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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // VideoCaptureDevice is the abstract base class for realizing video capture | 5 // VideoCaptureDevice is the abstract base class for realizing video capture |
6 // device support in Chromium. It provides the interface for OS dependent | 6 // device support in Chromium. It provides the interface for OS dependent |
7 // implementations. | 7 // implementations. |
8 // The class is created and functions are invoked on a thread owned by | 8 // The class is created and functions are invoked on a thread owned by |
9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS | 9 // VideoCaptureManager. Capturing is done on other threads, depending on the OS |
10 // specific implementation. | 10 // specific implementation. |
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174 // be StopAndDeAllocate()-ed. | 174 // be StopAndDeAllocate()-ed. |
175 virtual void OnError() = 0; | 175 virtual void OnError() = 0; |
176 | 176 |
177 // Called when VideoCaptureDevice::AllocateAndStart() has been called to | 177 // Called when VideoCaptureDevice::AllocateAndStart() has been called to |
178 // inform of the resulting frame size. | 178 // inform of the resulting frame size. |
179 virtual void OnFrameInfo(const VideoCaptureCapability& info) = 0; | 179 virtual void OnFrameInfo(const VideoCaptureCapability& info) = 0; |
180 | 180 |
181 // Called when the native resolution of VideoCaptureDevice has been changed | 181 // Called when the native resolution of VideoCaptureDevice has been changed |
182 // and it needs to inform its client of the new frame size. | 182 // and it needs to inform its client of the new frame size. |
183 virtual void OnFrameInfoChanged(const VideoCaptureCapability& info) {}; | 183 virtual void OnFrameInfoChanged(const VideoCaptureCapability& info) {}; |
184 | |
185 // Called when VideoCaptureDevice::GetDeviceSupportedFormats() has been | |
186 // called, to reply with the the resulting device capabilities. | |
187 virtual void OnDeviceSupportedFormatsEnumerated( | |
188 const VideoCaptureFormats& formats) {}; | |
184 }; | 189 }; |
185 // Creates a VideoCaptureDevice object. | 190 // Creates a VideoCaptureDevice object. |
186 // Return NULL if the hardware is not available. | 191 // Return NULL if the hardware is not available. |
187 static VideoCaptureDevice* Create(const Name& device_name); | 192 static VideoCaptureDevice* Create(const Name& device_name); |
188 virtual ~VideoCaptureDevice(); | 193 virtual ~VideoCaptureDevice(); |
189 | 194 |
190 // Gets the names of all video capture devices connected to this computer. | 195 // Gets the names of all video capture devices connected to this computer. |
191 static void GetDeviceNames(Names* device_names); | 196 static void GetDeviceNames(Names* device_names); |
192 | 197 |
193 // Prepare the camera for use. After this function has been called no other | 198 // Prepare the camera for use. After this function has been called no other |
194 // applications can use the camera. On completion EventHandler::OnFrameInfo() | 199 // applications can use the camera. On completion EventHandler::OnFrameInfo() |
195 // is called informing of the resulting resolution and frame rate. | 200 // is called informing of the resulting resolution and frame rate. |
196 // StopAndDeAllocate() must be called before the object is deleted. | 201 // StopAndDeAllocate() must be called before the object is deleted. |
197 virtual void AllocateAndStart( | 202 virtual void AllocateAndStart( |
198 const VideoCaptureCapability& capture_format, | 203 const VideoCaptureCapability& capture_format, |
199 scoped_ptr<EventHandler> client) = 0; | 204 scoped_ptr<EventHandler> client) = 0; |
200 | 205 |
201 // Deallocates the camera, possibly asynchronously. | 206 // Deallocates the camera, possibly asynchronously. |
202 // | 207 // |
203 // This call requires the device to do the following things, eventually: put | 208 // This call requires the device to do the following things, eventually: put |
204 // camera hardware into a state where other applications could use it, free | 209 // camera hardware into a state where other applications could use it, free |
205 // the memory associated with capture, and delete the |client| pointer passed | 210 // the memory associated with capture, and delete the |client| pointer passed |
206 // into AllocateAndStart. | 211 // into AllocateAndStart. |
207 // | 212 // |
208 // If deallocation is done asynchronously, then the device implementation must | 213 // If deallocation is done asynchronously, then the device implementation must |
209 // ensure that a subsequent AllocateAndStart() operation targeting the same ID | 214 // ensure that a subsequent AllocateAndStart() operation targeting the same ID |
210 // would be sequenced through the same task runner, so that deallocation | 215 // would be sequenced through the same task runner, so that deallocation |
211 // happens first. | 216 // happens first. |
212 virtual void StopAndDeAllocate() = 0; | 217 virtual void StopAndDeAllocate() = 0; |
218 | |
219 // Gets the supported video capture formats, if operation is supported by the | |
220 // driver, for a particular video capture device. This operation may be called | |
221 // before or after AllocateAndStart, and it may take into account the current | |
222 // state of the device, f.i. an already opened device might see supported | |
223 // formats limited etc. | |
224 virtual void GetDeviceSupportedFormats(scoped_ptr<EventHandler> client) {}; | |
perkj_chrome
2013/09/25 07:58:41
Instead of |client| beeing an EventHandler - it mi
mcasas
2013/10/02 08:13:23
Done.
| |
213 }; | 225 }; |
214 | 226 |
215 // VideoCaptureDevice1 is a bridge to an older API against which | 227 // VideoCaptureDevice1 is a bridge to an older API against which |
216 // VideoCaptureDevices were implemented. Differences between VideoCaptureDevice | 228 // VideoCaptureDevices were implemented. Differences between VideoCaptureDevice |
217 // (new style) and VideoCaptureDevice1 (old style) are as follows: | 229 // (new style) and VideoCaptureDevice1 (old style) are as follows: |
218 // | 230 // |
219 // [1] The Stop+DeAllocate calls are merged in the new style. | 231 // [1] The Stop+DeAllocate calls are merged in the new style. |
220 // [2] The Allocate+Start calls are merged in the new style. | 232 // [2] The Allocate+Start calls are merged in the new style. |
221 // [3] New style devices own their EventHandler* pointers, allowing handlers to | 233 // [3] New style devices own their EventHandler* pointers, allowing handlers to |
222 // remain valid even after the device is stopped. Whereas old style devices | 234 // remain valid even after the device is stopped. Whereas old style devices |
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260 virtual const Name& device_name() = 0; | 272 virtual const Name& device_name() = 0; |
261 | 273 |
262 private: | 274 private: |
263 // The device client which proxies device events to the controller. | 275 // The device client which proxies device events to the controller. |
264 scoped_ptr<EventHandler> client_; | 276 scoped_ptr<EventHandler> client_; |
265 }; | 277 }; |
266 | 278 |
267 } // namespace media | 279 } // namespace media |
268 | 280 |
269 #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_ | 281 #endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_ |
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