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Side by Side Diff: Source/core/html/canvas/WebGLRenderbuffer.h

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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29 #include "bindings/v8/ScriptWrappable.h" 29 #include "bindings/v8/ScriptWrappable.h"
30 #include "core/html/canvas/WebGLSharedObject.h" 30 #include "core/html/canvas/WebGLSharedObject.h"
31 #include "wtf/PassRefPtr.h" 31 #include "wtf/PassRefPtr.h"
32 32
33 namespace WebCore { 33 namespace WebCore {
34 34
35 class WebGLRenderbuffer : public WebGLSharedObject, public ScriptWrappable { 35 class WebGLRenderbuffer : public WebGLSharedObject, public ScriptWrappable {
36 public: 36 public:
37 virtual ~WebGLRenderbuffer(); 37 virtual ~WebGLRenderbuffer();
38 38
39 static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*); 39 static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContextBase*);
40 40
41 void setInternalFormat(GC3Denum internalformat) 41 void setInternalFormat(GC3Denum internalformat)
42 { 42 {
43 m_internalFormat = internalformat; 43 m_internalFormat = internalformat;
44 m_initialized = false; 44 m_initialized = false;
45 } 45 }
46 GC3Denum getInternalFormat() const { return m_internalFormat; } 46 GC3Denum getInternalFormat() const { return m_internalFormat; }
47 47
48 void setSize(GC3Dsizei width, GC3Dsizei height) 48 void setSize(GC3Dsizei width, GC3Dsizei height)
49 { 49 {
50 m_width = width; 50 m_width = width;
51 m_height = height; 51 m_height = height;
52 } 52 }
53 GC3Dsizei getWidth() const { return m_width; } 53 GC3Dsizei getWidth() const { return m_width; }
54 GC3Dsizei getHeight() const { return m_height; } 54 GC3Dsizei getHeight() const { return m_height; }
55 55
56 bool isInitialized() const { return m_initialized; } 56 bool isInitialized() const { return m_initialized; }
57 void setInitialized() { m_initialized = true; } 57 void setInitialized() { m_initialized = true; }
58 58
59 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } 59 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
60 60
61 void setHasEverBeenBound() { m_hasEverBeenBound = true; } 61 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
62 62
63 void setEmulatedStencilBuffer(PassRefPtr<WebGLRenderbuffer> buffer) { m_emul atedStencilBuffer = buffer; } 63 void setEmulatedStencilBuffer(PassRefPtr<WebGLRenderbuffer> buffer) { m_emul atedStencilBuffer = buffer; }
64 WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilB uffer.get(); } 64 WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilB uffer.get(); }
65 void deleteEmulatedStencilBuffer(GraphicsContext3D* context3d); 65 void deleteEmulatedStencilBuffer(GraphicsContext3D* context3d);
66 66
67 protected: 67 protected:
68 WebGLRenderbuffer(WebGLRenderingContext*); 68 WebGLRenderbuffer(WebGLRenderingContextBase*);
69 69
70 virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject); 70 virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject);
71 71
72 private: 72 private:
73 virtual bool isRenderbuffer() const { return true; } 73 virtual bool isRenderbuffer() const { return true; }
74 74
75 GC3Denum m_internalFormat; 75 GC3Denum m_internalFormat;
76 bool m_initialized; 76 bool m_initialized;
77 GC3Dsizei m_width, m_height; 77 GC3Dsizei m_width, m_height;
78 78
79 bool m_hasEverBeenBound; 79 bool m_hasEverBeenBound;
80 80
81 RefPtr<WebGLRenderbuffer> m_emulatedStencilBuffer; 81 RefPtr<WebGLRenderbuffer> m_emulatedStencilBuffer;
82 }; 82 };
83 83
84 } // namespace WebCore 84 } // namespace WebCore
85 85
86 #endif // WebGLRenderbuffer_h 86 #endif // WebGLRenderbuffer_h
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