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1 /* | 1 /* |
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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248 // direction - The logical direction to scroll in. This will be converted to | 248 // direction - The logical direction to scroll in. This will be converted to |
249 // a physical direction for each LayoutBox we try to scroll | 249 // a physical direction for each LayoutBox we try to scroll |
250 // based on that box's writing mode. | 250 // based on that box's writing mode. |
251 // granularity - The units that the scroll delta parameter is in. | 251 // granularity - The units that the scroll delta parameter is in. |
252 // startNode - Optional. If provided, start chaining from the given node. | 252 // startNode - Optional. If provided, start chaining from the given node. |
253 // If not, use the current focus or last clicked node. | 253 // If not, use the current focus or last clicked node. |
254 bool logicalScroll(ScrollDirection, | 254 bool logicalScroll(ScrollDirection, |
255 ScrollGranularity, | 255 ScrollGranularity, |
256 Node* startNode = nullptr); | 256 Node* startNode = nullptr); |
257 | 257 |
258 bool isTouchPointerEventActiveOnFrame(int, LocalFrame*); | |
mustaq
2016/10/13 16:38:25
Why is this touch specific? Could be useful for al
Navid Zolghadr
2016/10/13 17:32:32
Sure.
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259 | |
258 private: | 260 private: |
259 WebInputEventResult handleMouseMoveOrLeaveEvent( | 261 WebInputEventResult handleMouseMoveOrLeaveEvent( |
260 const PlatformMouseEvent&, | 262 const PlatformMouseEvent&, |
261 HitTestResult* hoveredNode = nullptr, | 263 HitTestResult* hoveredNode = nullptr, |
262 bool onlyUpdateScrollbars = false, | 264 bool onlyUpdateScrollbars = false, |
263 bool forceLeave = false); | 265 bool forceLeave = false); |
264 | 266 |
265 HitTestRequest::HitTestRequestType getHitTypeForGestureType( | 267 HitTestRequest::HitTestRequestType getHitTypeForGestureType( |
266 PlatformEvent::EventType); | 268 PlatformEvent::EventType); |
267 void applyTouchAdjustment(PlatformGestureEvent*, HitTestResult*); | 269 void applyTouchAdjustment(PlatformGestureEvent*, HitTestResult*); |
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379 | 381 |
380 // Set on GestureTapDown if the |pointerdown| event corresponding to the | 382 // Set on GestureTapDown if the |pointerdown| event corresponding to the |
381 // triggering |touchstart| event was canceled. This suppresses mouse event | 383 // triggering |touchstart| event was canceled. This suppresses mouse event |
382 // firing for the current gesture sequence (i.e. until next GestureTapDown). | 384 // firing for the current gesture sequence (i.e. until next GestureTapDown). |
383 bool m_suppressMouseEventsFromGestures; | 385 bool m_suppressMouseEventsFromGestures; |
384 }; | 386 }; |
385 | 387 |
386 } // namespace blink | 388 } // namespace blink |
387 | 389 |
388 #endif // EventHandler_h | 390 #endif // EventHandler_h |
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