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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp

Issue 24096029: Moved the majority of WebGL functionality into WebGLRenderingContextBase (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the 11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution. 12 * documentation and/or other materials provided with the distribution.
13 * 13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" 28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContextBase.h"
31 #include "core/platform/graphics/Extensions3D.h" 31 #include "core/platform/graphics/Extensions3D.h"
32 32
33 namespace WebCore { 33 namespace WebCore {
34 34
35 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co ntext) 35 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContextBase * context)
36 : WebGLExtension(context) 36 : WebGLExtension(context)
37 { 37 {
38 ScriptWrappable::init(this); 38 ScriptWrappable::init(this);
39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E XT); 39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E XT);
40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_ EXT); 40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_ EXT);
41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_ EXT); 41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_ EXT);
42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_ EXT); 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_ EXT);
43 } 43 }
44 44
45 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() 45 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC()
46 { 46 {
47 } 47 }
48 48
49 WebGLExtension::ExtensionName WebGLCompressedTextureS3TC::getName() const 49 WebGLExtension::ExtensionName WebGLCompressedTextureS3TC::getName() const
50 { 50 {
51 return WebGLCompressedTextureS3TCName; 51 return WebGLCompressedTextureS3TCName;
52 } 52 }
53 53
54 PassRefPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContext* context) 54 PassRefPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContextBase* context)
55 { 55 {
56 return adoptRef(new WebGLCompressedTextureS3TC(context)); 56 return adoptRef(new WebGLCompressedTextureS3TC(context));
57 } 57 }
58 58
59 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContext* context) 59 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContextBase* context)
60 { 60 {
61 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); 61 Extensions3D* extensions = context->graphicsContext3D()->getExtensions();
62 return extensions->supports("GL_EXT_texture_compression_s3tc") 62 return extensions->supports("GL_EXT_texture_compression_s3tc")
63 || (extensions->supports("GL_EXT_texture_compression_dxt1") 63 || (extensions->supports("GL_EXT_texture_compression_dxt1")
64 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") 64 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3")
65 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); 65 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5"));
66 } 66 }
67 67
68 const char* WebGLCompressedTextureS3TC::getExtensionName() 68 const char* WebGLCompressedTextureS3TC::getExtensionName()
69 { 69 {
70 return "WEBGL_compressed_texture_s3tc"; 70 return "WEBGL_compressed_texture_s3tc";
71 } 71 }
72 72
73 } // namespace WebCore 73 } // namespace WebCore
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