole && display == DisplayInConsole) { |
| 5509 String message = String("WebGL: ") + errorType + ": " + String(function Name) + ": " + String(description); | 5436 String message = String("WebGL: ") + errorType + ": " + String(function Name) + ": " + String(description); |
| 5510 printGLErrorToConsole(message); | 5437 printGLErrorToConsole(message); |
| 5511 } | 5438 } |
| 5512 if (!isContextLost()) | 5439 if (!isContextLost()) |
| 5513 m_context->synthesizeGLError(error); | 5440 m_context->synthesizeGLError(error); |
| 5514 else { | 5441 else { |
| 5515 if (m_lostContextErrors.find(error) == WTF::kNotFound) | 5442 if (m_lostContextErrors.find(error) == WTF::kNotFound) |
| 5516 m_lostContextErrors.append(error); | 5443 m_lostContextErrors.append(error); |
| 5517 } | 5444 } |
| 5518 InspectorInstrumentation::didFireWebGLError(canvas(), errorType); | 5445 InspectorInstrumentation::didFireWebGLError(canvas(), errorType); |
| 5519 } | 5446 } |
| 5520 | 5447 |
| 5521 void WebGLRenderingContext::emitGLWarning(const char* functionName, const char* description) | 5448 void WebGLRenderingContextBase::emitGLWarning(const char* functionName, const ch ar* description) |
| 5522 { | 5449 { |
| 5523 if (m_synthesizedErrorsToConsole) { | 5450 if (m_synthesizedErrorsToConsole) { |
| 5524 String message = String("WebGL: ") + String(functionName) + ": " + Strin g(description); | 5451 String message = String("WebGL: ") + String(functionName) + ": " + Strin g(description); |
| 5525 printGLErrorToConsole(message); | 5452 printGLErrorToConsole(message); |
| 5526 } | 5453 } |
| 5527 InspectorInstrumentation::didFireWebGLWarning(canvas()); | 5454 InspectorInstrumentation::didFireWebGLWarning(canvas()); |
| 5528 } | 5455 } |
| 5529 | 5456 |
| 5530 void WebGLRenderingContext::applyStencilTest() | 5457 void WebGLRenderingContextBase::applyStencilTest() |
| 5531 { | 5458 { |
| 5532 bool haveStencilBuffer = false; | 5459 bool haveStencilBuffer = false; |
| 5533 | 5460 |
| 5534 if (m_framebufferBinding) | 5461 if (m_framebufferBinding) |
| 5535 haveStencilBuffer = m_framebufferBinding->hasStencilBuffer(); | 5462 haveStencilBuffer = m_framebufferBinding->hasStencilBuffer(); |
| 5536 else { | 5463 else { |
| 5537 RefPtr<WebGLContextAttributes> attributes = getContextAttributes(); | 5464 RefPtr<WebGLContextAttributes> attributes = getContextAttributes(); |
| 5538 haveStencilBuffer = attributes->stencil(); | 5465 haveStencilBuffer = attributes->stencil(); |
| 5539 } | 5466 } |
| 5540 enableOrDisable(GL_STENCIL_TEST, | 5467 enableOrDisable(GL_STENCIL_TEST, |
| 5541 m_stencilEnabled && haveStencilBuffer); | 5468 m_stencilEnabled && haveStencilBuffer); |
| 5542 } | 5469 } |
| 5543 | 5470 |
| 5544 void WebGLRenderingContext::enableOrDisable(GLenum capability, bool enable) | 5471 void WebGLRenderingContextBase::enableOrDisable(GLenum capability, bool enable) |
| 5545 { | 5472 { |
| 5546 if (isContextLost()) | 5473 if (isContextLost()) |
| 5547 return; | 5474 return; |
| 5548 if (enable) | 5475 if (enable) |
| 5549 m_context->enable(capability); | 5476 m_context->enable(capability); |
| 5550 else | 5477 else |
| 5551 m_context->disable(capability); | 5478 m_context->disable(capability); |
| 5552 } | 5479 } |
| 5553 | 5480 |
| 5554 IntSize WebGLRenderingContext::clampedCanvasSize() | 5481 IntSize WebGLRenderingContextBase::clampedCanvasSize() |
| 5555 { | 5482 { |
| 5556 return IntSize(clamp(canvas()->width(), 1, m_maxViewportDims[0]), | 5483 return IntSize(clamp(canvas()->width(), 1, m_maxViewportDims[0]), |
| 5557 clamp(canvas()->height(), 1, m_maxViewportDims[1])); | 5484 clamp(canvas()->height(), 1, m_maxViewportDims[1])); |
| 5558 } | 5485 } |
| 5559 | 5486 |
| 5560 GLint WebGLRenderingContext::maxDrawBuffers() | 5487 GLint WebGLRenderingContextBase::maxDrawBuffers() |
| 5561 { | 5488 { |
| 5562 if (isContextLost() || !m_webglDrawBuffers) | 5489 if (isContextLost() || !extensionEnabled(WebGLDrawBuffersName)) |
| 5563 return 0; | 5490 return 0; |
| 5564 if (!m_maxDrawBuffers) | 5491 if (!m_maxDrawBuffers) |
| 5565 m_context->getIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &m_maxDrawBuffers); | 5492 m_context->getIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &m_maxDrawBuffers); |
| 5566 if (!m_maxColorAttachments) | 5493 if (!m_maxColorAttachments) |
| 5567 m_context->getIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachme nts); | 5494 m_context->getIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachme nts); |
| 5568 // WEBGL_draw_buffers requires MAX_COLOR_ATTACHMENTS >= MAX_DRAW_BUFFERS. | 5495 // WEBGL_draw_buffers requires MAX_COLOR_ATTACHMENTS >= MAX_DRAW_BUFFERS. |
| 5569 return std::min(m_maxDrawBuffers, m_maxColorAttachments); | 5496 return std::min(m_maxDrawBuffers, m_maxColorAttachments); |
| 5570 } | 5497 } |
| 5571 | 5498 |
| 5572 GLint WebGLRenderingContext::maxColorAttachments() | 5499 GLint WebGLRenderingContextBase::maxColorAttachments() |
| 5573 { | 5500 { |
| 5574 if (isContextLost() || !m_webglDrawBuffers) | 5501 if (isContextLost() || !extensionEnabled(WebGLDrawBuffersName)) |
| 5575 return 0; | 5502 return 0; |
| 5576 if (!m_maxColorAttachments) | 5503 if (!m_maxColorAttachments) |
| 5577 m_context->getIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachme nts); | 5504 m_context->getIntegerv(GL_MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachme nts); |
| 5578 return m_maxColorAttachments; | 5505 return m_maxColorAttachments; |
| 5579 } | 5506 } |
| 5580 | 5507 |
| 5581 void WebGLRenderingContext::setBackDrawBuffer(GLenum buf) | 5508 void WebGLRenderingContextBase::setBackDrawBuffer(GLenum buf) |
| 5582 { | 5509 { |
| 5583 m_backDrawBuffer = buf; | 5510 m_backDrawBuffer = buf; |
| 5584 } | 5511 } |
| 5585 | 5512 |
| 5586 void WebGLRenderingContext::restoreCurrentFramebuffer() | 5513 void WebGLRenderingContextBase::restoreCurrentFramebuffer() |
| 5587 { | 5514 { |
| 5588 bindFramebuffer(GL_FRAMEBUFFER, m_framebufferBinding.get()); | 5515 bindFramebuffer(GL_FRAMEBUFFER, m_framebufferBinding.get()); |
| 5589 } | 5516 } |
| 5590 | 5517 |
| 5591 void WebGLRenderingContext::restoreCurrentTexture2D() | 5518 void WebGLRenderingContextBase::restoreCurrentTexture2D() |
| 5592 { | 5519 { |
| 5593 bindTexture(GL_TEXTURE_2D, m_textureUnits[m_activeTextureUnit].m_texture2DBi nding.get()); | 5520 bindTexture(GL_TEXTURE_2D, m_textureUnits[m_activeTextureUnit].m_texture2DBi nding.get()); |
| 5594 } | 5521 } |
| 5595 | 5522 |
| 5596 void WebGLRenderingContext::multisamplingChanged(bool enabled) | 5523 void WebGLRenderingContextBase::multisamplingChanged(bool enabled) |
| 5597 { | 5524 { |
| 5598 if (m_multisamplingAllowed != enabled) { | 5525 if (m_multisamplingAllowed != enabled) { |
| 5599 m_multisamplingAllowed = enabled; | 5526 m_multisamplingAllowed = enabled; |
| 5600 forceLostContext(WebGLRenderingContext::AutoRecoverSyntheticLostContext) ; | 5527 forceLostContext(WebGLRenderingContextBase::AutoRecoverSyntheticLostCont ext); |
| 5601 } | 5528 } |
| 5602 } | 5529 } |
| 5603 | 5530 |
| 5604 void WebGLRenderingContext::findNewMaxEnabledAttribIndex() | 5531 void WebGLRenderingContextBase::findNewMaxEnabledAttribIndex() |
| 5605 { | 5532 { |
| 5606 // Trace backwards from the current max to find the new max enabled attrib i ndex | 5533 // Trace backwards from the current max to find the new max enabled attrib i ndex |
| 5607 int startIndex = m_onePlusMaxEnabledAttribIndex - 1; | 5534 int startIndex = m_onePlusMaxEnabledAttribIndex - 1; |
| 5608 for (int i = startIndex; i >= 0; --i) { | 5535 for (int i = startIndex; i >= 0; --i) { |
| 5609 if (m_boundVertexArrayObject->getVertexAttribState(i).enabled) { | 5536 if (m_boundVertexArrayObject->getVertexAttribState(i).enabled) { |
| 5610 m_onePlusMaxEnabledAttribIndex = i + 1; | 5537 m_onePlusMaxEnabledAttribIndex = i + 1; |
| 5611 return; | 5538 return; |
| 5612 } | 5539 } |
| 5613 } | 5540 } |
| 5614 m_onePlusMaxEnabledAttribIndex = 0; | 5541 m_onePlusMaxEnabledAttribIndex = 0; |
| 5615 } | 5542 } |
| 5616 | 5543 |
| 5617 void WebGLRenderingContext::findNewMaxNonDefaultTextureUnit() | 5544 void WebGLRenderingContextBase::findNewMaxNonDefaultTextureUnit() |
| 5618 { | 5545 { |
| 5619 // Trace backwards from the current max to find the new max non-default text ure unit | 5546 // Trace backwards from the current max to find the new max non-default text ure unit |
| 5620 int startIndex = m_onePlusMaxNonDefaultTextureUnit - 1; | 5547 int startIndex = m_onePlusMaxNonDefaultTextureUnit - 1; |
| 5621 for (int i = startIndex; i >= 0; --i) { | 5548 for (int i = startIndex; i >= 0; --i) { |
| 5622 if (m_textureUnits[i].m_texture2DBinding | 5549 if (m_textureUnits[i].m_texture2DBinding |
| 5623 || m_textureUnits[i].m_textureCubeMapBinding) { | 5550 || m_textureUnits[i].m_textureCubeMapBinding) { |
| 5624 m_onePlusMaxNonDefaultTextureUnit = i + 1; | 5551 m_onePlusMaxNonDefaultTextureUnit = i + 1; |
| 5625 return; | 5552 return; |
| 5626 } | 5553 } |
| 5627 } | 5554 } |
| 5628 m_onePlusMaxNonDefaultTextureUnit = 0; | 5555 m_onePlusMaxNonDefaultTextureUnit = 0; |
| 5629 } | 5556 } |
| 5630 | 5557 |
| 5631 } // namespace WebCore | 5558 } // namespace WebCore |
| OLD | NEW |