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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 | 27 |
| 28 #include "core/html/canvas/WebGLContextGroup.h" | 28 #include "core/html/canvas/WebGLContextGroup.h" |
| 29 | 29 |
| 30 #include "core/html/canvas/WebGLRenderingContext.h" | 30 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 31 #include "core/html/canvas/WebGLSharedObject.h" | 31 #include "core/html/canvas/WebGLSharedObject.h" |
| 32 | 32 |
| 33 namespace WebCore { | 33 namespace WebCore { |
| 34 | 34 |
| 35 PassRefPtr<WebGLContextGroup> WebGLContextGroup::create() | 35 PassRefPtr<WebGLContextGroup> WebGLContextGroup::create() |
| 36 { | 36 { |
| 37 RefPtr<WebGLContextGroup> contextGroup = adoptRef(new WebGLContextGroup()); | 37 RefPtr<WebGLContextGroup> contextGroup = adoptRef(new WebGLContextGroup()); |
| 38 return contextGroup.release(); | 38 return contextGroup.release(); |
| 39 } | 39 } |
| 40 | 40 |
| 41 WebGLContextGroup::WebGLContextGroup() | 41 WebGLContextGroup::WebGLContextGroup() |
| 42 { | 42 { |
| 43 } | 43 } |
| 44 | 44 |
| 45 WebGLContextGroup::~WebGLContextGroup() | 45 WebGLContextGroup::~WebGLContextGroup() |
| 46 { | 46 { |
| 47 detachAndRemoveAllObjects(); | 47 detachAndRemoveAllObjects(); |
| 48 } | 48 } |
| 49 | 49 |
| 50 GraphicsContext3D* WebGLContextGroup::getAGraphicsContext3D() | 50 GraphicsContext3D* WebGLContextGroup::getAGraphicsContext3D() |
| 51 { | 51 { |
| 52 ASSERT(!m_contexts.isEmpty()); | 52 ASSERT(!m_contexts.isEmpty()); |
| 53 HashSet<WebGLRenderingContext*>::iterator it = m_contexts.begin(); | 53 HashSet<WebGLRenderingContextBase*>::iterator it = m_contexts.begin(); |
| 54 return (*it)->graphicsContext3D(); | 54 return (*it)->graphicsContext3D(); |
| 55 } | 55 } |
| 56 | 56 |
| 57 void WebGLContextGroup::addContext(WebGLRenderingContext* context) | 57 void WebGLContextGroup::addContext(WebGLRenderingContextBase* context) |
| 58 { | 58 { |
| 59 m_contexts.add(context); | 59 m_contexts.add(context); |
| 60 } | 60 } |
| 61 | 61 |
| 62 void WebGLContextGroup::removeContext(WebGLRenderingContext* context) | 62 void WebGLContextGroup::removeContext(WebGLRenderingContextBase* context) |
| 63 { | 63 { |
| 64 // We must call detachAndRemoveAllObjects before removing the last context. | 64 // We must call detachAndRemoveAllObjects before removing the last context. |
| 65 if (m_contexts.size() == 1 && m_contexts.contains(context)) | 65 if (m_contexts.size() == 1 && m_contexts.contains(context)) |
| 66 detachAndRemoveAllObjects(); | 66 detachAndRemoveAllObjects(); |
| 67 | 67 |
| 68 m_contexts.remove(context); | 68 m_contexts.remove(context); |
| 69 } | 69 } |
| 70 | 70 |
| 71 void WebGLContextGroup::removeObject(WebGLSharedObject* object) | 71 void WebGLContextGroup::removeObject(WebGLSharedObject* object) |
| 72 { | 72 { |
| 73 m_groupObjects.remove(object); | 73 m_groupObjects.remove(object); |
| 74 } | 74 } |
| 75 | 75 |
| 76 void WebGLContextGroup::addObject(WebGLSharedObject* object) | 76 void WebGLContextGroup::addObject(WebGLSharedObject* object) |
| 77 { | 77 { |
| 78 m_groupObjects.add(object); | 78 m_groupObjects.add(object); |
| 79 } | 79 } |
| 80 | 80 |
| 81 void WebGLContextGroup::detachAndRemoveAllObjects() | 81 void WebGLContextGroup::detachAndRemoveAllObjects() |
| 82 { | 82 { |
| 83 while (!m_groupObjects.isEmpty()) { | 83 while (!m_groupObjects.isEmpty()) { |
| 84 HashSet<WebGLSharedObject*>::iterator it = m_groupObjects.begin(); | 84 HashSet<WebGLSharedObject*>::iterator it = m_groupObjects.begin(); |
| 85 (*it)->detachContextGroup(); | 85 (*it)->detachContextGroup(); |
| 86 } | 86 } |
| 87 } | 87 } |
| 88 | 88 |
| 89 void WebGLContextGroup::loseContextGroup(WebGLRenderingContext::LostContextMode
mode) | 89 void WebGLContextGroup::loseContextGroup(WebGLRenderingContextBase::LostContextM
ode mode) |
| 90 { | 90 { |
| 91 // Detach must happen before loseContextImpl, which destroys the GraphicsCon
text3D | 91 // Detach must happen before loseContextImpl, which destroys the GraphicsCon
text3D |
| 92 // and prevents groupObjects from being properly deleted. | 92 // and prevents groupObjects from being properly deleted. |
| 93 detachAndRemoveAllObjects(); | 93 detachAndRemoveAllObjects(); |
| 94 | 94 |
| 95 for (HashSet<WebGLRenderingContext*>::iterator it = m_contexts.begin(); it !
= m_contexts.end(); ++it) | 95 for (HashSet<WebGLRenderingContextBase*>::iterator it = m_contexts.begin();
it != m_contexts.end(); ++it) |
| 96 (*it)->loseContextImpl(mode); | 96 (*it)->loseContextImpl(mode); |
| 97 } | 97 } |
| 98 | 98 |
| 99 } // namespace WebCore | 99 } // namespace WebCore |
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