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Unified Diff: net/socket/websocket_endpoint_lock_manager.h

Issue 240873003: Create WebSocketTransportClientSocketPool (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Rebase. Created 6 years, 6 months ago
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Index: net/socket/websocket_endpoint_lock_manager.h
diff --git a/net/socket/websocket_endpoint_lock_manager.h b/net/socket/websocket_endpoint_lock_manager.h
new file mode 100644
index 0000000000000000000000000000000000000000..7ab25c6744ef898575eaeb9c513a7febaaab27d5
--- /dev/null
+++ b/net/socket/websocket_endpoint_lock_manager.h
@@ -0,0 +1,85 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
+#define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
+
+#include <map>
+
+#include "base/containers/linked_list.h"
+#include "base/logging.h"
+#include "base/macros.h"
+#include "base/memory/singleton.h"
+#include "net/base/ip_endpoint.h"
+#include "net/base/net_export.h"
+#include "net/socket/websocket_transport_client_socket_pool.h"
+
+namespace net {
+
+class StreamSocket;
+
+class NET_EXPORT_PRIVATE WebSocketEndpointLockManager {
+ public:
+ class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> {
+ public:
+ // If the node is in a list, removes it.
+ virtual ~Waiter();
+
+ virtual void GotEndpointLock() = 0;
+ };
+
+ static WebSocketEndpointLockManager* GetInstance();
+
+ // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the
+ // lock was not acquired, then |waiter->GotEndpointLock()| will be called when
+ // it is. A Waiter automatically removes itself from the list of waiters when
+ // its destructor is called.
+ int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter);
+
+ // Records the IPEndPoint associated with a particular socket. This is
+ // necessary because TCPClientSocket refuses to return the PeerAddress after
+ // the connection is disconnected. The association will be forgotten when
+ // UnlockSocket() is called. The |socket| pointer must not be deleted between
+ // the call to RememberSocket() and the call to UnlockSocket().
+ void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint);
+
+ // Releases the lock on an endpoint, and, if appropriate, triggers the next
+ // socket connection. For a successful WebSocket connection, this method will
+ // be called once when the handshake completes, and again when the connection
+ // is closed. Calls after the first are safely ignored.
+ void UnlockSocket(StreamSocket* socket);
+
+ // Releases the lock on |endpoint|. If RememberSocket() has been called for
+ // this endpoint, then UnlockSocket() must be used instead of this method.
+ void UnlockEndpoint(const IPEndPoint& endpoint);
+
+ // Checks that |endpoint_waiter_map_| and |socket_endpoint_map_| are
+ // empty. For tests.
+ bool IsEmpty() const;
+
+ private:
+ typedef base::LinkedList<Waiter> ConnectJobQueue;
+ typedef std::map<IPEndPoint, ConnectJobQueue*> EndPointWaiterMap;
+ typedef std::map<StreamSocket*, IPEndPoint> SocketEndPointMap;
+
+ WebSocketEndpointLockManager();
+ ~WebSocketEndpointLockManager();
+
+ // If an entry is present in the map for a particular endpoint, then that
+ // endpoint is locked. If the list is non-empty, then one or more Waiters are
+ // waiting for the lock.
+ EndPointWaiterMap endpoint_waiter_map_;
+
+ // Store sockets remembered by RememberSocket() and not yet unlocked by
+ // UnlockSocket().
+ SocketEndPointMap socket_endpoint_map_;
+
+ friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>;
+
+ DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager);
+};
+
+} // namespace net
+
+#endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_

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