| Index: ui/ozone/platform/x11/x11_surface_factory.h
|
| diff --git a/ui/ozone/platform/x11/x11_surface_factory.h b/ui/ozone/platform/x11/x11_surface_factory.h
|
| index dfccd5521d30233ccc1d2e6f2c9eb4374358844d..77bee714bb0e9b009b1afd215ff41b1ffa6ad8ba 100644
|
| --- a/ui/ozone/platform/x11/x11_surface_factory.h
|
| +++ b/ui/ozone/platform/x11/x11_surface_factory.h
|
| @@ -9,7 +9,6 @@
|
| #include <vector>
|
|
|
| #include "base/macros.h"
|
| -#include "base/threading/thread_checker.h"
|
| #include "ui/gl/gl_surface.h"
|
| #include "ui/ozone/public/gl_ozone.h"
|
| #include "ui/ozone/public/surface_factory_ozone.h"
|
| @@ -30,11 +29,6 @@
|
| std::unique_ptr<GLOzone> glx_implementation_;
|
| std::unique_ptr<GLOzone> egl_implementation_;
|
|
|
| - // X11 doesn't care if things being called from different threads if
|
| - // XInitThreads() was called. However, GBM does care. This will ensure X11
|
| - // and GBM behave roughly the same.
|
| - base::ThreadChecker thread_checker_;
|
| -
|
| DISALLOW_COPY_AND_ASSIGN(X11SurfaceFactory);
|
| };
|
|
|
|
|