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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 | 25 |
| 26 #ifndef WebGLSharedObject_h | 26 #ifndef WebGLSharedObject_h |
| 27 #define WebGLSharedObject_h | 27 #define WebGLSharedObject_h |
| 28 | 28 |
| 29 #include "core/html/canvas/WebGLObject.h" | 29 #include "core/html/canvas/WebGLObject.h" |
| 30 | 30 |
| 31 namespace WebCore { | 31 namespace WebCore { |
| 32 | 32 |
| 33 class GraphicsContext3D; | 33 class GraphicsContext3D; |
| 34 class WebGLContextGroup; | 34 class WebGLContextGroup; |
| 35 class WebGLRenderingContext; | 35 class WebGLRenderingContextBase; |
| 36 | 36 |
| 37 // WebGLSharedObject the base class for objects that can be shared by multiple | 37 // WebGLSharedObject the base class for objects that can be shared by multiple |
| 38 // WebGLRenderingContexts. | 38 // WebGLRenderingContexts. |
| 39 class WebGLSharedObject : public WebGLObject { | 39 class WebGLSharedObject : public WebGLObject { |
| 40 public: | 40 public: |
| 41 virtual ~WebGLSharedObject(); | 41 virtual ~WebGLSharedObject(); |
| 42 | 42 |
| 43 WebGLContextGroup* contextGroup() const { return m_contextGroup; } | 43 WebGLContextGroup* contextGroup() const { return m_contextGroup; } |
| 44 | 44 |
| 45 virtual bool isBuffer() const { return false; } | 45 virtual bool isBuffer() const { return false; } |
| 46 virtual bool isFramebuffer() const { return false; } | 46 virtual bool isFramebuffer() const { return false; } |
| 47 virtual bool isProgram() const { return false; } | 47 virtual bool isProgram() const { return false; } |
| 48 virtual bool isRenderbuffer() const { return false; } | 48 virtual bool isRenderbuffer() const { return false; } |
| 49 virtual bool isShader() const { return false; } | 49 virtual bool isShader() const { return false; } |
| 50 virtual bool isTexture() const { return false; } | 50 virtual bool isTexture() const { return false; } |
| 51 | 51 |
| 52 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend
eringContext*) const | 52 virtual bool validate(const WebGLContextGroup* contextGroup, const WebGLRend
eringContextBase*) const |
| 53 { | 53 { |
| 54 return contextGroup == m_contextGroup; | 54 return contextGroup == m_contextGroup; |
| 55 } | 55 } |
| 56 | 56 |
| 57 void detachContextGroup(); | 57 void detachContextGroup(); |
| 58 | 58 |
| 59 protected: | 59 protected: |
| 60 WebGLSharedObject(WebGLRenderingContext*); | 60 WebGLSharedObject(WebGLRenderingContextBase*); |
| 61 | 61 |
| 62 virtual bool hasGroupOrContext() const | 62 virtual bool hasGroupOrContext() const |
| 63 { | 63 { |
| 64 return m_contextGroup; | 64 return m_contextGroup; |
| 65 } | 65 } |
| 66 | 66 |
| 67 virtual GraphicsContext3D* getAGraphicsContext3D() const; | 67 virtual GraphicsContext3D* getAGraphicsContext3D() const; |
| 68 | 68 |
| 69 private: | 69 private: |
| 70 WebGLContextGroup* m_contextGroup; | 70 WebGLContextGroup* m_contextGroup; |
| 71 }; | 71 }; |
| 72 | 72 |
| 73 } // namespace WebCore | 73 } // namespace WebCore |
| 74 | 74 |
| 75 #endif // WebGLSharedObject_h | 75 #endif // WebGLSharedObject_h |
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