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1 /* | 1 /* |
2 Distributed under both the W3C Test Suite License [1] and the W3C | 2 Distributed under both the W3C Test Suite License [1] and the W3C |
3 3-clause BSD License [2]. To contribute to a W3C Test Suite, see the | 3 3-clause BSD License [2]. To contribute to a W3C Test Suite, see the |
4 policies and contribution forms [3]. | 4 policies and contribution forms [3]. |
5 | 5 |
6 [1] http://www.w3.org/Consortium/Legal/2008/04-testsuite-license | 6 [1] http://www.w3.org/Consortium/Legal/2008/04-testsuite-license |
7 [2] http://www.w3.org/Consortium/Legal/2008/03-bsd-license | 7 [2] http://www.w3.org/Consortium/Legal/2008/03-bsd-license |
8 [3] http://www.w3.org/2004/10/27-testcases | 8 [3] http://www.w3.org/2004/10/27-testcases |
9 */ | 9 */ |
10 | 10 |
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151 function handleFrame() { | 151 function handleFrame() { |
152 if (--frameCount <= 0) { | 152 if (--frameCount <= 0) { |
153 resolve(); | 153 resolve(); |
154 } else { | 154 } else { |
155 window.requestAnimationFrame(handleFrame); // wait another frame | 155 window.requestAnimationFrame(handleFrame); // wait another frame |
156 } | 156 } |
157 } | 157 } |
158 window.requestAnimationFrame(handleFrame); | 158 window.requestAnimationFrame(handleFrame); |
159 }); | 159 }); |
160 } | 160 } |
161 | |
162 // Continually calls requestAnimationFrame until |minDelay| has elapsed | |
163 // as recorded using document.timeline.currentTime (i.e. frame time not | |
164 // wall-clock time). | |
165 function waitForAnimationFramesWithDelay(minDelay) { | |
166 var startTime = document.timeline.currentTime; | |
167 return new Promise(function(resolve) { | |
168 (function handleFrame() { | |
169 if (document.timeline.currentTime - startTime >= minDelay) { | |
170 resolve(); | |
171 } else { | |
172 window.requestAnimationFrame(handleFrame); | |
173 } | |
174 }()); | |
175 }); | |
176 } | |
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