| Index: net/socket/websocket_endpoint_lock_manager.h
|
| diff --git a/net/socket/websocket_endpoint_lock_manager.h b/net/socket/websocket_endpoint_lock_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7ab25c6744ef898575eaeb9c513a7febaaab27d5
|
| --- /dev/null
|
| +++ b/net/socket/websocket_endpoint_lock_manager.h
|
| @@ -0,0 +1,85 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
|
| +#define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
|
| +
|
| +#include <map>
|
| +
|
| +#include "base/containers/linked_list.h"
|
| +#include "base/logging.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/singleton.h"
|
| +#include "net/base/ip_endpoint.h"
|
| +#include "net/base/net_export.h"
|
| +#include "net/socket/websocket_transport_client_socket_pool.h"
|
| +
|
| +namespace net {
|
| +
|
| +class StreamSocket;
|
| +
|
| +class NET_EXPORT_PRIVATE WebSocketEndpointLockManager {
|
| + public:
|
| + class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> {
|
| + public:
|
| + // If the node is in a list, removes it.
|
| + virtual ~Waiter();
|
| +
|
| + virtual void GotEndpointLock() = 0;
|
| + };
|
| +
|
| + static WebSocketEndpointLockManager* GetInstance();
|
| +
|
| + // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the
|
| + // lock was not acquired, then |waiter->GotEndpointLock()| will be called when
|
| + // it is. A Waiter automatically removes itself from the list of waiters when
|
| + // its destructor is called.
|
| + int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter);
|
| +
|
| + // Records the IPEndPoint associated with a particular socket. This is
|
| + // necessary because TCPClientSocket refuses to return the PeerAddress after
|
| + // the connection is disconnected. The association will be forgotten when
|
| + // UnlockSocket() is called. The |socket| pointer must not be deleted between
|
| + // the call to RememberSocket() and the call to UnlockSocket().
|
| + void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint);
|
| +
|
| + // Releases the lock on an endpoint, and, if appropriate, triggers the next
|
| + // socket connection. For a successful WebSocket connection, this method will
|
| + // be called once when the handshake completes, and again when the connection
|
| + // is closed. Calls after the first are safely ignored.
|
| + void UnlockSocket(StreamSocket* socket);
|
| +
|
| + // Releases the lock on |endpoint|. If RememberSocket() has been called for
|
| + // this endpoint, then UnlockSocket() must be used instead of this method.
|
| + void UnlockEndpoint(const IPEndPoint& endpoint);
|
| +
|
| + // Checks that |endpoint_waiter_map_| and |socket_endpoint_map_| are
|
| + // empty. For tests.
|
| + bool IsEmpty() const;
|
| +
|
| + private:
|
| + typedef base::LinkedList<Waiter> ConnectJobQueue;
|
| + typedef std::map<IPEndPoint, ConnectJobQueue*> EndPointWaiterMap;
|
| + typedef std::map<StreamSocket*, IPEndPoint> SocketEndPointMap;
|
| +
|
| + WebSocketEndpointLockManager();
|
| + ~WebSocketEndpointLockManager();
|
| +
|
| + // If an entry is present in the map for a particular endpoint, then that
|
| + // endpoint is locked. If the list is non-empty, then one or more Waiters are
|
| + // waiting for the lock.
|
| + EndPointWaiterMap endpoint_waiter_map_;
|
| +
|
| + // Store sockets remembered by RememberSocket() and not yet unlocked by
|
| + // UnlockSocket().
|
| + SocketEndPointMap socket_endpoint_map_;
|
| +
|
| + friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager);
|
| +};
|
| +
|
| +} // namespace net
|
| +
|
| +#endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
|
|
|