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| 1 // Copyright 2016 PDFium Authors. All rights reserved. | 1 // Copyright 2016 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "core/fpdfapi/page/cpdf_shadingpattern.h" | 7 #include "core/fpdfapi/page/cpdf_shadingpattern.h" |
| 8 | 8 |
| 9 #include "core/fpdfapi/page/cpdf_docpagedata.h" |
| 9 #include "core/fpdfapi/page/pageint.h" | 10 #include "core/fpdfapi/page/pageint.h" |
| 10 #include "core/fpdfapi/parser/cpdf_array.h" | 11 #include "core/fpdfapi/parser/cpdf_array.h" |
| 11 #include "core/fpdfapi/parser/cpdf_dictionary.h" | 12 #include "core/fpdfapi/parser/cpdf_dictionary.h" |
| 12 #include "core/fpdfapi/parser/cpdf_document.h" | 13 #include "core/fpdfapi/parser/cpdf_document.h" |
| 13 #include "core/fpdfapi/parser/cpdf_object.h" | 14 #include "core/fpdfapi/parser/cpdf_object.h" |
| 14 #include "core/fpdfapi/parser/cpdf_stream.h" | 15 #include "core/fpdfapi/parser/cpdf_stream.h" |
| 15 | 16 |
| 16 namespace { | 17 namespace { |
| 17 | 18 |
| 18 ShadingType ToShadingType(int type) { | 19 ShadingType ToShadingType(int type) { |
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| 89 m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray()); | 90 m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray()); |
| 90 | 91 |
| 91 m_ShadingType = ToShadingType(pShadingDict->GetIntegerFor("ShadingType")); | 92 m_ShadingType = ToShadingType(pShadingDict->GetIntegerFor("ShadingType")); |
| 92 | 93 |
| 93 // We expect to have a stream if our shading type is a mesh. | 94 // We expect to have a stream if our shading type is a mesh. |
| 94 if (IsMeshShading() && !ToStream(m_pShadingObj)) | 95 if (IsMeshShading() && !ToStream(m_pShadingObj)) |
| 95 return FALSE; | 96 return FALSE; |
| 96 | 97 |
| 97 return TRUE; | 98 return TRUE; |
| 98 } | 99 } |
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