Chromium Code Reviews| Index: net/socket/websocket_endpoint_lock_manager.h |
| diff --git a/net/socket/websocket_endpoint_lock_manager.h b/net/socket/websocket_endpoint_lock_manager.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..8f51e838ebab4c98e6004f2cda24ecdf635e4b5f |
| --- /dev/null |
| +++ b/net/socket/websocket_endpoint_lock_manager.h |
| @@ -0,0 +1,85 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ |
| +#define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ |
| + |
| +#include <map> |
| + |
| +#include "base/containers/linked_list.h" |
| +#include "base/logging.h" |
| +#include "base/macros.h" |
| +#include "base/memory/singleton.h" |
| +#include "net/base/ip_endpoint.h" |
| +#include "net/base/net_export.h" |
| +#include "net/socket/websocket_transport_client_socket_pool.h" |
| + |
| +namespace net { |
| + |
| +class StreamSocket; |
| + |
| +class NET_EXPORT_PRIVATE WebSocketEndpointLockManager { |
| + public: |
| + class NET_EXPORT_PRIVATE Waiter : public base::LinkNode<Waiter> { |
| + public: |
| + // If the node is in a list, removes it. |
| + virtual ~Waiter(); |
| + |
| + virtual void GotEndpointLock() = 0; |
| + }; |
| + |
| + static WebSocketEndpointLockManager* GetInstance(); |
| + |
| + // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the |
| + // lock was not acquired, then |waiter->GotEndpointLock()| will be called when |
| + // it is. A Waiter automatically removes itself from the list of waiters when |
| + // its destructor is called. |
| + int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter); |
| + |
| + // Records the IPEndPoint associated with a particular socket. This is |
| + // necessary because TCPClientSocket refuses to return the PeerAddress after |
| + // the connection is disconnected. The association will be forgotten when |
| + // UnlockSocket() is called. The |socket| pointer must not be deleted between |
| + // the call to RememberSocket() and the call to UnlockSocket(). |
| + void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint); |
| + |
| + // Releases the lock on an endpoint, and, if appropriate, triggers the next |
| + // socket connection. For a successful WebSocket connection, this method will |
| + // be called once when the handshake completes, and again when the connection |
| + // is closed. Calls after the first are safely ignored. |
| + void UnlockSocket(StreamSocket* socket); |
| + |
| + // Releases the lock on |endpoint|. If RememberSocket() has been called for |
| + // this endpoint, then UnlockSocket() must be used instead of this method. |
| + void UnlockEndpoint(const IPEndPoint& endpoint); |
| + |
| + // Checks that |endpoint_job_map_| and |socket_endpoint_map_| are empty. For |
|
tyoshino (SeeGerritForStatus)
2014/06/20 12:12:06
job -> waiter
Adam Rice
2014/06/23 10:06:26
Done.
|
| + // tests. |
| + bool IsEmpty() const; |
| + |
| + private: |
| + typedef base::LinkedList<Waiter> ConnectJobQueue; |
| + typedef std::map<IPEndPoint, ConnectJobQueue*> EndPointWaiterMap; |
| + typedef std::map<StreamSocket*, IPEndPoint> SocketEndPointMap; |
| + |
| + WebSocketEndpointLockManager(); |
| + ~WebSocketEndpointLockManager(); |
| + |
| + // If an entry is present in the map for a particular endpoint, then that |
| + // endpoint is locked. If the list is non-empty, then one or more Waiters are |
| + // waiting for the lock. |
| + EndPointWaiterMap endpoint_waiter_map_; |
| + |
| + // Store sockets remembered by RememberSocket() and not yet unlocked by |
| + // UnlockSocket(). |
| + SocketEndPointMap socket_endpoint_map_; |
| + |
| + friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager); |
| +}; |
| + |
| +} // namespace net |
| + |
| +#endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ |