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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 #include "bindings/v8/ScriptWrappable.h" | 29 #include "bindings/v8/ScriptWrappable.h" |
| 30 #include "core/html/canvas/WebGLSharedObject.h" | 30 #include "core/html/canvas/WebGLSharedObject.h" |
| 31 #include "wtf/PassRefPtr.h" | 31 #include "wtf/PassRefPtr.h" |
| 32 | 32 |
| 33 namespace WebCore { | 33 namespace WebCore { |
| 34 | 34 |
| 35 class WebGLRenderbuffer : public WebGLSharedObject, public ScriptWrappable { | 35 class WebGLRenderbuffer : public WebGLSharedObject, public ScriptWrappable { |
| 36 public: | 36 public: |
| 37 virtual ~WebGLRenderbuffer(); | 37 virtual ~WebGLRenderbuffer(); |
| 38 | 38 |
| 39 static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*); | 39 static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContextBase*); |
| 40 | 40 |
| 41 void setInternalFormat(GC3Denum internalformat) | 41 void setInternalFormat(GC3Denum internalformat) |
| 42 { | 42 { |
| 43 m_internalFormat = internalformat; | 43 m_internalFormat = internalformat; |
| 44 m_initialized = false; | 44 m_initialized = false; |
| 45 } | 45 } |
| 46 GC3Denum getInternalFormat() const { return m_internalFormat; } | 46 GC3Denum getInternalFormat() const { return m_internalFormat; } |
| 47 | 47 |
| 48 void setSize(GC3Dsizei width, GC3Dsizei height) | 48 void setSize(GC3Dsizei width, GC3Dsizei height) |
| 49 { | 49 { |
| 50 m_width = width; | 50 m_width = width; |
| 51 m_height = height; | 51 m_height = height; |
| 52 } | 52 } |
| 53 GC3Dsizei getWidth() const { return m_width; } | 53 GC3Dsizei getWidth() const { return m_width; } |
| 54 GC3Dsizei getHeight() const { return m_height; } | 54 GC3Dsizei getHeight() const { return m_height; } |
| 55 | 55 |
| 56 bool isInitialized() const { return m_initialized; } | 56 bool isInitialized() const { return m_initialized; } |
| 57 void setInitialized() { m_initialized = true; } | 57 void setInitialized() { m_initialized = true; } |
| 58 | 58 |
| 59 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | 59 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
| 60 | 60 |
| 61 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 61 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
| 62 | 62 |
| 63 void setEmulatedStencilBuffer(PassRefPtr<WebGLRenderbuffer> buffer) { m_emul
atedStencilBuffer = buffer; } | 63 void setEmulatedStencilBuffer(PassRefPtr<WebGLRenderbuffer> buffer) { m_emul
atedStencilBuffer = buffer; } |
| 64 WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilB
uffer.get(); } | 64 WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilB
uffer.get(); } |
| 65 void deleteEmulatedStencilBuffer(GraphicsContext3D* context3d); | 65 void deleteEmulatedStencilBuffer(GraphicsContext3D* context3d); |
| 66 | 66 |
| 67 protected: | 67 protected: |
| 68 WebGLRenderbuffer(WebGLRenderingContext*); | 68 WebGLRenderbuffer(WebGLRenderingContextBase*); |
| 69 | 69 |
| 70 virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject); | 70 virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject); |
| 71 | 71 |
| 72 private: | 72 private: |
| 73 virtual bool isRenderbuffer() const { return true; } | 73 virtual bool isRenderbuffer() const { return true; } |
| 74 | 74 |
| 75 GC3Denum m_internalFormat; | 75 GC3Denum m_internalFormat; |
| 76 bool m_initialized; | 76 bool m_initialized; |
| 77 GC3Dsizei m_width, m_height; | 77 GC3Dsizei m_width, m_height; |
| 78 | 78 |
| 79 bool m_hasEverBeenBound; | 79 bool m_hasEverBeenBound; |
| 80 | 80 |
| 81 RefPtr<WebGLRenderbuffer> m_emulatedStencilBuffer; | 81 RefPtr<WebGLRenderbuffer> m_emulatedStencilBuffer; |
| 82 }; | 82 }; |
| 83 | 83 |
| 84 } // namespace WebCore | 84 } // namespace WebCore |
| 85 | 85 |
| 86 #endif // WebGLRenderbuffer_h | 86 #endif // WebGLRenderbuffer_h |
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