| Index: media/mojo/services/mojo_audio_decoder_service.cc
|
| diff --git a/media/mojo/services/mojo_audio_decoder_service.cc b/media/mojo/services/mojo_audio_decoder_service.cc
|
| index 0e0fd154c3eabb7df954904451487babee06acfa..039cb5db00f2ebcd244ea545e804407930095d76 100644
|
| --- a/media/mojo/services/mojo_audio_decoder_service.cc
|
| +++ b/media/mojo/services/mojo_audio_decoder_service.cc
|
| @@ -83,7 +83,7 @@ void MojoAudioDecoderService::Decode(mojom::DecoderBufferPtr buffer,
|
| scoped_refptr<DecoderBuffer> media_buffer =
|
| mojo_decoder_buffer_reader_->ReadDecoderBuffer(buffer);
|
| if (!media_buffer) {
|
| - callback.Run(mojom::DecodeStatus::DECODE_ERROR);
|
| + callback.Run(DecodeStatus::DECODE_ERROR);
|
| return;
|
| }
|
|
|
| @@ -112,10 +112,14 @@ void MojoAudioDecoderService::OnInitialized(const InitializeCallback& callback,
|
| }
|
| }
|
|
|
| +// These two methods are needed so that we can bind them with a weak pointer to
|
| +// avoid running the |callback| after connection error happens and |this| is
|
| +// deleted. It's not safe to run the |callback| after a connection error.
|
| +
|
| void MojoAudioDecoderService::OnDecodeStatus(const DecodeCallback& callback,
|
| media::DecodeStatus status) {
|
| DVLOG(3) << __FUNCTION__ << " status:" << status;
|
| - callback.Run(static_cast<mojom::DecodeStatus>(status));
|
| + callback.Run(status);
|
| }
|
|
|
| void MojoAudioDecoderService::OnResetDone(const ResetCallback& callback) {
|
|
|