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Side by Side Diff: ui/views/selection_controller_delegate.h

Issue 2408623002: Views: Extract text selection code from Textfield. (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_SELECTION_CONTROLLER_DELEGATE_H_
6 #define UI_VIEWS_SELECTION_CONTROLLER_DELEGATE_H_
7
8 #include "ui/views/views_export.h"
9
10 namespace ui {
11 class MouseEvent;
12 }
13
14 namespace views {
15
16 // An interface implemented/managed by a view which uses the
17 // SelectionController.
18 class VIEWS_EXPORT SelectionControllerDelegate {
19 public:
20 // Returns the associated RenderText instance to be used for selection.
21 virtual gfx::RenderText* GetRenderTextForSelectionController() = 0;
22
23 // Methods related to properties of the associated view.
24
25 // Returns true if the associated text view is read only.
26 virtual bool IsReadOnly() const = 0;
27 // Returns whether there is a drag operation originating from the associated
28 // view.
29 virtual bool HasTextBeingDragged() const = 0;
30 // Sets whether text is being dragged from the associated view.
31 virtual void SetTextBeingDragged(bool value) = 0;
32 // Returns the height of the associated view.
33 virtual int GetViewHeight() const = 0;
34 // Returns the width of the associated view.
35 virtual int GetViewWidth() const = 0;
36 // Returns the drag selection timer delay. This is the duration after which a
37 // drag selection is updated when the event location is outside the text
38 // bounds.
39 virtual int GetDragSelectionDelay() const = 0;
40
41 // Methods called to notify a mouse action which may change the associated
msw 2016/10/21 02:14:16 optional nit: It'd be nice to integrate this comme
karandeepb 2016/10/21 05:04:32 Done.
42 // view's selection and/or text.
43
44 // Should not be called in succession and must always be followed by an
45 // OnAfterMouseAction call.
46 virtual void OnBeforeMouseAction() = 0;
47 // |text_changed| and |selection_changed| can be used by subclasses to make
48 // any necessary updates like redraw the text. Must always be preceeded by an
49 // OnBeforeMouseAction call.
50 virtual void OnAfterMouseAction(bool text_changed,
51 bool selection_changed) = 0;
52
53 // Selection clipboard related methods.
msw 2016/10/21 02:14:16 nit: probably not necessary.
karandeepb 2016/10/21 05:04:32 Done.
54
55 // Pastes the text from the selection clipboard at the current cursor
56 // position. Always called within a mouse action for a non-readonly view.
57 // Returns true if some text was pasted.
58 virtual bool PasteSelectionClipboard() = 0;
59 // Updates the selection clipboard with the currently selected text. Should
60 // empty the selection clipboard if no text is currently selected.
61 // NO-OP if the associated text view is obscured. Since this does not modify
62 // the render text instance, it may not be called within a mouse action.
msw 2016/10/21 02:14:16 nit: "it may be called outside of a mouse action"
karandeepb 2016/10/21 05:04:32 Done.
63 virtual void UpdateSelectionClipboard() = 0;
64
65 protected:
66 virtual ~SelectionControllerDelegate() {}
67 };
68
69 } // namespace views
70
71 #endif // UI_VIEWS_SELECTION_CONTROLLER_DELEGATE_H_
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